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This repository has been archived by the owner on May 2, 2023. It is now read-only.
Terraria.ModLoader.NPCSpawnHelper -> Terraria.ModLoader.Utilities.NPCSpawnHelper (add using if missing)
>>> it would be nice if there was a way to detect if the NewProjectile call is within a ModProjectile/GlobalProjectile context, then you could automatically provide Projectile.InheritSource for the first parameter. Similar for ModTile/GlobalTile and the tile context one
"in Mod.AddRecipes, any code that isn't directly a ModRecipe recipe = "section" is completely deleted"
UISidebar.Visible = false is commented out. Figure out why this happens
"you can add the 1.3 Autoload hook on items/projectiles etc to the list of things to autoport because now IsLoadingEnabled exists"
"does your tmodporter work on already ported or partially ported mods?"
The text was updated successfully, but these errors were encountered:
in
unit_test
branchModContent.TextureExists
toHasAsset
{Parent: MemberAccessExpressionSyntax}
)NeededUsing
virtual property (default to "Terraria.ModLoader"), and add the usingGlobalItem.NewPreReforge
->PreReforge
ModItem.NetRecieve
->ModItem.NetReceive
GlobalTile/GlobalWall/ModTile/ModWall/ModBuff/ModDust/ModMount/ModPrefix
).SetDefaults
->(X).SetStaticDefaults
item.owner
is nowitem.playerIndexTheItemIsReservedFor
.Value
)ModTile.NewRightClick
->ModTile.RightClick
Terraria.ModLoader.NPCSpawnHelper
->Terraria.ModLoader.Utilities.NPCSpawnHelper
(add using if missing)Mod.AddRecipes
, any code that isn't directly aModRecipe recipe =
"section" is completely deleted"UISidebar.Visible = false
is commented out. Figure out why this happensThe text was updated successfully, but these errors were encountered: