From 4cfecb7ef144b564d72d88fa086fdd394620afc2 Mon Sep 17 00:00:00 2001 From: semantic-release-bot Date: Mon, 22 Jul 2024 05:52:21 +0000 Subject: [PATCH] chore(release): 6.2.2 [skip ci] ## [6.2.2](https://github.com/Cammin/LDtkToUnity/compare/6.2.1...6.2.2) (2024-07-22) ### Bug Fixes * The tile building process will now shift cells if a given tile's offset reached or exceeds 1 in any direction brought on by a rule building multiple tiles. This fixed some render order problems ([4346541](https://github.com/Cammin/LDtkToUnity/commit/43465411888de66894edac5eca72d56e25e4f975)) --- Assets/LDtkUnity/CHANGELOG.md | 7 +++++++ Assets/LDtkUnity/package.json | 2 +- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/Assets/LDtkUnity/CHANGELOG.md b/Assets/LDtkUnity/CHANGELOG.md index 376e5382..f256c88a 100644 --- a/Assets/LDtkUnity/CHANGELOG.md +++ b/Assets/LDtkUnity/CHANGELOG.md @@ -1,3 +1,10 @@ +## [6.2.2](https://github.com/Cammin/LDtkToUnity/compare/6.2.1...6.2.2) (2024-07-22) + + +### Bug Fixes + +* The tile building process will now shift cells if a given tile's offset reached or exceeds 1 in any direction brought on by a rule building multiple tiles. This fixed some render order problems ([4346541](https://github.com/Cammin/LDtkToUnity/commit/43465411888de66894edac5eca72d56e25e4f975)) + ## [6.2.1](https://github.com/Cammin/LDtkToUnity/compare/6.2.0...6.2.1) (2024-07-16) diff --git a/Assets/LDtkUnity/package.json b/Assets/LDtkUnity/package.json index 6438aec7..65b7ae6b 100644 --- a/Assets/LDtkUnity/package.json +++ b/Assets/LDtkUnity/package.json @@ -1,6 +1,6 @@ { "name": "com.cammin.ldtkunity", - "version": "6.2.1", + "version": "6.2.2", "displayName": "LDtk to Unity", "description": "A Unity importer system for the Level Designer Toolkit.", "documentationUrl": "https://cammin.github.io/LDtkToUnity/",