iced_native
takes iced_core
and builds a native runtime on top of it, featuring:
- A custom layout engine, greatly inspired by
druid
- Event handling for all the built-in widgets
- A renderer-agnostic API
To achieve this, it introduces a bunch of reusable interfaces:
- A
Widget
trait, which is used to implement new widgets: from layout requirements to event and drawing logic. - A bunch of
Renderer
traits, meant to keep the crate renderer-agnostic. - A
Windowed
trait, leveragingraw-window-handle
, which can be implemented by graphical renderers that target windows. Window-based shells (likeiced_winit
) can use this trait to stay renderer-agnostic.
Add iced_native
as a dependency in your Cargo.toml
:
iced_native = "0.10"
Iced moves fast and the master
branch can contain breaking changes! If
you want to learn about a specific release, check out the release list.