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We enable long path support in Conan here but it frequently breaks @weegeekps build and has other issues (see #124 (comment))
One reason for enabling long paths in the first place was to produce a single .conan directory that we can easily cache on CI. Some more details on that here.
Two options:
We could disable long paths everywhere and make sure to cache two directories on CI
Or we could keep long paths enabled on CI but disabled for local development
The text was updated successfully, but these errors were encountered:
More recently Ninja has been the problem. If cesium-omniverse has too long a path then Ninja will fail to build draco in cesium-native. Ninja has a 260 character path limit on Windows.
We enable long path support in Conan here but it frequently breaks @weegeekps build and has other issues (see #124 (comment))
One reason for enabling long paths in the first place was to produce a single
.conan
directory that we can easily cache on CI. Some more details on that here.Two options:
The text was updated successfully, but these errors were encountered: