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Changing scene tabs causes GraphEdit toolbar border to be incorrectly resized #381

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Naros opened this issue Jun 3, 2024 · 2 comments
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bug/confirmed Bug/regression has been confirmed. kind/bug A bug or regression in expected behavior. requires/godot-fix Requires some upstream Godot change.

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@Naros
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Naros commented Jun 3, 2024

Describe the bug

When multiple scene tabs are open, the GraphEdit toolbar is rendered fine initially, as:

image

When clicking on the other scene tab:

image

Expected behavior

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Actual behavior

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How to Reproduce?

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Godot full version

4.3.beta1

Orchestrator version

2.1.dev2

Additional information

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@Naros Naros added kind/bug A bug or regression in expected behavior. bug/confirmed Bug/regression has been confirmed. labels Jun 3, 2024
@Naros
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Naros commented Jun 8, 2024

Fixed by upstream PR godotengine/godot#92664

@Naros Naros added the requires/godot-fix Requires some upstream Godot change. label Jun 8, 2024
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Naros commented Jun 8, 2024

It will be fixed in Godot 4.3.beta2, closing.

@Naros Naros closed this as completed Jun 8, 2024
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Labels
bug/confirmed Bug/regression has been confirmed. kind/bug A bug or regression in expected behavior. requires/godot-fix Requires some upstream Godot change.
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