diff --git a/Assets/LDtkUnity/CHANGELOG.md b/Assets/LDtkUnity/CHANGELOG.md index 092ce1f74..811f2c965 100644 --- a/Assets/LDtkUnity/CHANGELOG.md +++ b/Assets/LDtkUnity/CHANGELOG.md @@ -4,7 +4,7 @@ - The importer is now standalone and has no more dependency on an external library. - The new library should fully support Unity in any of the supported versions and with IL2CPP. However if there are any direct compatibility issues, feel free to post an issue. - Fixed a load failure related to using the internal icons for any tile layer or field instance tiles. -- Fixed an inconsequential error from appearing after clicking away from an importer with dirty changes and selecting save +- Fixed an inconsequential error from appearing after clicking away from an importer with dirty changes and selecting save in the popup # 3.1.6 ###### January 12, 2023 diff --git a/Assets/LDtkUnity/Editor/ScriptedImporter/LDtkImporterConsts.cs b/Assets/LDtkUnity/Editor/ScriptedImporter/LDtkImporterConsts.cs index 848a25ecf..330136c16 100644 --- a/Assets/LDtkUnity/Editor/ScriptedImporter/LDtkImporterConsts.cs +++ b/Assets/LDtkUnity/Editor/ScriptedImporter/LDtkImporterConsts.cs @@ -2,8 +2,8 @@ { internal static class LDtkImporterConsts { - public const int PROJECT_VERSION = 21; - public const int LEVEL_VERSION = 5; + public const int PROJECT_VERSION = 22; + public const int LEVEL_VERSION = 6; public const string LDTK_JSON_VERSION = "1.2.0"; public const string PROJECT_EXT = "ldtk"; diff --git a/Assets/LDtkUnity/package.json b/Assets/LDtkUnity/package.json index 76c1e7955..bac0ff3bc 100644 --- a/Assets/LDtkUnity/package.json +++ b/Assets/LDtkUnity/package.json @@ -1,6 +1,6 @@ { "name": "com.cammin.ldtkunity", - "version": "3.1.6", + "version": "3.2.0", "displayName": "LDtk to Unity", "description": "A Unity importer system for the Level Designer Toolkit.", "documentationUrl": "https://cammin.github.io/LDtkToUnity/", @@ -19,7 +19,7 @@ "samples": [ { "displayName": "Sample", - "description": "Example of a composed setup, showing off all of the assets, and intended usage", + "description": "All of deepnight's example projects", "path": "Samples~" } ],