From b841c344ad144028a2c56ba1fa2b5e0b2d3eecb0 Mon Sep 17 00:00:00 2001 From: AMurkin <1931904+AMurkin@users.noreply.github.com> Date: Thu, 30 Jan 2020 23:59:59 +0400 Subject: [PATCH] Change gray to dark gray --- src/iuse.cpp | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/src/iuse.cpp b/src/iuse.cpp index 25e9821339225..56f32319a60ec 100644 --- a/src/iuse.cpp +++ b/src/iuse.cpp @@ -6941,18 +6941,18 @@ static std::string effects_description_for_creature( Creature *const creature, s { effect_slimed, ef_con( to_translation( " is covered in thick goo. " ) ) }, { effect_corroding, ef_con( to_translation( " is covered in acid. " ) ) }, { effect_sap, ef_con( to_translation( " is coated in sap. " ) ) }, - { effect_webbed, ef_con( to_translation( " is covered in webs. " ) ) }, + { effect_webbed, ef_con( to_translation( " is covered in webs. " ) ) }, { effect_spores, ef_con( to_translation( " is covered in spores. " ), 1 ) }, - { effect_crushed, ef_con( to_translation( " lies under collapsed debris. " ), to_translation( "lies" ) ) }, - { effect_lack_sleep, ef_con( to_translation( " looks very tired. " ) ) }, + { effect_crushed, ef_con( to_translation( " lies under collapsed debris. " ), to_translation( "lies" ) ) }, + { effect_lack_sleep, ef_con( to_translation( " looks very tired. " ) ) }, { effect_lying_down, ef_con( to_translation( " is sleeping. " ), to_translation( "lies" ) ) }, { effect_sleep, ef_con( to_translation( " is sleeping. " ), to_translation( "lies" ) ) }, { effect_haslight, ef_con( to_translation( " is lit. " ) ) }, - { effect_saddled, ef_con( to_translation( " is saddled. " ) ) }, - { effect_harnessed, ef_con( to_translation( " is being harnessed by a vehicle. " ) ) }, - { effect_monster_armor, ef_con( to_translation( " is wearing armor. " ) ) }, - { effect_has_bag, ef_con( to_translation( " have bag attached. " ) ) }, - { effect_tied, ef_con( to_translation( " is tied. " ) ) }, + { effect_saddled, ef_con( to_translation( " is saddled. " ) ) }, + { effect_harnessed, ef_con( to_translation( " is being harnessed by a vehicle. " ) ) }, + { effect_monster_armor, ef_con( to_translation( " is wearing armor. " ) ) }, + { effect_has_bag, ef_con( to_translation( " have bag attached. " ) ) }, + { effect_tied, ef_con( to_translation( " is tied. " ) ) }, { effect_bouldering, ef_con( translation(), to_translation( "balancing" ) ) } }; @@ -7373,17 +7373,17 @@ static extended_photo_def photo_def_for_camera_point( const tripoint &aim_point, std::string overmap_desc = string_format( _( "In the background you can see a %s" ), colorize( cur_ter->get_name(), cur_ter->get_color() ) ); if( outside_tiles_num == total_tiles_num ) { - photo_text += _( "\n\nThis photo was taken outside." ); + photo_text += _( "\n\nThis photo was taken outside." ); } else if( outside_tiles_num == 0 ) { - photo_text += _( "\n\nThis photo was taken inside." ); + photo_text += _( "\n\nThis photo was taken inside." ); overmap_desc += _( " interior" ); } else if( outside_tiles_num < total_tiles_num / 2.0 ) { - photo_text += _( "\n\nThis photo was taken mostly inside," - " but outside can be seen." ); + photo_text += _( "\n\nThis photo was taken mostly inside," + " but outside can be seen." ); overmap_desc += _( " interior" ); } else if( outside_tiles_num >= total_tiles_num / 2.0 ) { - photo_text += _( "\n\nThis photo was taken mostly outside," - " but inside can be seen." ); + photo_text += _( "\n\nThis photo was taken mostly outside," + " but inside can be seen." ); } photo_text += "\n" + overmap_desc + ".";