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Conversion.cpp
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#include "ConsoleGraphics.h"
#include "ColorReduction.h"
#include "pugixml.hpp"
void doTilesetConversion(TilesetConversionData &data) {
unsigned tilesWidth = (data.source->width + data.tileWidth - 1) / data.tileWidth;
unsigned tilesHeight = (data.source->height + data.tileHeight - 1) / data.tileHeight;
unsigned tileCount = 0;
ref<Map> map = newref Map(tilesWidth, tilesHeight);
ref<Tileset> tileset = data.outTileset ? data.outTileset : newref Tileset();
ref<Palette> palette = null;
data.pixelFormat.prepareForUse();
deflateSourceImage(data.source, data.transparentColor, data.pixelFormat);
// Indexed: simple case (1 palette)
if (data.pixelFormat.isIndexed() && data.pixelFormat.maxPalettes <= 1) {
palette = CreateOctreePalette(data.source, data.pixelFormat.maxColors, data.pixelFormat);
printf("Using %d colors\n", palette->currentColors);
data.source->makeIndexed(palette);
}
for (unsigned tileY = 0; tileY < tilesHeight; tileY++) {
for (unsigned tileX = 0; tileX < tilesWidth; tileX++) {
ref<Tile> newTile = newref Tile(data.source, tileX * data.tileWidth, tileY * data.tileHeight, data.tileWidth, data.tileHeight);
unsigned similarTile = tileCount;
if (data.optimizeTileset) {
// Find another similar tile
for (similarTile = 0; similarTile < tileCount; similarTile++) {
if (tileset->getTile(similarTile)->compareTo(newTile))
break;
}
}
// Set map block and/or add tile if new
if (similarTile < tileCount)
map->setBlock(tileX, tileY, similarTile);
else {
tileset->addTile(newTile);
map->setBlock(tileX, tileY, tileCount++);
}
}
}
if (data.pixelFormat.isIndexed() && data.pixelFormat.maxPalettes > 1) {
DoMultipaletteConversion(tileset, map, &palette, data.pixelFormat);
}
data.outMap = map;
data.outTileset = tileset;
data.outPalette = palette;
}
ref<Image> tilesetAsImage(ref<Tileset> tileset, ref<Palette> paletteIfAny, PixelFormat &originalPixelFormat, unsigned widthPixels) {
unsigned tileWidth = tileset->getTile(0)->width, tileHeight = tileset->getTile(0)->height;
unsigned tilesPerLine = widthPixels / tileset->getTile(0)->width;
unsigned tilesTall = (tileset->numberOfTiles() + tilesPerLine - 1) / tilesPerLine;
unsigned tileNo = 0;
ref<Image> result = newref Image(widthPixels, tilesTall * tileset->getTile(0)->height, paletteIfAny);
for (unsigned j = 0; j < tilesTall; j++)
for (unsigned i = 0; i < tilesPerLine; i++) {
if (tileNo < tileset->numberOfTiles())
result->drawTile(i * tileWidth, j * tileHeight, tileset->getTile(tileNo++));
}
// If the image was indexed, we need to get it back to normal
if (result->isIndexed()) {
result = result->makeTrueColorCopy();
}
inflateSourceImage(result, originalPixelFormat);
return result;
}
ref<Image> mapWithMultipaletteAsImage(ref<Map> m, ref<Tileset> t, ref<Palette> p, PixelFormat &pf) {
unsigned tw = t->getTile(0)->width, th = t->getTile(0)->height;
ref<Image> result = newref Image(m->width * tw, m->height * th + 1);
for (unsigned j = 0; j < m->height; j++)
for (unsigned i = 0; i < m->width; i++) {
MapBlock b = m->getBlock(i, j);
unsigned palOffset = (b >> pf.mapBitsPaletteOffset) * pf.maxColors;
ref<Tile> tile = t->getTile(b & ((1 << pf.mapBitsPaletteOffset) - 1));
for (unsigned y = 0; y < th; y++)
for (unsigned x = 0; x < tw; x++) {
result->setPixel(i * tw + x, j * th + y, p->getColor(palOffset + tile->getPixel(x, y).index));
}
}
for (unsigned i = 0; i < p->currentColors; i++)
result->setPixel(i, m->height * th, p->getColor(i));
inflateSourceImage(result, pf);
return result;
}
void createTiledProjectFile(const char *tmxFileName, TilesetConversionData &conversionParams, const char *layerName) {
Map *map = conversionParams.outMap;
Tileset *til = conversionParams.outTileset;
Palette *pal = conversionParams.outPalette;
PixelFormat &pf = conversionParams.pixelFormat;
char imageName[512];
sprintf(imageName, "%s.png", tmxFileName);
tilesetAsImage(til, pal, pf, 256)->writeToFile(imageName);
char name[512];
char *imageNameToWrite = MAX(MAX(imageName, strrchr(imageName, '\\')+1), strrchr(imageName, '/')+1);
Image img(imageName);
sprintf(name, "%s", tmxFileName);
FILE *f = fopen(name, "wt");
fprintf(f, "<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
fprintf(f, " <map version=\"1.0\" orientation=\"orthogonal\" width=\"%d\" height=\"%d\" tilewidth=\"%d\" tileheight=\"%d\">\n", map->width, map->height, conversionParams.tileWidth, conversionParams.tileHeight);
fprintf(f, " <tileset firstgid=\"1\" name=\"tileset\" tilewidth=\"8\" tileheight=\"8\">\n");
fprintf(f, " <image source=\"%s\" width=\"%d\" height=\"%d\"/>\n", imageNameToWrite, img.width, img.height);
fprintf(f, " </tileset>\n");
fprintf(f, " <layer name=\"%s\" width=\"%d\" height=\"%d\">\n", layerName, map->width, map->height);
fprintf(f, " <data encoding=\"csv\">\n");
// Write map data from here
for (int j = 0; j < map->height; j++) {
for (int i = 0; i < map->width; i++) {
// Tiled considers tile 0 as transparent, not included in the tileset; we want to use our first tile as transparent
fprintf(f, "%d,", map->getBlock(i, j) + 1);
}
if (j == map->height - 1)
fseek(f, -1, SEEK_CUR);
fputc('\n', f);
}
fprintf(f, " </data>\n");
fprintf(f, " </layer>\n");
fprintf(f, " </map>\n");
fclose(f);
}
ref<Map> readMapFromTiledCsvProjectFile(const char *tmxFileName, const char *layerName) {
using namespace pugi;
xml_document doc;
xml_parse_result parseResult = doc.load_file(tmxFileName);
if (parseResult.status == status_file_not_found)
return null;
// XML: map -> layer -> data
xml_node layer = doc.child("map").child("layer");
while (layer && layerName && strcmp(layer.attribute("name").value(), layerName) != 0)
layer = layer.next_sibling("layer");
if (!layer) {
printf("Could not find layer %s in %s\n", layerName, tmxFileName);
return null;
}
const char_t *data = layer.child_value("data");
// Get size and create map for that
int width = atoi(layer.attribute("width").value()), height = atoi(layer.attribute("height").value());
ref<Map> result = newref Map(width, height);
// Fetch data
for (int i = 0; i < width * height; i++) {
// Skip anything unrelated to map indexes
while (*data && (*data < '0' || *data > '9'))
data++;
if (!*data)
break;
// 1 = first tile in Tiled
MapBlock value;
sscanf(data, "%d", &value);
result->setBlock(i % width, i / width, value - 1);
// Advance to next number
while (*data >= '0' && *data <= '9')
data++;
}
return result;
}