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(Also, PlaybackWarpProcessor seems to always go into an infinite loop on render. I haven't been able to figure out why yet, so I hadn't filed an issue on that yet in case I'm just doing something wrong and it's expected behavior under some conditions?
For example, I can load an audio file into a PlaybackProcessor, and it works fine. But if I change the PlaybackProcessor to a PlaybackWarpProcessor, it infinite loops when I call engine.render.)
The text was updated successfully, but these errors were encountered:
Thanks. You're right about both. getTimeRatio will definitely get fixed in the next update, and I'm looking at playback warp processor again. There appears to be an issue when there isn't a warp file.
(Also, PlaybackWarpProcessor seems to always go into an infinite loop on render. I haven't been able to figure out why yet, so I hadn't filed an issue on that yet in case I'm just doing something wrong and it's expected behavior under some conditions?
For example, I can load an audio file into a PlaybackProcessor, and it works fine. But if I change the PlaybackProcessor to a PlaybackWarpProcessor, it infinite loops when I call engine.render.)
The text was updated successfully, but these errors were encountered: