From d23196489f3e135f3b85468312ca0377224880eb Mon Sep 17 00:00:00 2001 From: jjspace <8007967+jjspace@users.noreply.github.com> Date: Thu, 2 Jan 2025 14:02:48 -0500 Subject: [PATCH 1/2] update changes --- CHANGES.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/CHANGES.md b/CHANGES.md index a265c33000f..4715f9e5523 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -4,6 +4,7 @@ ##### Fixes :wrench: +- Expanded the integration with the [iTwin Platform](https://developer.bentley.com/) to load GeoJSON and KML data from the Reality Management API. Use `ITwinData.createDataSourceForRealityDataId(iTwinId, realityDataId)` to load data as the corresponding Data Source. [#12344](https://github.com/CesiumGS/cesium/pull/12344) - Fixed JulianDate to always generate valid ISO strings for fractional milliseconds [#12345](https://github.com/CesiumGS/cesium/pull/12345) - Fixed intermittent z-fighting issue. [#12337](https://github.com/CesiumGS/cesium/issues/12337) @@ -14,7 +15,7 @@ ##### Additions :tada: - Added an integration with the [iTwin Platform](https://developer.bentley.com/) to load iModels as 3D Tiles. Use `ITwinPlatform.defaultAccessToken` to set the access token. Use `ITwinData.createTilesetFromIModelId(iModelId)` to load the iModel as a `Cesium3DTileset`. [#12289](https://github.com/CesiumGS/cesium/pull/12289) -- Added an integration with the [iTwin Platform](https://developer.bentley.com/) to load Reality Data terrain meshes and GeoJSON. Use `ITwinPlatform.defaultAccessToken` to set the access token. Then use `ITwinData.createTilesetForRealityDataId(iTwinId, dataId)` to load terrain meshes as a `Cesium3DTileset` or `ITwinData.createDataSourceForRealityDataId(iTwinId, dataId)` to load GeoJSON or KML files as data sources. [#12344](https://github.com/CesiumGS/cesium/pull/12344) +- Added an integration with the [iTwin Platform](https://developer.bentley.com/) to load Reality Data terrain meshes. Use `ITwinPlatform.defaultAccessToken` to set the access token. Then use `ITwinData.createTilesetForRealityDataId(iTwinId, dataId)` to load terrain meshes as a `Cesium3DTileset` [#12334](https://github.com/CesiumGS/cesium/pull/12334) - Added `getSample` to `SampledProperty` to get the time of samples. [#12253](https://github.com/CesiumGS/cesium/pull/12253) - Added `Entity.trackingReferenceFrame` property to allow tracking entities in various reference frames. [#12194](https://github.com/CesiumGS/cesium/pull/12194), [#12314](https://github.com/CesiumGS/cesium/pull/12314) - `TrackingReferenceFrame.AUTODETECT` (default): uses either VVLH or ENU depending on entity's dynamic. Use `TrackingReferenceFrame.ENU` if your camera orientation flips abruptly from time to time. From e470dc3eba1ef54b9bc550a5a17585ae269104ed Mon Sep 17 00:00:00 2001 From: jjspace <8007967+jjspace@users.noreply.github.com> Date: Thu, 2 Jan 2025 14:24:06 -0500 Subject: [PATCH 2/2] additions not fixes --- CHANGES.md | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/CHANGES.md b/CHANGES.md index 4715f9e5523..d39bb724ee3 100644 --- a/CHANGES.md +++ b/CHANGES.md @@ -2,9 +2,12 @@ ### 1.125 - 2025-01-02 -##### Fixes :wrench: +##### Additions :tada: - Expanded the integration with the [iTwin Platform](https://developer.bentley.com/) to load GeoJSON and KML data from the Reality Management API. Use `ITwinData.createDataSourceForRealityDataId(iTwinId, realityDataId)` to load data as the corresponding Data Source. [#12344](https://github.com/CesiumGS/cesium/pull/12344) + +##### Fixes :wrench: + - Fixed JulianDate to always generate valid ISO strings for fractional milliseconds [#12345](https://github.com/CesiumGS/cesium/pull/12345) - Fixed intermittent z-fighting issue. [#12337](https://github.com/CesiumGS/cesium/issues/12337)