Changing scene tabs causes GraphEdit
toolbar border to be incorrectly resized
#381
Labels
bug/confirmed
Bug/regression has been confirmed.
kind/bug
A bug or regression in expected behavior.
requires/godot-fix
Requires some upstream Godot change.
Describe the bug
When multiple scene tabs are open, the
GraphEdit
toolbar is rendered fine initially, as:When clicking on the other scene tab:
Expected behavior
No response
Actual behavior
No response
How to Reproduce?
No response
Godot full version
4.3.beta1
Orchestrator version
2.1.dev2
Additional information
No response
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