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cba optics and using Arsenal in Zeus don't return camera to its original position #1234
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Does NOT replicate with RKSL Attachments, only with BWMod. So just getting scripted optics to init is not enough. Maybe the Brits are doing something else janky, or there are remnants of the old BWMod-only implementation. As mentioned on Slack, we can replicate with |
Zeus Arsenal. |
Those do not have this issue. Just remembered I still have this. Pay attention to the date and versions, this is before scripted optics got ported to CBA I think (all three mods were Steam Workshop downloads, up to date at that time). |
Any more info needed? |
No, I just need to find the time to look at it. |
(Mostly) fixed in a commit that will appear here: https://git.koffeinflummi.de/bwmod-team/bwa3-public/commits/master |
Mods (complete and add to the following information):
3.12.2
Description:
Redirected here by @commy2
When adding BWMod to the mod list closing the Zeus Arsenal doesn't return the camera to the position when using the Arsenal module on an editable unit but to the first person view of either the unit one is working on or the player unit.
Steps to reproduce:
Expected behavior:
Camera returns to the last position where one opened the Zeus Arsenal instead of first person view of a unit
Where did the issue occur?
Log Files:
https://pastebin.com/Uddqdx1c
Additional context:
Add any other context about the problem here.
Screenshots:
If applicable, add screenshots to help explain your problem.
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