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Loaded Worlds are Erratic in Collision Mode #10

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Cons-Cat opened this issue Apr 22, 2020 · 0 comments
Open

Loaded Worlds are Erratic in Collision Mode #10

Cons-Cat opened this issue Apr 22, 2020 · 0 comments
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@Cons-Cat
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Description:
There are several issues with collision that has been loaded into the editor from a saved file.

Firstly, terrain viewed in collision mode does not display the correct graphics. Terrain near the top edge of the world boundaries is erratic, and terrain further southward is entirely invisible in collision mode.

image

Terrain viewed in collision mode cannot be properly selected. The mouse co-ordinates are vertically mis-aligned from the graphics. This is not the case in tiling mode, however.

Toggling the Z-clamp button in the top right corner of the editor resolves this problem.

Additionally, the mini-map does not erase terrain that is lost when a file is opened.

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@Cons-Cat Cons-Cat changed the title Loading Saves is Finnicky Loaded Worlds are Erratic in Collision Mode Apr 22, 2020
@Cons-Cat Cons-Cat added the bug Something isn't working label Apr 22, 2020
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