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Updating develop branch on my end #2

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merged 47 commits into from
Jan 11, 2021
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Updating

stevehalliwell and others added 30 commits May 28, 2020 08:53
SayDialog's WriterAudio now uses the sources provided by the speaking character or the defaults from the MusicManager.
Fix // summary error in scripts
Add Character variable type and PropertyCommand
Add initial input system driven handlers
Start support for InputSystem in Fungus components
Fix Variable ToSummary to null check before returning data summary
Add get logic to SetSliderValue

Related to ongoing request for interaction between ui elements and Fungus.
Uses added audio commands and some variable data types.
Add waits on snapshottransition commands.
New InputSystem logic updates within existing Fungus systems.
Fixed issue with variables being modified when the key isn't valid
Portrait Move To Front Fixed
Change portrait move to front to operate on holder rather than image
Bump Unity bugfix version
CommandListAdapter items and Blocks in flowchartwindow have configurable tints in fungus editor preferences
Bump up to Unity 2019.4.11
Combines Get and Set commands that existed previously, makes more sense to mirror the behaivour of Fungus Property commands
Enhanced and Expanded Audio Support
Can be added to Commands, Variables, and EventHandlers. Resulting in a warning box when using them and showing a yellow [DEP] prefacing them.
Add Obsolete to iTween tween commands that have existing LeanTween alternates
Replace Fungus' internal use of iTween for shakes with a LeanTween based alternative.
Add LeanTween based Shake alternates for all iTween shake commands and mark them as Deprecated.
Add Shakes to LeanTween FungusExample
EventHandlers GetSummary is now shown in the inspector.
Add editor pref to hide eventhandler and command info helpboxes
stevehalliwell and others added 17 commits October 3, 2020 15:07
Update BlockEditor.cs to support up/down key navigation
Add Log of Location for Command Execute Exceptions
Remove dangling endregion from FungusConstants
Remove Input System Command, the overly generic nature of it is too error prone and counter to the event driven desire of the new Input System.
Update readme.md on New InputSystem example with steps to add new Input System and use the demos within.
Bump unity lts bugfix version
Remove bespoke exception handling in cases where block command catch can do it better.
…eption

Add info to logerror for InvokeMethod Awake
@CG-Tespy CG-Tespy merged commit 00bd682 into CG-Tespy:develop Jan 11, 2021
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2 participants