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fire-story.lisp
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;;; -*- Mode: LISP; Syntax: Common-lisp; Package: Meta-aqua; Base: 10 -*-
(in-package :metaaqua)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;
;;;; The Meta-AQUA Introspective Multistrategy Learning System
;;;; Version 6
;;;;
;;;; Copyright (C) 2013 Michael T. Cox (mcox@cs.umd.edu)
;;;;
;;;;
;;;; File: fire-story.lisp
;;;;
;;;;
;;;; *******************************************************
;;;
;;; This program is free software; you can redistribute it and/or modify it
;;; under the terms of the GNU General Public License as published by the Free
;;; Software Foundation; either version 1, or (at your option) any later
;;; version.
;;;
;;; This program is distributed in the hope that it will be useful, but WITHOUT
;;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
;;; FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
;;; more details.
;;;
;;; You should have received a copy of the GNU General Public License along
;;; with this program; if not, write to the Free Software Foundation, Inc., 675
;;; Mass Ave, Cambridge, MA 02139, USA. In emacs type C-h C-w to view license.
;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Blocksworld with fire test
;;;
(defun set-story-12 ()
(setf *Story-Concepts*
'((
(pick-up
(actor (value person.0))
(object (value (triangle)))
(success (value true.0)))
"The person picks up the triangle block.")
(
(burns
(actor (value (nature)
(relation (actor
(domain (value =self))
(co-domain (value =actor))))))
(object (value (square)))
(main-result (value (burning
(domain (value =object))
(co-domain (value true.0))))))
"A square block is burning.")
(
(stack
(actor (value person.0))
(object (value (triangle)))
(recipient (value (square))))
"He stacks the triangle on a square block.")
((forced-by-states
(actor (value (nature)))
(object (value (square)))
(conseq (value (burns
(actor (value =actor))
(object (value =object))
(main-result (value =result)))))
(fuel (value (at-location (domain (value =object))
(co-domain (value (physical-location =l))))))
(element (value (at-location (domain (value (oxygen)))
(co-domain (value =l)))))
(heat (value (temperature (domain (value =object))
(co-domain (value very-hot.0)))))
(result (value (burning (domain (value =object))
(co-domain (value true.0)))))
(ante (value (model
(frame-list (value (=heat =element =fuel))))))
)
"The square burns because of heat, fuel and oxygen.")
)))