diff --git a/src/mtype.h b/src/mtype.h index aad6278b2e666..8ef1009b9e2f8 100644 --- a/src/mtype.h +++ b/src/mtype.h @@ -328,7 +328,7 @@ struct mtype { int armor_bullet = -1; /** innate armor vs. bullet */ int armor_acid = -1; /** innate armor vs. acid */ int armor_fire = -1; /** innate armor vs. fire */ - weakpoints weakpoints; + ::weakpoints weakpoints; // Bleed rate in percent, 0 makes the monster immune to bleeding int bleed_rate = 100;