diff --git a/tutorials/scripting/c_sharp/c_sharp_basics.rst b/tutorials/scripting/c_sharp/c_sharp_basics.rst index 6f83b2b8815..ece4a27f8eb 100644 --- a/tutorials/scripting/c_sharp/c_sharp_basics.rst +++ b/tutorials/scripting/c_sharp/c_sharp_basics.rst @@ -77,7 +77,6 @@ click on **Editor → Editor Settings** and scroll down to external editor of choice. Godot currently supports the following external editors: -- Visual Studio 2019 - Visual Studio 2022 - Visual Studio Code - MonoDevelop @@ -150,16 +149,6 @@ In Godot's **Editor → Editor Settings** menu: - Set **Dotnet** -> **Editor** -> **External Editor** to **Visual Studio**. -Next, you can download the Godot Visual Studio extension from github -`here `__. -Double click on the downloaded file and follow the installation process. - -.. note:: The option to debug your game in Visual Studio may not appear after - installing the extension. To enable debugging, there is a - `workaround for Visual Studio 2019 `__. - There is - `a separate issue about this problem in Visual Studio 2022 `__. - .. note:: If you see an error like "Unable to find package Godot.NET.Sdk", your NuGet configuration may be incorrect and need to be fixed.