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Could not pass event PlayerTeleportEvent #599

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4 tasks done
andrewkm opened this issue Jun 20, 2024 · 2 comments
Closed
4 tasks done

Could not pass event PlayerTeleportEvent #599

andrewkm opened this issue Jun 20, 2024 · 2 comments

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@andrewkm
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andrewkm commented Jun 20, 2024

What is happening?

Errors when teleporting around.
Not happening when compiled against af02eb3.

[13:04:53] [Server thread/ERROR]: Could not pass event PlayerTeleportEvent to ChestShop v3.12.3-SNAPSHOT (build 416)
java.lang.IncompatibleClassChangeError: Found class org.bukkit.inventory.InventoryView, but interface was expected
	at ChestShop.jar/com.Acrobot.ChestShop.Listeners.Player.PlayerTeleport.onPlayerTeleport(PlayerTeleport.java:23) ~[ChestShop.jar:?]
	at com.destroystokyo.paper.event.executor.StaticMethodHandleEventExecutor.execute(StaticMethodHandleEventExecutor.java:39) ~[paper-api-1.20.6-R0.1-SNAPSHOT.jar:?]
	at co.aikar.timings.TimedEventExecutor.execute(TimedEventExecutor.java:77) ~[paper-api-1.20.6-R0.1-SNAPSHOT.jar:1.20.6-147-e41d44f]
	at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:70) ~[paper-api-1.20.6-R0.1-SNAPSHOT.jar:?]
	at io.papermc.paper.plugin.manager.PaperEventManager.callEvent(PaperEventManager.java:54) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at io.papermc.paper.plugin.manager.PaperPluginManagerImpl.callEvent(PaperPluginManagerImpl.java:131) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:628) ~[paper-api-1.20.6-R0.1-SNAPSHOT.jar:?]
	at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:1451) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at org.bukkit.craftbukkit.entity.CraftPlayer.teleport(CraftPlayer.java:1349) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at org.bukkit.craftbukkit.entity.CraftEntity.teleport(CraftEntity.java:226) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at multiverse-core-local.jar/com.onarandombox.MultiverseCore.utils.SimpleSafeTTeleporter.safelyTeleport(SimpleSafeTTeleporter.java:215) ~[multiverse-core-local.jar:?]
	at multiverse-core-local.jar/com.onarandombox.MultiverseCore.utils.SimpleSafeTTeleporter.teleport(SimpleSafeTTeleporter.java:338) ~[multiverse-core-local.jar:?]
	at multiverse-core-local.jar/com.onarandombox.MultiverseCore.commands.TeleportCommand.runCommand(TeleportCommand.java:152) ~[multiverse-core-local.jar:?]
	at multiverse-core-local.jar/com.onarandombox.commandhandler.CommandHandler.checkAndRunCommand(CommandHandler.java:296) ~[multiverse-core-local.jar:?]
	at multiverse-core-local.jar/com.onarandombox.commandhandler.CommandHandler.processFoundCommands(CommandHandler.java:143) ~[multiverse-core-local.jar:?]
	at multiverse-core-local.jar/com.onarandombox.commandhandler.CommandHandler.locateAndRunCommand(CommandHandler.java:93) ~[multiverse-core-local.jar:?]
	at multiverse-core-local.jar/com.onarandombox.MultiverseCore.MultiverseCore.onCommand(MultiverseCore.java:839) ~[multiverse-core-local.jar:?]
	at org.bukkit.command.PluginCommand.execute(PluginCommand.java:45) ~[paper-api-1.20.6-R0.1-SNAPSHOT.jar:?]
	at io.papermc.paper.command.brigadier.bukkit.BukkitCommandNode$BukkitBrigCommand.run(BukkitCommandNode.java:91) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at com.mojang.brigadier.context.ContextChain.runExecutable(ContextChain.java:73) ~[brigadier-1.2.9.jar:?]
	at net.minecraft.commands.execution.tasks.ExecuteCommand.execute(ExecuteCommand.java:31) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.execution.tasks.ExecuteCommand.execute(ExecuteCommand.java:19) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.execution.UnboundEntryAction.lambda$bind$0(UnboundEntryAction.java:8) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.execution.CommandQueueEntry.execute(CommandQueueEntry.java:5) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.execution.ExecutionContext.runCommandQueue(ExecutionContext.java:103) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.Commands.executeCommandInContext(Commands.java:448) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.Commands.performCommand(Commands.java:355) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.Commands.performCommand(Commands.java:342) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.commands.Commands.performCommand(Commands.java:337) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.network.ServerGamePacketListenerImpl.performUnsignedChatCommand(ServerGamePacketListenerImpl.java:2202) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.network.ServerGamePacketListenerImpl.lambda$handleChatCommand$14(ServerGamePacketListenerImpl.java:2176) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.TickTask.run(TickTask.java:18) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.util.thread.BlockableEventLoop.doRunTask(BlockableEventLoop.java:151) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.util.thread.ReentrantBlockableEventLoop.doRunTask(ReentrantBlockableEventLoop.java:24) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:1511) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.doRunTask(MinecraftServer.java:195) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.util.thread.BlockableEventLoop.pollTask(BlockableEventLoop.java:125) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.pollTaskInternal(MinecraftServer.java:1488) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.pollTask(MinecraftServer.java:1411) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.util.thread.BlockableEventLoop.managedBlock(BlockableEventLoop.java:135) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.waitUntilNextTick(MinecraftServer.java:1377) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:1238) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at net.minecraft.server.MinecraftServer.lambda$spin$0(MinecraftServer.java:323) ~[paper-1.20.6.jar:1.20.6-147-e41d44f]
	at java.base/java.lang.Thread.run(Thread.java:1570) ~[?:?]

What did you expect to happen?

N/A

Plugin Version

Compiled against 32aa140

Plugin Config

Config
# Should the plugin log some messages that are useful for debugging?
DEBUG: false

# Do you want to turn off the automatic updates of ChestShop?
TURN_OFF_UPDATES: true
# Do you want to turn off the automatic notifications for new development builds?
TURN_OFF_DEV_UPDATE_NOTIFIER: true
# Do you want to include some values of this config in the metrics? (This will not leak sensitive data but help in the development process)
INCLUDE_SETTINGS_IN_METRICS: false

# How large should the internal caches be?
CACHE_SIZE: 1000

# The default language when the client's language can't be found.
DEFAULT_LANGUAGE: "en"
# Should the plugin try to use a language file that matches the client's locale setting?
USE_CLIENT_LOCALE: true

# What containers are allowed to hold a shop? (Only blocks with inventories work!)
SHOP_CONTAINERS: 
- "CHEST"
- "TRAPPED_CHEST"
- "BARREL"

# (In 1/1000th of a second) How often can a player use the shop sign?
SHOP_INTERACTION_INTERVAL: 250
# Do you want to block people in creative mode from using shops?
IGNORE_CREATIVE_MODE: true
# Do you want to block people who have access to a shop due to their permissions from using it? (owners are always ignored)
IGNORE_ACCESS_PERMS: false
# If true, people will buy with left-click and sell with right-click.
REVERSE_BUTTONS: false
# If true, people will be able to buy/sell in 64 stacks while holding the crouch button.
SHIFT_SELLS_IN_STACKS: false
# If true, people will be able to sell/buy everything available of the same type.
SHIFT_SELLS_EVERYTHING: false
# What can you do by clicking shift with SHIFT_SELLS_IN_STACKS turned on? (ALL/BUY/SELL)
SHIFT_ALLOWS: "ALL"
# Can shop's chest be opened by owner with right-clicking a shop's sign?
ALLOW_SIGN_CHEST_OPEN: false
# If true and in 1.14+, the owner of a chest shop can click with a dye / ink sac to dye the sign.
SIGN_DYING: false
# If true, when you left-click your own shop sign you won't open chest's inventory, but instead you will start destroying the sign.
ALLOW_LEFT_CLICK_DESTROYING: true

# If true, if the shop is empty, the sign is destroyed and put into the chest, so the shop isn't usable anymore.
REMOVE_EMPTY_SHOPS: false
# If true, if the REMOVE_EMPTY_SHOPS option is turned on, the chest is also destroyed.
REMOVE_EMPTY_CHESTS: false
# A list of worlds in which to remove empty shops with the previous config. Case sensitive. An empty list means all worlds.
REMOVE_EMPTY_WORLDS: 
- "world1"
- "world2"

# First line of your Admin Shop's sign should look like this:
ADMIN_SHOP_NAME: "EcoCityCraft"
# Make all admin shops be unlimited even if they have a shop container at the sign
FORCE_UNLIMITED_ADMIN_SHOP: false
# The name of the economy account which Admin Shops should use and to which all taxes will go
SERVER_ECONOMY_ACCOUNT: "valese"
# The uuid of the economy account for the Admin Shop. Useful for fake accounts as normally only accounts of players work
SERVER_ECONOMY_ACCOUNT_UUID: 231881e6-de0f-4224-bfce-0b78e07d862b
# Percent of the price that should go to the server's account. (100 = 100 percent)
TAX_AMOUNT: 0
# Percent of the price that should go to the server's account when buying from an Admin Shop.
SERVER_TAX_AMOUNT: 0
# Amount of money player must pay to create a shop
SHOP_CREATION_PRICE: 0
# How much money do you get back when destroying a sign?
SHOP_REFUND_PRICE: 0
# How many decimal places are allowed at a maximum for prices?
PRICE_PRECISION: 2
# This makes sure that the UUIDs of player shop accounts match the server's online-mode setting. Disabling this might lead to issues with offline players and is therefore unsupported!
ENSURE_CORRECT_PLAYERID: true
# This regexp validates the name of the player. If the name doesn't match, the player will neither be able to create a valid shop sign, nor buy/sell from a shop.
# Note for Bedrock support: If you have Floodgate on your server, you should set this regexp to ^\\*?\\w+$ and ENSURE_CORRECT_PLAYERID to false
# If your Floodgate prefix is not *, change the first * in the regexp (the one before the question mark) to whatever your prefix is.
VALID_PLAYERNAME_REGEXP: "^\\w+$"

# Should we block shops that sell things for more than they buy? (This prevents newbies from creating shops that would be exploited)
BLOCK_SHOPS_WITH_SELL_PRICE_HIGHER_THAN_BUY_PRICE: true

# Maximum amount of items that can be bought/sold at a shop. Default 3456 is a double chest of 64 stacks.
MAX_SHOP_AMOUNT: 3456

# Do you want to allow other players to build a shop on a block where there's one already?
ALLOW_MULTIPLE_SHOPS_AT_ONE_BLOCK: false
# Can shops be used even when the buyer/seller doesn't have enough items, space or money? (The price will be scaled adequately to the item amount)
ALLOW_PARTIAL_TRANSACTIONS: true
# Can '?' be put in place of item name in order for the sign to be auto-filled?
ALLOW_AUTO_ITEM_FILL: true

# Enable this if you use BungeeCord and want players to receive shop notifications on other servers
BUNGEECORD_MESSAGES: false

# Do you want to show "Out of stock" messages?
SHOW_MESSAGE_OUT_OF_STOCK: true
# Do you want to show "Full shop" messages?
SHOW_MESSAGE_FULL_SHOP: true
# How many seconds do you want to wait before showing notifications for the same shop to the owner again?
NOTIFICATION_MESSAGE_COOLDOWN: 10

# Can players hide the "Out of stock" messages with /cstoggle?
CSTOGGLE_TOGGLES_OUT_OF_STOCK: false
# Can players hide the "Full shop" messages with /cstoggle?
CSTOGGLE_TOGGLES_FULL_SHOP: false
# Do you want to show "You bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_CLIENT: true
# Do you want to show "Somebody bought/sold... " messages?
SHOW_TRANSACTION_INFORMATION_OWNER: true

# If true, plugin will log transactions in its own file
LOG_TO_FILE: true
# Do you want ChestShop's messages to show up in console?
LOG_TO_CONSOLE: true
# Should all shop removals be logged to the console?
LOG_ALL_SHOP_REMOVALS: true

# Do you want to stack all items up to 64 item stacks?
STACK_TO_64: false
# Do you want to use built-in protection against chest destruction?
USE_BUILT_IN_PROTECTION: true
# Do you want to have shop signs "stick" to chests?
STICK_SIGNS_TO_CHESTS: false
# EXPERIMENTAL: Do you want to turn off the default protection when another plugin is protecting the block? (Will leave the chest visually open - CraftBukkit bug!)
TURN_OFF_DEFAULT_PROTECTION_WHEN_PROTECTED_EXTERNALLY: true
# Do you want to turn off the default sign protection? Warning! Other players will be able to destroy other people's shops!
TURN_OFF_SIGN_PROTECTION: false
# Do you want to disable the hopper protection, which prevents Hopper-Minecarts from taking items out of shops?
TURN_OFF_HOPPER_PROTECTION: false
# Only allow users to buy/sell that have access to the sign's protection? (E.g. LWC protection)
CHECK_ACCESS_FOR_SHOP_USE: false
# Do you want to protect shop chests with LWC?
PROTECT_CHEST_WITH_LWC: true
# Of which type should the container protection be? Possible type: public, private, donate and on some LWC versions display
LWC_CHEST_PROTECTION_TYPE: "PRIVATE"
# Do you want to protect shop signs with LWC?
PROTECT_SIGN_WITH_LWC: true
# Of which type should the sign protection be? Possible type: public, private, donate and on some LWC versions display
LWC_SIGN_PROTECTION_TYPE: "PRIVATE"
# Should the chest's LWC protection be removed once the shop sign is destroyed? 
REMOVE_LWC_PROTECTION_AUTOMATICALLY: true
# Should LWC limits block shop creations?
LWC_LIMITS_BLOCK_CREATION: true

# Do you want to only let people build inside WorldGuard regions?
WORLDGUARD_INTEGRATION: false
# Do you want to only let people build inside region flagged by doing /region regionName flag allow-shop allow?
WORLDGUARD_USE_FLAG: false
# Do you want ChestShop to respect WorldGuard's chest protection?
WORLDGUARD_USE_PROTECTION: false

# Do you want to only let people build inside GriefPrevention claims?
GRIEFPREVENTION_INTEGRATION: false

# Do you want to only let people build inside RedProtect regions?
REDPROTECT_INTEGRATION: false

# Do you want to deny shop access to unlogged users?
AUTHME_HOOK: true
# Do you want to allow shop access to unregistered users? (Example: registration is optional)
AUTHME_ALLOW_UNREGISTERED: false

# How much Heroes exp should people get for creating a ChestShop?
HEROES_EXP: 0.0

# Add icons and make item names hoverable in transaction messages when ShowItem is installed?
SHOWITEM_MESSAGE: true

# Add stock counter to quantity line?
USE_STOCK_COUNTER: true

# Should the plugin strip the colors from formatted price?
STRIP_PRICE_COLORS: false

# Do you want to turn off the automatic notifications for releases?
TURN_OFF_UPDATE_NOTIFIER: false

Server Version

Paper version 1.20.6-147-ver/1.20.6@e41d44f

Server Log

N/A - On request via Discord for specific information.

What other plugins are you running?

N/A - On request via Discord for specific information.

Agreements

Additional context

No response

@Phoenix616
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Mergh, this is due to building against 1.21 and them changing the InventoryView to an interface... this is going to be annoying moving forward. :S

@andrewkm
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Mergh, this is due to building against 1.21 and them changing the InventoryView to an interface... this is going to be annoying moving forward. :S

Indeed. md_5 made a fix so that we don't have to compile against 1.21 to work on 1.21.
https://hub.spigotmc.org/stash/projects/SPIGOT/repos/craftbukkit/commits/d01c70e93ea1018048a433717c46120eaaeda5ab#src%2Fmain%2Fjava%2Forg%2Fbukkit%2Fcraftbukkit%2Futil%2FCommodore.java
However if you do compile against 1.21 you break 1.20.6 lmao.

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