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example.config.toml
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example.config.toml
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next_queue_length = 5 # The number of tetriminos to display in the Next Queue. Valid: 0-7
ghost_enabled = true # Whether a ghost piece will be displayed at the position that the current tetrimino would hard drop to.
max_level = 15 # The maximum level to reach before the game ends or the level stops increasing. Valid: 0+ (0 = no max level)
end_on_max_level = false # Whether the game ends when the max level is reached.
[theme.colors]
empty_cell = "#303040" # The colour of the empty cells on the matrix.
ghost_cell = "white" # The colour of the ghost minos.
[theme.colors.tetrimino_cells] # The colours of the minos of each tetrimino.
I = "#64C4EB"
O = "#F1D448"
T = "#A15398"
S = "#64B452"
Z = "#DC3A35"
J = "#5C65A8"
L = "#E07F3A"
[theme.characters] # The characters used to represent the different elements of the game.
tetriminos = "██"
empty_cell = "▕ "
ghost_cell = "░░"
[keys] # Keybindings to control the game. Note, these keys do not control the menu.
force_quit = ["ctrl+c"]
exit = ["esc"]
help = ["h"]
submit = [" ", "enter"]
up = ["w"]
down = ["s"]
left = ["a"]
right = ["d"]
rotate_counter_clockwise = ["q"]
rotate_clockwise = ["e"]