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emoji.c
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emoji.c
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#include <stdio.h>
#include <stdlib.h>
#include <inttypes.h> /* PRIu64, SCNu64 */
#include <assert.h>
#include "discord.h"
#include "log.h"
void
print_usage(void)
{
printf(
"\n\n This bot demonstrates how easy it is to create/delete emojis\n"
"1. Type 'emoji.list' to get a list of server emojis (in no "
"particular order)\n"
"2. Type 'emoji.get <emoji_id>' to get the selected emoji\n"
"\nTYPE ANY KEY TO START BOT\n");
}
void
on_ready(struct discord *client, const struct discord_ready *event)
{
log_info("Emoji-Bot succesfully connected to Discord as %s#%s!",
event->user->username, event->user->discriminator);
}
void
done_list_guild_emojis(struct discord *client,
struct discord_response *resp,
const struct discord_emojis *emojis)
{
const struct discord_message *event = resp->keep;
char text[2000] = "";
if (!emojis->size) {
log_info("No emojis in guild");
return;
}
char *cur = text;
char *end = &text[sizeof(text) - 1];
char *prev;
for (int i = 0; i < emojis->size; ++i) {
prev = cur;
cur += snprintf(cur, end - cur, "<%s:%s:%" PRIu64 ">(%" PRIu64 ")\n",
emojis->array[i].animated ? "a" : "",
emojis->array[i].name, emojis->array[i].id,
emojis->array[i].id);
if (cur >= end) { // to make sure no emoji is skipped
*prev = '\0'; // end string before truncation
// reset for retry
cur = text;
--i;
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
continue;
}
}
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
}
void
fail_list_guild_emojis(struct discord *client, struct discord_response *resp)
{
const struct discord_message *event = resp->keep;
char text[256];
snprintf(text, sizeof(text), "Couldn't fetch guild emojis: %s",
discord_strerror(resp->code, client));
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
}
void
on_list_guild_emojis(struct discord *client,
const struct discord_message *event)
{
if (event->author->bot) return;
struct discord_ret_emojis ret = {
.done = &done_list_guild_emojis,
.fail = &fail_list_guild_emojis,
.keep = event,
};
discord_list_guild_emojis(client, event->guild_id, &ret);
}
void
done_get_guild_emoji(struct discord *client,
struct discord_response *resp,
const struct discord_emoji *emoji)
{
const struct discord_message *event = resp->keep;
char text[DISCORD_MAX_MESSAGE_LEN];
snprintf(text, sizeof(text), "Here you go: <%s:%s:%" PRIu64 ">",
emoji->animated ? "a" : "", emoji->name, emoji->id);
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
}
void
fail_get_guild_emoji(struct discord *client, struct discord_response *resp)
{
const struct discord_message *event = resp->keep;
char text[256];
snprintf(text, sizeof(text), "Unknown emoji: %s",
discord_strerror(resp->code, client));
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
}
void
on_get_guild_emoji(struct discord *client, const struct discord_message *event)
{
if (event->author->bot) return;
u64snowflake emoji_id = 0ULL;
sscanf(event->content, "%" SCNu64, &emoji_id);
if (!emoji_id) return;
struct discord_ret_emoji ret = {
.done = &done_get_guild_emoji,
.fail = &fail_get_guild_emoji,
.keep = event,
};
discord_get_guild_emoji(client, event->guild_id, emoji_id, &ret);
}
int
main(int argc, char *argv[])
{
const char *config_file;
if (argc > 1)
config_file = argv[1];
else
config_file = "../config.json";
ccord_global_init();
struct discord *client = discord_config_init(config_file);
assert(NULL != client && "Could not initialize client");
discord_set_on_ready(client, &on_ready);
discord_set_prefix(client, "emoji.");
discord_set_on_command(client, "list", &on_list_guild_emojis);
discord_set_on_command(client, "get", &on_get_guild_emoji);
print_usage();
fgetc(stdin); // wait for input
discord_run(client);
discord_cleanup(client);
ccord_global_cleanup();
}