diff --git a/data/json/items/book/barter.json b/data/json/items/book/barter.json index 65879e04c9091..31b70458fe9bf 100644 --- a/data/json/items/book/barter.json +++ b/data/json/items/book/barter.json @@ -2,7 +2,7 @@ { "id": "mag_barter", "type": "BOOK", - "name": { "str": "car buyer's guide" }, + "name": { "str": "Car Buyer's Guide", "str_pl": "copies of Car Buyer's Guide" }, "description": "Normally this glossy, ad-filled magazine about cars would be pointless, but it has a series of articles on haggling techniques.", "weight": "90 g", "volume": "250 ml", diff --git a/data/json/monsters/zed_explosive.json b/data/json/monsters/zed_explosive.json index ece13e07da1c1..212af98351073 100644 --- a/data/json/monsters/zed_explosive.json +++ b/data/json/monsters/zed_explosive.json @@ -25,7 +25,7 @@ "harvest": "exempt", "special_attacks": [ [ "BOOMER", 20 ], [ "scratch", 20 ] ], "death_drops": "default_zombie_items", - "death_function": { "effect": { "id": "death_boomer", "hit_self": true }, "message": "A %s explode!", "corpse_type": "NO_CORPSE" }, + "death_function": { "effect": { "id": "death_boomer", "hit_self": true }, "message": "A %s explodes!", "corpse_type": "NO_CORPSE" }, "upgrades": { "half_life": 14, "into_group": "GROUP_ZOMBIE_BOOMER_UPGRADE" }, "fungalize_into": "mon_boomer_fungus", "flags": [ @@ -78,7 +78,7 @@ "death_drops": "default_zombie_items", "death_function": { "effect": { "id": "death_boomer_glow", "hit_self": true, "min_level": 1 }, - "message": "A %s explode!", + "message": "A %s explodes!", "corpse_type": "NO_CORPSE" }, "flags": [ diff --git a/object_creator/spell_window.cpp b/object_creator/spell_window.cpp index e6edbc5409a77..f54fe6a6a3f79 100644 --- a/object_creator/spell_window.cpp +++ b/object_creator/spell_window.cpp @@ -17,7 +17,7 @@ static spell_type default_spell_type() { spell_type ret; ret.sound_type = sounds::sound_t::combat; - ret.sound_description = to_translation( "an explosion" ); + ret.sound_description = to_translation( "an explosion." ); ret.sound_variant = "default"; ret.message = to_translation( "You cast %s!" ); ret.skill = skill_id( "spellcraft" ); diff --git a/src/magic.cpp b/src/magic.cpp index 848406fa93c9f..048e354f994f8 100644 --- a/src/magic.cpp +++ b/src/magic.cpp @@ -172,7 +172,7 @@ const skill_id spell_type::skill_default = skill_id( "spellcraft" ); // empty string const requirement_id spell_type::spell_components_default; const translation spell_type::message_default = to_translation( "You cast %s!" ); -const translation spell_type::sound_description_default = to_translation( "an explosion" ); +const translation spell_type::sound_description_default = to_translation( "an explosion." ); const sounds::sound_t spell_type::sound_type_default = sounds::sound_t::combat; const bool spell_type::sound_ambient_default = false; // empty string