From e5c595bebc102bf51999957931ecbfbeefab5150 Mon Sep 17 00:00:00 2001 From: anothersimulacrum Date: Mon, 27 Apr 2020 14:00:29 -0700 Subject: [PATCH] Trigger traps after probability travel --- src/game.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game.cpp b/src/game.cpp index 495ee59a06d63..c1ff7c9e2c26f 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -9664,6 +9664,7 @@ bool game::phasing_move( const tripoint &dest_loc ) u.grab( OBJECT_NONE ); on_move_effects(); + m.creature_on_trap( u ); return true; }