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2767mr edited this page Oct 8, 2016
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Welcome to the CCLoader wiki!
Definitions:
- cc (
object
): Main object containing all rewritten vars. - cc.error (
function
): Same as throw. - cc.ig (
object
): An object containing most of the important vars. Not referencingwindow.ig
. - cc.ig.define ('function'): Defines an Impact.js module.
- cc.ig.modules (
object
): List of all loaded Impact.js modules. - cc.ig.gameMain (
object
): Main class of CrossCode. - cc.ig.entityList (
object
): List of all possible entities. - cc.ig.baseEntity (
object
): Base entity class. - cc.ig.events (
object
): List of all possible entities. - cc.ig.mapNameVarName (
string
): Varname of current map. Usecc.ig.gameMain[cc.ig.mapNameVarName]
to access it. - cc.ig.playerInstance (
function
): Retrives the current player instance. - cc.sc (
object
): An object containing some vars. Not referencingwindow.sc
. - cc.sc.playerModelInstance (
object
): The Playermodel.