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guild-template.c
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guild-template.c
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#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h> /* PRIu64, SCNu64 */
#include <assert.h>
#include "discord.h"
#include "log.h"
void
print_usage(void)
{
printf("\n\nThis bot demonstrates how easy it is to manipulate guild"
" template endpoints.\n"
"1. Type 'guild-template.get <code>' to get a guild template's "
"information\n"
"2. Type 'guild-template.create' to create a new guild template\n"
"3. Type 'guild-template.sync' to sync the guild template\n"
"\nTYPE ANY KEY TO START BOT\n");
}
void
on_ready(struct discord *client, const struct discord_ready *event)
{
log_info("Guild-Bot succesfully connected to Discord as %s#%s!",
event->user->username, event->user->discriminator);
}
void
done(struct discord *client,
struct discord_response *resp,
const struct discord_guild_template *template)
{
const struct discord_message *event = resp->keep;
char text[DISCORD_MAX_MESSAGE_LEN];
snprintf(text, sizeof(text),
"Here is some information about your guild template:\nName: "
"'%s'\nDescription: '%s'\nCreator Id: %" PRIu64 "\n",
template->name, template->description, template->creator_id);
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
}
void
fail(struct discord *client, struct discord_response *resp)
{
const struct discord_message *event = resp->keep;
char text[DISCORD_MAX_MESSAGE_LEN];
snprintf(text, sizeof(text), "Couldn't perform operation: %s",
discord_strerror(resp->code, client));
struct discord_create_message params = { .content = text };
discord_create_message(client, event->channel_id, ¶ms, NULL);
}
void
on_get_guild_template(struct discord *client,
const struct discord_message *event)
{
struct discord_ret_guild_template ret = {
.done = &done,
.fail = &fail,
.keep = event,
};
discord_get_guild_template(client, event->content, &ret);
}
void
on_create_guild_template(struct discord *client,
const struct discord_message *event)
{
struct discord_ret_guild_template ret = {
.done = &done,
.fail = &fail,
.keep = event,
};
struct discord_create_guild_template params = {
.name = "New server template!",
.description = "This is a new server template created with Concord!"
};
discord_create_guild_template(client, event->guild_id, ¶ms, &ret);
}
void
on_sync_guild_template(struct discord *client,
const struct discord_message *event)
{
struct discord_ret_guild_template ret = {
.done = &done,
.fail = &fail,
.keep = event,
};
discord_sync_guild_template(client, event->guild_id, event->content, &ret);
}
int
main(int argc, char *argv[])
{
const char *config_file;
if (argc > 1)
config_file = argv[1];
else
config_file = "../config.json";
ccord_global_init();
struct discord *client = discord_config_init(config_file);
assert(NULL != client && "Couldn't initialize client");
discord_set_on_ready(client, &on_ready);
discord_set_prefix(client, "guild-template.");
discord_set_on_command(client, "get", on_get_guild_template);
discord_set_on_command(client, "create", on_create_guild_template);
discord_set_on_command(client, "sync", on_sync_guild_template);
print_usage();
fgetc(stdin); // wait for input
discord_run(client);
discord_cleanup(client);
ccord_global_cleanup();
}