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timer.html
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timer.html
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<!DOCTYPE HTML>
<html>
<head>
<meta name="viewport" content="width=device-width, initial-scale=1">
<link href="https://fonts.googleapis.com/css2?family=Roboto:wght@100;300;400;500;700;900&display=swap" rel="stylesheet">
<style>
html {
width:100%;
height:100%;
}
body {
width:100%;
height:100%;
}
p {
text-align: center;
font-size: 60px;
margin-top: 0px;
font-family: 'Roboto', sans-serif;
background-color: rgba(255,255,255,0)
}
</style>
</head>
<body onmousedown="buttonPress(event)" oncontextmenu="event.preventDefault();" onload="start();">
<p id="demo"></p>
<script>
// Set the date we're counting down to
var countDownDate = null;
var x = null;
var isReset = false;
var isPaused = true;
document.getElementById("demo").innerHTML = "00:00:00<small><small><small><small>.000</small></small></small></small>"; //set timer to 00:00:00
function buttonPress(event) {
//alert("You pressed button: " + event.button);
if (isPaused) { //if paused
if (event.button==0) { //left click
isPaused = false; //unpause current timer
}
if (event.button==2) { //right click
if (isReset) { //is reset
isReset = false;
isPaused = false;
start(); //run timer
} else { //is running
if(x) {clearInterval(x);}
isReset = true;
document.getElementById("demo").innerHTML = "00:00:00<small><small><small><small>.000</small></small></small></small>"; //set timer to 00:00:00
}
}
} else { //if isPaused = false
if (event.button==0) { //left click
isPaused = true; //pause current timer
}
if (event.button==2) { //right click
if (isReset) { //is reset
isReset = false;
start(); //run timer
} else { //is running
if(x) {clearInterval(x);}
isReset = true;
document.getElementById("demo").innerHTML = "00:00:00<small><small><small><small>.000</small></small></small></small>"; //set timer to 00:00:00
}
}
}
}
// Update the count down every 1 second
function start(){
countDownDate = new Date().getTime();
x = setInterval(function() {
if (!isPaused) {
// Get today's date and time
var now = new Date().getTime();
// Find the distance between now and the count down date
var distance = now - countDownDate ;
// Time calculations for days, hours, minutes and seconds
var hours = Math.floor((distance % (1000 * 60 * 60 * 24)) / (1000 * 60 * 60));
var minutes = Math.floor((distance % (1000 * 60 * 60)) / (1000 * 60));
var seconds = Math.floor((distance % (1000 * 60)) / 1000);
var milliseconds = Math.floor((distance % (1000)) );
// Output the result in an element with id="demo"
document.getElementById("demo").innerHTML = ("00" + hours).slice (-2) + ":" + ("00" + minutes).slice (-2) + ":" + ("00" + seconds).slice (-2) + "<small><small><small><small>." + ("000" + milliseconds).slice (-3)+"</small></small></small></small>";
}
}, 10);
}
</script>
</body>
</html>