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H3InteractiveRotationRequest.java
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H3InteractiveRotationRequest.java
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//
// The Walrus Graph Visualization Tool.
// Copyright (C) 2000,2001,2002 The Regents of the University of California.
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// ######END_HEADER######
//
import javax.vecmath.*;
public class H3InteractiveRotationRequest
implements H3RotationRequest
{
////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
////////////////////////////////////////////////////////////////////////
public H3InteractiveRotationRequest()
{
clear();
}
////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
////////////////////////////////////////////////////////////////////////
public synchronized void start()
{
clear();
}
public synchronized void rotate(double h, double v)
{
m_horizontal += h;
m_vertical += v;
if (m_isWaiting)
{
notifyAll();
}
}
public synchronized void end()
{
m_isRotating = false;
if (m_isWaiting)
{
notifyAll();
}
else
{
waitIgnore();
}
}
// - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
public synchronized boolean getRotation(Matrix4d rot)
{
boolean retval = false;
boolean tryAgain;
do
{
tryAgain = false;
if (m_horizontal != 0.0 || m_vertical != 0.0)
{
m_rot.rotX(m_vertical);
rot.rotY(m_horizontal);
rot.mul(m_rot);
m_horizontal = 0.0;
m_vertical = 0.0;
retval = true;
}
else
{
if (m_isRotating)
{
m_isWaiting = true;
waitIgnore();
tryAgain = true;
}
else
{
notifyAll(); // Wake up any thread waiting in end().
}
}
}
while (tryAgain);
return retval;
}
////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
////////////////////////////////////////////////////////////////////////
private void clear()
{
m_isWaiting = false;
m_isRotating = true;
m_horizontal = 0.0;
m_vertical = 0.0;
}
private synchronized void waitIgnore()
{
try { wait(); } catch (InterruptedException e) { }
}
////////////////////////////////////////////////////////////////////////
// PRIVATE FIELDS
////////////////////////////////////////////////////////////////////////
private boolean m_isWaiting;
private boolean m_isRotating;
private double m_horizontal;
private double m_vertical;
private Matrix4d m_rot = new Matrix4d();
}