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Fix outdated get_data() JSON method usage in Saving games
Continuous integration #1519: Commit 802f5b4 pushed by Calinou
September 16, 2024 21:30 2m 58s saving-games-fix-json-data
September 16, 2024 21:30 2m 58s
Build documentation for offline usage
Build documentation for offline usage #164: Scheduled
September 16, 2024 00:03 31m 19s master
September 16, 2024 00:03 31m 19s
Fix animation name in Your first 2D game
Continuous integration #1518: Commit 3acbf06 pushed by Calinou
September 15, 2024 15:56 3m 7s first-2d-game-fix-animation-name
September 15, 2024 15:56 3m 7s
Harmonize Bash command syntax for easier line selection and copy-pasting
Continuous integration #1517: Commit 93261ab pushed by Calinou
September 15, 2024 14:30 2m 56s bash-syntax-harmonize
September 15, 2024 14:30 2m 56s
Sync Class Reference
Sync Class Reference #72: Scheduled
September 14, 2024 03:22 32s master
September 14, 2024 03:22 32s
Build documentation for offline usage
Build documentation for offline usage #163: Scheduled
September 9, 2024 00:03 29m 46s master
September 9, 2024 00:03 29m 46s
Sync Class Reference
Sync Class Reference #71: Scheduled
September 7, 2024 03:22 32s master
September 7, 2024 03:22 32s
Fix sprite position in code sample in Optimization using servers
Continuous integration #1514: Commit c504fc3 pushed by Calinou
September 5, 2024 01:43 2m 52s using-servers-fix-code-sample
September 5, 2024 01:43 2m 52s
Fix keywords for Vector in GDScript syntax highlighting
Continuous integration #1513: Commit 5c4342c pushed by skyace65
September 5, 2024 00:34 11m 56s gdscript-lexer-fix-vector-types
September 5, 2024 00:34 11m 56s
Document file path String methods in File paths in Godot projects
Continuous integration #1512: Commit da9e6ea pushed by Calinou
September 5, 2024 00:28 7m 32s file-paths-string-methods
September 5, 2024 00:28 7m 32s
Fix incorrect setup instructions in The profiler
Continuous integration #1511: Commit b95f46f pushed by Calinou
September 5, 2024 00:19 4m 0s profiler-fix-instructions
September 5, 2024 00:19 4m 0s
Document PackedVector4Array
Continuous integration #1510: Commit 4726e13 pushed by Calinou
September 2, 2024 20:20 3m 40s add-packedvector4array
September 2, 2024 20:20 3m 40s
Build documentation for offline usage
Build documentation for offline usage #162: Scheduled
September 2, 2024 00:03 29m 7s master
September 2, 2024 00:03 29m 7s
Sync Class Reference
Sync Class Reference #70: Scheduled
August 31, 2024 03:22 37s master
August 31, 2024 03:22 37s
Fix keywords for Vector in GDScript syntax highlighting
Continuous integration #1509: Commit b74a915 pushed by Calinou
August 31, 2024 01:44 2m 59s gdscript-lexer-fix-vector-types
August 31, 2024 01:44 2m 59s
Document PackedVector4Array
Continuous integration #1508: Commit 384c8d7 pushed by Calinou
August 31, 2024 01:43 2m 44s add-packedvector4array
August 31, 2024 01:43 2m 44s
Fix decals demo link in Using decals
Continuous integration #1507: Commit f54bb92 pushed by Calinou
August 31, 2024 01:31 2m 55s decals-fix-demo-link
August 31, 2024 01:31 2m 55s
Build documentation for offline usage
Build documentation for offline usage #161: Scheduled
August 26, 2024 00:03 31m 24s master
August 26, 2024 00:03 31m 24s
Sync Class Reference
Sync Class Reference #69: Scheduled
August 24, 2024 03:21 33s master
August 24, 2024 03:21 33s
Update Random number generation for Godot 4.2+
Continuous integration #1504: Commit a7b0391 pushed by Calinou
August 23, 2024 23:40 3m 17s update-random-number-generation
August 23, 2024 23:40 3m 17s
Build documentation for offline usage
Build documentation for offline usage #160: Scheduled
August 19, 2024 00:03 26m 10s master
August 19, 2024 00:03 26m 10s