Segmentation fault when attempting to wield item stored in wielded container #40129
Labels
Inventory / AIM / Zones
Inventory, Advanced Inventory Management or Zones
Items: Containers
Things that hold other things
(S1 - Need confirmation)
Report waiting on confirmation of reproducibility
stale
Closed for lack of activity, but still valid.
Describe the bug
I observed a segmentation fault when attempting to wield an item stored in a wielded container. The items in question were a crowbar and a 3L glass jar. I had been screwing around with debug mode but upon encountering this crash, I did some testing and managed to reproduce it.
Steps To Reproduce
I also tested this with a makeshift crowbar and managed to reproduce it. I also reproduced it using a regular glass jar and a combat knife (which fits in the jar). So I think the second item can be anything that fits in the container.
Expected behavior
The lack of a crash.
Screenshots
N/A
Versions and configuration
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Aftershock [aftershock],
Arcana and Magic Items [Arcana],
Magiclysm [magiclysm],
Alternative Map Key [alt_map_key],
Mythical Martial Arts [MMA],
Graphical Overmap [Graphical_Overmap],
No Fungal Monsters [No_Fungi],
Stats Through Kills [stats_through_kills]
]
Additional context
crash.log
debug.log
Rheem Valley.zip
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