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Modeler1.cpp
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Modeler1.cpp
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// This MFC Samples source code demonstrates using MFC Microsoft Office Fluent User Interface
// (the "Fluent UI") and is provided only as referential material to supplement the
// Microsoft Foundation Classes Reference and related electronic documentation
// included with the MFC C++ library software.
// License terms to copy, use or distribute the Fluent UI are available separately.
// To learn more about our Fluent UI licensing program, please visit
// http://msdn.microsoft.com/officeui.
//
// Copyright (C) Microsoft Corporation
// All rights reserved.
// Modeler1.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "afxwinappex.h"
#include "afxdialogex.h"
#include "AppInit.h"
#include "Modeler1.h"
#include "MainFrm.h"
#include "ChildFrm.h"
#include "Modeler1Doc.h"
#include "Modeler1View.h"
#include "TabbedView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CModeler1App
BEGIN_MESSAGE_MAP(CModeler1App, CWinAppEx)
ON_COMMAND(ID_APP_ABOUT, &CModeler1App::OnAppAbout)
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, &CWinAppEx::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, &CWinAppEx::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, &CWinAppEx::OnFilePrintSetup)
END_MESSAGE_MAP()
// CModeler1App construction
CModeler1App::CModeler1App()
{
m_bHiColorIcons = TRUE;
// support Restart Manager
//m_dwRestartManagerSupportFlags = AFX_RESTART_MANAGER_SUPPORT_ALL_ASPECTS;
#ifdef _MANAGED
// If the application is built using Common Language Runtime support (/clr):
// 1) This additional setting is needed for Restart Manager support to work properly.
// 2) In your project, you must add a reference to System.Windows.Forms in order to build.
System::Windows::Forms::Application::SetUnhandledExceptionMode(System::Windows::Forms::UnhandledExceptionMode::ThrowException);
#endif
// TODO: replace application ID string below with unique ID string; recommended
// format for string is CompanyName.ProductName.SubProduct.VersionInformation
//SetAppID(_T("Modeler1.AppID.NoVersion"));
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CModeler1App object
CModeler1App theApp;
// The one and only CAppInit object
CAppInit initApp;
// CModeler1App initialization
BOOL CModeler1App::InitInstance()
{
#ifdef USE_SCINTILLA
//Load the scintilla dll
m_hSciDLL = LoadLibrary(_T("SciLexer.dll"));
if (m_hSciDLL == NULL)
{
AfxMessageBox(_T("Scintilla DLL is not installed, Please download the SciTE editor and copy the SciLexer.dll into this application's directory"));
return FALSE;
}
#endif
// InitCommonControlsEx() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
INITCOMMONCONTROLSEX InitCtrls;
InitCtrls.dwSize = sizeof(InitCtrls);
// Set this to include all the common control classes you want to use
// in your application.
InitCtrls.dwICC = ICC_WIN95_CLASSES;
InitCommonControlsEx(&InitCtrls);
CWinAppEx::InitInstance();
initApp.Init();
// Initialize OLE libraries
if (!AfxOleInit())
{
AfxMessageBox(IDP_OLE_INIT_FAILED);
return FALSE;
}
AfxEnableControlContainer();
//EnableTaskbarInteraction();
// AfxInitRichEdit2() is required to use RichEdit control
// AfxInitRichEdit2();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(4); // Load standard INI file options (including MRU)
InitContextMenuManager();
InitShellManager();
InitKeyboardManager();
InitTooltipManager();
CMFCToolTipInfo ttParams;
ttParams.m_bVislManagerTheme = TRUE;
theApp.GetTooltipManager()->SetTooltipParams(AFX_TOOLTIP_TYPE_ALL,
RUNTIME_CLASS(CMFCToolTipCtrl), &ttParams);
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views
m_pDocTemplate = new CMultiDocTemplate(IDR_Modeler1TYPE,
RUNTIME_CLASS(CModeler1Doc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CTabbedView)); //CModeler1View));
if (!m_pDocTemplate)
return FALSE;
AddDocTemplate(m_pDocTemplate);
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame || !pMainFrame->LoadFrame(IDR_MAINFRAME))
{
delete pMainFrame;
return FALSE;
}
m_pMainWnd = pMainFrame;
// call DragAcceptFiles only if there's a suffix
// In an MDI app, this should occur immediately after setting m_pMainWnd
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line. Will return FALSE if
// app was launched with /RegServer, /Register, /Unregserver or /Unregister.
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The main window has been initialized, so show and update it
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
return TRUE;
}
int CModeler1App::ExitInstance()
{
//TODO: handle additional resources you may have added
#ifdef USE_SCINTILLA
//Free up the Scintilla DLL
if (m_hSciDLL)
FreeLibrary(m_hSciDLL);
#endif
AfxOleTerm(FALSE);
initApp.Uninit();
return CWinAppEx::ExitInstance();
}
// CModeler1App message handlers
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialogEx
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialogEx(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialogEx)
END_MESSAGE_MAP()
// App command to run the dialog
void CModeler1App::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
// CModeler1App customization load/save methods
void CModeler1App::PreLoadState()
{
BOOL bNameValid;
CString strName;
bNameValid = strName.LoadString(IDS_EDIT_MENU);
ASSERT(bNameValid);
GetContextMenuManager()->AddMenu(strName, IDR_POPUP_EDIT);
}
void CModeler1App::LoadCustomState()
{
}
void CModeler1App::SaveCustomState()
{
}
// CModeler1App message handlers