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Development Roadmap: If you want to know or follow the current development progress of the Fangame, access the Roadmap clicking here.
"Love Live! UNOFFICIAL PROJECT" is an unofficial Fangame lovingly developed by a LoveLiver, for all the LoveLivers in the world!
This game is being developed in the "Ren'Py" visual novel engine, and partially uses the 2D Assets from the discontinued official game "LoveLive! School Idol Festival ALL STARS", such as Sprites, Icons, Cards, and Video Clips from its 3DMVs.
The implicit goal of this project, is the useful preservation of the content from the discontinued official games, giving life to a new game to pass the time.
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This repository will contain the source code of the game, at least for the most part. Sensitive code fragments or critical software data will be omitted or "redacted" from its release, for obvious reasons.
This Fangame will be a rhythm action game with Gacha dynamics (not as stingy as SIFAS), inheriting some similar mechanics from SIFAS, including an intuitive layout for any player. The rhythm beatmaps are made to be fun and faithful to the rhythm of the vocals and beats of each song. However, you won't need to be an expert rhythm game player, much less will you break your head with so many game stats unlike SIFAS. Oh, and you don't lose HP when playing notes (read ironically).
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More detailed information about the gameplay will be given, as the game develops and the release date approaches.
This Fangame will have online events with other players (not in real time), but the dynamics of the events will allow competition between players in the same way, both for global ranking and for asynchronous PvP competitions.
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This is still in the development phase, so there is still no very clear information about it.
LoveLive! UP is still in too early a phase to be released, as there is still a lot of development and testing to be done. Stay tuned to the main project information channels to find out first-hand when a final release date is announced.
You can visit and subscribe to the following information channels to stay up to date with the development of LoveLive! UNOFFICIAL PROJECT:
- X (Twitter): @CharlieFuu69
- Telegram (Official broadcast channel): @LoveLiveUP_Dev
The source code for this game is licensed under the MIT license. The project is not for profit, therefore, it is considered "Freeware".