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params.go
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params.go
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package types
import (
"encoding/json"
"github.com/cosmos/gogoproto/jsonpb"
"github.com/pkg/errors"
"gopkg.in/yaml.v2"
errorsmod "cosmossdk.io/errors"
sdk "github.com/cosmos/cosmos-sdk/types"
)
var AllAccessTypes = []AccessType{
AccessTypeNobody,
AccessTypeAnyOfAddresses,
AccessTypeEverybody,
}
func (a AccessType) With(addrs ...sdk.AccAddress) AccessConfig {
switch a {
case AccessTypeNobody:
return AllowNobody
case AccessTypeEverybody:
return AllowEverybody
case AccessTypeAnyOfAddresses:
bech32Addrs := make([]string, len(addrs))
for i, v := range addrs {
bech32Addrs[i] = v.String()
}
if err := validateBech32Addresses(bech32Addrs); err != nil {
panic(errorsmod.Wrap(err, "addresses"))
}
return AccessConfig{Permission: AccessTypeAnyOfAddresses, Addresses: bech32Addrs}
}
panic("unsupported access type")
}
func (a AccessType) String() string {
switch a {
case AccessTypeNobody:
return "Nobody"
case AccessTypeEverybody:
return "Everybody"
case AccessTypeAnyOfAddresses:
return "AnyOfAddresses"
}
return "Unspecified"
}
func (a *AccessType) UnmarshalText(text []byte) error {
for _, v := range AllAccessTypes {
if v.String() == string(text) {
*a = v
return nil
}
}
*a = AccessTypeUnspecified
return nil
}
func (a AccessType) MarshalText() ([]byte, error) {
return []byte(a.String()), nil
}
func (a *AccessType) MarshalJSONPB(_ *jsonpb.Marshaler) ([]byte, error) {
return json.Marshal(a)
}
func (a *AccessType) UnmarshalJSONPB(_ *jsonpb.Unmarshaler, data []byte) error {
return json.Unmarshal(data, a)
}
func (a AccessConfig) Equals(o AccessConfig) bool {
return a.Permission == o.Permission
}
var (
DefaultUploadAccess = AllowEverybody
AllowEverybody = AccessConfig{Permission: AccessTypeEverybody}
AllowNobody = AccessConfig{Permission: AccessTypeNobody}
)
// DefaultParams returns default wasm parameters
func DefaultParams() Params {
return Params{
CodeUploadAccess: AllowEverybody,
InstantiateDefaultPermission: AccessTypeEverybody,
}
}
func (p Params) String() string {
out, err := yaml.Marshal(p)
if err != nil {
panic(err)
}
return string(out)
}
// ValidateBasic performs basic validation on wasm parameters
func (p Params) ValidateBasic() error {
if err := validateAccessType(p.InstantiateDefaultPermission); err != nil {
return errors.Wrap(err, "instantiate default permission")
}
if err := p.CodeUploadAccess.ValidateBasic(); err != nil {
return errors.Wrap(err, "upload access")
}
return nil
}
func validateAccessType(a AccessType) error {
if a == AccessTypeUnspecified {
return errorsmod.Wrap(ErrEmpty, "type")
}
for _, v := range AllAccessTypes {
if v == a {
return nil
}
}
return errorsmod.Wrapf(ErrInvalid, "unknown type: %q", a)
}
// ValidateBasic performs basic validation
func (a AccessConfig) ValidateBasic() error {
switch a.Permission {
case AccessTypeUnspecified:
return errorsmod.Wrap(ErrEmpty, "type")
case AccessTypeNobody, AccessTypeEverybody:
return nil
case AccessTypeAnyOfAddresses:
return errorsmod.Wrap(validateBech32Addresses(a.Addresses), "addresses")
}
return errorsmod.Wrapf(ErrInvalid, "unknown type: %q", a.Permission)
}
// Allowed returns if permission includes the actor.
// Actor address must be valid and not nil
func (a AccessConfig) Allowed(actor sdk.AccAddress) bool {
switch a.Permission {
case AccessTypeNobody:
return false
case AccessTypeEverybody:
return true
case AccessTypeAnyOfAddresses:
for _, v := range a.Addresses {
if v == actor.String() {
return true
}
}
return false
default:
panic("unknown type")
}
}