We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
https://drive.google.com/file/d/1WXhMJm-JKom9Tu9f_PmpNK1oyrf237xC/view?usp=sharing ↑ mainhand → offhand (normal)
https://drive.google.com/file/d/1x6LK1wnyQMbMHMtB0kAgnEKAu8eWJeFo/view?usp=sharing ↑ offhand → mainhand (problems)
https://drive.google.com/file/d/1U4A1WWgpDJh9FX86PfOpZJwXro43gz2R/view?usp=sharing ↑ hand tremor
If you attack with your mainhand after attacking with your offhand, even if the cooldown is complete, you will not receive perfect attack power.
If you use both hands too quickly, the last one used will tremble.
The text was updated successfully, but these errors were encountered:
No branches or pull requests
https://drive.google.com/file/d/1WXhMJm-JKom9Tu9f_PmpNK1oyrf237xC/view?usp=sharing
↑ mainhand → offhand (normal)
https://drive.google.com/file/d/1x6LK1wnyQMbMHMtB0kAgnEKAu8eWJeFo/view?usp=sharing
↑ offhand → mainhand (problems)
https://drive.google.com/file/d/1U4A1WWgpDJh9FX86PfOpZJwXro43gz2R/view?usp=sharing
↑ hand tremor
If you attack with your mainhand after attacking with your offhand,
even if the cooldown is complete, you will not receive perfect attack power.
If you use both hands too quickly, the last one used will tremble.
The text was updated successfully, but these errors were encountered: