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INTEGRATION.md

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Integration

If you want to use Wasm in your own app, here is how you can get this working quickly and easily. First start with this article in the "CosmWasm for CTOs" series that gives you a high level view. Then check to make sure you fit the pre-requisites, then integrate the x/wasm module as described below, and finally, you can add custom messages and queries to your custom Go/SDK modules, exposing them to any chain-specific contract.

Prerequisites

The pre-requisites of integrating x/wasm into your custom app is to be using a compatible version of the Cosmos SDK, and to accept some limits to the hardware it runs on.

wasmd Cosmos SDK
v0.53 v0.50.9
v0.50 v0.50.1
v0.45 v0.47.5
v0.44 v0.47.5
v0.43 v0.47.5
v0.42 v0.47.5
v0.41 v0.47.4
v0.40 v0.47.1
v0.31 v0.45.14
v0.30 v0.45.11
v0.29 v0.45.8
v0.28 v0.45.5
v0.27 v0.45.4
v0.26 v0.45.1
v0.25 v0.45.1
v0.24 v0.45.0
v0.23 v0.45.0
v0.22 v0.45.0
v0.21 v0.42.x

We currently only support Intel/AMD64 CPUs and OSX or Linux. For Linux, the standard build commands work for glibc systems (Ubuntu, Debian, CentOS, etc). If you wish to compile for a muslc based system (like Alpine), you need to compile the static library wasmvm locally and compile go with the muslc build tag. Or just use the Dockerfile, which builds a static go binary in an Alpine system.

This limit comes from the Rust dll we use to run the wasm code, which comes from wasmvm. There are open issues for adding ARM support, and Windows support. However, these issues are not high on the roadmap and unless you are championing them, please count on the current limits for the near future.

Quick Trial

The simplest way to try out CosmWasm is simply to run wasmd out of the box, and focus on writing, uploading, and using your custom contracts. There is plenty that can be done there, and lots to learn.

Once you are happy with it and want to use a custom Cosmos SDK app, you may consider simply forking wasmd. I highly advise against this. Instead you should try one of the methods below.

Integrating wasmd

As external module

The simplest way to use wasmd is just to import x/wasm and wire it up in app.go. You now have access to the whole module and your custom modules running side by side. (But the CosmWasm contracts will still only have access to bank and staking... more below on customization).

The requirement here is that you have imported the standard sdk modules from the Cosmos SDK, and enabled them in app.go. If so, you can just look at wasmd/app/app.go for how to do so (just search there for lines with wasm).

wasmd also comes with 2 custom ante handlers:

  • CountTXDecorator adds the TX position in the block into the context and passes it to the contracts
  • LimitSimulationGasDecorator prevents an "infinite gas" query

In order to support these features you would need to add our custom ante handlers into the ante handler chain as in: app/ante.go

Copied into your app

Sometimes, however, you will need to copy x/wasm into your app. This should be in limited cases, and makes upgrading more difficult, so please take the above path if possible. This is required if you have either disabled some key SDK modules in your app (eg. using PoA not staking and need to disable those callbacks and feature support), or if you have copied in the core x/* modules from the Cosmos SDK into your application and customized them somehow.

In either case, your best approach is to copy the x/wasm module from the latest release into your application. Your goal is to make minimal changes in this module, and rather add your customizations in a separate module. This is due to the fact that you will have to copy and customize x/wasm from upstream on all future wasmd releases, and this should be as simple as possible.

If, for example, you have forked the standard SDK libs, you just want to change the imports (from eg. github.com/cosmos/cosmos-sdk/x/bank to github.com/YOUR/APP/x/bank), and adjust any calls if there are compiler errors due to differing APIs (maybe you use Decimals not Ints for currencies?).

By the end of this, you should be able to run the standard CosmWasm contracts in your application, alongside all your custom logic.

Adding custom hooks

Once you have gotten this integration working and are happy with the flexibility it offers you, you will probably start wishing for deeper integration with your custom SDK modules. "It sure is nice to have custom tokens with a bonding curve from my native token, but I would love to trade them on the exchange I wrote as a Go module. Or maybe use them to add options to the exchange."

At this point, you need to dig down deeper and see how you can add this power without forking either CosmWasm or wasmd.

Calling contracts from native code

This is perhaps the easiest part. Let's say your native exchange module wants to call into a token that lives as a CosmWasm module. You need to pass the wasm.Keeper into your exchange.Keeper. If you know the format for sending messages and querying the contract (exported as json schema from each contract), and have a way of configuring addresses of supported token contracts, your exchange code can simply call wasm.Keeper.Execute with a properly formatted message to move funds, or wasm.Keeper.SmartQuery to check balances.

If you look at the unit tests in x/wasm/internal/keeper, it should be pretty straight forward.

Extending the Contract Interface

If you want to let the contracts access your native modules, the first step is to define a set of Messages and Queries that you want to expose, and then add them as CosmosMsg::Custom and QueryRequest::Custom variants. You can see an example of the bindings for Terra.

Once you have those bindings, use them to build a simple contract using much of the API. Don't worry too much about the details, this should be usable, but mainly you will want to upload it to your chain and use for integration tests with your native Cosmos SDK modules. Once that is solid, then add more and more complex contracts.

You will then likely want to add a mocks package so you can provide mocks for the functionality of your native modules when unit testing the contracts (provide static data for exchange rates when your contracts query it). You can see an example of mocks for Terra contracts.

What these three steps provide is basically a chain-specific extension to the CosmWasm contract SDK. Any CosmWasm contract can import your library (bindings and mocks) and easily get started using your custom, chain-specific extensions just as easily as using the standard CosmWasm interfaces. What is left is actually wiring them up in your chain so they work as desired.

Note, in order to ensure that no one tries to run the contracts on an unsupported chain, you will want to include a requires_XYZ directive in your bindings library, this will mean that only blockchain apps that explicitly declare their support for the XYZ extensions (please rename XYZ to your project name) will allow the contract to be uploaded, and others get error messages upon upload, not while running a critical feature later on. You just need to add a line like this to your bindings library to add the requirement to any contract that imports your bindings lib.

Calling into the SDK

Before I show how this works, I want to remind you, if you have copied x/wasm, please do not make these changes to x/wasm.

We will add a new module, e.g. x/contracts, that will contain custom bindings between CosmWasm contracts and your native modules. There are two entry points for you to use. The first is CustomQuerier, which allows you to handle your custom queries. The second is CustomEncoder, which allows you to convert the CosmosMsg::Custom(YourMessage) types to []sdk.Msg to be dispatched.

Writing stubs for these is rather simple. You can look at the reflect_test.go file to see this in action. In particular, here we define a CustomQuerier, and here we define a CustomHandler. This code is responsible to take json.RawMessage from the raw bytes serialized from your custom types in Rust and parse it into Go structs. Then take these go structs and properly convert them for your custom SDK modules.

You can look at the implementations for the staking module to see how to build these for non-trivial cases, including passing in the Keeper via a closure. Here we encode staking messages. Note that withdraw returns 2 messages, which is an option you can use if needed to translate into native messages. When we handle staking queries we take in a Keeper in the closure and dispatch the custom QueryRequest from the contract to the native Keeper interface, then encodes a response. When defining the return types, note that for proper parsing in the Rust contract, you should properly name the JSON fields and use the omitempty keyword if Rust expects Option<T>. You must also use omitempty and pointers for all fields that correspond to a Rust enum, so exactly one field is serialized.

Wiring it all together

Once you have written and tested these custom callbacks for your module, you need to enable it in your application. The first step is to write an integration test with a contract compiled with your custom SDK to ensure it works properly, then you need to configure this in app.go.

For the test cases, you must define the supported feature set to include your custom name (remember requires_XYZ above?). Then, when creating TestInput, you can pass in your custom encoder and querier. Run a few tests with your compiled contract, ideally exercising the majority of the interfaces to ensure that all parsing between the contract and the SDK is implemented properly.

Once you have tested this and are happy with the results, you can wire it up in app.go. Just edit the default NewKeeper constructor to have the proper availableCapabilities and pass in the CustomEncoder and CustomQuerier as the last two arguments to NewKeeper. Now you can compile your chain and upload your custom contracts on it.