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I have played around with different custom lighting models for URP for a while. I'm having trouble getting something that bake the light correctly and supports light probes.
I have tried using your toon shader example for baking, but it bakes the standard lighting model. Is it on purpose?
Baked
Realtime
I'm using 2021.3.10f1
The text was updated successfully, but these errors were encountered:
Super awesome shader.
I have played around with different custom lighting models for URP for a while. I'm having trouble getting something that bake the light correctly and supports light probes.
I have tried using your toon shader example for baking, but it bakes the standard lighting model. Is it on purpose?
Baked
Realtime
I'm using 2021.3.10f1
The text was updated successfully, but these errors were encountered: