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changelog.txt
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Build: 1.16.5-36.1.0 - Mon Mar 15 22:11:58 GMT 2021
lexmanos:
Fix AT order, missed exec line and bump for RB.
=========
Build: 1.16.5-36.0.63 - Mon Mar 15 21:08:56 GMT 2021
diesieben07:
Fix wrong eye height when entity size changes (esp. baby animals) (#7628)
=========
Build: 1.16.5-36.0.62 - Mon Mar 15 21:02:36 GMT 2021
diesieben07:
Allow ITeleporter to override the vanilla teleport sound (#7682)
=========
Build: 1.16.5-36.0.61 - Mon Mar 15 20:20:21 GMT 2021
29855886+SizableShrimp:
Fix datapack exception related to EnumArgument with siblings (#7686)
Invalid enum constants are now properly thrown as a CommandSyntaxException
=========
Build: 1.16.5-36.0.60 - Mon Mar 15 19:29:01 GMT 2021
42383791+kaydogz:
Add support for custom WoodTypes (#7623)
=========
Build: 1.16.5-36.0.59 - Mon Mar 15 19:19:16 GMT 2021
lexmanos:
Use JGit instead of GrGit now that jcenter is going away.
Update missed mapped name in MDK.
=========
Build: 1.16.5-36.0.58 - Sat Mar 13 19:07:24 GMT 2021
diesieben07:
Fix incorrectly replaced SRG names
gigaherz:
Fix yet another copypasta.
gigaherz:
Bump nashorn wrapper version.
=========
Build: 1.16.5-36.0.55 - Fri Mar 12 18:51:48 GMT 2021
AterAnimAvis:
Fix potential Deadlock when using custom Item entities. (#7532)
Be careful when adding Entities during Chunk Load (#7519)
=========
Build: 1.16.5-36.0.54 - Fri Mar 12 02:04:32 GMT 2021
gigaherz:
Fix copypasta.
=========
Build: 1.16.5-36.0.53 - Fri Mar 12 00:11:22 GMT 2021
curle:
Automatically fix some issues with configurations deemed invalid for simple reasons (#7671)
=========
Build: 1.16.5-36.0.52 - Thu Mar 11 20:59:54 GMT 2021
gigaherz:
Introduce a new feature that lets mods know if optional mods and optional network channels are present in the remote.
Allow connections from forge versions that don't have the vanilla splitter.
gigaherz:
Bulk update license year, and use replacement variable so that the current year is always used.
gigaherz:
Bump SpecialSource
gigaherz:
Add coremod that injects bouncer methods to work around name conflicts with official names.
Fixes a binary break.
=========
Build: 1.16.5-36.0.48 - Tue Mar 09 22:22:20 GMT 2021
lexmanos:
Update to FG4, and Gradle 6.8.
lexmanos:
Regenerate patches with relative headers. This should lower conflicts in future PRs.
Convert Forge to use Official mappings.
Mojang released their obfuscation mappings but we have not used them up until now due to wanting to get their license to be more explicitly permissive.
It is clear that their intent is to allow us to use their names for developing mods like this.
See the full wording, and our interpretation here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
=========
Build: 1.16.5-36.0.46 - Thu Mar 04 20:15:10 GMT 2021
diesieben07:
Support splitting vanilla packets that are too large on forge<->forge connections (#7485)
Currently only for SUpdateRecipesPacket and STagsListPacket that blow up with huge datapacks
=========
Build: 1.16.5-36.0.45 - Wed Mar 03 20:50:47 GMT 2021
sara:
Fix a few places where the vanilla method was being called instead of the forge one (#7535)
Cleanup javadocs references slightly, fix a couple spots not using the proper forge hooks, and remove a couple unneeded patches
Update deprecation comment on isAir
=========
Build: 1.16.5-36.0.44 - Wed Mar 03 05:29:04 GMT 2021
usfirepilot123:
Add Opacity to ForgeHooksClient#renderMainMenu (#7660)
=========
Build: 1.16.5-36.0.43 - Thu Feb 25 02:37:09 GMT 2021
marc.hermans:
Add support for caching of configuration values. (#7608)
=========
Build: 1.16.5-36.0.42 - Tue Feb 16 02:43:01 GMT 2021
kovac1066:
Added entity attribute setup and creation events
=========
Build: 1.16.5-36.0.41 - Tue Feb 16 01:28:51 GMT 2021
knightminer4:
Fix updateItemStackNBT not properly being called (#7646)
Re-added ItemStack delegate redirect transformer
=========
Build: 1.16.5-36.0.40 - Tue Feb 16 01:08:21 GMT 2021
sara:
Fix a few FluidUtil issues that were causing DispenseFluidContainer to not function properly (#7422)
=========
Build: 1.16.5-36.0.39 - Tue Feb 16 00:49:27 GMT 2021
daemonumbra:
Fixed Configs not correcting when hot-loaded from changes on disk (#7427)
ichttt:
Add a way to specify a custom background texture with namespaces in the Creative GUI. (#7404)
=========
Build: 1.16.5-36.0.37 - Tue Feb 16 00:39:15 GMT 2021
xzk0701:
Reduce default logging markers in the MDK. Modders can re-enable these for better debugging. (#7432)
Modders PLEASE read your damn log, and fix the errors we point out. Spamming modpacks with stack traces is just lazy programming.
=========
Build: 1.16.5-36.0.36 - Tue Feb 16 00:19:30 GMT 2021
sciwhiz12:
Deprecate Forge's setdimension command, vanilla execute command can do this now. (#7459)
=========
Build: 1.16.5-36.0.35 - Mon Feb 15 23:38:35 GMT 2021
spb.max2:
Fix ItemTextureQuadConverter.convertTexture generating wrong quads, fixes #7620 (#7650)
=========
Build: 1.16.5-36.0.34 - Mon Feb 15 23:22:40 GMT 2021
florian:
Added MultipartBakedModel.getModelData(). (#7595)
This allows custom IBakedModel implementations to use the IModelData provided by their IBakedModel.getModelData() when used in the context of a multipart model.
=========
Build: 1.16.5-36.0.33 - Mon Feb 15 23:15:50 GMT 2021
cyborgmas18:
fix global cache not being a block render type (#7648)
=========
Build: 1.16.5-36.0.32 - Mon Feb 15 22:52:15 GMT 2021
35673674+alcatrazescapee:
Allow mods to use additional custom LootParameter when querying existing loot tables (#7515)
=========
Build: 1.16.5-36.0.31 - Mon Feb 15 21:40:16 GMT 2021
github:
Add ForgeHooks.canEntitySpawn to Cat, Phantom, and Patrol spawners. (#7569)
=========
Build: 1.16.5-36.0.30 - Mon Feb 15 21:26:11 GMT 2021
dev:
Fix/Replace player visibility event (#7573)
=========
Build: 1.16.5-36.0.29 - Mon Feb 15 21:16:26 GMT 2021
AterAnimAvis:
Fix: Clear the last error from glfwInit to prevent vanilla from throwing an exception later in the chain when glfw errors. (#7587)
=========
Build: 1.16.5-36.0.28 - Mon Feb 15 20:56:51 GMT 2021
55965249+seymourimadeit:
Fix MC-181464 persisting for modded shields (#7602)
=========
Build: 1.16.5-36.0.27 - Mon Feb 15 20:11:46 GMT 2021
malte0811:
FIx race condition in LazyOptional (#7611)
=========
Build: 1.16.5-36.0.26 - Mon Feb 15 03:16:02 GMT 2021
xfacthd:
[1.16.5] Fix shaders breaking almost every overlay that uses textures, fixes #7575 (#7624)
=========
Build: 1.16.5-36.0.25 - Mon Feb 15 03:10:24 GMT 2021
40846040+TelepathicGrunt:
Disable syncing of Feature and Biome registries (#7639)
=========
Build: 1.16.5-36.0.24 - Mon Feb 15 03:04:46 GMT 2021
drullkus:
Add IExtensibleEnum to GrassColorModifier (#7641)
=========
Build: 1.16.5-36.0.23 - Mon Feb 15 02:36:26 GMT 2021
github:
Log stacktraces in NettyPacketEncoder. (#7654)
=========
Build: 1.16.5-36.0.22 - Wed Feb 10 19:05:16 GMT 2021
xfacthd:
Lower logging level for datafixer warning to debug (#7636)
=========
Build: 1.16.5-36.0.21 - Tue Feb 09 22:19:29 GMT 2021
sara:
Reintroduce forge's chunk manager to allow mods to force chunks with either a block position or entity (UUID) "owner" and have them properly persist between restarts (#7642)
=========
Build: 1.16.5-36.0.20 - Tue Feb 09 21:28:24 GMT 2021
sara:
Fix two places where querying an object for the new "valid" capability from a capability invalidation listener could cause the object to return the old invalid capability. (#7643)
=========
Build: 1.16.5-36.0.19 - Tue Feb 09 21:21:44 GMT 2021
cyborgmas18:
Fix config spec in cases of enum class discrepancies (#7635)
=========
Build: 1.16.5-36.0.18 - Tue Feb 09 21:06:36 GMT 2021
diesieben07:
Fix onBlockAdded being called twice for ItemEntity placing non-TE blocks (#7607)
=========
Build: 1.16.5-36.0.17 - Tue Feb 09 21:00:57 GMT 2021
due:
Prevent NullPointerException when adding new loot pool. (#7605)
=========
Build: 1.16.5-36.0.16 - Tue Feb 09 20:53:48 GMT 2021
brandon4261:
Added generic multi part entity API (#7554)
=========
Build: 1.16.5-36.0.15 - Sun Feb 07 03:41:41 GMT 2021
cyborgmas18:
Fix IAngerable entities crashing when reading nbt on client (#7618)
=========
Build: 1.16.5-36.0.14 - Tue Feb 02 20:28:08 GMT 2021
thesilkminer:
[1.16.x] Add loot table ID in Global Loot Modifiers (#7428)
thesilkminer:
[1.16.x] Add loot table ID in Global Loot Modifiers (#7428)
=========
Build: 1.16.5-36.0.13 - Sat Jan 30 02:07:17 GMT 2021
richard:
Add a block tag to allow mods to blacklist blocks endermen should not be able to place blocks on top of, similar to how vanilla hardcodes against them being able to place things on bedrock (#7548)
=========
Build: 1.16.5-36.0.12 - Sat Jan 30 02:01:35 GMT 2021
7419378+hellfirepvp:
Fix translucent model parts of MultiLayerModels rendering as missing models due to differing rendertypes when rendering block model (#7579)
Signed-off-by: HellFirePvP <7419378+HellFirePvP@users.noreply.github.com>
=========
Build: 1.16.5-36.0.11 - Sat Jan 30 01:35:10 GMT 2021
richard:
Fix existing file tag provider support looking in the wrong folder for custom tag types (#7576)
=========
Build: 1.16.5-36.0.10 - Thu Jan 28 21:07:30 GMT 2021
cyborgmas18:
Propery re-encode registries (#7629)
=========
Build: 1.16.5-36.0.9 - Thu Jan 28 01:23:13 GMT 2021
cyborgmas18:
Properly encode registries. (#7626)
=========
Build: 1.16.5-36.0.8 - Thu Jan 28 00:00:43 GMT 2021
cyborgmas18:
Inject vanilla dimensions inside worlds missing them (#7599)
=========
Build: 1.16.5-36.0.7 - Wed Jan 27 00:32:53 GMT 2021
lexmanos:
Update Coremods, ASM, and include standalone Nashorn to load on J15.
lexmanos:
Introduce a new field_to_instanceof transformer to reduce some simple patches.
=========
Build: 1.16.5-36.0.4 - Tue Jan 26 02:53:10 GMT 2021
lexmanos:
Fix broken build.
dev:
Add modded biomes to overworld biome list (#7360)
=========
Build: 1.16.5-36.0.2 - Tue Jan 26 02:25:10 GMT 2021
lexmanos:
Fix dynamic registries not getting ids assigned correctly from old worlds in specific unordered value insertions. Closes #7586
=========
Build: 1.16.5-36.0.1 - Sun Jan 17 21:05:36 GMT 2021
knightminer4:
Optionally add a milk fluid to the vanilla bucket (#7294)
Fixes the previous broken code that was supposed to make mod registered milk returned by the vanilla bucket by allowing mods to enable a milk fluid.
=========
Build: 1.16.5-36.0.0 - Fri Jan 15 19:42:24 GMT 2021
lexmanos:
1.16.5 Initial Update.
=========
Build: 1.16.4-35.1.37 - Thu Jan 14 23:58:35 GMT 2021
lexmanos:
Update Coremods, ASM, and include standalone Nashorn to load on J15.
=========
Build: 1.16.4-35.1.36 - Thu Jan 07 20:24:49 GMT 2021
ian.rehwinkel:
Added IWeatherParticleRenderHandler to allow a mod to take control over weather particles and sounds. (#7522)
=========
Build: 1.16.4-35.1.35 - Thu Jan 07 20:16:03 GMT 2021
covers1624:
Allow Chunk loading Tickets to opt-into forcing chunk ticks. (#7525)
=========
Build: 1.16.4-35.1.34 - Thu Jan 07 20:10:18 GMT 2021
malte0811:
Fix crash when mods add goals to skeleton horses (MC-206338) (#7509)
=========
Build: 1.16.4-35.1.33 - Thu Jan 07 20:03:59 GMT 2021
diesieben07:
Set WM_CLASS and WM_INSTANCE_NAME for early progress window (#7534)
=========
Build: 1.16.4-35.1.32 - Wed Jan 06 03:17:35 GMT 2021
35673674+alcatrazescapee:
Make UnboundedMapCodec more lenient in decoding dimensions. Fixes MC-197860 (#7527)
=========
Build: 1.16.4-35.1.31 - Tue Jan 05 19:59:52 GMT 2021
lexmanos:
Prevent NPE and deprecated MissingMappings.getMappings function. Closes #6252
lexmanos:
Fix FML's Config Sync packet not allowing same length filenames in encoder and decoder. Closes #7584
=========
Build: 1.16.4-35.1.29 - Sun Jan 03 11:02:59 GMT 2021
lexmanos:
Fix entities not correctly being able to be ridden under water.
=========
Build: 1.16.4-35.1.28 - Mon Dec 28 21:56:51 GMT 2020
git:
Fix crash when beehive is broken by fake player (#7566)
=========
Build: 1.16.4-35.1.27 - Mon Dec 28 21:46:04 GMT 2020
35673674+alcatrazescapee:
Add supplier variant to `AbstractBlock.Properties#lootFrom` (#7563)
=========
Build: 1.16.4-35.1.26 - Mon Dec 28 21:40:18 GMT 2020
diesieben07:
Fix missing serializers when deserializing global loot modifiers (#7561)
diesieben07:
Fix ModFileResourcePack.getAllResourceLocations ignoring resourceNamespace. (#7562)
Fixes #7405
=========
Build: 1.16.4-35.1.24 - Mon Dec 28 21:34:39 GMT 2020
diesieben07:
Fix VanillaConnectionNetworkFilter sending out invalid entity properties packets without an entity ID (#7560)
=========
Build: 1.16.4-35.1.23 - Mon Dec 28 21:17:01 GMT 2020
richard:
Make shear interactions extend to subclasses (#7544)
=========
Build: 1.16.4-35.1.22 - Mon Dec 28 21:09:38 GMT 2020
sciwhiz12:
Add a SoundType subclass that uses suppliers (#7538)
=========
Build: 1.16.4-35.1.21 - Mon Dec 28 21:03:56 GMT 2020
sciwhiz12:
Fix compound ingredient in shapeless recipes (#7537) Fixes #7530
=========
Build: 1.16.4-35.1.20 - Mon Dec 28 20:19:04 GMT 2020
matthrewp:
Fix modded PointOfInterestType's not populating blockstate map when registered (#7503)
35673674+alcatrazescapee:
Fix potential NPE in ForgeHooks.onItemPlaceIntoWorld when passing in null player. (#7505)
=========
Build: 1.16.4-35.1.18 - Mon Dec 28 20:13:15 GMT 2020
48399898+poopoodice:
Add new LivingConversionEvent to control mobs turning into other mobs. (#7386)
=========
Build: 1.16.4-35.1.17 - Mon Dec 28 20:01:42 GMT 2020
knightminer4:
Add ItemAttributeModifierEvent (#7484)
=========
Build: 1.16.4-35.1.16 - Mon Dec 28 19:54:38 GMT 2020
bward7864:
Fix RightClickBlock ALLOW not being implemented (#7426)
=========
Build: 1.16.4-35.1.15 - Sat Dec 26 19:39:35 GMT 2020
lexmanos:
Make mod data packs able to be disabled. It'll break things, but that's on you. Closes #6776
lexmanos:
Quiet down errors related to modders not changing their update urls from the default.
=========
Build: 1.16.4-35.1.13 - Sat Dec 12 17:34:07 GMT 2020
tterrag:
Add generated resource tracking to ExistingFileHelper
=========
Build: 1.16.4-35.1.12 - Fri Dec 11 02:39:41 GMT 2020
tterrag:
Fix BlockStateProvider item models not knowing about block models
Add tests for this case
=========
Build: 1.16.4-35.1.11 - Tue Dec 08 19:54:40 GMT 2020
richard:
Override invalidateCaps instead of remove for vanilla TE capability invalidation (#7536)
Properly invalidate patched in vanilla TE caps in invalidateCaps instead of remove so that they get invalidated on chunk unload
=========
Build: 1.16.4-35.1.10 - Sat Dec 05 20:07:14 GMT 2020
richard:
Make TEs invalidate capabilities when the chunk they are in unloads (#7529)
Fixed LazyOptional potentially notifying invalidation listeners multiple times.
=========
Build: 1.16.4-35.1.9 - Sat Dec 05 20:01:00 GMT 2020
cordonfreeman:
Fixed entity navigation to stop entities spinning - MC-94054 (#7520)
=========
Build: 1.16.4-35.1.8 - Sat Dec 05 19:52:56 GMT 2020
20846147+unbekannt1998:
Fix wrong function call in BlockStateProvider::horizontalFaceBlock (#7514)
=========
Build: 1.16.4-35.1.7 - Sun Nov 29 02:11:08 GMT 2020
tterrag:
Fix datagen order of multipart conditions being unstable
=========
Build: 1.16.4-35.1.6 - Sat Nov 28 02:56:55 GMT 2020
35673674+alcatrazescapee:
Fix forge config option for default world type not applying unless you change the default world type (#7521)
=========
Build: 1.16.4-35.1.5 - Fri Nov 27 23:57:23 GMT 2020
gigaherz:
Implement feature for mods to define new world types (#7448)
* Mods can now register world types via a new forge registry, and optionally register a settings screen to tweak them.
* The default world type for dedicated servers and singleplayer world creation is configurable via forge's common config.
=========
Build: 1.16.4-35.1.4 - Tue Nov 24 17:14:21 GMT 2020
csh2001331:
Fix dimType not encode to registries (#7513)
=========
Build: 1.16.4-35.1.3 - Mon Nov 23 03:45:21 GMT 2020
richard:
Add support for referencing forge's resources and specifying existing mods to data generators (#7456)
=========
Build: 1.16.4-35.1.2 - Sun Nov 22 22:01:29 GMT 2020
cpw:
Fix #6692
Thanks @AterAnimAvis for help and suggestions
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.1.1 - Sat Nov 21 19:57:45 GMT 2020
cyborgmas18:
Fix translucent blocks not rendering properly when moved by pistons on fabulous (#7441)
=========
Build: 1.16.4-35.1.0 - Fri Nov 20 20:54:30 GMT 2020
lexmanos:
Bump version for RB.
=========
Build: 1.16.4-35.0.22 - Fri Nov 20 18:24:46 GMT 2020
35673674+alcatrazescapee:
Fix MC-194811 - Removing structures causes chunk save errors.
diesieben07:
Fix food bar not rendering when non-living entities are mounted (#7446)
=========
Build: 1.16.4-35.0.20 - Fri Nov 20 18:18:37 GMT 2020
diesieben07:
Fix concurrency issue in StartupMessageManager (#7483)
=========
Build: 1.16.4-35.0.19 - Fri Nov 20 18:11:25 GMT 2020
35673674+alcatrazescapee:
Fix forge registry types that have private constructors (BlockStateProviderType, BlockPlacerType, FoliagePlacerType, TreeDecoratorType) (#7482)
=========
Build: 1.16.4-35.0.18 - Sun Nov 15 16:08:55 GMT 2020
cpw:
Fix problem where the absence of forge and MC in later loading triggered a weird crash.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.17 - Sat Nov 14 01:41:38 GMT 2020
cpw:
Fix NPE problem when modid is mismatched.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.16 - Sat Nov 14 00:18:29 GMT 2020
cpw:
Return the processed modlist data to the upstream system, not the raw unprocessed data. Should resolve the problem
that mixin complains about missing info when it's in a "crashed" situation.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.15 - Wed Nov 11 09:09:45 GMT 2020
cyborgmas18:
Fix dims on servers not loading the first run (#7445)
=========
Build: 1.16.4-35.0.14 - Tue Nov 10 20:24:33 GMT 2020
diesieben07:
Allow for custom argument types by filtering them on vanilla connections (#7463)
=========
Build: 1.16.4-35.0.13 - Tue Nov 10 20:13:34 GMT 2020
bward7864:
Add Player context to AnvilUpdateEvent (#7442)
=========
Build: 1.16.4-35.0.12 - Tue Nov 10 20:02:33 GMT 2020
git:
Don't overwrite PlayerAdvancement's player with a fake one (#7454)
If a FakePlayer is constructed with the same UUID/GameProfile as a
currently active player, the player object within PlayerAdvancement is
set to the fake player.
As fake players cannot receive advancements (see grantCriterion), this
prevents the actual player from receiving any advancements until they
change dimension/relog.
=========
Build: 1.16.4-35.0.11 - Tue Nov 10 19:46:01 GMT 2020
curle:
Add BannerBlock.forColor to SAS to fix banner.toItem() on servers.
=========
Build: 1.16.4-35.0.10 - Tue Nov 10 19:36:40 GMT 2020
boy132:
Call Harvest check event even if the block doesn't require any tool (#7414)
=========
Build: 1.16.4-35.0.9 - Tue Nov 10 19:25:26 GMT 2020
lexmanos:
Use linked collections to stabilize order when adding new registry entries.
xfacthd:
Render local player when the renderViewEntity is not the local player (#7216)
=========
Build: 1.16.4-35.0.7 - Sun Nov 08 04:12:02 GMT 2020
cpw:
Some help in ExtensionPoint regarding DISPLAYTEST. Let's improve those tick rates!
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.6 - Sun Nov 08 03:30:37 GMT 2020
cpw:
Handle erroring during early mod construction phases, and actually report that into the error UI
by doing armslength exception handling and propagation.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.5 - Sun Nov 08 01:48:22 GMT 2020
cpw:
Support backwards loading 1.16.3 mods in 1.16.4, because we are able to do that. Tweak loading a bit to be smarter about dependency errors of various kinds.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.4 - Sat Nov 07 20:10:44 GMT 2020
gigaherz:
Add FluidStack codec, and a test mod that verifies its behaviour matches the existing write/read logic.
Add missing license headers.
=========
Build: 1.16.4-35.0.3 - Sat Nov 07 02:11:47 GMT 2020
cpw:
Update event bus version (should be 3.0.5)
Tweak MDK to automatically populate recommended values for things like forge version, loader version and minecraft version.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.2 - Wed Nov 04 00:07:58 GMT 2020
diesieben07:
Workaround for modded attributes on vanilla entities logging warnings on vanilla clients
Switch to a handler-based approach per packet class, simplify patch, add some docs
Add license header and docs
Switch to a network handler based approach
Switch to a network handler based approach
revert build gradle change
Simplify Packet patch
Add license header to IForgePacket
Revert ForgeHooks changes
Less hacky and more generic way to filter packets for vanilla connections
_Actually_ Order SAS.
It's early
Order SAS
simplify vanilla connection check
Remove unneeded import change
=========
Build: 1.16.4-35.0.1 - Mon Nov 02 19:57:45 GMT 2020
cpw:
Fix early sorting bug that meant the file deduping was causing an error, to, well, not cause it, so we can get to an error screen.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.4-35.0.0 - Mon Nov 02 19:15:50 GMT 2020
lexmanos:
1.16.4 Initial Update
=========
Build: 1.16.3-34.1.42 - Mon Nov 02 04:30:53 GMT 2020
lexmanos:
Fix Biomes not properly copying over ids loaded from the save to the new Dynamic Registry.
=========
Build: 1.16.3-34.1.41 - Mon Nov 02 01:09:57 GMT 2020
gigaherz:
Introduce custom loader additions to the model data generators. (#7450)
Currently implemented loaders:
* OBJ
* Composite
* Multi-layer
* Item layers (vanilla item/generated but with fullbright texture support)
* Bucket
* Separate Perspective
=========
Build: 1.16.3-34.1.40 - Mon Nov 02 00:52:12 GMT 2020
cpw:
actually rollback on error in registry events.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.39 - Sun Nov 01 22:09:32 GMT 2020
cpw:
Update modlauncher. fixes #7452
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Return client resources even if no data pack found on server. Closes #6225 (Pull request)
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
tobias.hotz:
Auto-detect ansi support for log4j2
move to fml.loading subpackage
Add license header
cpw:
Fix config parse failure causing crash in building exception message. fixes #7438
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.35 - Thu Oct 29 17:09:31 GMT 2020
malte0811:
Fix (NonNull)Lazy.Concurrent using a global lock (#7403)
* Fix Lazy.Concurrent using a global lock, thus preventing multiple threads from resolving independent Lazy's at the same time
* Use Lazy with an added null check to implement NonNullLazy
=========
Build: 1.16.3-34.1.34 - Thu Oct 29 00:12:09 GMT 2020
gigaherz:
Update forge mappings to 20201028-1.16.3 (#7435)
=========
Build: 1.16.3-34.1.33 - Tue Oct 27 16:01:02 GMT 2020
35673674+alcatrazescapee:
Fix breaking changes from the Biome rename PR #7434 (#7439)
=========
Build: 1.16.3-34.1.32 - Mon Oct 26 23:52:47 GMT 2020
sciwhiz12:
Reimplement nametag distance attribute, fix attribute translation keys (#7387)
=========
Build: 1.16.3-34.1.31 - Mon Oct 26 22:07:02 GMT 2020
35673674+alcatrazescapee:
Fix data pack biomes failing to load in SingleBiomeProvider (#7434)
=========
Build: 1.16.3-34.1.30 - Mon Oct 26 22:00:28 GMT 2020
cpw:
Add in proper handling of equals and hashcode for modjar urls. Fixes very slow loading on windows.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.29 - Mon Oct 26 12:51:24 GMT 2020
cpw:
Force 8.0.5 ML
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.28 - Mon Oct 26 11:32:40 GMT 2020
cpw:
Restore FingerprintViolationEvent with appropriate THIS IS F*CKING DEAD DELET WARNINGS.
Also, notify in UI if using legacy JDK without capability to read out security data from mod jars.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.27 - Mon Oct 26 02:27:48 GMT 2020
cpw:
Rollback registries to vanilla state if something happens during loading, so subsequent activities can still run and not generate false reports..
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Add signature reporting for mods, using new signature capture from ModLauncher. Need to figure out
how to reflect Minecraft's JAR signatures into here.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.25 - Tue Oct 20 19:32:40 GMT 2020
lexmanos:
Fix mcp_snapshot mapping issue causing unneeded patches. Closes #7424
=========
Build: 1.16.3-34.1.24 - Tue Oct 20 11:26:03 GMT 2020
gigaherz:
Fix resource leak in the OBJ loader.
=========
Build: 1.16.3-34.1.23 - Fri Oct 16 19:10:02 GMT 2020
djbake101:
Fix issue with ITeleporter allowing easier use of vanilla logic. (#7317)
=========
Build: 1.16.3-34.1.22 - Thu Oct 15 19:49:26 GMT 2020
richard:
Adds tag support for Enchantments, Potions, and TileEntityTypes (#7379)
=========
Build: 1.16.3-34.1.21 - Thu Oct 15 19:43:33 GMT 2020
lexmanos:
Resuscitate BiomeDictionary using RegistryKeys instead of biome references.
=========
Build: 1.16.3-34.1.20 - Thu Oct 15 17:15:15 GMT 2020
finntheraider:
Add event for player changing game mode (#7355)
=========
Build: 1.16.3-34.1.19 - Mon Oct 12 18:11:22 GMT 2020
cpw:
Fix RCON multipacket responses not actually understanding UTF8.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.18 - Mon Oct 12 01:49:09 GMT 2020
cpw:
Fix RCON not sending newlines in output for multiline. Fixes https://bugs.mojang.com/browse/MC-7569, a very old bug that is really annoying if you use RCON.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.17 - Sat Oct 10 16:45:26 GMT 2020
championash5357:
Fix Texture Presence String (#7408)
=========
Build: 1.16.3-34.1.16 - Fri Oct 09 19:57:26 GMT 2020
lexmanos:
Fix typo causing potential error in vine growth. Closes #7406
Sort missing registry dumps by name, making it easier to read.
=========
Build: 1.16.3-34.1.15 - Fri Oct 09 13:58:36 GMT 2020
gigaherz:
Fixed conditional advancement loading when using the "advancements" array.
Added automatic generation of conditional advancements from the criteria in the conditional recipe entries.
Added advancement name calculation from the recipe ID.
=========
Build: 1.16.3-34.1.14 - Thu Oct 08 21:08:45 GMT 2020
32142731+flanks255:
Additions to the mdk build.gradle to accommodate datagens. (#7398)
=========
Build: 1.16.3-34.1.13 - Thu Oct 08 21:02:59 GMT 2020
daemonumbra:
Added Basic Class-Level SAS Capability to checkSAS, added Vector4f to SAS (#7385)
=========
Build: 1.16.3-34.1.12 - Wed Oct 07 20:04:11 GMT 2020
richard:
Add hooks to allow modification of structures spawn lists (#7344)
=========
Build: 1.16.3-34.1.11 - Tue Oct 06 19:38:36 GMT 2020
richard:
Add back patches to Screen allowing for item tooltips to be auto wrapped again (#7378)
Only deals with the methods receiving an ItemStack or ITextComponent(s), the methods that take IReorderingProcessor(s) are left alone.
=========
Build: 1.16.3-34.1.10 - Mon Oct 05 14:34:56 GMT 2020
adam:
Bump mixin version to 0.8.2
=========
Build: 1.16.3-34.1.9 - Mon Oct 05 10:30:12 GMT 2020
cpw:
Remove redundant call to CrashReport generator - Vanilla is doing a crashreport for itself at startup now.
Add a UUID into crashreport that is also logged in all channels at crash report generation time. This will allow to associate crash reports and the logs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Add in extra debug logging
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.7 - Sun Oct 04 19:51:37 GMT 2020
cpw:
Modify how ModLoadingStage handles dispatch to Registry Events. Stops the objectholder spam and generally improves performance on larger packs.
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
cpw:
Fix doc README and answer lex's question
Signed-off-by: cpw <cpw+github@weeksfamily.ca>
=========
Build: 1.16.3-34.1.5 - Fri Oct 02 23:40:14 GMT 2020
daemonumbra:
Added "Bukkit Plugin" to InvalidModIdentifier (#7384)
=========
Build: 1.16.3-34.1.4 - Fri Oct 02 23:34:26 GMT 2020
richard:
Fix vanilla Campfire smoke bug. MC-201374 (#7381)
=========
Build: 1.16.3-34.1.3 - Fri Oct 02 23:28:31 GMT 2020
sciwhiz12:
Fix toggleable keybindings still being active while in GUI Fixes #7370 (#7373)
=========
Build: 1.16.3-34.1.2 - Fri Oct 02 22:06:59 GMT 2020
dev:
Fix modded EntityClassifications not being useable in the codec. (#7337)
=========
Build: 1.16.3-34.1.1 - Mon Sep 28 18:02:11 GMT 2020
cech12:
Support effective materials of vanilla AxeItem (#7351)
=========
Build: 1.16.3-34.1.0 - Thu Sep 24 07:05:13 GMT 2020
lexmanos:
Prep new RB.
=========
Build: 1.16.3-34.0.21 - Thu Sep 24 06:46:57 GMT 2020
ichttt:
Fix grass disappearing when alwaysSetupTerrainOffThread is true (#7291)
=========
Build: 1.16.3-34.0.20 - Thu Sep 24 06:41:41 GMT 2020
35673674+alcatrazescapee:
Accessors for inspecting and removal of biome generation settings. Fixed carvers still being immutable. (#7339)
=========
Build: 1.16.3-34.0.19 - Thu Sep 24 06:36:25 GMT 2020
lexmanos:
Revive BiomeManager and BiomeLayer hooks.
=========
Build: 1.16.3-34.0.18 - Thu Sep 24 03:12:19 GMT 2020
richard:
Fix a few minor issues with custom tag types and fix OptionalNamedTags (#7316)
=========
Build: 1.16.3-34.0.17 - Wed Sep 23 22:10:11 GMT 2020
diesieben07:
Fix ToggleableKeyBinding differences to vanilla. (#7338)
=========
Build: 1.16.3-34.0.16 - Wed Sep 23 21:34:47 GMT 2020
yunus1903:
Updated build badge versions to 1.16.3 in readme (#7325)
diesieben07:
Fix forge light pipeline applying block offsets twice (#7323)
=========
Build: 1.16.3-34.0.14 - Wed Sep 23 21:16:46 GMT 2020
ichttt:
Add a better license error screen (#7350)
=========
Build: 1.16.3-34.0.13 - Tue Sep 22 19:14:17 GMT 2020
darklime:
Fixed container item being consumed in brewing stand. #7307 (#7314)
=========
Build: 1.16.3-34.0.12 - Tue Sep 22 19:06:10 GMT 2020
sciwhiz12:
Fix parse results of CommandEvent being disregarded (#7303)
=========