diff --git a/ClientCore/Statistics/StatisticsManager.cs b/ClientCore/Statistics/StatisticsManager.cs index 267a68bb7..a2bc3b9cd 100644 --- a/ClientCore/Statistics/StatisticsManager.cs +++ b/ClientCore/Statistics/StatisticsManager.cs @@ -510,6 +510,9 @@ public bool HasWonMapInPvP(string mapName, string gameMode, int requiredPlayerCo if (localPlayer.WasSpectator) continue; + if (!localPlayer.Won) + continue; + int[] teamMemberCounts = new int[5]; ms.Players.FindAll(ps => !ps.WasSpectator).ForEach(ps => teamMemberCounts[ps.Team]++); diff --git a/DXMainClient/Properties/AssemblyInfo.cs b/DXMainClient/Properties/AssemblyInfo.cs index 8db692e19..3238f0599 100644 --- a/DXMainClient/Properties/AssemblyInfo.cs +++ b/DXMainClient/Properties/AssemblyInfo.cs @@ -31,5 +31,5 @@ // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] -[assembly: AssemblyVersion("2.6.0.2")] -[assembly: AssemblyFileVersion("2.6.0.2")] +[assembly: AssemblyVersion("2.6.0.3")] +[assembly: AssemblyFileVersion("2.6.0.3")]