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BigNum Calculator ♾️

We often seen fixed-precision integers. For example, int64_t, uint32_t in C/C++, i64, u32 in Rust. These integers have a fixed width and a limited numbers they can represent. If the number were any larger (or smaller), the representation is incorrect. For example, in C (uint32_t) 0xffffffff + 1 == 0. This may be very in-convenient and error prone when we are carrying out large scale computations.

However, integer in Python doesn't seem to have this limitation and can represent arbitrary precisions. You can calculate any integer operations without worrying the upper bound or lower bound.

Structure

  • Constructive methods:
    • Conversion from and to uint64_t.
    • Clone an APint.
  • Common operations:
    • Add between two APInt.
    • Left shift of an APInt.
    • Multiplication APInt with uint64_t or APInt.
    • Power
    • Comparasion between two APInts.
  • Destructor
  • Printing method.

Input specification

The input consists multiple lines. The first line has only one number n (n < 10000), indicating we should initialize an array of APInts.

The following 2n lines describes these n APInts. First line would be one of the following three: UINT64, HEX_STRING, CLONE.

  • UINT64, the following line will be an integer with type uint64_t. It's guaranteed that the integer is valid.
  • HEX_STRING, the following line will be a string that satisfies regular expression: [0-9,a-f]*. Simply put, it is a number represented using hexadecimal. It may be very large. This string also guarantees to be valid.
  • CLONE, followed by an index. This number of be a clone of a previous integer. The index guarantees to be valid.
  • Any other inputs should be considered illegal and the program should terminate immediately.

The following lines represent the operations we have for the array of APInts. Following are the types of commands:

  • DUMP, DUMP has no arguments. It will print the APInts one by one. Each APInt should be printed with a leading 0x, then it's hexadecimal representation. If the number takes odd number of digits, a zero should be padded before it. (e.g. 0x01 instead of 0x1) Each APInt should take ONE line, and an extra line should be printed at the end.
  • END indicates that this is the final command, the program should quit now.
  • SHL has three operands in the next line: dst, src, k, seperated by a space. You should take src-th APInt in the array, left shift it by k bits, and store it back to dst-th place in the array. k is uint64_t.
  • ADD has three operands in the next line: dst, op1, op2, seperated by a space. All three operands are indices. You should take op1 and op2 from the array, add them and place the result back to dst.
  • MUL_UINT64 has three operands in the next line: dst, src, k, seperated by a space. You should calculate src * k, and store it back to dst-th place in the array. k is uint64_t.
  • MUL_APINT has three operands in the next line: dst, op1, op2, seperated by a space. All three operands are indices. You should take op1 and op2 from the array, multiply them and place the result back to dst.
  • POW has three operands in the next line: dst, src, k, seperated by a space. You should take src-th APInt in the array, calculate src ^ k, and store it back to dst-th place in the array. k is uint64_t.
    • Hint: This task has performance requirements. O(k) solution is intuitive, can you think of an O(log k) one?
  • CMP has two operands in the next line: op1, op2, seperated by a space. Both operands are indices. You should take op1 and op2 from the array, compare them. Print -1 if op1 is less than op1, 0 if equal, 1 if greater.
  • Any other inputs should be considered illegal and the program should terminate immediately.

All numbers are uint64_t typed, i.e. some of the constants can be really large.

File description

  • APInt.h defines the struct. You are free to change/add the functions as you wish.
  • APInt.c should be used to implement the functions.
  • main.c should carry out the read and write, including processing commands.
  • CMakeLists.txt specifies how you build the project. You don't need to worry about it as it is already finished. You can build with cmake <path-to-your-projec>. You can also cmake <path-to-your-projec> -DCMAKE_BUILD_TYPE=asan to enable Address sanitizer, which checks for memory usages. Your will be graded with ASan turned on.

Build

CMake is used to control the software compilation process using simple platform and compiler independent configuration files. CMake genernates build scripts (Makefile or ninja.build) based on CMakeLists.txt.

To use CMake, you can do the following:

mkdir build # Create a build dir
cd build
cmake <path-to-your-project> # CMake will generate a Makefile for you
make -j # Build the project.

How to run:

$./Main

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