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Fix cull bitmask ordering in entity rendering
build-commit #346: Commit adad380 pushed by jellysquid3
October 12, 2024 17:10 1m 29s dev
dev
October 12, 2024 17:10 1m 29s
Fix some issues with Uint32 representation
build-commit #345: Commit a864415 pushed by jellysquid3
October 4, 2024 01:09 1m 47s dev
dev
October 4, 2024 01:09 1m 47s
Fix excessively large allocations in chunk meshing
build-commit #344: Commit 267f84d pushed by jellysquid3
October 3, 2024 23:58 1m 32s dev
dev
October 3, 2024 23:58 1m 32s
Disable mod entrypoint on Forge when running on servers (#2773)
build-commit #342: Commit bade228 pushed by jellysquid3
September 24, 2024 02:19 1m 8s dev
dev
September 24, 2024 02:19 1m 8s
Add check for NeoForge per-quad AO flag
build-commit #341: Commit 313f21f pushed by IMS212
September 23, 2024 02:09 1m 32s dev
dev
September 23, 2024 02:09 1m 32s
Use consistent vertex ordering in entity rendering
build-commit #340: Commit 3fd78d9 pushed by jellysquid3
September 23, 2024 01:31 1m 14s dev
dev
September 23, 2024 01:31 1m 14s
Add Fog Occlusion for particles
build-pull-request #618: Pull request #2766 opened by AnOpenSauceDev
September 21, 2024 14:37 1m 7s AnOpenSauceDev:dev
September 21, 2024 14:37 1m 7s
Only enable Fullscreen Resolution option on Windows
build-commit #337: Commit 888d922 pushed by jellysquid3
September 15, 2024 17:13 1m 26s dev
dev
September 15, 2024 17:13 1m 26s
Add option for Fullscreen Resolution (#2642)
build-commit #336: Commit 5d72634 pushed by jellysquid3
September 15, 2024 16:03 1m 13s dev
dev
September 15, 2024 16:03 1m 13s
Combine the vertex position attributes (#2753)
build-commit #335: Commit 0939130 pushed by jellysquid3
September 15, 2024 16:00 1m 27s dev
dev
September 15, 2024 16:00 1m 27s
Correctly handle colorization on NeoForge
build-commit #333: Commit 152f499 pushed by IMS212
September 14, 2024 20:41 1m 37s dev
dev
September 14, 2024 20:41 1m 37s
Look for NeoForge glowing block entities
build-commit #332: Commit b758900 pushed by IMS212
September 14, 2024 17:11 1m 26s dev
dev
September 14, 2024 17:11 1m 26s
Overwrite TextureAtlasSprite#uvShrinkRatio (#2746)
build-commit #331: Commit 31d08b0 pushed by jellysquid3
September 13, 2024 19:26 5m 32s dev
dev
September 13, 2024 19:26 5m 32s
Update all GitHub actions
build-commit #330: Commit 3c81fa6 pushed by jellysquid3
September 13, 2024 19:23 4m 55s dev
dev
September 13, 2024 19:23 4m 55s
Fix Actions artifacts
build-commit #329: Commit e8cab34 pushed by IMS212
September 12, 2024 23:43 1m 11s dev
dev
September 12, 2024 23:43 1m 11s
Buildscript improvements and fix #2713
build-commit #327: Commit d7f4f41 pushed by IMS212
September 10, 2024 22:45 3m 0s dev
dev
September 10, 2024 22:45 3m 0s
Improve biome cache handling
build-commit #326: Commit a8f0424 pushed by IMS212
September 9, 2024 20:26 4m 10s dev
dev
September 9, 2024 20:26 4m 10s
Use FRAPI SpriteFinder and remove resource reloader
build-commit #325: Commit 9525934 pushed by IMS212
September 8, 2024 15:16 1m 2s dev
dev
September 8, 2024 15:16 1m 2s
Do not reference Minecraft classes in module scanner and message box
build-commit #324: Commit caf1fdd pushed by IMS212
September 7, 2024 18:54 1m 12s dev
dev
September 7, 2024 18:54 1m 12s
Update Intel driver blacklist for framebuffer blits
build-commit #322: Commit e1bae36 pushed by jellysquid3
August 30, 2024 20:10 1m 4s dev
dev
August 30, 2024 20:10 1m 4s
Disable framebuffer blits on Intel Gen 7.5 drivers
build-commit #321: Commit 1ac46d0 pushed by jellysquid3
August 30, 2024 18:31 1m 11s dev
dev
August 30, 2024 18:31 1m 11s
Add API to allow conditional rendering of block entities (#2316)
build-commit #320: Commit e7643f4 pushed by IMS212
August 29, 2024 23:21 1m 6s dev
dev
August 29, 2024 23:21 1m 6s
remove unused quad parameter from attemptPassDowngrade (#2718)
build-commit #319: Commit 06ad694 pushed by IMS212
August 25, 2024 16:54 1m 2s dev
dev
August 25, 2024 16:54 1m 2s
Clean up handling of vertex formats (#2674)
build-commit #318: Commit b94deee pushed by jellysquid3
August 25, 2024 01:36 1m 7s dev
dev
August 25, 2024 01:36 1m 7s
Downgrade quad materials by scanning their textures (#2666)
build-commit #316: Commit d8966e8 pushed by jellysquid3
August 25, 2024 01:33 1m 16s dev
dev
August 25, 2024 01:33 1m 16s