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Official Commercial Blender Addon #4

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ProjectBarks opened this issue Jun 3, 2019 · 1 comment
Open

Official Commercial Blender Addon #4

ProjectBarks opened this issue Jun 3, 2019 · 1 comment

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@ProjectBarks
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ProjectBarks commented Jun 3, 2019

Here is the process for becoming an official blender addon...

Source: https://wiki.blender.org/wiki/Process/Addons

External "Commercial" Addons

Blender Foundation will accept add-ons from commercial vendors or services (like 3d printing, web publishing, renderfarms) under the following conditions:

  1. Compliancy - The add-on should comply to the same quality/design rules as we do for regular add-ons. That includes license compliancy, but also to not include banners, logos or advertisement.
  2. Clear user benefit - The add-on should provide functionality to 3D artists that's useful to have inside Blender. It can't be for promotional usage of non-functional features (like linking to websites only, for tutorials, etc).
  3. The add-on will by default not be enabled - Developed and maintained well
    The add-on is being created and maintained by the service provider (or a contracter managed by them).
  4. Development Fund support - The service provider signs up for Diamond Sponsor level (250 euro per month). Cancelling a payment then also means we can drop the add-on. Any service that's not making this profits per month with an add-on, can be considered to be not interested to have such an add-on either.
@ProjectBarks
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@mramato

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