diff --git a/src/packs/beasts-of-burden/monster_Camel_HOTcVVZIJrcopJyQ.yml b/src/packs/beasts-of-burden/monster_Camel_HOTcVVZIJrcopJyQ.yml deleted file mode 100644 index 8296383..0000000 --- a/src/packs/beasts-of-burden/monster_Camel_HOTcVVZIJrcopJyQ.yml +++ /dev/null @@ -1,248 +0,0 @@ -_id: HOTcVVZIJrcopJyQ -name: Camel -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: GhleYHOhKynQZBbL - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '1' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!HOTcVVZIJrcopJyQ.GhleYHOhKynQZBbL' - - _id: jdUmHzNC5cLd685W - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!HOTcVVZIJrcopJyQ.jdUmHzNC5cLd685W' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 hoof

- -

Damage: 1/1d4

- -

Camels are known for their ability to travel long distances without food - or water. The statistics presented here are for the dromedary, or one-humped - camel, which thrives in warm deserts. A dromedary stands about 7 feet tall - at the shoulder, with its hump rising 1 foot higher. The two-humped, or - Bactrian, camel is suited to cooler, rocky areas. It is stockier, slower - (speed given in brackets), and tougher than the dromedary. A light load for - a camel is up to 400 pounds; a heavy load, up to 800 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50 (10) [40 (10)] - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Camel - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!HOTcVVZIJrcopJyQ' - diff --git a/src/packs/beasts-of-burden/monster_Donkey_mYlEbfrfo3fF7xGg.yml b/src/packs/beasts-of-burden/monster_Donkey_mYlEbfrfo3fF7xGg.yml deleted file mode 100644 index cadbbc0..0000000 --- a/src/packs/beasts-of-burden/monster_Donkey_mYlEbfrfo3fF7xGg.yml +++ /dev/null @@ -1,203 +0,0 @@ -_id: mYlEbfrfo3fF7xGg -name: Donkey -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 0BSx3kf5ASoReJD8 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!mYlEbfrfo3fF7xGg.0BSx3kf5ASoReJD8' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d2

- -

Donkeys are long-eared, horselike creatures. They are surefooted and - sturdy, and can be taken into dungeons or caverns. The statistics presented - here could also describe burros. A light load for a donkey is up to 70 - pounds; a heavy load, up to 140 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Donkey - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!mYlEbfrfo3fF7xGg' - diff --git a/src/packs/beasts-of-burden/monster_Draft_Horse_wTNBqCshRO1hGGQZ.yml b/src/packs/beasts-of-burden/monster_Draft_Horse_wTNBqCshRO1hGGQZ.yml deleted file mode 100644 index fc8d24f..0000000 --- a/src/packs/beasts-of-burden/monster_Draft_Horse_wTNBqCshRO1hGGQZ.yml +++ /dev/null @@ -1,202 +0,0 @@ -_id: wTNBqCshRO1hGGQZ -name: Draft Horse -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Fod0Lo34vKLz63YL - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!wTNBqCshRO1hGGQZ.Fod0Lo34vKLz63YL' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 hooves

- -

Damage: 1d4/1d4

- -

Draft Horses include large breeds of working horses such as Clydesdales. - These animals are usually ready for heavy work by age three. A light load - for a draft horse is up to 350 pounds; a heavy load, up to 700 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: domestic only - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Draft Horse - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!wTNBqCshRO1hGGQZ' - diff --git a/src/packs/beasts-of-burden/monster_Mule_AO7Hlf1WV2Evzj3Y.yml b/src/packs/beasts-of-burden/monster_Mule_AO7Hlf1WV2Evzj3Y.yml deleted file mode 100644 index b02de67..0000000 --- a/src/packs/beasts-of-burden/monster_Mule_AO7Hlf1WV2Evzj3Y.yml +++ /dev/null @@ -1,245 +0,0 @@ -_id: AO7Hlf1WV2Evzj3Y -name: Mule -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: P67Dr0G5R6Se3vL2 - name: Kick - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!AO7Hlf1WV2Evzj3Y.P67Dr0G5R6Se3vL2' - - _id: YDzI6sN9MgnEeKSi - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!AO7Hlf1WV2Evzj3Y.YDzI6sN9MgnEeKSi' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 kick or 1 bite

- -

Damage: 1d4 or 1d2

- -

Mules are sterile crossbreeds of donkeys and horses. They can be taken - into dungeons or caverns. A mule is similar to a riding horse, but slightly - stronger and more agile. A light load for a mule is up to 300 pounds; a - heavy load, up to 600 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: domesic only - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Mule - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!AO7Hlf1WV2Evzj3Y' - diff --git a/src/packs/beasts-of-burden/monster_Pony_Abozd7pVWRzfa6b2.yml b/src/packs/beasts-of-burden/monster_Pony_Abozd7pVWRzfa6b2.yml deleted file mode 100644 index 2135e5b..0000000 --- a/src/packs/beasts-of-burden/monster_Pony_Abozd7pVWRzfa6b2.yml +++ /dev/null @@ -1,206 +0,0 @@ -_id: Abozd7pVWRzfa6b2 -name: Pony -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hrSORQpt2xn6AwQq - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Abozd7pVWRzfa6b2.hrSORQpt2xn6AwQq' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4

- -

Morale 6 (9)

- -

A Pony is a small horse, under 5 feet tall at the shoulder. Ponies are - otherwise similar to riding horses and cannot fight while carrying a rider. - Ponies can be trained for war, and the morale in parentheses above is for a - war pony; this does not allow them to fight while carrying a rider. A light - load for a pony is up to 275 pounds; a heavy load, up to 550 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: domestic only - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Pony - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Abozd7pVWRzfa6b2' - diff --git a/src/packs/beasts-of-burden/monster_Riding_Horse_gVwBGEL8U2KILEmn.yml b/src/packs/beasts-of-burden/monster_Riding_Horse_gVwBGEL8U2KILEmn.yml deleted file mode 100644 index 3b3bda8..0000000 --- a/src/packs/beasts-of-burden/monster_Riding_Horse_gVwBGEL8U2KILEmn.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: gVwBGEL8U2KILEmn -name: Riding Horse -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 3N4WcKc3F0MkCeTp - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!gVwBGEL8U2KILEmn.3N4WcKc3F0MkCeTp' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 hooves

- -

Damage: 1d4/1d4

- -

Riding Horses include smaller breeds of working horses such as quarter - horses and Arabians as well as wild horses. These animals are usually ready - for useful work by age two. Riding horses cannot fight while a rider is - mounted. A light load for a riding horse is up to 250 pounds; a heavy load, - up to 500 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 10d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Riding Horse - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!gVwBGEL8U2KILEmn' - diff --git a/src/packs/beasts-of-burden/monster_War_Horse_wfPIQ8kZd95U5ii7.yml b/src/packs/beasts-of-burden/monster_War_Horse_wfPIQ8kZd95U5ii7.yml deleted file mode 100644 index 2d102a3..0000000 --- a/src/packs/beasts-of-burden/monster_War_Horse_wfPIQ8kZd95U5ii7.yml +++ /dev/null @@ -1,202 +0,0 @@ -_id: wfPIQ8kZd95U5ii7 -name: War Horse -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: cKHkNgdOYFCZIssn - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!wfPIQ8kZd95U5ii7.cKHkNgdOYFCZIssn' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 hooves

- -

Damage: 1d6/1d6

- -

War Horses are trained and bred for strength and aggression. They usually - are not ready for warfare before age three. A light load for a warhorse is - up to 350 pounds; a heavy load, up to 700 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: domestic only - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: War Horse - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!wfPIQ8kZd95U5ii7' - diff --git a/src/packs/monsters-animals/monster_Antelope__1hd__Iv0eWOAf17rwo0zT.yml b/src/packs/monsters-animals/monster_Antelope__1hd__Iv0eWOAf17rwo0zT.yml deleted file mode 100644 index 9a90294..0000000 --- a/src/packs/monsters-animals/monster_Antelope__1hd__Iv0eWOAf17rwo0zT.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: Iv0eWOAf17rwo0zT -name: Antelope (1hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Iv0eWOAf17rwo0zT.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d4

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Iv0eWOAf17rwo0zT' - diff --git a/src/packs/monsters-animals/monster_Antelope__2hd__XsUUhq7jAPqH5swX.yml b/src/packs/monsters-animals/monster_Antelope__2hd__XsUUhq7jAPqH5swX.yml deleted file mode 100644 index 4662616..0000000 --- a/src/packs/monsters-animals/monster_Antelope__2hd__XsUUhq7jAPqH5swX.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Antelope (2hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!XsUUhq7jAPqH5swX.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: XsUUhq7jAPqH5swX -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d4

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!XsUUhq7jAPqH5swX' - diff --git a/src/packs/monsters-animals/monster_Antelope__3hd__Zupmez6nuS78GoQB.yml b/src/packs/monsters-animals/monster_Antelope__3hd__Zupmez6nuS78GoQB.yml deleted file mode 100644 index f3c1a91..0000000 --- a/src/packs/monsters-animals/monster_Antelope__3hd__Zupmez6nuS78GoQB.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Antelope (3hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Zupmez6nuS78GoQB.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: Zupmez6nuS78GoQB -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d6

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Zupmez6nuS78GoQB' - diff --git a/src/packs/monsters-animals/monster_Antelope__4hd__SZPfGqMhOjDqTiLF.yml b/src/packs/monsters-animals/monster_Antelope__4hd__SZPfGqMhOjDqTiLF.yml deleted file mode 100644 index d2661bb..0000000 --- a/src/packs/monsters-animals/monster_Antelope__4hd__SZPfGqMhOjDqTiLF.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Antelope (4hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!SZPfGqMhOjDqTiLF.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: SZPfGqMhOjDqTiLF -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d8

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!SZPfGqMhOjDqTiLF' - diff --git a/src/packs/monsters-animals/monster_Auroch_gZvAAOELFTGyORpb.yml b/src/packs/monsters-animals/monster_Auroch_gZvAAOELFTGyORpb.yml deleted file mode 100644 index 68becd2..0000000 --- a/src/packs/monsters-animals/monster_Auroch_gZvAAOELFTGyORpb.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Auroch -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!gZvAAOELFTGyORpb.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: gZvAAOELFTGyORpb -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d4

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!gZvAAOELFTGyORpb' - diff --git a/src/packs/monsters-animals/monster_Bison_O4MxH036fCCqtepr.yml b/src/packs/monsters-animals/monster_Bison_O4MxH036fCCqtepr.yml deleted file mode 100644 index 33856ef..0000000 --- a/src/packs/monsters-animals/monster_Bison_O4MxH036fCCqtepr.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Bison -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!O4MxH036fCCqtepr.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: O4MxH036fCCqtepr -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d8

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!O4MxH036fCCqtepr' - diff --git a/src/packs/monsters-animals/monster_Black_Rhinoceros_sNjQ8miXqIuve1HL.yml b/src/packs/monsters-animals/monster_Black_Rhinoceros_sNjQ8miXqIuve1HL.yml deleted file mode 100644 index a11ebce..0000000 --- a/src/packs/monsters-animals/monster_Black_Rhinoceros_sNjQ8miXqIuve1HL.yml +++ /dev/null @@ -1,248 +0,0 @@ -_id: sNjQ8miXqIuve1HL -name: Black Rhinoceros -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: BvedX0D3JV4Ok4UW - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!sNjQ8miXqIuve1HL.BvedX0D3JV4Ok4UW' - - _id: L3QGOJGffG8LXoxs - name: Trample - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!sNjQ8miXqIuve1HL.L3QGOJGffG8LXoxs' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt or 1 trample

- -

Damage: 2d6 or 2d8

- -

The rhinoceros is infamous for its bad temper and willingness to charge - intruders.

- -

The statistics presented here are based on the African black rhino, which - is 6 to 14 feet long, 3 to 6 feet high at the shoulder, and weighs up to - 6,000 pounds. These statistics can describe any herbivore of similar size - and similar natural weapons (antlers, horns, tusks, or the like).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d12 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Rhinoceros - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!sNjQ8miXqIuve1HL' - diff --git a/src/packs/monsters-animals/monster_Boar_xfpXUWBINpnpdljn.yml b/src/packs/monsters-animals/monster_Boar_xfpXUWBINpnpdljn.yml deleted file mode 100644 index 9c3e0be..0000000 --- a/src/packs/monsters-animals/monster_Boar_xfpXUWBINpnpdljn.yml +++ /dev/null @@ -1,206 +0,0 @@ -_id: xfpXUWBINpnpdljn -name: Boar -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/boar.png -items: - - _id: y06Rsd8i4nPDPtLc - name: Tusk - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!xfpXUWBINpnpdljn.y06Rsd8i4nPDPtLc' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 tusk

- -

Damage: 2d4

- -

Though not carnivores, these wild swine are bad-tempered and usually - charge anyone who disturbs them. Note that “boar” refers - specifically to the male of the species, but females are equally large and - fierce.

- -

A boar is covered in coarse, grayish-black fur. Adults are about 4 feet - long and 3 feet high at the shoulder.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Boar - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/boar.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!xfpXUWBINpnpdljn' - diff --git a/src/packs/monsters-animals/monster_Carnivorous_Ape_o2o7ziYehh5KnmVc.yml b/src/packs/monsters-animals/monster_Carnivorous_Ape_o2o7ziYehh5KnmVc.yml deleted file mode 100644 index 3352a89..0000000 --- a/src/packs/monsters-animals/monster_Carnivorous_Ape_o2o7ziYehh5KnmVc.yml +++ /dev/null @@ -1,203 +0,0 @@ -_id: o2o7ziYehh5KnmVc -name: Carnivorous Ape -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 0rptYhaIqiHkhOFD - name: Claws - type: weapon - img: icons/creatures/claws/claw-bear-paw-swipe-brown.webp - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!o2o7ziYehh5KnmVc.0rptYhaIqiHkhOFD' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws

- -

Damage: 1d4/1d4

- -

These powerful creatures resemble gorillas but are far more aggressive; - though they are actually omnivores, they prefer meat, and they kill and eat - anything they can catch. An adult male carnivorous ape is 5-1/2 to 6 feet - tall and weighs 300 to 400 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Carnivorous Ape - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!o2o7ziYehh5KnmVc' - diff --git a/src/packs/monsters-animals/monster_Deer_m2W9WPFcDjAhFsBz.yml b/src/packs/monsters-animals/monster_Deer_m2W9WPFcDjAhFsBz.yml deleted file mode 100644 index cd20b58..0000000 --- a/src/packs/monsters-animals/monster_Deer_m2W9WPFcDjAhFsBz.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Deer -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!m2W9WPFcDjAhFsBz.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: m2W9WPFcDjAhFsBz -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d4

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!m2W9WPFcDjAhFsBz' - diff --git a/src/packs/monsters-animals/monster_Elephant_SMKrSL8c367k1169.yml b/src/packs/monsters-animals/monster_Elephant_SMKrSL8c367k1169.yml deleted file mode 100644 index 25e1c34..0000000 --- a/src/packs/monsters-animals/monster_Elephant_SMKrSL8c367k1169.yml +++ /dev/null @@ -1,252 +0,0 @@ -_id: SMKrSL8c367k1169 -name: Elephant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/elephant.png -items: - - _id: jdts7SxrroixZEbD - name: Tusk - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMKrSL8c367k1169.jdts7SxrroixZEbD' - - _id: uSHRtCAodAKpGk5W - name: Trample - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMKrSL8c367k1169.uSHRtCAodAKpGk5W' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 tusks or 1 trample

- -

Damage: 2d4/2d4 or 4d8

- -

Massive herbivores of tropical lands, elephants are unpredictable - creatures but nevertheless are sometimes used as mounts or beasts of burden. - This entry describes an African elephant. Indian elephants are slightly - smaller and weaker, but more readily trained.

- -

A light load for an African elephant is 7,500 pounds; a heavy load, up to - 15,000 pounds. For an Indian elephant, a light load is up to 7,000 pounds, - and a heavy load up to 14,000 pounds.

- -

An elephant has no treasure as such, but the tusks of an elephant are - worth 1d8 x 100 gp.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d20 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: special - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Elephant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/elephant.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529906011 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!SMKrSL8c367k1169' - diff --git a/src/packs/monsters-animals/monster_Giant_Ferret_vqKrR2hKjMCjKZrf.yml b/src/packs/monsters-animals/monster_Giant_Ferret_vqKrR2hKjMCjKZrf.yml deleted file mode 100644 index 5ff953e..0000000 --- a/src/packs/monsters-animals/monster_Giant_Ferret_vqKrR2hKjMCjKZrf.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: vqKrR2hKjMCjKZrf -name: Giant Ferret -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hmSOfWXM34zoUVzi - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!vqKrR2hKjMCjKZrf.hmSOfWXM34zoUVzi' - - _id: NGGCQwUH9vg5qAon - name: Hold - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!vqKrR2hKjMCjKZrf.NGGCQwUH9vg5qAon' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite + hold

- -

Damage: 2d4 + 2d4 per round

- -

Giant weasels resemble their more normally sized cousins, having long - bodies, short legs, and pointed, toothy snouts. They are predatory animals, - hunting those creatures smaller than themselves.

- -

Weasels of all sorts are cunning, crafty hunters, and surprise their prey - on 1-3 on 1d6. Once a giant weasel bites a living creature, it hangs on, - rending with its teeth each round until the victim or the weasel is dead, or - until the weasel fails a morale check (rolled normally) in which case it - will let go of its victim and flee.

- -

There are many varieties of normal-sized weasel, including several which - are called ferrets; in some territories, the giant weasel is thus called a - giant ferret. The only distinction is that those which are tamed are always - called ferrets, though not all giant ferrets are tame. Various humanoid - races as well as some fairy creatures are known to tame giant ferrets for - use as guards or war-animals.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: V - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Weasel - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!vqKrR2hKjMCjKZrf' - diff --git a/src/packs/monsters-animals/monster_Giant_Frog_VtqiTfyE73iFZzco.yml b/src/packs/monsters-animals/monster_Giant_Frog_VtqiTfyE73iFZzco.yml deleted file mode 100644 index 8825b98..0000000 --- a/src/packs/monsters-animals/monster_Giant_Frog_VtqiTfyE73iFZzco.yml +++ /dev/null @@ -1,253 +0,0 @@ -_id: VtqiTfyE73iFZzco -name: Giant Frog -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-frog.png -items: - - _id: UstOeqSRQCT05cGT - name: Tounge - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Grab

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!VtqiTfyE73iFZzco.UstOeqSRQCT05cGT' - - _id: REDPMaw8OxBtIMUc - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!VtqiTfyE73iFZzco.REDPMaw8OxBtIMUc' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 tongue or 1 bite

- -

Damage: grab or 1d4+1

- -

Giant frogs are enlarged versions of the common frog; most resemble - bullfrogs in appearance, but an adult giant frog is 3' long and weighs about - 250 pounds. They are predators, but will normally only attack creatures - smaller than themselves. Giant toads are statistically just like giant - frogs; however, they are often found in “drier” areas as they do - not have to maintain a wet skin surface.

- -

A giant frog can stretch its tongue out up to 15' and drag up to - dwarf-sized prey to its mouth; on every subsequent round, the victim is hit - automatically. On a natural 20 attack roll, the victim is swallowed whole, - taking 1d6 damage per round thereafter. Each giant frog can swallow only one - such victim.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Swim 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Frog - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-frog.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!VtqiTfyE73iFZzco' - diff --git a/src/packs/monsters-animals/monster_Giant_Rat_vebtsRGPGkVQqFag.yml b/src/packs/monsters-animals/monster_Giant_Rat_vebtsRGPGkVQqFag.yml deleted file mode 100644 index c08a28e..0000000 --- a/src/packs/monsters-animals/monster_Giant_Rat_vebtsRGPGkVQqFag.yml +++ /dev/null @@ -1,214 +0,0 @@ -_id: vebtsRGPGkVQqFag -name: Giant Rat -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JA2Cccu6Z4ni3weA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vebtsRGPGkVQqFag.JA2Cccu6Z4ni3weA' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4 + disease

- -

Giant rats are scavengers, but will attack to defend their nests and - territories. A giant rat can grow to be up to 4 feet long and weigh - over 50 pounds. A single giant rat, or a small group of up to four, - will generally be shy, but larger packs attack fearlessly, biting and - chewing with their sharp incisors.

- -

Any rat bite has a 5% chance of causing a disease. A character who - suffers one or more rat bites where the die roll indicates disease will - sicken in 3d6 hours. The infected character will lose one point of - Constitution per hour; after losing each point, the character is allowed a - save vs. Death Ray (adjusted by the current Constitution bonus or penalty) - to break the fever and end the disease. Any character reduced to zero - Constitution is dead. See Constitution Point - Losses in the Encounter section for - details on regaining lost Constitution.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' Swim 20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 3d6, Wild 3d10, Lair 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Rat - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663108167185 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!vebtsRGPGkVQqFag' - diff --git a/src/packs/monsters-animals/monster_Giant_Shrew_8NvB6eXNyOqgqMxo.yml b/src/packs/monsters-animals/monster_Giant_Shrew_8NvB6eXNyOqgqMxo.yml deleted file mode 100644 index deab53d..0000000 --- a/src/packs/monsters-animals/monster_Giant_Shrew_8NvB6eXNyOqgqMxo.yml +++ /dev/null @@ -1,213 +0,0 @@ -_id: 8NvB6eXNyOqgqMxo -name: Giant Shrew -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: uTcUq6kck2gliLwb - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!8NvB6eXNyOqgqMxo.uTcUq6kck2gliLwb' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 bites

- -

Damage: 1d6/1d6

- -

Giant shrews resemble giant rats, but are larger, being up to 6' long, - and darker in color. They have a very fast metabolic rate and must eat - almost constantly. Giant shrews are omnivorous, and aggressively defend - their nests and the immediate territory around them.

- -

Giant shrews move so swiftly that they are able to bite twice per round, - and they may attack two different adjacent opponents in this way.

- -

A few giant shrew species (generally no more than 5% of those - encountered) are venomous. The bite of such a giant shrew will kill the - victim unless a save vs. Poison is made. A victim bitten twice in a round - need only save once for that round, but of course will have to save again in - subsequent rounds if bitten again. Venomous giant shrews are considered 1* - with respect to hit dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d8, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Shrew - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!8NvB6eXNyOqgqMxo' - diff --git a/src/packs/monsters-animals/monster_Giant_Toad_8HahJqU3QPT87lGm.yml b/src/packs/monsters-animals/monster_Giant_Toad_8HahJqU3QPT87lGm.yml deleted file mode 100644 index 1b7ed8f..0000000 --- a/src/packs/monsters-animals/monster_Giant_Toad_8HahJqU3QPT87lGm.yml +++ /dev/null @@ -1,254 +0,0 @@ -name: Giant Toad -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-frog.png -items: - - _id: UstOeqSRQCT05cGT - name: Tounge - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Grab

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!8HahJqU3QPT87lGm.UstOeqSRQCT05cGT' - - _id: REDPMaw8OxBtIMUc - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!8HahJqU3QPT87lGm.REDPMaw8OxBtIMUc' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.VtqiTfyE73iFZzco -_id: 8HahJqU3QPT87lGm -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 tongue or 1 bite

- -

Damage: grab or 1d4+1

- -

Giant frogs are enlarged versions of the common frog; most resemble - bullfrogs in appearance, but an adult giant frog is 3' long and weighs about - 250 pounds. They are predators, but will normally only attack creatures - smaller than themselves. Giant toads are statistically just like giant - frogs; however, they are often found in “drier” areas as they do - not have to maintain a wet skin surface.

- -

A giant frog can stretch its tongue out up to 15' and drag up to - dwarf-sized prey to its mouth; on every subsequent round, the victim is hit - automatically. On a natural 20 attack roll, the victim is swallowed whole, - taking 1d6 damage per round thereafter. Each giant frog can swallow only one - such victim.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Swim 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Frog - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-frog.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!8HahJqU3QPT87lGm' - diff --git a/src/packs/monsters-animals/monster_Giant_Weasel_YNeWtpFfc9yR2d89.yml b/src/packs/monsters-animals/monster_Giant_Weasel_YNeWtpFfc9yR2d89.yml deleted file mode 100644 index 1b08f3a..0000000 --- a/src/packs/monsters-animals/monster_Giant_Weasel_YNeWtpFfc9yR2d89.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: YNeWtpFfc9yR2d89 -name: Giant Weasel -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hmSOfWXM34zoUVzi - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YNeWtpFfc9yR2d89.hmSOfWXM34zoUVzi' - - _id: NGGCQwUH9vg5qAon - name: Hold (per round) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YNeWtpFfc9yR2d89.NGGCQwUH9vg5qAon' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite + hold

- -

Damage: 2d4 + 2d4 per round

- -

Giant weasels resemble their more normally sized cousins, having long - bodies, short legs, and pointed, toothy snouts. They are predatory animals, - hunting those creatures smaller than themselves.

- -

Weasels of all sorts are cunning, crafty hunters, and surprise their prey - on 1-3 on 1d6. Once a giant weasel bites a living creature, it hangs on, - rending with its teeth each round until the victim or the weasel is dead, or - until the weasel fails a morale check (rolled normally) in which case it - will let go of its victim and flee.

- -

There are many varieties of normal-sized weasel, including several which - are called ferrets; in some territories, the giant weasel is thus called a - giant ferret. The only distinction is that those which are tamed are always - called ferrets, though not all giant ferrets are tame. Various humanoid - races as well as some fairy creatures are known to tame giant ferrets for - use as guards or war-animals.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: V - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Weasel - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!YNeWtpFfc9yR2d89' - diff --git a/src/packs/monsters-animals/monster_Hyena_amang88ugw5shsRp.yml b/src/packs/monsters-animals/monster_Hyena_amang88ugw5shsRp.yml deleted file mode 100644 index 64fc6ed..0000000 --- a/src/packs/monsters-animals/monster_Hyena_amang88ugw5shsRp.yml +++ /dev/null @@ -1,207 +0,0 @@ -_id: amang88ugw5shsRp -name: Hyena -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: f5RNa0eFTLQ6w4nb - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!amang88ugw5shsRp.f5RNa0eFTLQ6w4nb' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d6

- -

Hyenas are doglike carnivores who exhibit some of the behaviors of - canines but are not related. They not only hunt but also scavenge and steal - meals. A hungry hyena will chew on anything that is even remotely tainted by - blood, meat or other food traces. They will mostly be found in the same - savanna-like environments where lions and zebras may be found. They can live - in clans of up to a hundred individuals, though smaller groups are more - common. They are among the favorite pets of gnolls, who may take them into - regions where they are not normally found.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hyena - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!amang88ugw5shsRp' - diff --git a/src/packs/monsters-animals/monster_Moose_6BLwvK54Q27GXsj5.yml b/src/packs/monsters-animals/monster_Moose_6BLwvK54Q27GXsj5.yml deleted file mode 100644 index 2675a80..0000000 --- a/src/packs/monsters-animals/monster_Moose_6BLwvK54Q27GXsj5.yml +++ /dev/null @@ -1,205 +0,0 @@ -name: Moose -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: W2lDqDuIn9XyjVf2 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!6BLwvK54Q27GXsj5.W2lDqDuIn9XyjVf2' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-animals.Iv0eWOAf17rwo0zT -_id: 6BLwvK54Q27GXsj5 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt

- -

Damage: 1d6

- -

Morale: 5 (7)

- -

Such creatures are often skittish and likely to flee if provoked, but - males are more aggressive in the presence of females (the parenthesized - morale applies in this case).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Antelope - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!6BLwvK54Q27GXsj5' - diff --git a/src/packs/monsters-animals/monster_Rat_bsnQA6KDee3TJ9ji.yml b/src/packs/monsters-animals/monster_Rat_bsnQA6KDee3TJ9ji.yml deleted file mode 100644 index 4cccdbe..0000000 --- a/src/packs/monsters-animals/monster_Rat_bsnQA6KDee3TJ9ji.yml +++ /dev/null @@ -1,218 +0,0 @@ -_id: bsnQA6KDee3TJ9ji -name: Rat -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/rat.png -items: - - _id: YS4ueafmVyKVCB4G - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bsnQA6KDee3TJ9ji.YS4ueafmVyKVCB4G' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 11 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite per pack

- -

Damage: 1d6 + disease

- -

These omnivorous rodents thrive almost anywhere. Normal rats attack as a - swarm; each point of damage done to the swarm reduces their numbers by one - animal.

- -

Any rat bite has a 5% chance of causing a disease. A character who - suffers one or more rat bites where the die roll indicates disease will - sicken in 3d6 hours. The infected character will lose one point of - Constitution per hour; after losing each point, the character is allowed a - save vs. Death Ray (adjusted by the current Constitution bonus or penalty) - to break the fever and end the disease. Any character reduced to zero - Constitution is dead. See Constitution Point Losses in the - Encounter section for details on regaining lost - Constitution.

- -

* Note: The XP award for normal rats is for driving away or killing an - entire pack of normal size. If the adventurers are forced to flee, the GM - should award 3 XP per rat slain.

- -

 

- hitPoints: - value: 1 - max: 1 - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Swim 10' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: '' - number: 0 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 5d10, Wild 5d10, Lair 5d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Rat - displayName: 0 - actorLink: false - width: 0.5 - height: 0.5 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/rat.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!bsnQA6KDee3TJ9ji' - diff --git a/src/packs/monsters-animals/monster_Rock_Baboon_KPbzfjFwP8fnidBj.yml b/src/packs/monsters-animals/monster_Rock_Baboon_KPbzfjFwP8fnidBj.yml deleted file mode 100644 index 9d532e2..0000000 --- a/src/packs/monsters-animals/monster_Rock_Baboon_KPbzfjFwP8fnidBj.yml +++ /dev/null @@ -1,248 +0,0 @@ -_id: KPbzfjFwP8fnidBj -name: Rock Baboon -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 9xGL73s3aOdJSZM0 - name: Club - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!KPbzfjFwP8fnidBj.9xGL73s3aOdJSZM0' - - _id: 4xRKH9hOW9PnMsf0 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!KPbzfjFwP8fnidBj.4xRKH9hOW9PnMsf0' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 club/1 bite

- -

Damage: 1d6/1d4

- -

Rock baboons are a large, particularly intelligent variety of baboon. An - adult male rock baboon is 4' to 5' tall and weighs 200 to 250 pounds, with - females being a bit smaller and lighter.

- -

Rock baboons are omnivorous, but prefer meat. They are aggressive, - naturally cruel creatures. They will prepare ambushes in rocky or forested - terrain and attack any party they outnumber.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d6, Wild 2d6, Lair 5d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Rock Baboon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!KPbzfjFwP8fnidBj' - diff --git a/src/packs/monsters-animals/monster_Wooly_Rhinoceros_ZHhldXmgABoHdhW1.yml b/src/packs/monsters-animals/monster_Wooly_Rhinoceros_ZHhldXmgABoHdhW1.yml deleted file mode 100644 index 42fa2a9..0000000 --- a/src/packs/monsters-animals/monster_Wooly_Rhinoceros_ZHhldXmgABoHdhW1.yml +++ /dev/null @@ -1,247 +0,0 @@ -_id: ZHhldXmgABoHdhW1 -name: Wooly Rhinoceros -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: SYS2YVuOv5pBd2XQ - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZHhldXmgABoHdhW1.SYS2YVuOv5pBd2XQ' - - _id: 5osD9Hy1CBez8d5f - name: Trample - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZHhldXmgABoHdhW1.5osD9Hy1CBez8d5f' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt or trample

- -

Damage: 2d8 or 2d12

- -

The rhinoceros is infamous for its bad temper and willingness to charge - intruders.

- -

The woolly rhinoceros is a prehistoric beast with long fur, found in - primitive “lost world” areas in colder territories. They behave - much as the black rhinoceros does.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Wooly Rhinoceros - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529915104 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!ZHhldXmgABoHdhW1' - diff --git a/src/packs/monsters-aquatic/monster_Bull_Shark_cAP6kiTlIQHnvly5.yml b/src/packs/monsters-aquatic/monster_Bull_Shark_cAP6kiTlIQHnvly5.yml deleted file mode 100644 index efae3b3..0000000 --- a/src/packs/monsters-aquatic/monster_Bull_Shark_cAP6kiTlIQHnvly5.yml +++ /dev/null @@ -1,205 +0,0 @@ -_id: cAP6kiTlIQHnvly5 -name: Bull Shark -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: k9uExWgAzxrXXPaW - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!cAP6kiTlIQHnvly5.k9uExWgAzxrXXPaW' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d4

- -

Bull sharks are so named because of their stocky, broad build. Male bull - sharks can grow up to 7' long and weigh around 200 pounds, while females - have been known to be up to 12' long, weighing up to 500 pounds.

- -

Bull sharks are able to tolerate fresh water, and often travel up rivers - in search of prey.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 60' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Bull Shark - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!cAP6kiTlIQHnvly5' - diff --git a/src/packs/monsters-aquatic/monster_Crocodile_OgvuiErDTBz9eZFw.yml b/src/packs/monsters-aquatic/monster_Crocodile_OgvuiErDTBz9eZFw.yml deleted file mode 100644 index 380091c..0000000 --- a/src/packs/monsters-aquatic/monster_Crocodile_OgvuiErDTBz9eZFw.yml +++ /dev/null @@ -1,235 +0,0 @@ -_id: OgvuiErDTBz9eZFw -name: Crocodile -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: edjUNurUtV2YjAbb - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OgvuiErDTBz9eZFw.edjUNurUtV2YjAbb' - - _id: nO7ZOugGuGOQvNMz - name: Surprise - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - formula: - value: d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!OgvuiErDTBz9eZFw.nO7ZOugGuGOQvNMz' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d8

- -

Crocodiles are aggressive predators 11 to 12 feet long. They lie mostly - submerged in rivers or marshes, with only their eyes and nostrils showing, - waiting for prey to come within reach; when in their natural element, they - surprise on 1-4 on 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 (10) Swim 30 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Crocodile - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!OgvuiErDTBz9eZFw' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Barracuda_wSAM8FKuku33iJlC.yml b/src/packs/monsters-aquatic/monster_Giant_Barracuda_wSAM8FKuku33iJlC.yml deleted file mode 100644 index 6851436..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Barracuda_wSAM8FKuku33iJlC.yml +++ /dev/null @@ -1,242 +0,0 @@ -_id: wSAM8FKuku33iJlC -name: Giant Barracuda -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: jhZVhfj4GGRLGGmm - name: Surprise - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: {} - system: - description: '' - formula: - value: d6<4 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wSAM8FKuku33iJlC.jhZVhfj4GGRLGGmm' - - _id: Gg1OcsYSWoBO6F0U - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wSAM8FKuku33iJlC.Gg1OcsYSWoBO6F0U' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d8+1

- -

Barracuda are predatory fish found in salt water. Huge barracudas are - about 12' long, while giant specimens can exceed 20'. They have elongated - bodies, pointed heads and prominent jaws. Their bodies are covered with - smooth scales, typically blue, gray or silver in color. They have extremely - keen eyesight and are surprised only on a 1 on 1d6. Due to the quickness of - their attack, barracudas are themselves capable of surprising on 1-3 on 1d6 - and gain a +2 bonus to Initiative.

- -

Giant barracudas always appear singly and are 50% likely to break off the - attack after 1d4 rounds if they haven't killed their prey. Both kinds are - attracted to shiny objects.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 2 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 60 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Barracuda - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529858586 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!wSAM8FKuku33iJlC' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Bass_ybf9Mzq4j31sZNVs.yml b/src/packs/monsters-aquatic/monster_Giant_Bass_ybf9Mzq4j31sZNVs.yml deleted file mode 100644 index a35c15f..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Bass_ybf9Mzq4j31sZNVs.yml +++ /dev/null @@ -1,280 +0,0 @@ -_id: ybf9Mzq4j31sZNVs -name: Giant Bass -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: qLZs1hu1ZGGDYVU2 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ybf9Mzq4j31sZNVs.qLZs1hu1ZGGDYVU2' - - _id: xZZqASTq2HOdcR4m - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ybf9Mzq4j31sZNVs.xZZqASTq2HOdcR4m' - - _id: amKuz5i5icKGIR4o - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!ybf9Mzq4j31sZNVs.amKuz5i5icKGIR4o' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant bass are generally between 10' and 25' long. Most are - greenish-grey, marked with dark lateral stripes, though some are almost - completely black. They are generally found in lakes or rivers, as they are - not adapted for salt water.

- -

Giant bass are predatory, and on a natural attack roll of 20 a giant bass - will swallow whole a dwarf-sized or smaller creature, which then takes 2d4 - damage per round until it is dead. Swallowed characters can attack only with - daggers or similar short weapons. Note that each giant bass can swallow at - most one character, and a giant bass which has swallowed a character will - attempt to retreat (having achieved its goal).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Bass - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!ybf9Mzq4j31sZNVs' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Catfish_4kvnTMJruw15rNgc.yml b/src/packs/monsters-aquatic/monster_Giant_Catfish_4kvnTMJruw15rNgc.yml deleted file mode 100644 index 8a0b059..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Catfish_4kvnTMJruw15rNgc.yml +++ /dev/null @@ -1,253 +0,0 @@ -_id: 4kvnTMJruw15rNgc -name: Giant Catfish -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-cat-fish.png -items: - - _id: 32Q3mhS8AF9daVrS - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!4kvnTMJruw15rNgc.32Q3mhS8AF9daVrS' - - _id: nsnXDET7GR0Y0Vkd - name: Fin (+poison) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!4kvnTMJruw15rNgc.nsnXDET7GR0Y0Vkd' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/2 fins

- -

Damage: 2d8/1d4+poison/1d4+poison

- -

Giant catfish fins are edged with a natural poison that causes a painful - burning sensation for 3d10 rounds if a save vs. Poison is failed. The pain - causes the affected character or creature to suffer a -1 penalty on all - attack rolls and saving throws; further poisonings will increase this - penalty by -1 each, down to a maximum penalty of -5 as well as adding 6 - rounds to the duration of the poison effect.

- -

Because of its large size (15 to 20 feet long) and body design, a giant - catfish cannot target more than one of its attacks on any single creature; - that is, it cannot bite and fin the same opponent, nor use both fins on one - victim.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 30 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d2 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Catfish - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-cat-fish.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!4kvnTMJruw15rNgc' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Crab_fb5bJecAq9ORP8CI.yml b/src/packs/monsters-aquatic/monster_Giant_Crab_fb5bJecAq9ORP8CI.yml deleted file mode 100644 index 7110446..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Crab_fb5bJecAq9ORP8CI.yml +++ /dev/null @@ -1,209 +0,0 @@ -_id: fb5bJecAq9ORP8CI -name: Giant Crab -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 7OoVlVvNaRHuVLYQ - name: Pincer - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!fb5bJecAq9ORP8CI.7OoVlVvNaRHuVLYQ' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 pincers

- -

Damage 2d6/2d6

- -

Giant crabs naturally resemble the ordinary variety, but are much larger, - averaging 5' in diameter (not counting their legs). These creatures are - often found in water-filled caves, particularly those connected to a river, - lake or sea, and are tolerant of both fresh and salt water. Also, they are - able to live in stagnant water, though they prefer a better environment.

- -

Giant crabs carry their eyes on armored stalks, which means that no bonus - is awarded for attacking them from behind.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Swim 20 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Crab - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!fb5bJecAq9ORP8CI' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Crocodile_GlH4cp383foSg6sN.yml b/src/packs/monsters-aquatic/monster_Giant_Crocodile_GlH4cp383foSg6sN.yml deleted file mode 100644 index 9762068..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Crocodile_GlH4cp383foSg6sN.yml +++ /dev/null @@ -1,235 +0,0 @@ -_id: GlH4cp383foSg6sN -name: Giant Crocodile -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: mqpARyEeY3pjMQZZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GlH4cp383foSg6sN.mqpARyEeY3pjMQZZ' - - _id: W1KFIUkNHKOGC9nh - name: Surprise - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GlH4cp383foSg6sN.W1KFIUkNHKOGC9nh' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Crocodiles are aggressive predators 11 to 12 feet long. They lie mostly - submerged in rivers or marshes, with only their eyes and nostrils showing, - waiting for prey to come within reach; when in their natural element, they - surprise on 1-4 on 1d6.

- -

Giant Crocodiles: These huge creatures usually live in - salt water and are generally more than 20 feet long. Giant crocodiles fight - and behave like their smaller cousins.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 (10) Swim 30 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 8 - paralysis: - value: 10 - breath: - value: 11 - spells: - value: 12 - hitDice: - size: d8 - number: 15 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Crocodile - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529864258 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!GlH4cp383foSg6sN' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Octopus_PFGAX09KWoBhp41b.yml b/src/packs/monsters-aquatic/monster_Giant_Octopus_PFGAX09KWoBhp41b.yml deleted file mode 100644 index 844fe44..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Octopus_PFGAX09KWoBhp41b.yml +++ /dev/null @@ -1,284 +0,0 @@ -_id: PFGAX09KWoBhp41b -name: Giant Octopus -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: vfAaLRJy8QBgqWy2 - name: Tentacle - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PFGAX09KWoBhp41b.vfAaLRJy8QBgqWy2' - - _id: wtB0PkZmqrpFXuqk - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PFGAX09KWoBhp41b.wtB0PkZmqrpFXuqk' - - _id: zcM7vAvjaz9rR0K2 - name: Cloud of black "ink" - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

If a giant octopus fails a morale check, it will squirt out a cloud - of black “ink” 40' in diameter and then jet away at twice - normal speed for [[2d6]] rounds.

- formula: - value: 2d6 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663188366729 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PFGAX09KWoBhp41b.zcM7vAvjaz9rR0K2' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 8 tentacles/1 bite

- -

Damage: 1d4 per tentacle/1d6

- -

These creatures are aggressive and territorial hunters, with arms - reaching 10 feet or more in length. Their tentacles are studded with barbs - and sharp-edged suckers. In order to bite a creature, the giant octopus must - hit with at least two tentacles first.

- -

If a giant octopus fails a morale check, it will squirt out a cloud of - black “ink” 40' in diameter and then jet away at twice normal - speed for 2d6 rounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d2 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Octopus - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663188366729 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!PFGAX09KWoBhp41b' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Piranha_rNONEAiIXbbKBrUp.yml b/src/packs/monsters-aquatic/monster_Giant_Piranha_rNONEAiIXbbKBrUp.yml deleted file mode 100644 index 151649f..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Piranha_rNONEAiIXbbKBrUp.yml +++ /dev/null @@ -1,205 +0,0 @@ -_id: rNONEAiIXbbKBrUp -name: Giant Piranha -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 2OEhXX5nx8oQEkS5 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!rNONEAiIXbbKBrUp.2OEhXX5nx8oQEkS5' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d8

- -

Morale 7 (11)

- -

Giant piranha average 5' in length at adulthood, and are aggressive - carnivores. They are able to sense blood in the water just as sharks do, and - once they smell or taste blood in the water, their morale rises to the - parenthesized figure.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 50 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Piranha - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!rNONEAiIXbbKBrUp' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Squid_0ivxPWPySB3cXrpz.yml b/src/packs/monsters-aquatic/monster_Giant_Squid_0ivxPWPySB3cXrpz.yml deleted file mode 100644 index e3368a8..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Squid_0ivxPWPySB3cXrpz.yml +++ /dev/null @@ -1,284 +0,0 @@ -_id: 0ivxPWPySB3cXrpz -name: Giant Squid -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: BN60JcASynwhproC - name: Tentacle - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!0ivxPWPySB3cXrpz.BN60JcASynwhproC' - - _id: a7Kv9rOc7Kk8NKy7 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!0ivxPWPySB3cXrpz.a7Kv9rOc7Kk8NKy7' - - name: Cloud of black "ink" - type: feature - system: - description: >- -

If a giant squid fails a morale check, it will squirt out a cloud of - black “ink” 30' in diameter and then jet away at twice - normal speed for [[3d8]] rounds.

- formula: - value: 3d8 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 9ntiKK59SGtKXxqw - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663188237515 - modifiedTime: 1663188279424 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!0ivxPWPySB3cXrpz.9ntiKK59SGtKXxqw' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 8 tentacles/1 bite

- -

Damage: 1d4 per tentacle/1d10

- -

These voracious creatures can have bodies more than 20 feet long and - attack almost anything they meet. Their tentacles are studded with barbs and - sharp-edged suckers. In order to bite a creature, the giant squid must hit - with at least two tentacles first.

- -

If a giant squid fails a morale check, it will squirt out a cloud of - black “ink” 30' in diameter and then jet away at twice normal - speed for 3d8 rounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Squid - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663188279424 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!0ivxPWPySB3cXrpz' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__1hd__ikGZZHheMObCrBtb.yml b/src/packs/monsters-aquatic/monster_Giant_Water_Termite__1hd__ikGZZHheMObCrBtb.yml deleted file mode 100644 index 63c84f0..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__1hd__ikGZZHheMObCrBtb.yml +++ /dev/null @@ -1,214 +0,0 @@ -_id: ikGZZHheMObCrBtb -name: Giant Water Termite (1hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: G4yxmSkKa9M1zrR9 - name: Spray (Stun) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ikGZZHheMObCrBtb.G4yxmSkKa9M1zrR9' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 spray

- -

Damage: Stun

- -

Giant water termites vary from 1' to 5' in length. They attack using a - noxious spray with a range of 5' which stuns the target for a full turn on a - hit; a save vs. Poison is allowed to avoid the effect. A stunned character - can neither move nor take action for the remainder of the current round and - all of the next one.

- -

However, the primary concern regarding these monsters is the damage they - can do to boats and ships. Each creature can do 2d4 points of damage to a - ship's hull per round (no roll required) for a number of rounds equal to 1d4 - plus the creature's hit dice total; after this time, the monster is full. - They eat noisily.

- -

These creatures are found in fresh and salt water as well as in swamps. - The freshwater variety tend to be smaller, 1-2 hit dice, the saltwater - variety 3-4 hit dice, and those found in swamps range from 2-3 hit dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Water Termite - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!ikGZZHheMObCrBtb' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__2hd__jxaAewyfETX9xvfe.yml b/src/packs/monsters-aquatic/monster_Giant_Water_Termite__2hd__jxaAewyfETX9xvfe.yml deleted file mode 100644 index 0d2d070..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__2hd__jxaAewyfETX9xvfe.yml +++ /dev/null @@ -1,214 +0,0 @@ -_id: jxaAewyfETX9xvfe -name: Giant Water Termite (2hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: G4yxmSkKa9M1zrR9 - name: Spray (Stun) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!jxaAewyfETX9xvfe.G4yxmSkKa9M1zrR9' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 spray

- -

Damage: Stun

- -

Giant water termites vary from 1' to 5' in length. They attack using a - noxious spray with a range of 5' which stuns the target for a full turn on a - hit; a save vs. Poison is allowed to avoid the effect. A stunned character - can neither move nor take action for the remainder of the current round and - all of the next one.

- -

However, the primary concern regarding these monsters is the damage they - can do to boats and ships. Each creature can do 2d4 points of damage to a - ship's hull per round (no roll required) for a number of rounds equal to 1d4 - plus the creature's hit dice total; after this time, the monster is full. - They eat noisily.

- -

These creatures are found in fresh and salt water as well as in swamps. - The freshwater variety tend to be smaller, 1-2 hit dice, the saltwater - variety 3-4 hit dice, and those found in swamps range from 2-3 hit dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Water Termite - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!jxaAewyfETX9xvfe' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__3hd__I9EGL8JMZEywdzmn.yml b/src/packs/monsters-aquatic/monster_Giant_Water_Termite__3hd__I9EGL8JMZEywdzmn.yml deleted file mode 100644 index cee8c9c..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__3hd__I9EGL8JMZEywdzmn.yml +++ /dev/null @@ -1,214 +0,0 @@ -_id: I9EGL8JMZEywdzmn -name: Giant Water Termite (3hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: G4yxmSkKa9M1zrR9 - name: Spray (Stun) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!I9EGL8JMZEywdzmn.G4yxmSkKa9M1zrR9' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 spray

- -

Damage: Stun

- -

Giant water termites vary from 1' to 5' in length. They attack using a - noxious spray with a range of 5' which stuns the target for a full turn on a - hit; a save vs. Poison is allowed to avoid the effect. A stunned character - can neither move nor take action for the remainder of the current round and - all of the next one.

- -

However, the primary concern regarding these monsters is the damage they - can do to boats and ships. Each creature can do 2d4 points of damage to a - ship's hull per round (no roll required) for a number of rounds equal to 1d4 - plus the creature's hit dice total; after this time, the monster is full. - They eat noisily.

- -

These creatures are found in fresh and salt water as well as in swamps. - The freshwater variety tend to be smaller, 1-2 hit dice, the saltwater - variety 3-4 hit dice, and those found in swamps range from 2-3 hit dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Water Termite - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!I9EGL8JMZEywdzmn' - diff --git a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__4hd__Y2QAP5jYjpZrvEEA.yml b/src/packs/monsters-aquatic/monster_Giant_Water_Termite__4hd__Y2QAP5jYjpZrvEEA.yml deleted file mode 100644 index 562c9ea..0000000 --- a/src/packs/monsters-aquatic/monster_Giant_Water_Termite__4hd__Y2QAP5jYjpZrvEEA.yml +++ /dev/null @@ -1,214 +0,0 @@ -_id: Y2QAP5jYjpZrvEEA -name: Giant Water Termite (4hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: G4yxmSkKa9M1zrR9 - name: Spray (Stun) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Y2QAP5jYjpZrvEEA.G4yxmSkKa9M1zrR9' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 spray

- -

Damage: Stun

- -

Giant water termites vary from 1' to 5' in length. They attack using a - noxious spray with a range of 5' which stuns the target for a full turn on a - hit; a save vs. Poison is allowed to avoid the effect. A stunned character - can neither move nor take action for the remainder of the current round and - all of the next one.

- -

However, the primary concern regarding these monsters is the damage they - can do to boats and ships. Each creature can do 2d4 points of damage to a - ship's hull per round (no roll required) for a number of rounds equal to 1d4 - plus the creature's hit dice total; after this time, the monster is full. - They eat noisily.

- -

These creatures are found in fresh and salt water as well as in swamps. - The freshwater variety tend to be smaller, 1-2 hit dice, the saltwater - variety 3-4 hit dice, and those found in swamps range from 2-3 hit dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Water Termite - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Y2QAP5jYjpZrvEEA' - diff --git a/src/packs/monsters-aquatic/monster_Great_White_Shark_QFouaK3acIocNgLY.yml b/src/packs/monsters-aquatic/monster_Great_White_Shark_QFouaK3acIocNgLY.yml deleted file mode 100644 index 3d11d6b..0000000 --- a/src/packs/monsters-aquatic/monster_Great_White_Shark_QFouaK3acIocNgLY.yml +++ /dev/null @@ -1,206 +0,0 @@ -_id: QFouaK3acIocNgLY -name: Great White Shark -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/great-white-shark.png -items: - - _id: VjThfbARIthWtHnG - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!QFouaK3acIocNgLY.VjThfbARIthWtHnG' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d10

- -

Great white sharks range from 12' to 15' in length on the average, though - specimens ranging up to 30' in length have been reported. They are apex - predators. Great white sharks have the ability to sense the electromagnetic - fields of living creatures, allowing them to find prey even when light or - water clarity are poor, and are able to smell blood at great distances.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 60' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Great White Shark - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/great-white-shark.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!QFouaK3acIocNgLY' - diff --git a/src/packs/monsters-aquatic/monster_Huge_Barracuda_zohGlMzKC05b0rIQ.yml b/src/packs/monsters-aquatic/monster_Huge_Barracuda_zohGlMzKC05b0rIQ.yml deleted file mode 100644 index 872df94..0000000 --- a/src/packs/monsters-aquatic/monster_Huge_Barracuda_zohGlMzKC05b0rIQ.yml +++ /dev/null @@ -1,246 +0,0 @@ -_id: zohGlMzKC05b0rIQ -name: Huge Barracuda -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: fD2GwtWwHw9L1wPt - name: Surprise - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: - core: - sourceId: Item.jhZVhfj4GGRLGGmm - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - formula: - value: d6<4 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!zohGlMzKC05b0rIQ.fD2GwtWwHw9L1wPt' - - _id: Piw5BAmxC5k7O6Ps - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.Gg1OcsYSWoBO6F0U - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!zohGlMzKC05b0rIQ.Piw5BAmxC5k7O6Ps' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d6

- -

Barracuda are predatory fish found in salt water. Huge barracudas are - about 12' long, while giant specimens can exceed 20'. They have elongated - bodies, pointed heads and prominent jaws. Their bodies are covered with - smooth scales, typically blue, gray or silver in color. They have extremely - keen eyesight and are surprised only on a 1 on 1d6. Due to the quickness of - their attack, barracudas are themselves capable of surprising on 1-3 on 1d6 - and gain a +2 bonus to Initiative.

- -

Giant barracudas always appear singly and are 50% likely to break off the - attack after 1d4 rounds if they haven't killed their prey. Both kinds are - attracted to shiny objects.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 2 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Huge Barracuda - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!zohGlMzKC05b0rIQ' - diff --git a/src/packs/monsters-aquatic/monster_Killer_Whale_CGsbAD69ArOn1a8O.yml b/src/packs/monsters-aquatic/monster_Killer_Whale_CGsbAD69ArOn1a8O.yml deleted file mode 100644 index 2b3d6a5..0000000 --- a/src/packs/monsters-aquatic/monster_Killer_Whale_CGsbAD69ArOn1a8O.yml +++ /dev/null @@ -1,206 +0,0 @@ -_id: CGsbAD69ArOn1a8O -name: Killer Whale -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 8si2SK50zBkCXUj4 - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!CGsbAD69ArOn1a8O.8si2SK50zBkCXUj4' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d10

- -

These ferocious creatures are about 30 feet long. Killer whales, also - called “orca” (both singular and plural), are strikingly marked - in black and white, with prominent white patches that resemble eyes. Their - real eyes are much smaller and located away from the fake eye-spots.

- -

Killer whales eat fish, squid, seals, and other whales, but are not above - consuming a meal of human or demi-human fare.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 80' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Killer Whale - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!CGsbAD69ArOn1a8O' - diff --git a/src/packs/monsters-aquatic/monster_Large_Crocodile_T7HqdT28Dpu6SX4U.yml b/src/packs/monsters-aquatic/monster_Large_Crocodile_T7HqdT28Dpu6SX4U.yml deleted file mode 100644 index df0e806..0000000 --- a/src/packs/monsters-aquatic/monster_Large_Crocodile_T7HqdT28Dpu6SX4U.yml +++ /dev/null @@ -1,208 +0,0 @@ -_id: T7HqdT28Dpu6SX4U -name: Large Crocodile -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: mWVqowLk9gnOre94 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!T7HqdT28Dpu6SX4U.mWVqowLk9gnOre94' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d8

- -

Crocodiles are aggressive predators 11 to 12 feet long. They lie - mostly submerged in rivers or marshes, with only their eyes and - nostrils showing, waiting for prey to come within reach; when in their - natural element, they surprise on 1-4 on 1d6.

- -

Large Crocodiles: These huge creatures are from 12-20 - feet long. Large crocodiles fight and behave like their smaller cousins.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 (10) Swim 30 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Large Crocodile - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!T7HqdT28Dpu6SX4U' - diff --git a/src/packs/monsters-aquatic/monster_Mako_Shark_OaNBpHCxEzklBZo9.yml b/src/packs/monsters-aquatic/monster_Mako_Shark_OaNBpHCxEzklBZo9.yml deleted file mode 100644 index ba0cdcf..0000000 --- a/src/packs/monsters-aquatic/monster_Mako_Shark_OaNBpHCxEzklBZo9.yml +++ /dev/null @@ -1,203 +0,0 @@ -_id: OaNBpHCxEzklBZo9 -name: Mako Shark -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 0LwZWGxS0Tv8zgZf - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OaNBpHCxEzklBZo9.0LwZWGxS0Tv8zgZf' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d6

- -

Mako sharks are fast-moving predators found in temperate and tropical - seas. They average 9' to 13' in length and weigh up to 1,750 pounds. Mako - sharks are known for their ability to leap out of the water; they are able - to leap up to 20' in the air.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 80' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Mako Shark - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!OaNBpHCxEzklBZo9' - diff --git a/src/packs/monsters-aquatic/monster_Narwhal_AtiH7kQtf2lrkwhh.yml b/src/packs/monsters-aquatic/monster_Narwhal_AtiH7kQtf2lrkwhh.yml deleted file mode 100644 index d0b6ad9..0000000 --- a/src/packs/monsters-aquatic/monster_Narwhal_AtiH7kQtf2lrkwhh.yml +++ /dev/null @@ -1,205 +0,0 @@ -_id: AtiH7kQtf2lrkwhh -name: Narwhal -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: lHG0gu8ldsdN6XhP - name: Horn - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AtiH7kQtf2lrkwhh.lHG0gu8ldsdN6XhP' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 horn

- -

Damage: 2d6

- -

Narwhals are aquatic mammals resembling large dolphins with a single (or - rarely, double) tusk protruding straight forward from the mouth. The tusk is - helical in shape, and they are sometimes cut short and sold as - “unicorn horns.” However, they have no particular magical value. - Narwhals are found in cold northern seas. They are not particularly - aggressive.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Special - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Narwhal - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529873617 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!AtiH7kQtf2lrkwhh' - diff --git a/src/packs/monsters-aquatic/monster_Sea_Serpent_RQY0d9krxQIhp9ap.yml b/src/packs/monsters-aquatic/monster_Sea_Serpent_RQY0d9krxQIhp9ap.yml deleted file mode 100644 index e950fe0..0000000 --- a/src/packs/monsters-aquatic/monster_Sea_Serpent_RQY0d9krxQIhp9ap.yml +++ /dev/null @@ -1,202 +0,0 @@ -_id: RQY0d9krxQIhp9ap -name: Sea Serpent -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 6hhiWLH1ubd1vXgA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!RQY0d9krxQIhp9ap.6hhiWLH1ubd1vXgA' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d6

- -

Sea serpents are, obviously, serpentine monsters which live in the sea. - They range from 20' to 40' long. A sea serpent can choose to wrap around a - ship and constrict; in this case, roll 2d10 for damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 50' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Serpent - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!RQY0d9krxQIhp9ap' - diff --git a/src/packs/monsters-aquatic/monster_Sperm_Whale_whZiQ5wYkM2TmSWl.yml b/src/packs/monsters-aquatic/monster_Sperm_Whale_whZiQ5wYkM2TmSWl.yml deleted file mode 100644 index 027b541..0000000 --- a/src/packs/monsters-aquatic/monster_Sperm_Whale_whZiQ5wYkM2TmSWl.yml +++ /dev/null @@ -1,254 +0,0 @@ -_id: whZiQ5wYkM2TmSWl -name: Sperm Whale -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: z6jfuuCcigcefMQI - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d20 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!whZiQ5wYkM2TmSWl.z6jfuuCcigcefMQI' - - _id: VjyPDSSFLlSkOgjs - name: Sound Beam - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Emits an invisible focused beam of sound 5' wide up to a 50' range - underwater. This blast of sound disorients target creatures, leaving - them effectively stunned for [[1d4]] rounds. A stunned character can - neither move nor take action for the indicated duration. No attack roll - is required, but a save vs. Death Ray is allowed to resist.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!whZiQ5wYkM2TmSWl.VjyPDSSFLlSkOgjs' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or special

- -

Damage: 3d20

- -

These creatures can be up to 60 feet long. They prey on giant squid. - Sperm whales can emit an invisible focused beam of sound 5' wide up to a 50' - range underwater. This blast of sound disorients target creatures, leaving - them effectively stunned for 1d4 rounds. A stunned character can neither - move nor take action for the indicated duration. No attack roll is required, - but a save vs. Death Ray is allowed to resist. A sperm whale can emit as - many such blasts of sound as it desires, once per round, instead of - biting.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 60' (20') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 36 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Sperm Whale - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529878990 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!whZiQ5wYkM2TmSWl' - diff --git a/src/packs/monsters-arachnid/monster_Giant_Black_Widow_SzMyKHoA9PZuUyzo.yml b/src/packs/monsters-arachnid/monster_Giant_Black_Widow_SzMyKHoA9PZuUyzo.yml deleted file mode 100644 index 2db4f3c..0000000 --- a/src/packs/monsters-arachnid/monster_Giant_Black_Widow_SzMyKHoA9PZuUyzo.yml +++ /dev/null @@ -1,212 +0,0 @@ -_id: SzMyKHoA9PZuUyzo -name: Giant Black Widow -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 6Xa2NZT56KHQAtto - name: Bite (+ poison) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!SzMyKHoA9PZuUyzo.6Xa2NZT56KHQAtto' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d6 + poison

- -

The giant black widow spider is a much enlarged version of the ordinary - black widow; a full-grown male has a leg-span of 2 feet, while an adult - female will be 3' or more across. Despite the size difference, both genders - are statistically equal. Both genders are marked with an orange - “hourglass” on the abdomen.

- -

The venom of the giant black widow is strong, such that those bitten must - save vs. Poison at a penalty of -2 or die. Giant black widow spiders spin - strong, sticky, nearly invisible webs, usually across passageways or cave - entrances, or sometimes between trees in the wilderness; those who stumble - into these webs become stuck, and must roll to escape just as if opening a - door. Any character stuck in such a web cannot effectively cast spells or - use a weapon.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Web 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Black Widow - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!SzMyKHoA9PZuUyzo' - diff --git a/src/packs/monsters-arachnid/monster_Giant_Crab_Spider_T1ogTNJQ71YcIaER.yml b/src/packs/monsters-arachnid/monster_Giant_Crab_Spider_T1ogTNJQ71YcIaER.yml deleted file mode 100644 index 38520b2..0000000 --- a/src/packs/monsters-arachnid/monster_Giant_Crab_Spider_T1ogTNJQ71YcIaER.yml +++ /dev/null @@ -1,207 +0,0 @@ -_id: T1ogTNJQ71YcIaER -name: Giant Crab Spider -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: djOeMrxMSnpYJZTv - name: Bite (+ poison) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!T1ogTNJQ71YcIaER.djOeMrxMSnpYJZTv' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d8 + poison

- -

Crab spiders are ambush predators, hiding using various forms of - camouflage and leaping out to bite their surprised prey. Giant crab spiders - are horribly enlarged, being around 3' in length. They can change color - slowly (over the course of a few days), taking on the overall coloration of - their preferred lair or ambush location. After this change is complete, the - spider is able to surprise potential prey on 1-4 on 1d6 when in that - preferred location. Anyone bitten by a giant crab spider must save vs. - Poison or die.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Crab Spider - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!T1ogTNJQ71YcIaER' - diff --git a/src/packs/monsters-arachnid/monster_Giant_Rhagodessa_FkOzCCR8bJKGDcCc.yml b/src/packs/monsters-arachnid/monster_Giant_Rhagodessa_FkOzCCR8bJKGDcCc.yml deleted file mode 100644 index 9088b8d..0000000 --- a/src/packs/monsters-arachnid/monster_Giant_Rhagodessa_FkOzCCR8bJKGDcCc.yml +++ /dev/null @@ -1,262 +0,0 @@ -_id: FkOzCCR8bJKGDcCc -name: Giant Rhagodessa -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: gDbVxLsVKWH47zSr - name: Leg - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!FkOzCCR8bJKGDcCc.gDbVxLsVKWH47zSr' - - _id: GlCIWnn3LttyElTT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!FkOzCCR8bJKGDcCc.GlCIWnn3LttyElTT' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 legs/1 bite

- -

Damage: grab/grab/2d8

- -

The rhagodessa is related to both spiders and scorpions, though it is not - properly either. Rhagodessas have “pedipalps,” an elongated - extra pair of legs in front that have sticky pads on them for capturing - prey.

- -

Giant rhagodessas are the size of a pony. Those found in desert terrain - are generally marked in yellow, red, and brown, while those found - underground may be black or white in color (those found in the deepest - caverns are always white). Like spiders, they can climb walls, but they - are unable to cross ceilings or otherwise climb entirely upside - down.

- -

A hit by a leg does no damage, but the victim is stuck fast, and - will be drawn to the rhagodessa's mouth the next round and - automatically hit for 2d8 damage. The rhagodessa will not use its bite - attack against a foe it has not captured in this way, and neither will - it attack more than one foe with its legs. If threatened, a - rhagodessa which has captured a victim will attempt to withdraw - to consume its prey in peace.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: U - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Rhagodessa - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663192064836 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!FkOzCCR8bJKGDcCc' - diff --git a/src/packs/monsters-arachnid/monster_Giant_Tarantula_51hySxXQMOPqHufy.yml b/src/packs/monsters-arachnid/monster_Giant_Tarantula_51hySxXQMOPqHufy.yml deleted file mode 100644 index 9d669d3..0000000 --- a/src/packs/monsters-arachnid/monster_Giant_Tarantula_51hySxXQMOPqHufy.yml +++ /dev/null @@ -1,215 +0,0 @@ -_id: 51hySxXQMOPqHufy -name: Giant Tarantula -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: uAX1yj3Wqei4bAZt - name: Bite (+ poison) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!51hySxXQMOPqHufy.uAX1yj3Wqei4bAZt' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d8 + poison

- -

Giant tarantulas are huge, hairy spiders, about the size of a pony. They - run down their prey much as wolves do. The bite of the giant tarantula is - poisonous; those bitten must save vs. Poison or be forced to dance wildly. - The dance lasts 2d10 rounds, during which time the victim has a -4 penalty - on attack and saving throw rolls. If the victim is a Thief, he or she cannot - use any Thief abilities while dancing. Onlookers must save vs. Spells or - begin dancing themselves; such “secondary” victims suffer the - same penalties as above, but they will only dance for 2d4 rounds.

- -

Each round the original victim dances, he or she must save vs. Poison - again or take 1d4 points of damage. Secondary victims do not suffer this - effect.

- -

Neutralize poison will cure the original victim, and - dispel magic will stop the dance for all victims in the - area of effect, whether they are original or secondary.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Tarantula - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!51hySxXQMOPqHufy' - diff --git a/src/packs/monsters-bats/monster_Bat_v8b8jd2ucoOqXHbA.yml b/src/packs/monsters-bats/monster_Bat_v8b8jd2ucoOqXHbA.yml deleted file mode 100644 index ba7ca44..0000000 --- a/src/packs/monsters-bats/monster_Bat_v8b8jd2ucoOqXHbA.yml +++ /dev/null @@ -1,163 +0,0 @@ -_id: v8b8jd2ucoOqXHbA -name: Bat -type: monster -img: icons/svg/mystery-man.svg -items: [] -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Bats are nocturnal flying mammals. The statistics presented here - describe small, insectivorous bats. They have a natural sonar that - allows them to operate in total darkness; for game purposes, treat this - ability as Darkvision.

- -

A group of normal-sized bats has no effective attack (at least in - terms of doing damage) but can confuse those in the area, flying around - apparently randomly. For every ten bats in the area, one creature can - be confused; such a creature will suffer a penalty of -2 on all attack - and saving throw rolls while the bats remain in the area.

- hitPoints: - value: 1 - max: 1 - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d8 - number: 0 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d100 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Bat - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663192725931 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!v8b8jd2ucoOqXHbA' - diff --git a/src/packs/monsters-bats/monster_Giant_Bat_dNs32WQUyJopEPo8.yml b/src/packs/monsters-bats/monster_Giant_Bat_dNs32WQUyJopEPo8.yml deleted file mode 100644 index c9c55d9..0000000 --- a/src/packs/monsters-bats/monster_Giant_Bat_dNs32WQUyJopEPo8.yml +++ /dev/null @@ -1,208 +0,0 @@ -_id: dNs32WQUyJopEPo8 -name: Giant Bat -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-bat.png -items: - - _id: Bze9Z9KfyXnyMJoY - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!dNs32WQUyJopEPo8.Bze9Z9KfyXnyMJoY' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4

- -

Bats are nocturnal flying mammals. The statistics presented here describe - small, insectivorous bats. They have a natural sonar that allows them to - operate in total darkness; for game purposes, treat this ability as - Darkvision.

- -

A giant bat has a wingspan of 15 feet and weighs about 200 pounds. They - have the same sensory abilities as normal-sized bats, but being much larger, - they are able to attack adventurers; many are carnivorous, making such - attacks likely.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d10, Wild 1d10, Lair 1d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Bat - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-bat.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!dNs32WQUyJopEPo8' - diff --git a/src/packs/monsters-bears/monster_Black_Bear_XkQDvEA4WM5cf4NC.yml b/src/packs/monsters-bears/monster_Black_Bear_XkQDvEA4WM5cf4NC.yml deleted file mode 100644 index f1c1ab5..0000000 --- a/src/packs/monsters-bears/monster_Black_Bear_XkQDvEA4WM5cf4NC.yml +++ /dev/null @@ -1,294 +0,0 @@ -_id: XkQDvEA4WM5cf4NC -name: Black Bear -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: azFPuq5EXzD8ZyjT - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!XkQDvEA4WM5cf4NC.azFPuq5EXzD8ZyjT' - - _id: LLBMbrtKariTCKEy - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!XkQDvEA4WM5cf4NC.LLBMbrtKariTCKEy' - - _id: NKm6qhtkJt9YAaXl - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!XkQDvEA4WM5cf4NC.NKm6qhtkJt9YAaXl' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + hug

- -

Damage: 1d4/1d4/1d6 + 2d6 hug

- -

Bears attack by rending opponents with their claws, dragging them in and - biting them. A successful hit with both paws indicates a hug attack for - additional damage (as given for each specific bear type). All bears are very - tough to kill, and are able to move and attack for one round after losing - all hit points.

- -

The black bear is a forest-dwelling omnivore that usually is not - dangerous unless an interloper threatens its cubs or food supply.

- -

Black bears may actually be pure black, blond, or cinnamon in color. They - are rarely more than 5 feet long.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Bear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!XkQDvEA4WM5cf4NC' - diff --git a/src/packs/monsters-bears/monster_Brown_Bear_G60eUR0XUvYibl0l.yml b/src/packs/monsters-bears/monster_Brown_Bear_G60eUR0XUvYibl0l.yml deleted file mode 100644 index ca5bb63..0000000 --- a/src/packs/monsters-bears/monster_Brown_Bear_G60eUR0XUvYibl0l.yml +++ /dev/null @@ -1,293 +0,0 @@ -name: Brown Bear -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: pbkwdqsQhnDjOt0m - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!G60eUR0XUvYibl0l.pbkwdqsQhnDjOt0m' - - _id: K8s7yvUCWw5D4D9w - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!G60eUR0XUvYibl0l.K8s7yvUCWw5D4D9w' - - _id: VXitl9jJPTQaJ6WH - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!G60eUR0XUvYibl0l.VXitl9jJPTQaJ6WH' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-bears.sVZGuGvgB0DpS1x0 -_id: G60eUR0XUvYibl0l -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + hug

- -

Damage: 1d4/1d4/1d8 + 2d8 hug

- -

Bears attack by rending opponents with their claws, dragging them in - and biting them. A successful hit with both paws indicates a hug attack - for additional damage (as given for each specific bear type). All bears - are very tough to kill, and are able to move and attack for one round - after losing all hit points.

- -

These massive carnivores weigh more than 1,800 pounds and stand nearly 9 - feet tall when they rear up on their hind legs. They are bad-tempered and - territorial.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Grizzly Bear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!G60eUR0XUvYibl0l' - diff --git a/src/packs/monsters-bears/monster_Cave_Bear_qm3dMrEvcHv4c85E.yml b/src/packs/monsters-bears/monster_Cave_Bear_qm3dMrEvcHv4c85E.yml deleted file mode 100644 index 15a54cd..0000000 --- a/src/packs/monsters-bears/monster_Cave_Bear_qm3dMrEvcHv4c85E.yml +++ /dev/null @@ -1,291 +0,0 @@ -_id: qm3dMrEvcHv4c85E -name: Cave Bear -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: eKKYmUbEzTP9EimC - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!qm3dMrEvcHv4c85E.eKKYmUbEzTP9EimC' - - _id: hdcque3FptG1dNCY - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!qm3dMrEvcHv4c85E.hdcque3FptG1dNCY' - - _id: MaWr7T7lSNzsuxFN - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!qm3dMrEvcHv4c85E.MaWr7T7lSNzsuxFN' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + hug

- -

Damage: 1d8/1d8/2d6 + 2d8 hug

- -

Bears attack by rending opponents with their claws, dragging them in - and biting them. A successful hit with both paws indicates a hug attack - for additional damage (as given for each specific bear type). All bears - are very tough to kill, and are able to move and attack for one round - after losing all hit points.

- -

These monstrous bears are even larger than grizzly bears. They are - ferocious killers, attacking almost anything of equal or smaller size.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d2, Lair 1d2 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Cave Bear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!qm3dMrEvcHv4c85E' - diff --git a/src/packs/monsters-bears/monster_Grizzly_Bear_sVZGuGvgB0DpS1x0.yml b/src/packs/monsters-bears/monster_Grizzly_Bear_sVZGuGvgB0DpS1x0.yml deleted file mode 100644 index 217706c..0000000 --- a/src/packs/monsters-bears/monster_Grizzly_Bear_sVZGuGvgB0DpS1x0.yml +++ /dev/null @@ -1,292 +0,0 @@ -_id: sVZGuGvgB0DpS1x0 -name: Grizzly Bear -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: pbkwdqsQhnDjOt0m - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!sVZGuGvgB0DpS1x0.pbkwdqsQhnDjOt0m' - - _id: K8s7yvUCWw5D4D9w - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!sVZGuGvgB0DpS1x0.K8s7yvUCWw5D4D9w' - - _id: VXitl9jJPTQaJ6WH - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!sVZGuGvgB0DpS1x0.VXitl9jJPTQaJ6WH' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + hug

- -

Damage: 1d4/1d4/1d8 + 2d8 hug

- -

Bears attack by rending opponents with their claws, dragging them in - and biting them. A successful hit with both paws indicates a hug attack - for additional damage (as given for each specific bear type). All bears - are very tough to kill, and are able to move and attack for one round - after losing all hit points.

- -

These massive carnivores weigh more than 1,800 pounds and stand nearly 9 - feet tall when they rear up on their hind legs. They are bad-tempered and - territorial.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Grizzly Bear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!sVZGuGvgB0DpS1x0' - diff --git a/src/packs/monsters-bears/monster_Owlbear_b0ZatPL5AyDgjWUp.yml b/src/packs/monsters-bears/monster_Owlbear_b0ZatPL5AyDgjWUp.yml deleted file mode 100644 index 6bcdb9b..0000000 --- a/src/packs/monsters-bears/monster_Owlbear_b0ZatPL5AyDgjWUp.yml +++ /dev/null @@ -1,293 +0,0 @@ -_id: b0ZatPL5AyDgjWUp -name: Owlbear -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/owlbear.png -items: - - _id: RXDRQ8VF6OgovRR5 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!b0ZatPL5AyDgjWUp.RXDRQ8VF6OgovRR5' - - _id: latzhtCURlx70dEv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663194355339 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!b0ZatPL5AyDgjWUp.latzhtCURlx70dEv' - - _id: 5MYjwJKhijNv1QaP - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!b0ZatPL5AyDgjWUp.5MYjwJKhijNv1QaP' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + 1 hug

- -

Damage: 1d8/1d8/1d8 + 2d8

- -

Owlbears appear to be bears with owlish faces, including a large, sharp - beak. An owlbear’s coat ranges in color from brown-black to yellowish - brown; its beak is a dull ivory color. A full-grown male can stand as tall - as 8 feet and weigh up to 1,500 pounds. Adventurers who have survived - encounters with the creature often speak of the bestial madness in its - red-rimmed eyes.

- -

Owlbears fight much as do bears, but are more aggressive (as noted - above). As with normal bears, an owlbear must hit with both claws in order - to do the listed “hug” damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Owlbear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/owlbear.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663194355339 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!b0ZatPL5AyDgjWUp' - diff --git a/src/packs/monsters-bears/monster_Polar_Bear_Ymguz2x064GP8fVc.yml b/src/packs/monsters-bears/monster_Polar_Bear_Ymguz2x064GP8fVc.yml deleted file mode 100644 index e01bf0a..0000000 --- a/src/packs/monsters-bears/monster_Polar_Bear_Ymguz2x064GP8fVc.yml +++ /dev/null @@ -1,291 +0,0 @@ -_id: Ymguz2x064GP8fVc -name: Polar Bear -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 2OLUI0jh7Nt4DMLt - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Ymguz2x064GP8fVc.2OLUI0jh7Nt4DMLt' - - _id: Tw2GhrEuhqKFF4iz - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Ymguz2x064GP8fVc.Tw2GhrEuhqKFF4iz' - - _id: 0JT11GmsQu3eVpE8 - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Ymguz2x064GP8fVc.0JT11GmsQu3eVpE8' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + hug

- -

Damage: 1d6/1d6/1d10 + 2d8 hug

- -

Bears attack by rending opponents with their claws, dragging them in and - biting them. A successful hit with both paws indicates a hug attack for - additional damage (as given for each specific bear type). All bears are very - tough to kill, and are able to move and attack for one round after losing - all hit points.

- -

These long, lean carnivores are slightly taller than grizzly bears, and - just as hostile.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1d2, Lair 1d2 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Polar Bear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Ymguz2x064GP8fVc' - diff --git a/src/packs/monsters-birds/monster_Giant_Eagle_7KDVD2VrpnefHVve.yml b/src/packs/monsters-birds/monster_Giant_Eagle_7KDVD2VrpnefHVve.yml deleted file mode 100644 index 0987aad..0000000 --- a/src/packs/monsters-birds/monster_Giant_Eagle_7KDVD2VrpnefHVve.yml +++ /dev/null @@ -1,256 +0,0 @@ -_id: 7KDVD2VrpnefHVve -name: Giant Eagle -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-eagle.png -items: - - _id: tuxVP1gplGyia090 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!7KDVD2VrpnefHVve.tuxVP1gplGyia090' - - _id: yMpWL0mZ8PBo70vo - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!7KDVD2VrpnefHVve.yMpWL0mZ8PBo70vo' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/1d8

- -

A typical giant eagle stands about 10 feet tall, has a wingspan of up to - 20 feet, and resembles its smaller cousins in nearly every way except size. - It weighs about 500 pounds. Many giant eagles are intelligent creatures and - speak Common.

- -

A giant eagle typically attacks from a great height, diving earthward at - tremendous speed. When it cannot dive, it uses its powerful talons and - slashing beak to strike at its target’s head and eyes.

- -

A solitary giant eagle is typically hunting or patrolling in the vicinity - of its nest and generally ignores creatures that do not appear threatening. - A mated pair attacks in concert, making repeated diving attacks to drive - away intruders, and fights to the death to defend their nest or - hatchlings.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 90 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Eagle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-eagle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!7KDVD2VrpnefHVve' - diff --git a/src/packs/monsters-birds/monster_Giant_Hawk_DSurWx6rtIJzRW96.yml b/src/packs/monsters-birds/monster_Giant_Hawk_DSurWx6rtIJzRW96.yml deleted file mode 100644 index 2a81276..0000000 --- a/src/packs/monsters-birds/monster_Giant_Hawk_DSurWx6rtIJzRW96.yml +++ /dev/null @@ -1,243 +0,0 @@ -_id: DSurWx6rtIJzRW96 -name: Giant Hawk -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: TFuMZtZeAeKbNOul - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!DSurWx6rtIJzRW96.TFuMZtZeAeKbNOul' - - _id: dXAvCxfGbV6ZIToH - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!DSurWx6rtIJzRW96.dXAvCxfGbV6ZIToH' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 claw or bite

- -

Damage: 1d6

- -

Giant hawks are 4 to 6 feet long, with wingspans of 12 feet or more; they - can carry off creatures of Halfling size or smaller.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '150' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Hawk - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!DSurWx6rtIJzRW96' - diff --git a/src/packs/monsters-birds/monster_Giant_Roc_G8DKdgYYQTmqBOFv.yml b/src/packs/monsters-birds/monster_Giant_Roc_G8DKdgYYQTmqBOFv.yml deleted file mode 100644 index 978b327..0000000 --- a/src/packs/monsters-birds/monster_Giant_Roc_G8DKdgYYQTmqBOFv.yml +++ /dev/null @@ -1,272 +0,0 @@ -_id: G8DKdgYYQTmqBOFv -name: Giant Roc -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 30MK544aNeVgNXlB - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!G8DKdgYYQTmqBOFv.30MK544aNeVgNXlB' - - _id: vVjrcZr8NzvghJnj - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!G8DKdgYYQTmqBOFv.vVjrcZr8NzvghJnj' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 3d6/3d6/6d6

- -

Save As: Fighter: 20 at +5

- -

Rocs are birds similar to eagles, but even a “normal” roc - is huge, being about 9 feet long and having a wingspan of 24 feet. - Large rocs are about 18 feet long and have wingspans of around 48 feet; - giant rocs average 30 feet long and have massive wingspans of around 80 - feet. A roc’s plumage is either dark brown or golden from head - to tail. Like most birds, the males have the brighter - plumage, with females being duller in color and thus more - easily hidden (if anything so large can even be hidden, that is).

- -

A light load for a normal roc is 150 pounds, while a heavy load is - 300 pounds. Obviously only the smallest characters can hope to - ride upon a normal roc. For a large roc, a light load is up to 600 - pounds and a heavy load up to 1200. Giant rocs can easily lift up to - 3000 pounds, and are heavily loaded when carrying up to - 6000 pounds. Tales of giant rocs carrying off full-grown elephants - are somewhat exaggerated, but note that a young elephant would be - reasonable prey for these monstrous birds.

- -

A roc attacks from the air, swooping earthward to snatch prey in its - powerful talons and carry it off for itself and its young to devour. - Any successful hit with both claw (talon) attacks against a single - creature results in that creature being carried off, unless of course - the creature is too large for the roc to carry. While being carried, - the victim will not be further attacked, so as to be as - “fresh” as possible when given to the hatchlings (or - consumed by the roc itself if it is solitary). A solitary roc is - typically hunting and will attack any man-sized or larger creature that - appears edible. A mated pair of rocs attack in concert, fighting to the - death to defend their nests or hatchlings.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Fly 160 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 6 - wands: - value: 7 - paralysis: - value: 8 - breath: - value: 10 - spells: - value: 11 - hitDice: - size: d8 - number: 32 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: I - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Roc - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529824621 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!G8DKdgYYQTmqBOFv' - diff --git a/src/packs/monsters-birds/monster_Hawk_MpMdqbykLIb7x2e9.yml b/src/packs/monsters-birds/monster_Hawk_MpMdqbykLIb7x2e9.yml deleted file mode 100644 index f90f479..0000000 --- a/src/packs/monsters-birds/monster_Hawk_MpMdqbykLIb7x2e9.yml +++ /dev/null @@ -1,243 +0,0 @@ -_id: MpMdqbykLIb7x2e9 -name: Hawk -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 44VBLgkKqrHo23uL - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!MpMdqbykLIb7x2e9.44VBLgkKqrHo23uL' - - _id: fp1oneke1sLQfwr3 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!MpMdqbykLIb7x2e9.fp1oneke1sLQfwr3' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 claw or bite

- -

Damage: 1d2

- -

Hawks are similar to eagles but slightly smaller, being 1 to 2 feet long - with wingspans of 6 feet or less.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 160 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hawk - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!MpMdqbykLIb7x2e9' - diff --git a/src/packs/monsters-birds/monster_Large_Roc_gwF2qt5OdzUxcIok.yml b/src/packs/monsters-birds/monster_Large_Roc_gwF2qt5OdzUxcIok.yml deleted file mode 100644 index 6bd3992..0000000 --- a/src/packs/monsters-birds/monster_Large_Roc_gwF2qt5OdzUxcIok.yml +++ /dev/null @@ -1,270 +0,0 @@ -_id: gwF2qt5OdzUxcIok -name: Large Roc -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: iocKTdyTbWmLRoCF - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!gwF2qt5OdzUxcIok.iocKTdyTbWmLRoCF' - - _id: Gg4FsuqQRNBbdNKD - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!gwF2qt5OdzUxcIok.Gg4FsuqQRNBbdNKD' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d8/1d8/2d10

- -

Rocs are birds similar to eagles, but even a “normal” roc - is huge, being about 9 feet long and having a wingspan of 24 feet. - Large rocs are about 18 feet long and have wingspans of around 48 feet; - giant rocs average 30 feet long and have massive wingspans of around 80 - feet. A roc’s plumage is either dark brown or golden from head - to tail. Like most birds, the males have the brighter - plumage, with females being duller in color and thus more - easily hidden (if anything so large can even be hidden, that is).

- -

A light load for a normal roc is 150 pounds, while a heavy load is - 300 pounds. Obviously only the smallest characters can hope to - ride upon a normal roc. For a large roc, a light load is up to 600 - pounds and a heavy load up to 1200. Giant rocs can easily lift up to - 3000 pounds, and are heavily loaded when carrying up to - 6000 pounds. Tales of giant rocs carrying off full-grown elephants - are somewhat exaggerated, but note that a young elephant would be - reasonable prey for these monstrous birds.

- -

A roc attacks from the air, swooping earthward to snatch prey in its - powerful talons and carry it off for itself and its young to devour. - Any successful hit with both claw (talon) attacks against a single - creature results in that creature being carried off, unless of course - the creature is too large for the roc to carry. While being carried, - the victim will not be further attacked, so as to be as - “fresh” as possible when given to the hatchlings (or - consumed by the roc itself if it is solitary). A solitary roc is - typically hunting and will attack any man-sized or larger creature that - appears edible. A mated pair of rocs attack in concert, fighting to the - death to defend their nests or hatchlings.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Fly 160 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: I - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Large Roc - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529820470 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!gwF2qt5OdzUxcIok' - diff --git a/src/packs/monsters-birds/monster_Roc_FPTpilCz2YFUhni9.yml b/src/packs/monsters-birds/monster_Roc_FPTpilCz2YFUhni9.yml deleted file mode 100644 index 45e8f88..0000000 --- a/src/packs/monsters-birds/monster_Roc_FPTpilCz2YFUhni9.yml +++ /dev/null @@ -1,268 +0,0 @@ -_id: FPTpilCz2YFUhni9 -name: Roc -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: fK2eHLXe1E2zvElX - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FPTpilCz2YFUhni9.fK2eHLXe1E2zvElX' - - _id: GEpxm9R5Sjl6DT7a - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FPTpilCz2YFUhni9.GEpxm9R5Sjl6DT7a' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/2d6

- -

Rocs are birds similar to eagles, but even a “normal” roc is - huge, being about 9 feet long and having a wingspan of 24 feet. Large rocs - are about 18 feet long and have wingspans of around 48 feet; giant rocs - average 30 feet long and have massive wingspans of around 80 feet. A - roc’s plumage is either dark brown or golden from head to tail. Like - most birds, the males have the brighter plumage, with females being duller - in color and thus more easily hidden (if anything so large can even be - hidden, that is).

- -

A light load for a normal roc is 150 pounds, while a heavy load is 300 - pounds. Obviously only the smallest characters can hope to ride upon a - normal roc. For a large roc, a light load is up to 600 pounds and a heavy - load up to 1200. Giant rocs can easily lift up to 3000 pounds, and are - heavily loaded when carrying up to 6000 pounds. Tales of giant rocs carrying - off full-grown elephants are somewhat exaggerated, but note that a young - elephant would be reasonable prey for these monstrous birds.

- -

A roc attacks from the air, swooping earthward to snatch prey in its - powerful talons and carry it off for itself and its young to devour. Any - successful hit with both claw (talon) attacks against a single creature - results in that creature being carried off, unless of course the creature is - too large for the roc to carry. While being carried, the victim will not be - further attacked, so as to be as “fresh” as possible when given - to the hatchlings (or consumed by the roc itself if it is solitary). A - solitary roc is typically hunting and will attack any man-sized or larger - creature that appears edible. A mated pair of rocs attack in concert, - fighting to the death to defend their nests or hatchlings.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Fly 160 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d12 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: I - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Roc - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!FPTpilCz2YFUhni9' - diff --git a/src/packs/monsters-canine/monster_Blink_Dog_pbebaWElfSLlMnu3.yml b/src/packs/monsters-canine/monster_Blink_Dog_pbebaWElfSLlMnu3.yml deleted file mode 100644 index 1a89287..0000000 --- a/src/packs/monsters-canine/monster_Blink_Dog_pbebaWElfSLlMnu3.yml +++ /dev/null @@ -1,254 +0,0 @@ -_id: pbebaWElfSLlMnu3 -name: Blink Dog -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: XCRN0QmwPbUzSSIj - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!pbebaWElfSLlMnu3.XCRN0QmwPbUzSSIj' - - _id: 4ngldlo13PjGgg4d - name: Teleport - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Blink dogs are able to teleport up to 120' at will. Blink dogs may - teleport immediately after attacking, thus possibly avoiding being - attacked. In particular, a blink dog may teleport next to an opponent, - attack, and teleport away in the same round; the victim would need to - strike on the same Initiative number as the blink dog in order to attack - it in melee.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!pbebaWElfSLlMnu3.4ngldlo13PjGgg4d' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d6

- -

The blink dog is an intelligent canine that has a limited teleportation - ability; they are able to teleport up to 120' at will. Blink dogs may - teleport immediately after attacking, thus possibly avoiding being attacked. - In particular, a blink dog may teleport next to an opponent, attack, and - teleport away in the same round; the victim would need to strike on the same - Initiative number as the blink dog in order to attack it in melee.

- -

Blink dogs hunt in packs, teleporting in a seemingly random fashion until - they surround their prey, allowing some of them to get the bonus for - attacking from behind.

- -

Blink dogs are medium-sized dogs, typically light brown in color and - short haired, though other varieties are rumored to exist. They have their - own language, a mixture of barks, yaps, whines, and growls that can transmit - complex information. They are usually shy, avoiding a fight if possible, but - they hate displacers and will generally attack them on - sight.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Blink Dog - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!pbebaWElfSLlMnu3' - diff --git a/src/packs/monsters-canine/monster_Dire_Wolf_IfkAogaKWmCpaQQA.yml b/src/packs/monsters-canine/monster_Dire_Wolf_IfkAogaKWmCpaQQA.yml deleted file mode 100644 index 9a55eea..0000000 --- a/src/packs/monsters-canine/monster_Dire_Wolf_IfkAogaKWmCpaQQA.yml +++ /dev/null @@ -1,202 +0,0 @@ -_id: IfkAogaKWmCpaQQA -name: Dire Wolf -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 5nqsofPEm6dBKtIa - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!IfkAogaKWmCpaQQA.5nqsofPEm6dBKtIa' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d4

- -

Dire wolves are efficient pack hunters that will kill anything they - can catch. Dire wolves are generally mottled gray or black, about 9 - feet long and weighing some 800 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dire Wolf - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!IfkAogaKWmCpaQQA' - diff --git a/src/packs/monsters-canine/monster_Dog_c1HKljzVyYy62Tk4.yml b/src/packs/monsters-canine/monster_Dog_c1HKljzVyYy62Tk4.yml deleted file mode 100644 index 6797aa0..0000000 --- a/src/packs/monsters-canine/monster_Dog_c1HKljzVyYy62Tk4.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: c1HKljzVyYy62Tk4 -name: Dog -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ZE0aVW4cZAsp9uqo - name: Bite (+ hold) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!c1HKljzVyYy62Tk4.ZE0aVW4cZAsp9uqo' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4 + hold

- -

Normal dogs include most medium and large breeds, including wild dogs. - After biting an opponent, a dog can hold on, doing 1d4 damage automatically - every round, until killed or until the victim spends an attack breaking free - (which requires a save vs. Death Ray, adjusted by the character's Strength - bonus).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 3d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dog - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dog.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!c1HKljzVyYy62Tk4' - diff --git a/src/packs/monsters-canine/monster_Hellhound__3_hd__RN7rf5erob0c0iG1.yml b/src/packs/monsters-canine/monster_Hellhound__3_hd__RN7rf5erob0c0iG1.yml deleted file mode 100644 index 09cb3f1..0000000 --- a/src/packs/monsters-canine/monster_Hellhound__3_hd__RN7rf5erob0c0iG1.yml +++ /dev/null @@ -1,263 +0,0 @@ -_id: RN7rf5erob0c0iG1 -name: Hellhound (3 hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png -items: - - _id: nV1Qa9a4lqhtlx6M - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!RN7rf5erob0c0iG1.nV1Qa9a4lqhtlx6M' - - _id: NTaiUjMFp1FVK8vV - name: Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Cone of flame 10' wide at the far end which is 10' long.

-

Saving throw vs Dragon Breath reduces damage to half normal

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 10' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!RN7rf5erob0c0iG1.NTaiUjMFp1FVK8vV' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or breath

- -

Damage: 1d6 or 1d6 per Hit Die

- -

Hellhounds are canine creatures sheathed in hellish flame. A typical hell - hound stands 41⁄2 feet high at the shoulder and weighs 120 pounds. - They are native to another plane where they hunt in packs; sometimes - powerful wizards or evil priests summon them for use as watchdogs. In - addition to biting, each hellhound may breathe fire a number of times per - day equal to its hit dice. In combat, one-third of the time (1-2 on 1d6) a - hellhound will choose to breathe fire; otherwise it will attempt to bite. - Roll each round to determine which attack form will be used.

- -

A hellhound's breath weapon is a cone of flame 10' wide at the far end - which is 10' long for those with 3 or 4 hit dice, 20' long for those with 5 - or 6 hit dice, and 30' long for the largest hellhounds. This breath weapon - does 1d6 points of damage per each hit die of the hellhound to all within - the area of effect; a successful saving throw vs. Dragon Breath reduces - damage to half normal.

- -

Note that hellhounds vary with regard to the number of hit dice each has. - If generating a group randomly, roll 1d6+1 for the hit dice of each, reading - a total of 2 as 3. A hellhound has an Armor Class equal to 11 plus its hit - dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hellhound - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!RN7rf5erob0c0iG1' - diff --git a/src/packs/monsters-canine/monster_Hellhound__4_hd__PWrPj5R00s4SvkFn.yml b/src/packs/monsters-canine/monster_Hellhound__4_hd__PWrPj5R00s4SvkFn.yml deleted file mode 100644 index c3fd89e..0000000 --- a/src/packs/monsters-canine/monster_Hellhound__4_hd__PWrPj5R00s4SvkFn.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Hellhound (4 hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png -items: - - _id: nV1Qa9a4lqhtlx6M - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PWrPj5R00s4SvkFn.nV1Qa9a4lqhtlx6M' - - _id: NTaiUjMFp1FVK8vV - name: Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Cone of flame 10' wide at the far end which is 10' long.

-

Saving throw vs Dragon Breath reduces damage to half normal

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 10' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PWrPj5R00s4SvkFn.NTaiUjMFp1FVK8vV' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-canine.RN7rf5erob0c0iG1 -_id: PWrPj5R00s4SvkFn -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or breath

- -

Damage: 1d6 or 1d6 per Hit Die

- -

Hellhounds are canine creatures sheathed in hellish flame. A typical hell - hound stands 41⁄2 feet high at the shoulder and weighs 120 pounds. - They are native to another plane where they hunt in packs; sometimes - powerful wizards or evil priests summon them for use as watchdogs. In - addition to biting, each hellhound may breathe fire a number of times per - day equal to its hit dice. In combat, one-third of the time (1-2 on 1d6) a - hellhound will choose to breathe fire; otherwise it will attempt to bite. - Roll each round to determine which attack form will be used.

- -

A hellhound's breath weapon is a cone of flame 10' wide at the far end - which is 10' long for those with 3 or 4 hit dice, 20' long for those with 5 - or 6 hit dice, and 30' long for the largest hellhounds. This breath weapon - does 1d6 points of damage per each hit die of the hellhound to all within - the area of effect; a successful saving throw vs. Dragon Breath reduces - damage to half normal.

- -

Note that hellhounds vary with regard to the number of hit dice each has. - If generating a group randomly, roll 1d6+1 for the hit dice of each, reading - a total of 2 as 3. A hellhound has an Armor Class equal to 11 plus its hit - dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hellhound - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!PWrPj5R00s4SvkFn' - diff --git a/src/packs/monsters-canine/monster_Hellhound__5_hd__bCd3Z1wB4fM71mmp.yml b/src/packs/monsters-canine/monster_Hellhound__5_hd__bCd3Z1wB4fM71mmp.yml deleted file mode 100644 index c576584..0000000 --- a/src/packs/monsters-canine/monster_Hellhound__5_hd__bCd3Z1wB4fM71mmp.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Hellhound (5 hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png -items: - - _id: nV1Qa9a4lqhtlx6M - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bCd3Z1wB4fM71mmp.nV1Qa9a4lqhtlx6M' - - _id: NTaiUjMFp1FVK8vV - name: Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Cone of flame 10' wide at the far end which is 20' long.

-

Saving throw vs Dragon Breath reduces damage to half normal

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 20' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bCd3Z1wB4fM71mmp.NTaiUjMFp1FVK8vV' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-canine.RN7rf5erob0c0iG1 -_id: bCd3Z1wB4fM71mmp -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or breath

- -

Damage: 1d6 or 1d6 per Hit Die

- -

Hellhounds are canine creatures sheathed in hellish flame. A typical hell - hound stands 41⁄2 feet high at the shoulder and weighs 120 pounds. - They are native to another plane where they hunt in packs; sometimes - powerful wizards or evil priests summon them for use as watchdogs. In - addition to biting, each hellhound may breathe fire a number of times per - day equal to its hit dice. In combat, one-third of the time (1-2 on 1d6) a - hellhound will choose to breathe fire; otherwise it will attempt to bite. - Roll each round to determine which attack form will be used.

- -

A hellhound's breath weapon is a cone of flame 10' wide at the far end - which is 10' long for those with 3 or 4 hit dice, 20' long for those with 5 - or 6 hit dice, and 30' long for the largest hellhounds. This breath weapon - does 1d6 points of damage per each hit die of the hellhound to all within - the area of effect; a successful saving throw vs. Dragon Breath reduces - damage to half normal.

- -

Note that hellhounds vary with regard to the number of hit dice each has. - If generating a group randomly, roll 1d6+1 for the hit dice of each, reading - a total of 2 as 3. A hellhound has an Armor Class equal to 11 plus its hit - dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hellhound - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!bCd3Z1wB4fM71mmp' - diff --git a/src/packs/monsters-canine/monster_Hellhound__6_hd__nMWpNgFRPrDjpVqF.yml b/src/packs/monsters-canine/monster_Hellhound__6_hd__nMWpNgFRPrDjpVqF.yml deleted file mode 100644 index a1a1d2f..0000000 --- a/src/packs/monsters-canine/monster_Hellhound__6_hd__nMWpNgFRPrDjpVqF.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Hellhound (6 hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png -items: - - _id: nV1Qa9a4lqhtlx6M - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!nMWpNgFRPrDjpVqF.nV1Qa9a4lqhtlx6M' - - _id: NTaiUjMFp1FVK8vV - name: Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Cone of flame 10' wide at the far end which is 20' long.

-

Saving throw vs Dragon Breath reduces damage to half normal

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 20' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!nMWpNgFRPrDjpVqF.NTaiUjMFp1FVK8vV' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-canine.RN7rf5erob0c0iG1 -_id: nMWpNgFRPrDjpVqF -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or breath

- -

Damage: 1d6 or 1d6 per Hit Die

- -

Hellhounds are canine creatures sheathed in hellish flame. A typical hell - hound stands 41⁄2 feet high at the shoulder and weighs 120 pounds. - They are native to another plane where they hunt in packs; sometimes - powerful wizards or evil priests summon them for use as watchdogs. In - addition to biting, each hellhound may breathe fire a number of times per - day equal to its hit dice. In combat, one-third of the time (1-2 on 1d6) a - hellhound will choose to breathe fire; otherwise it will attempt to bite. - Roll each round to determine which attack form will be used.

- -

A hellhound's breath weapon is a cone of flame 10' wide at the far end - which is 10' long for those with 3 or 4 hit dice, 20' long for those with 5 - or 6 hit dice, and 30' long for the largest hellhounds. This breath weapon - does 1d6 points of damage per each hit die of the hellhound to all within - the area of effect; a successful saving throw vs. Dragon Breath reduces - damage to half normal.

- -

Note that hellhounds vary with regard to the number of hit dice each has. - If generating a group randomly, roll 1d6+1 for the hit dice of each, reading - a total of 2 as 3. A hellhound has an Armor Class equal to 11 plus its hit - dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hellhound - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!nMWpNgFRPrDjpVqF' - diff --git a/src/packs/monsters-canine/monster_Hellhound__7_hd__gVLdxevZEQeTgpgr.yml b/src/packs/monsters-canine/monster_Hellhound__7_hd__gVLdxevZEQeTgpgr.yml deleted file mode 100644 index 791a44f..0000000 --- a/src/packs/monsters-canine/monster_Hellhound__7_hd__gVLdxevZEQeTgpgr.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Hellhound (7 hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png -items: - - _id: nV1Qa9a4lqhtlx6M - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!gVLdxevZEQeTgpgr.nV1Qa9a4lqhtlx6M' - - _id: NTaiUjMFp1FVK8vV - name: Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Cone of flame 10' wide at the far end which is 30' long.

-

Saving throw vs Dragon Breath reduces damage to half normal

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 30' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!gVLdxevZEQeTgpgr.NTaiUjMFp1FVK8vV' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-canine.RN7rf5erob0c0iG1 -_id: gVLdxevZEQeTgpgr -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or breath

- -

Damage: 1d6 or 1d6 per Hit Die

- -

Hellhounds are canine creatures sheathed in hellish flame. A typical hell - hound stands 41⁄2 feet high at the shoulder and weighs 120 pounds. - They are native to another plane where they hunt in packs; sometimes - powerful wizards or evil priests summon them for use as watchdogs. In - addition to biting, each hellhound may breathe fire a number of times per - day equal to its hit dice. In combat, one-third of the time (1-2 on 1d6) a - hellhound will choose to breathe fire; otherwise it will attempt to bite. - Roll each round to determine which attack form will be used.

- -

A hellhound's breath weapon is a cone of flame 10' wide at the far end - which is 10' long for those with 3 or 4 hit dice, 20' long for those with 5 - or 6 hit dice, and 30' long for the largest hellhounds. This breath weapon - does 1d6 points of damage per each hit die of the hellhound to all within - the area of effect; a successful saving throw vs. Dragon Breath reduces - damage to half normal.

- -

Note that hellhounds vary with regard to the number of hit dice each has. - If generating a group randomly, roll 1d6+1 for the hit dice of each, reading - a total of 2 as 3. A hellhound has an Armor Class equal to 11 plus its hit - dice.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hellhound - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hellhound.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!gVLdxevZEQeTgpgr' - diff --git a/src/packs/monsters-canine/monster_Riding_Dog_nY50kAkucfvykKlc.yml b/src/packs/monsters-canine/monster_Riding_Dog_nY50kAkucfvykKlc.yml deleted file mode 100644 index b2b98bc..0000000 --- a/src/packs/monsters-canine/monster_Riding_Dog_nY50kAkucfvykKlc.yml +++ /dev/null @@ -1,206 +0,0 @@ -_id: nY50kAkucfvykKlc -name: Riding Dog -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/riding-dog.png -items: - - _id: a0QR0Q812cIxhntL - name: Bite (+ hold) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!nY50kAkucfvykKlc.a0QR0Q812cIxhntL' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Actor.c1HKljzVyYy62Tk4 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4+1 + hold

- -

Riding dogs are a large breed, used primarily by Halflings for transport. - They may be trained for war, and equipped with barding to improve their - Armor Class. They can maintain a hold in the same way that normal dogs do. A - light load for a riding dog is up to 150 pounds; a heavy load, up to 300 - pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: domestic only - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Riding Dog - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/riding-dog.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!nY50kAkucfvykKlc' - diff --git a/src/packs/monsters-canine/monster_Wolf_wbQluA9H2nVwYWMj.yml b/src/packs/monsters-canine/monster_Wolf_wbQluA9H2nVwYWMj.yml deleted file mode 100644 index 3f62045..0000000 --- a/src/packs/monsters-canine/monster_Wolf_wbQluA9H2nVwYWMj.yml +++ /dev/null @@ -1,201 +0,0 @@ -_id: wbQluA9H2nVwYWMj -name: Wolf -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Io3EGQaN9ungx2Lw - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wbQluA9H2nVwYWMj.Io3EGQaN9ungx2Lw' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d6

- -

Wolves are pack hunters known for their persistence and cunning. They - prefer to surround and flank a foe when they can.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d6, Wild 3d6, Lair 3d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Wolf - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663242130018 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!wbQluA9H2nVwYWMj' - diff --git a/src/packs/monsters-construct/monster_Amber_Golem_AesZk8pWQwdPEnG7.yml b/src/packs/monsters-construct/monster_Amber_Golem_AesZk8pWQwdPEnG7.yml deleted file mode 100644 index 0e24618..0000000 --- a/src/packs/monsters-construct/monster_Amber_Golem_AesZk8pWQwdPEnG7.yml +++ /dev/null @@ -1,381 +0,0 @@ -_id: AesZk8pWQwdPEnG7 -name: Amber Golem -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/amber-golem.png -items: - - _id: sYtC2mVG30T8iKa5 - name: Electric Attacks Heal - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

A magical attack that deals electricity damage heals 1 point of - damage for every 3 full points of damage the attack would otherwise - deal. For example, an amber golem hit by a lightning - bolt for 20 points of damage is instead healed up to 6 - points. If the amount of healing would cause the golem to exceed its - full normal hit points, the excess is ignored.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AesZk8pWQwdPEnG7.sYtC2mVG30T8iKa5' - - _id: G7xTVjRby2CBItcs - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AesZk8pWQwdPEnG7.G7xTVjRby2CBItcs' - - _id: MHkhUzsGknbzCIYQ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AesZk8pWQwdPEnG7.MHkhUzsGknbzCIYQ' - - _id: MMTp85NhUlqFjBOZ - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!AesZk8pWQwdPEnG7.MMTp85NhUlqFjBOZ' - - _id: fEvRBX1bKY0SmPMp - name: Detect invisible - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Detect invisible creatures or objects within 60', and can track with - 95% accuracy through any terrain type.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AesZk8pWQwdPEnG7.fEvRBX1bKY0SmPMp' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 2d6/2d6/2d10

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

Amber golems are generally built to resemble lions or other great cats. - They are able to detect invisible creatures or objects within 60', and can - track with 95% accuracy through any terrain type.

- -

A magical attack that deals electricity damage heals 1 point of damage - for every 3 full points of damage the attack would otherwise deal. For - example, an amber golem hit by a lightning bolt for 20 - points of damage is instead healed up to 6 points. If the amount of healing - would cause the golem to exceed its full normal hit points, the excess is - ignored.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Amber Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/amber-golem.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529773281 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!AesZk8pWQwdPEnG7' - diff --git a/src/packs/monsters-construct/monster_Bone_Golem_6CYuPWcOprvP9Fr8.yml b/src/packs/monsters-construct/monster_Bone_Golem_6CYuPWcOprvP9Fr8.yml deleted file mode 100644 index f15bb00..0000000 --- a/src/packs/monsters-construct/monster_Bone_Golem_6CYuPWcOprvP9Fr8.yml +++ /dev/null @@ -1,316 +0,0 @@ -_id: 6CYuPWcOprvP9Fr8 -name: Bone Golem -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bone-golem.png -items: - - _id: i1QTN7V3g5GjVPrc - name: Weapon Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!6CYuPWcOprvP9Fr8.i1QTN7V3g5GjVPrc' - - _id: SpIG7TfTQ1jDMJdX - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!6CYuPWcOprvP9Fr8.SpIG7TfTQ1jDMJdX' - - _id: 7Bj6x4gcDgVQHkyI - name: Elemental Spirit Breaks Free - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

When a bone golem enters combat, there is a cumulative 1% chance each - round that its elemental spirit breaks free and the golem goes berserk. - The uncontrolled golem goes on a rampage, attacking the nearest living - creature or smashing some object smaller than itself if no creature is - within reach, then moving on to spread more destruction. The - golem’s creator, if within 60 feet, can try to regain control by - speaking firmly and persuasively to the golem; he or she must make a - save vs. Spells to succeed at this, and at least 1 round of time is - required for each check. It takes 1 round of inactivity by the golem to - reset the golem’s berserk chance to 0%.

- formula: - value: d100 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!6CYuPWcOprvP9Fr8.7Bj6x4gcDgVQHkyI' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 4 weapons

- -

Damage: 1d6/1d6/1d6/1d6 or by weapon

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

Bone golems are huge four-armed monsters created from the skeletons of at - least two dead humanoids. Though made of bone, they are not undead and - cannot be turned.

- -

Instead of four one-handed weapons, a bone golem can be armed with two - two-handed weapons, giving 2 attacks per round and a damage figure of - 1d10/1d10 or by weapon.

- -

When a bone golem enters combat, there is a cumulative 1% chance each - round that its elemental spirit breaks free and the golem goes berserk. The - uncontrolled golem goes on a rampage, attacking the nearest living creature - or smashing some object smaller than itself if no creature is within reach, - then moving on to spread more destruction. The golem’s creator, if - within 60 feet, can try to regain control by speaking firmly and - persuasively to the golem; he or she must make a save vs. Spells to succeed - at this, and at least 1 round of time is required for each check. It takes 1 - round of inactivity by the golem to reset the golem’s berserk chance - to 0%.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Bone Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bone-golem.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!6CYuPWcOprvP9Fr8' - diff --git a/src/packs/monsters-construct/monster_Bronze_Golem_ijf6gMptM34C1GO7.yml b/src/packs/monsters-construct/monster_Bronze_Golem_ijf6gMptM34C1GO7.yml deleted file mode 100644 index 27c2e86..0000000 --- a/src/packs/monsters-construct/monster_Bronze_Golem_ijf6gMptM34C1GO7.yml +++ /dev/null @@ -1,366 +0,0 @@ -_id: ijf6gMptM34C1GO7 -name: Bronze Golem -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bronze-golem.png -items: - - _id: ean9XngGHelc1r0Z - name: Fist (+ molten metal) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

The interior of a bronze golem is molten metal. Creatures hit by one - in combat suffer an additional [[1d10]] damage from the heat (unless - resistant to heat or fire)

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ijf6gMptM34C1GO7.ean9XngGHelc1r0Z' - - _id: s6kDDqHzL6ekCrPj - name: Molten Metal Spurt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

A save vs. Death Ray is allowed to avoid the metal spray

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ijf6gMptM34C1GO7.s6kDDqHzL6ekCrPj' - - _id: X5cTGJJ7nba2i7vq - name: Elemental Spirit Breaks Free - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

When a bronze golem enters combat, there is a cumulative 1% chance - each round that its elemental spirit will break free. Such a golem will - go on a rampage, attacking the nearest living creature or smashing some - object smaller than itself if no creature is within reach, then moving - on to cause more destruction. The golem’s creator, if within 60 - feet, can try to regain control by speaking firmly and persuasively to - the golem; he or she must make a save vs. Spells to succeed at this, and - at least 1 round of time is required for each check. It takes 1 round of - inactivity by the golem to reset the chance it will go berserk to - 0%.

- formula: - value: d100 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ijf6gMptM34C1GO7.X5cTGJJ7nba2i7vq' - - _id: m1ooHNTFcwDW5abd - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!ijf6gMptM34C1GO7.m1ooHNTFcwDW5abd' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 fist + special

- -

Damage: 3d10 + special

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

These golems resemble statues made of bronze; unlike natural bronze - statues, they never turn green from verdigris. A bronze golem is 10 feet - tall and weighs about 4,500 pounds. A bronze golem cannot speak or make any - vocal noise, nor does it have any distinguishable odor. It moves with a - ponderous but smooth gait. Each step causes the floor to tremble unless it - is on a thick, solid foundation.

- -

The interior of a bronze golem is molten metal. Creatures hit by one in - combat suffer an additional 1d10 damage from the heat (unless resistant to - heat or fire). If one is hit in combat, molten metal spurts out, spraying - the attacker for 2d6 damage. A save vs. Death Ray is allowed to avoid the - metal spray.

- -

When a bronze golem enters combat, there is a cumulative 1% chance each - round that its elemental spirit will break free. Such a golem will go on a - rampage, attacking the nearest living creature or smashing some object - smaller than itself if no creature is within reach, then moving on to cause - more destruction. The golem’s creator, if within 60 feet, can try to - regain control by speaking firmly and persuasively to the golem; he or she - must make a save vs. Spells to succeed at this, and at least 1 round of time - is required for each check. It takes 1 round of inactivity by the golem to - reset the chance it will go berserk to 0%.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 20 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Bronze Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bronze-golem.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529778313 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!ijf6gMptM34C1GO7' - diff --git a/src/packs/monsters-construct/monster_Clay_Golem_ePCkndT5ySJh1vcU.yml b/src/packs/monsters-construct/monster_Clay_Golem_ePCkndT5ySJh1vcU.yml deleted file mode 100644 index c43c744..0000000 --- a/src/packs/monsters-construct/monster_Clay_Golem_ePCkndT5ySJh1vcU.yml +++ /dev/null @@ -1,315 +0,0 @@ -_id: ePCkndT5ySJh1vcU -name: Clay Golem -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/clay-golem.png -items: - - _id: 2Es5WSyRBKw9FfvB - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ePCkndT5ySJh1vcU.2Es5WSyRBKw9FfvB' - - _id: NUx3AdFmlDF5CAzW - name: Elemental Spirit Breaks Free - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-construct.ijf6gMptM34C1GO7.Item.X5cTGJJ7nba2i7vq - system: - description: >- -

When a bronze golem enters combat, there is a cumulative 1% chance - each round that its elemental spirit will break free. Such a golem will - go on a rampage, attacking the nearest living creature or smashing some - object smaller than itself if no creature is within reach, then moving - on to cause more destruction. The golem’s creator, if within 60 - feet, can try to regain control by speaking firmly and persuasively to - the golem; he or she must make a save vs. Spells to succeed at this, and - at least 1 round of time is required for each check. It takes 1 round of - inactivity by the golem to reset the chance it will go berserk to - 0%.

- formula: - value: d100 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663279561412 - modifiedTime: 1663279564634 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-construct.ijf6gMptM34C1GO7.Item.X5cTGJJ7nba2i7vq - duplicateSource: null - _key: '!actors.items!ePCkndT5ySJh1vcU.NUx3AdFmlDF5CAzW' - - _id: viCwjC8c1DJ9Ln6C - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663279572569 - modifiedTime: 1663279572569 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!ePCkndT5ySJh1vcU.viCwjC8c1DJ9Ln6C' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 fist

- -

Damage: 3d10

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

This golem has a humanoid body made from clay. A clay golem wears no - clothing except for a metal or stiff leather garment around its hips. A clay - golem cannot speak or make any vocal noise. It walks and moves with a slow, - clumsy gait. It weighs around 600 pounds.

- -

When a clay golem enters combat, there is a cumulative 1% chance each - round that its elemental spirit will break free. Such a golem will go on a - rampage, attacking the nearest living creature or smashing some object - smaller than itself if no creature is within reach, then moving on to cause - more destruction. Once a clay golem goes berserk, no known method can - reestablish control.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Clay Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/clay-golem.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529781821 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!ePCkndT5ySJh1vcU' - diff --git a/src/packs/monsters-construct/monster_Crystal_Living_Statue_JfSnSGOpqnJgqNgU.yml b/src/packs/monsters-construct/monster_Crystal_Living_Statue_JfSnSGOpqnJgqNgU.yml deleted file mode 100644 index 576f6f3..0000000 --- a/src/packs/monsters-construct/monster_Crystal_Living_Statue_JfSnSGOpqnJgqNgU.yml +++ /dev/null @@ -1,211 +0,0 @@ -_id: JfSnSGOpqnJgqNgU -name: Crystal Living Statue -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: CHtn4kDEYzhmyj9G - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!JfSnSGOpqnJgqNgU.CHtn4kDEYzhmyj9G' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 fists

- -

Damage: 1d6/1d6

- -

Living statues are magically animated. They are true automatons, unlike - golems, which are animated by elemental spirits. While this means that - living statues have no chance of going “berserk,” it also means - that they may only perform simple programmed activities. They may not be - commanded in any meaningful fashion. They make very effective guards for - tombs, treasure rooms, and similar places.

- -

Living statues can be crafted to resemble any sort of living creature, - but most commonly are made to look like humans or demi-humans.

- -

Crystal living statues have no particular special powers, unlike those - made of iron or stone.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Crystal Living Statue - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!JfSnSGOpqnJgqNgU' - diff --git a/src/packs/monsters-construct/monster_Flesh_Golem_YcfUJiZ877IoNpUb.yml b/src/packs/monsters-construct/monster_Flesh_Golem_YcfUJiZ877IoNpUb.yml deleted file mode 100644 index 0c85271..0000000 --- a/src/packs/monsters-construct/monster_Flesh_Golem_YcfUJiZ877IoNpUb.yml +++ /dev/null @@ -1,410 +0,0 @@ -_id: YcfUJiZ877IoNpUb -name: Flesh Golem -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/flesh-golem.png -items: - - _id: LSXAbaAuRip5MbSW - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663280161906 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!YcfUJiZ877IoNpUb.LSXAbaAuRip5MbSW' - - _id: roITrjis3TY1ysMT - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!YcfUJiZ877IoNpUb.roITrjis3TY1ysMT' - - _id: D5163hx71P047jxj - name: Elemental Spirit Breaks Free - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-construct.ijf6gMptM34C1GO7.Item.X5cTGJJ7nba2i7vq - system: - description: >- -

When a bronze golem enters combat, there is a cumulative 1% chance - each round that its elemental spirit will break free. Such a golem will - go on a rampage, attacking the nearest living creature or smashing some - object smaller than itself if no creature is within reach, then moving - on to cause more destruction. The golem’s creator, if within 60 - feet, can try to regain control by speaking firmly and persuasively to - the golem; he or she must make a save vs. Spells to succeed at this, and - at least 1 round of time is required for each check. It takes 1 round of - inactivity by the golem to reset the chance it will go berserk to - 0%.

- formula: - value: d100 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663279760639 - modifiedTime: 1663279760639 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-construct.ijf6gMptM34C1GO7.Item.X5cTGJJ7nba2i7vq - duplicateSource: null - _key: '!actors.items!YcfUJiZ877IoNpUb.D5163hx71P047jxj' - - name: Slowed by Cold or Fire damage - type: feature - system: - description: >- -

A magical attack that deals cold or fire damage slows a flesh golem - (as the slow spell) for [[2d6]] rounds, with no saving throw. A magical - attack that deals electricity damage breaks any slow effect on the - golem.

- formula: - value: 2d6 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: AaNapsh6VPorJxXV - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663279789566 - modifiedTime: 1663279872301 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!YcfUJiZ877IoNpUb.AaNapsh6VPorJxXV' - - _id: SDwPOtNl9kpek13H - name: Electric Attacks Heal - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-construct.AesZk8pWQwdPEnG7.Item.sYtC2mVG30T8iKa5 - system: - description: >- -

A magical attack that deals electricity damage breaks any slow effect - on the golem and heals 1 point of damage for every 3 full points of - damage the attack would otherwise deal. If the amount of healing would - cause the golem to exceed its full normal hit points, the excess is - ignored. For example, a flesh golem hit by a lightning bolt heals 3 - points of damage if the attack would have dealt 11 points of damage

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663279896417 - modifiedTime: 1663279969674 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-construct.AesZk8pWQwdPEnG7.Item.sYtC2mVG30T8iKa5 - duplicateSource: null - _key: '!actors.items!YcfUJiZ877IoNpUb.SDwPOtNl9kpek13H' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 fists

- -

Damage: 2d8/2d8

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

A flesh golem is a ghoulish collection of stolen humanoid body parts, - stitched together into a single composite form. No natural animal willingly - tracks a flesh golem. The golem wears whatever clothing its creator desires, - usually just a ragged pair of trousers. It has no possessions and no - weapons. It stands 8 feet tall and weighs almost 500 pounds. A flesh golem - cannot speak, although it can emit a hoarse roar of sorts. It walks and - moves with a stiff-jointed gait, as if not in complete control of its - body.

- -

When a flesh golem enters combat, there is a cumulative 1% chance each - round that its elemental spirit will break free. Such a golem will go on a - rampage, attacking the nearest living creature or smashing some object - smaller than itself if no creature is within reach, then moving on to cause - more destruction. The golem’s creator, if within 60 feet, can try to - regain control by speaking firmly and persuasively to the golem; he or she - must make a save vs. Spells to succeed at this, and at least 1 round of time - is required for each check. It takes 1 round of inactivity by the golem to - reset the golem’s berserk chance to 0%.

- -

A magical attack that deals cold or fire damage slows a flesh golem (as - the slow spell) for 2d6 rounds, with no saving throw. A - magical attack that deals electricity damage breaks any slow effect on the - golem and heals 1 point of damage for every 3 full points of damage the - attack would otherwise deal. If the amount of healing would cause the golem - to exceed its full normal hit points, the excess is ignored. For example, a - flesh golem hit by a lightning bolt heals 3 points of damage if the attack - would have dealt 11 points of damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Flesh Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/flesh-golem.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529787956 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!YcfUJiZ877IoNpUb' - diff --git a/src/packs/monsters-construct/monster_Iron_Golem_cr1r8vvsmmNtnJOW.yml b/src/packs/monsters-construct/monster_Iron_Golem_cr1r8vvsmmNtnJOW.yml deleted file mode 100644 index 88154a6..0000000 --- a/src/packs/monsters-construct/monster_Iron_Golem_cr1r8vvsmmNtnJOW.yml +++ /dev/null @@ -1,395 +0,0 @@ -_id: cr1r8vvsmmNtnJOW -name: Iron Golem -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: tqJDwLLROGoPtIaH - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663280181138 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!cr1r8vvsmmNtnJOW.tqJDwLLROGoPtIaH' - - _id: w9Pt93jpecR8GoOI - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!cr1r8vvsmmNtnJOW.w9Pt93jpecR8GoOI' - - _id: GhAMJbnI6CTMWSiE - name: Cloud of Gas - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Iron golems can exhale a cloud of poisonous gas which fills a 10-foot - cube and persists for 1 round. Those within the area of effect must save - vs. Dragon Breath or die. This ability can be used up to 3 times per - day.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!cr1r8vvsmmNtnJOW.GhAMJbnI6CTMWSiE' - - _id: nXCwHs6uVNpKTvpX - name: Electricity slows - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

A magical attack that deals electricity damage slows an iron golem - (as the slow spell) for 3 rounds, with no saving throw.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!cr1r8vvsmmNtnJOW.nXCwHs6uVNpKTvpX' - - _id: Ou8vBxqXepBGX4m7 - name: Fire heals - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

A magical attack that deals fire damage breaks any slow effect on the - golem and heals 1 point of damage for each 3 full points of damage the - attack would otherwise deal. If the amount of healing would cause the - golem to exceed its full normal hit points, the excess is ignored.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!cr1r8vvsmmNtnJOW.Ou8vBxqXepBGX4m7' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 25 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 + special

- -

Damage: 4d10 + special

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

This golem has a humanoid body made from iron. An iron golem can be - fashioned in any manner, just like a stone golem (see below), although it - almost always displays armor of some sort. Its features are much smoother - than those of a stone golem. Iron golems sometimes carry a short sword in - one hand. An iron golem is 12 feet tall and weighs about 5,000 pounds. An - iron golem cannot speak or make any vocal noise, nor does it have any - distinguishable odor. It moves with a ponderous but smooth gait. Each step - causes the floor to tremble unless it is on a thick, solid foundation.

- -

Iron golems can exhale a cloud of poisonous gas which fills a 10-foot - cube and persists for 1 round. Those within the area of effect must save vs. - Dragon Breath or die. This ability can be used up to 3 times per day.

- -

A magical attack that deals electricity damage slows an iron golem (as - the slow spell) for 3 rounds, with no saving throw. A - magical attack that deals fire damage breaks any slow effect on the golem - and heals 1 point of damage for each 3 full points of damage the attack - would otherwise deal. If the amount of healing would cause the golem to - exceed its full normal hit points, the excess is ignored. For example, an - iron golem hit by a fireball gains back 6 hit points if the damage total is - 19 points. An iron golem is affected normally by rust attacks, such as that - of a rust monster, suffering 2d6 points of damage for each hit (with no - saving throw normally allowed).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 17 - mod: null - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Iron Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665527792105 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!cr1r8vvsmmNtnJOW' - diff --git a/src/packs/monsters-construct/monster_Iron_Living_Statue_OGPdDTNyvgu1ffl3.yml b/src/packs/monsters-construct/monster_Iron_Living_Statue_OGPdDTNyvgu1ffl3.yml deleted file mode 100644 index f28a93b..0000000 --- a/src/packs/monsters-construct/monster_Iron_Living_Statue_OGPdDTNyvgu1ffl3.yml +++ /dev/null @@ -1,251 +0,0 @@ -_id: OGPdDTNyvgu1ffl3 -name: Iron Living Statue -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: D5gAsRxcQrKpvDGr - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OGPdDTNyvgu1ffl3.D5gAsRxcQrKpvDGr' - - _id: XNg3oLVJMVe129Tu - name: Stuck Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

If struck by a non-magical metal (even partially metal) weapon, the - weapon may become stuck in the monster. If this happens, it cannot be - removed until the statue is “killed.” The wielder is allowed - a save vs. Spells to avoid this. 

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!OGPdDTNyvgu1ffl3.XNg3oLVJMVe129Tu' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 fists

- -

Damage: 1d8/1d8 + special

- -

Living statues are magically animated. They are true automatons, - unlike golems, which are animated by elemental spirits. While this - means that living statues have no chance of going - “berserk,” it also means that they may only perform simple - programmed activities. They may not be commanded in any meaningful - fashion. They make very effective guards for tombs, treasure rooms, - and similar places.

- -

Living statues can be crafted to resemble any sort of - living creature, but most commonly are made to look like humans or - demi-humans.

- -

If struck by a non-magical metal (even partially metal) weapon, the - weapon may become stuck in the monster. If this happens, it cannot be - removed until the statue is “killed.” The wielder is allowed a - save vs. Spells to avoid this. 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '10' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 13 - breath: - value: 15 - spells: - value: 14 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Iron Living Statue - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!OGPdDTNyvgu1ffl3' - diff --git a/src/packs/monsters-construct/monster_Stone_Golem_nqUY4sh31bsJiheA.yml b/src/packs/monsters-construct/monster_Stone_Golem_nqUY4sh31bsJiheA.yml deleted file mode 100644 index fab6a99..0000000 --- a/src/packs/monsters-construct/monster_Stone_Golem_nqUY4sh31bsJiheA.yml +++ /dev/null @@ -1,308 +0,0 @@ -_id: nqUY4sh31bsJiheA -name: Stone Golem -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: r8afkFdVrXN4dr86 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!nqUY4sh31bsJiheA.r8afkFdVrXN4dr86' - - _id: 9Ev6eN9B4kSqspIO - name: Slow Effect - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

A stone golem can use a slow effect, as the spell, once every other - round; a save vs. Spells is allowed to resist. The effect has a range of - 10 feet and a duration of [[2d6]] rounds.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663280428134 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!nqUY4sh31bsJiheA.9Ev6eN9B4kSqspIO' - - _id: h8EZWmcZe6qXjmTO - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!nqUY4sh31bsJiheA.h8EZWmcZe6qXjmTO' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 25 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 + special

- -

Damage: 3d8 + special

- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its - ability, though if attacked it returns the attack. The creator can give - the golem a simple command to govern its actions in his or her absence. - The golem’s creator can order the golem to obey the commands - of another person (who might in turn place the golem under someone - else’s control, and so on), but the golem’s creator can - always resume control over his creation by commanding the golem to obey - him alone.

- -

Golems have immunity to most magical and supernatural effects, - except when otherwise noted. They can only be hit by magical - weapons.

- -

This golem has a humanoid body made from stone. A stone golem is 9 feet - tall and weighs around 2,000 pounds. Its body is frequently stylized to suit - its creator. For example, it might look like it is wearing armor, with a - particular symbol carved on the breastplate, or have designs worked into the - stone of its limbs.

- -

Stone golems are formidable opponents, being physically powerful and - difficult to harm. A stone golem can use a slow effect, as - the spell, once every other round; a save vs. Spells is allowed to resist. - The effect has a range of 10 feet and a duration of 2d6 rounds.

- -

A stone to flesh spell may be used to weaken the - monster. The spell does not actually change the golem’s structure, but - for one full round after being affected, the golem is vulnerable to normal - weapons. The stone golem is allowed a save vs. Spells to resist this - effect.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 14 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Stone Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529795367 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!nqUY4sh31bsJiheA' - diff --git a/src/packs/monsters-construct/monster_Stone_Living_Statue_ClzmJV4VGjhP2QPd.yml b/src/packs/monsters-construct/monster_Stone_Living_Statue_ClzmJV4VGjhP2QPd.yml deleted file mode 100644 index 994eaab..0000000 --- a/src/packs/monsters-construct/monster_Stone_Living_Statue_ClzmJV4VGjhP2QPd.yml +++ /dev/null @@ -1,215 +0,0 @@ -_id: ClzmJV4VGjhP2QPd -name: Stone Living Statue -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 8PQFCVijZEPdBZ3E - name: Lava Spray - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

A stone living statue attacks by spraying molten rock from its - fingertips. The range of the spray is 5'.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 5' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663280901138 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ClzmJV4VGjhP2QPd.8PQFCVijZEPdBZ3E' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 lava sprays

- -

Damage: 2d6/2d6

- -

Living statues are magically animated. They are true automatons, - unlike golems, which are animated by elemental spirits. While this - means that living statues have no chance of going - “berserk,” it also means that they may only perform simple - programmed activities. They may not be commanded in any meaningful - fashion. They make very effective guards for tombs, treasure rooms, - and similar places.

- -

Living statues can be crafted to resemble any sort of - living creature, but most commonly are made to look like humans or - demi-humans.

- -

A stone living statue attacks by spraying molten rock from its - fingertips. The range of the spray is 5'.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Stone Living Statue - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663280901138 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!ClzmJV4VGjhP2QPd' - diff --git a/src/packs/monsters-construct/monster_Wood_Golem_R0sgVRLNFU7wXQjJ.yml b/src/packs/monsters-construct/monster_Wood_Golem_R0sgVRLNFU7wXQjJ.yml deleted file mode 100644 index ccfcd66..0000000 --- a/src/packs/monsters-construct/monster_Wood_Golem_R0sgVRLNFU7wXQjJ.yml +++ /dev/null @@ -1,292 +0,0 @@ -_id: R0sgVRLNFU7wXQjJ -name: Wood Golem -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ItIl7vryRfeVgoCh - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!R0sgVRLNFU7wXQjJ.ItIl7vryRfeVgoCh' - - _id: DOk2Gjlw4rkLHVGf - name: Vulnerable to fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Being made of wood makes them vulnerable to fire-based attacks; thus, - wood golems suffer one extra point of damage per die from fire; any - saving throws against such effects are at a penalty of -2. They move - stiffly, suffering a -1 penalty to Initiative.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!R0sgVRLNFU7wXQjJ.DOk2Gjlw4rkLHVGf' - - _id: j1DXeArIfLDI31BA - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!R0sgVRLNFU7wXQjJ.j1DXeArIfLDI31BA' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Golems are magically created automatons of great power. Constructing one - involves the employment of mighty magic and elemental forces. The animating - force for a golem is an elemental spirit. The process of creating the golem - binds the spirit to the artificial body and subjects it to the will of the - golem’s creator.

- -

Being mindless, golems generally do nothing without orders from their - creators. They follow instructions explicitly and are incapable of any - strategy or tactics. A golem’s creator can command it if the golem is - within 60 feet and can see and hear its creator. If not actively commanded, - a golem usually follows its last instruction to the best of its ability, - though if attacked it returns the attack. The creator can give the golem a - simple command to govern its actions in his or her absence. The - golem’s creator can order the golem to obey the commands of another - person (who might in turn place the golem under someone else’s - control, and so on), but the golem’s creator can always resume control - over his creation by commanding the golem to obey him alone.

- -

Golems have immunity to most magical and supernatural effects, except - when otherwise noted. They can only be hit by magical weapons.

- -

Wood golems are small constructs, not more than 4' in height, and are - crudely made. Being made of wood makes them vulnerable to fire-based - attacks; thus, wood golems suffer one extra point of damage per die from - fire; any saving throws against such effects are at a penalty of -2. They - move stiffly, suffering a -1 penalty to Initiative.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 2 - mod: 2 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Wood Golem - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663280640244 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!R0sgVRLNFU7wXQjJ' - diff --git a/src/packs/monsters-dinosaur/monster_Deinonychus_UQk9go7chQTH4cXi.yml b/src/packs/monsters-dinosaur/monster_Deinonychus_UQk9go7chQTH4cXi.yml deleted file mode 100644 index d432148..0000000 --- a/src/packs/monsters-dinosaur/monster_Deinonychus_UQk9go7chQTH4cXi.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: UQk9go7chQTH4cXi -name: Deinonychus -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: MvrJ4QxNAucUEOiF - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UQk9go7chQTH4cXi.MvrJ4QxNAucUEOiF' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks 1 bite

- -

Damage: 1d8

- -

The Deinonychus (sometimes mistakenly called a "Velociraptor") is a - medium-sized feathered dinosaur weighting approximately 150 pounds and - reaching about 11 feet of length (tail included). It is an avid predator and - a skilled pack-hunter; its warm blood, aerodynamic build and vicious maw - allow it to feed on larger but more primitive dinosaurs.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 2d3, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Deinonychus - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663576497412 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!UQk9go7chQTH4cXi' - diff --git a/src/packs/monsters-dinosaur/monster_Hyenodon_69edagg19GoO9XVi.yml b/src/packs/monsters-dinosaur/monster_Hyenodon_69edagg19GoO9XVi.yml deleted file mode 100644 index 7f14b00..0000000 --- a/src/packs/monsters-dinosaur/monster_Hyenodon_69edagg19GoO9XVi.yml +++ /dev/null @@ -1,203 +0,0 @@ -_id: 69edagg19GoO9XVi -name: Hyenodon -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 00mwY07IqCYryH2T - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!69edagg19GoO9XVi.00mwY07IqCYryH2T' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

These ancient four legged predators are named for their tooth shape, and - while they are not technically prehistoric hyenas, the statistics work for - the giant prehistoric varieties of hyenas as well. Many varieties of - hyenodons were smallish, sometimes no bigger than a common hyena, and the - statistics for standard hyenas may be used for them. The above statistics - are for the larger types of Hyenodons or giant varieties of Hyena. A notable - feature is that their massively built skull features a long jaw (similar to - that of a crocodile) full of teeth, with four great fangs.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, 1d8 Wild Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hyenodon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!69edagg19GoO9XVi' - diff --git a/src/packs/monsters-dinosaur/monster_Mastodon_pTkqiiRGx5wWaEf1.yml b/src/packs/monsters-dinosaur/monster_Mastodon_pTkqiiRGx5wWaEf1.yml deleted file mode 100644 index 6e2ed49..0000000 --- a/src/packs/monsters-dinosaur/monster_Mastodon_pTkqiiRGx5wWaEf1.yml +++ /dev/null @@ -1,247 +0,0 @@ -_id: pTkqiiRGx5wWaEf1 -name: Mastodon -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: lBFjyMV6uktl42tq - name: Tusk - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!pTkqiiRGx5wWaEf1.lBFjyMV6uktl42tq' - - _id: 6vx38mI43RXwV1BQ - name: Trample - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!pTkqiiRGx5wWaEf1.6vx38mI43RXwV1BQ' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 tusks or 1 trample

- -

Damage: 2d6/2d6 or 4d8

- -

Mastodons (and mammoths, which can also be represented by the above - statistics) are hairy relatives of the elephant found in cold “lost - world” areas.

- -

A mastodon has no treasure as such, but the tusks of a mastodon are worth - 2d4 x 100 gp.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 8 - paralysis: - value: 10 - breath: - value: 11 - spells: - value: 12 - hitDice: - size: d8 - number: 15 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: special - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Mastodon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529728917 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!pTkqiiRGx5wWaEf1' - diff --git a/src/packs/monsters-dinosaur/monster_Pteranodon_YUmtxJFefyjpRm0F.yml b/src/packs/monsters-dinosaur/monster_Pteranodon_YUmtxJFefyjpRm0F.yml deleted file mode 100644 index a6d29e7..0000000 --- a/src/packs/monsters-dinosaur/monster_Pteranodon_YUmtxJFefyjpRm0F.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: YUmtxJFefyjpRm0F -name: Pteranodon -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: lGkMTEDMponEwEF8 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YUmtxJFefyjpRm0F.lGkMTEDMponEwEF8' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d6

- -

Pteranodons are essentially giant-sized pterodactyls, having - wingspans of 25 feet or more. They are predators, and may attack - adventuring parties.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Pteranodon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!YUmtxJFefyjpRm0F' - diff --git a/src/packs/monsters-dinosaur/monster_Pterodactyl_BeVhTPgThTSdA4Ne.yml b/src/packs/monsters-dinosaur/monster_Pterodactyl_BeVhTPgThTSdA4Ne.yml deleted file mode 100644 index 37d18e4..0000000 --- a/src/packs/monsters-dinosaur/monster_Pterodactyl_BeVhTPgThTSdA4Ne.yml +++ /dev/null @@ -1,203 +0,0 @@ -_id: BeVhTPgThTSdA4Ne -name: Pterodactyl -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/pterodactyl.png -items: - - _id: kqb8Y0EqERIoy0Gw - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!BeVhTPgThTSdA4Ne.kqb8Y0EqERIoy0Gw' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4

- -

Pterodactyls are prehistoric winged reptilian creatures, having a - wingspan of around 25 to 30 inches. Though they eat mostly fish, they may - attack smaller characters or scavenge unguarded packs.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 60 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Pterodactyl - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/pterodactyl.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!BeVhTPgThTSdA4Ne' - diff --git a/src/packs/monsters-dinosaur/monster_Stegosaurus_de4vNj0h6YXSrFGJ.yml b/src/packs/monsters-dinosaur/monster_Stegosaurus_de4vNj0h6YXSrFGJ.yml deleted file mode 100644 index d14a2ff..0000000 --- a/src/packs/monsters-dinosaur/monster_Stegosaurus_de4vNj0h6YXSrFGJ.yml +++ /dev/null @@ -1,288 +0,0 @@ -_id: de4vNj0h6YXSrFGJ -name: Stegosaurus -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Z6rDlpqdX702NChD - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!de4vNj0h6YXSrFGJ.Z6rDlpqdX702NChD' - - _id: Tw0PycGsRR65syM4 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!de4vNj0h6YXSrFGJ.Tw0PycGsRR65syM4' - - _id: QbkTbsAVrYA3QFDT - name: Trample - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!de4vNj0h6YXSrFGJ.QbkTbsAVrYA3QFDT' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 tail/1 bite or 1 trample

- -

Damage: 2d8/1d6 or 2d8

- -

Although fearsome looking, the stegosaurus is actually a peaceable - creature and will only fight in self-defense, either biting, trampling, or - using its spiked tail, depending on where the opponent is standing in - relation to the dinosaur. A stegosaurus can't use its tail and bite attacks - against the same creature in the same round.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Stegosaurus - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529734517 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!de4vNj0h6YXSrFGJ' - diff --git a/src/packs/monsters-dinosaur/monster_Titanothere_bIo4m2R096rYWHIl.yml b/src/packs/monsters-dinosaur/monster_Titanothere_bIo4m2R096rYWHIl.yml deleted file mode 100644 index f0ad85c..0000000 --- a/src/packs/monsters-dinosaur/monster_Titanothere_bIo4m2R096rYWHIl.yml +++ /dev/null @@ -1,248 +0,0 @@ -_id: bIo4m2R096rYWHIl -name: Titanothere -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: YiqbgeRj3OBnPPX3 - name: Butt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bIo4m2R096rYWHIl.YiqbgeRj3OBnPPX3' - - _id: 4HXxsaLkj3otanfI - name: Trample - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bIo4m2R096rYWHIl.4HXxsaLkj3otanfI' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 butt or 1 trample

- -

Damage: 2d6 or 3d8

- -

A titanothere is a huge prehistoric animal that resembles the rhinoceros; - adults average 10' tall and 13' long. They have large, forked horns rather - than the pointed horns of rhinos. Like rhinos, they are herd animals, and - males aggressively defend the herd; females only enter combat if the male(s) - are defeated or the attackers are very numerous. If a single titanothere is - encountered, it will be a rogue male; they are bad tempered and prone to - attacking smaller creatures that enter their territory.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 12 - mod: 10 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Titanothere - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!bIo4m2R096rYWHIl' - diff --git a/src/packs/monsters-dinosaur/monster_Triceratops_GvBLLGJOjpXeHmj7.yml b/src/packs/monsters-dinosaur/monster_Triceratops_GvBLLGJOjpXeHmj7.yml deleted file mode 100644 index d854106..0000000 --- a/src/packs/monsters-dinosaur/monster_Triceratops_GvBLLGJOjpXeHmj7.yml +++ /dev/null @@ -1,253 +0,0 @@ -_id: GvBLLGJOjpXeHmj7 -name: Triceratops -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: s93wDAYnmIgJdyXa - name: Gore - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GvBLLGJOjpXeHmj7.s93wDAYnmIgJdyXa' - - _id: Yq5YVXf38nv2b4TI - name: Trample (special) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GvBLLGJOjpXeHmj7.Yq5YVXf38nv2b4TI' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 gore or 1 trample

- -

Damage: 3d6 or 3d6 (special, see below)

- -

A triceratops is a three-horned herbivorous dinosaur. They are aggressive - toward interlopers, attacking anyone who might appear to be a threat. These - creatures are about 25 feet long and weigh about 20,000 pounds. A - triceratops will usually attempt to trample smaller opponents. Up to two - adjacent man-sized or up to four smaller opponents may be trampled - simultaneously; the triceratops rolls a single attack roll which is compared - to the Armor Class of each of the potential victims, and then rolls a - separate damage roll for each one successfully hit. The gore attack may only - be used against a single man-sized or larger creature, but may be used in - the same round as the trample if the creature being gored is larger than man - sized. Also note that a charging bonus may be applied to the gore - attack.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Triceratops - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529742921 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!GvBLLGJOjpXeHmj7' - diff --git a/src/packs/monsters-dinosaur/monster_Tyrannosaurus_Rex_DQ3PZHHnfHHCoUDh.yml b/src/packs/monsters-dinosaur/monster_Tyrannosaurus_Rex_DQ3PZHHnfHHCoUDh.yml deleted file mode 100644 index 810c282..0000000 --- a/src/packs/monsters-dinosaur/monster_Tyrannosaurus_Rex_DQ3PZHHnfHHCoUDh.yml +++ /dev/null @@ -1,210 +0,0 @@ -_id: DQ3PZHHnfHHCoUDh -name: Tyrannosaurus Rex -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/tyrannosaurus-rex.png -items: - - _id: KcqiJCjJWmZgTBTS - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!DQ3PZHHnfHHCoUDh.KcqiJCjJWmZgTBTS' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 23 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 6d6

- -

The tyrannosaurus rex is a bipedal carnivorous dinosaur. Despite its - enormous size and 6-ton weight, a tyrannosaurus is a swift runner. Its head - is nearly 6 feet long, and its teeth are from 3 to 6 inches in length. It is - slightly more than 30 feet long from nose to tail. A tyrannosaurus pursues - and eats just about anything it sees. Its tactics are simple – charge - in and bite.

- -

The statistics above can also be used to represent other large bipedal - carnosaurs, such as the allosaurus.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 18 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Tyrannosaurus Rex - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/tyrannosaurus-rex.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529739204 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!DQ3PZHHnfHHCoUDh' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__1st_age__r7myJ2PbaEAI3MEB.yml b/src/packs/monsters-dragons/monster_Black_Dragon__1st_age__r7myJ2PbaEAI3MEB.yml deleted file mode 100644 index e5700a3..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__1st_age__r7myJ2PbaEAI3MEB.yml +++ /dev/null @@ -1,466 +0,0 @@ -name: Black Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!r7myJ2PbaEAI3MEB.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!r7myJ2PbaEAI3MEB.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!r7myJ2PbaEAI3MEB.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!r7myJ2PbaEAI3MEB.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!r7myJ2PbaEAI3MEB.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS -_id: r7myJ2PbaEAI3MEB -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/2d4 or breath/1d4

- -

Chance/Talking: 0%

- -

Spells by level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!r7myJ2PbaEAI3MEB' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__2nd_age__FL5j387quWwpDK3N.yml b/src/packs/monsters-dragons/monster_Black_Dragon__2nd_age__FL5j387quWwpDK3N.yml deleted file mode 100644 index 10d723b..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__2nd_age__FL5j387quWwpDK3N.yml +++ /dev/null @@ -1,510 +0,0 @@ -name: Black Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hb5gNYxR52k3P65t - name: Acid (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 25'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FL5j387quWwpDK3N.hb5gNYxR52k3P65t' - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FL5j387quWwpDK3N.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FL5j387quWwpDK3N.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FL5j387quWwpDK3N.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!FL5j387quWwpDK3N.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!FL5j387quWwpDK3N.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS -_id: FL5j387quWwpDK3N -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/2d6 or breath/1d4

- -

Chance/Talking: 15%

- -

Spells by level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!FL5j387quWwpDK3N' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__3rd_age__PLFGje1KChmncgyw.yml b/src/packs/monsters-dragons/monster_Black_Dragon__3rd_age__PLFGje1KChmncgyw.yml deleted file mode 100644 index 1af43b1..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__3rd_age__PLFGje1KChmncgyw.yml +++ /dev/null @@ -1,510 +0,0 @@ -name: Black Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hb5gNYxR52k3P65t - name: Acid (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PLFGje1KChmncgyw.hb5gNYxR52k3P65t' - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PLFGje1KChmncgyw.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PLFGje1KChmncgyw.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PLFGje1KChmncgyw.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!PLFGje1KChmncgyw.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!PLFGje1KChmncgyw.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS -_id: PLFGje1KChmncgyw -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/2d10 or breath/1d4

- -

Chance/Talking: 20%

- -

Spells by level:

- -

  Level 1: 2

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!PLFGje1KChmncgyw' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__4th_age__acYovYmr9LjBMhxS.yml b/src/packs/monsters-dragons/monster_Black_Dragon__4th_age__acYovYmr9LjBMhxS.yml deleted file mode 100644 index 850e32b..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__4th_age__acYovYmr9LjBMhxS.yml +++ /dev/null @@ -1,508 +0,0 @@ -_id: acYovYmr9LjBMhxS -name: Black Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hb5gNYxR52k3P65t - name: Acid (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!acYovYmr9LjBMhxS.hb5gNYxR52k3P65t' - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!acYovYmr9LjBMhxS.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!acYovYmr9LjBMhxS.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!acYovYmr9LjBMhxS.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!acYovYmr9LjBMhxS.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!acYovYmr9LjBMhxS.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/2d10 or breath/1d6

- -

Chance/Talking: 25%

- -

Spells by level:

- -

  Level 1: 4

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!acYovYmr9LjBMhxS' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__5th_age__saadDbVTjM2ytiw0.yml b/src/packs/monsters-dragons/monster_Black_Dragon__5th_age__saadDbVTjM2ytiw0.yml deleted file mode 100644 index 18bf3cb..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__5th_age__saadDbVTjM2ytiw0.yml +++ /dev/null @@ -1,510 +0,0 @@ -name: Black Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hb5gNYxR52k3P65t - name: Acid (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 35'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!saadDbVTjM2ytiw0.hb5gNYxR52k3P65t' - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!saadDbVTjM2ytiw0.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!saadDbVTjM2ytiw0.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!saadDbVTjM2ytiw0.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!saadDbVTjM2ytiw0.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!saadDbVTjM2ytiw0.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS -_id: saadDbVTjM2ytiw0 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/2d10 or breath/1d6

- -

Chance/Talking: 35%

- -

Spells by level:

- -

  Level 1: 4

- -

  Level 2: 1

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!saadDbVTjM2ytiw0' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__6th_age__bOLtzaqah8r27mlH.yml b/src/packs/monsters-dragons/monster_Black_Dragon__6th_age__bOLtzaqah8r27mlH.yml deleted file mode 100644 index 6a7ab19..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__6th_age__bOLtzaqah8r27mlH.yml +++ /dev/null @@ -1,510 +0,0 @@ -name: Black Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hb5gNYxR52k3P65t - name: Acid (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 40'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bOLtzaqah8r27mlH.hb5gNYxR52k3P65t' - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bOLtzaqah8r27mlH.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bOLtzaqah8r27mlH.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!bOLtzaqah8r27mlH.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!bOLtzaqah8r27mlH.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!bOLtzaqah8r27mlH.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS -_id: bOLtzaqah8r27mlH -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/2d10 or breath/1d8

- -

Chance/Talking: 50%

- -

Spells by level:

- -

  Level 1: 4

- -

  Level 2: 2

- -

  Level 3: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!bOLtzaqah8r27mlH' - diff --git a/src/packs/monsters-dragons/monster_Black_Dragon__7th_age__sf7D9oc0Rnsc9Ctb.yml b/src/packs/monsters-dragons/monster_Black_Dragon__7th_age__sf7D9oc0Rnsc9Ctb.yml deleted file mode 100644 index 112f5cc..0000000 --- a/src/packs/monsters-dragons/monster_Black_Dragon__7th_age__sf7D9oc0Rnsc9Ctb.yml +++ /dev/null @@ -1,510 +0,0 @@ -name: Black Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: hb5gNYxR52k3P65t - name: Acid (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663596593014 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sf7D9oc0Rnsc9Ctb.hb5gNYxR52k3P65t' - - _id: O5iCu3EuMwCvmJOj - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sf7D9oc0Rnsc9Ctb.O5iCu3EuMwCvmJOj' - - _id: 8vSzBIHD6nVoGub1 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sf7D9oc0Rnsc9Ctb.8vSzBIHD6nVoGub1' - - _id: beF5JmYTjrqN8WwB - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sf7D9oc0Rnsc9Ctb.beF5JmYTjrqN8WwB' - - _id: JZZjeWxyq4yGxKoj - name: Immune to Acid - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all forms of acid.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sf7D9oc0Rnsc9Ctb.JZZjeWxyq4yGxKoj' - - _id: f6CLtZPAqXYQtF90 - name: Hide Underwater - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Can hide underwater, leaving only part of the head above the - waterline, and leap up suddenl;y when prey comes within 100' (surprising - on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sf7D9oc0Rnsc9Ctb.f6CLtZPAqXYQtF90' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS -_id: sf7D9oc0Rnsc9Ctb -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/2d10 or breath/1d6

- -

Chance/Talking: 60%

- -

Spells by level:

- -

  Level 1: 4

- -

  Level 2: 3

- -

  Level 3: 2

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and eliminating - the most dangerous foes first(or avoiding them while picking off weaker - enemies).

- -

Each dragon can use its breath weapon as many times per day as it has hit - dice, except that dragons of the lowest age category do not yet have a - breath weapon. The breath may be used no more often than every other round, - and the dragon may use its claws and tail at the same time. The tail swipe - attack may only be used if there are opponents behind the dragon, while the - claws may be used only on those opponents in front of the creature. Due to - their serpentine necks, dragons may bite in any direction, even behind - them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die (so, - a 7 hit die dragon does 7d8 points of damage with its breath). Victims may - make a save vs. Dragon Breath for half damage. The breath weapon may be - projected in any direction around the dragon, even behind, for the same - reason that the dragon can bite those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which that - type of dragon can use from the second age category (-2 hit dice) onward. - Upon reaching the sixth age category (+2 hit dice), a dragon learns to shape - its breath weapon into one of the other shapes (GM's option); at the seventh - age category (+3 hit dice), the dragon is competent at producing all three - shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up to the - maximum given width (based on the dragon type and age) in both length and - width (that is, the length figure given for the dragon type and age is - ignored). A cloud-shaped breath weapon is, at most, 20' deep or high.

- -

All dragons save for those of the lowest age category are able to speak - Dragon. Each type has a given chance of “talking;” this is the - chance that the dragon will know Common or a demi-human or humanoid - language. Many who talk choose to learn Elvish. If the first roll for - “talking” is successful, the GM may roll again, with each - additional roll adding another language which the dragon may speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast spells - are the same as the odds that a dragon will learn to speak to lesser - creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are covetous. - They like to hoard wealth, collecting mounds of coins and gathering as many - gems, jewels, and magic items as possible. Those with large hoards are loath - to leave them for long, venturing out of their lairs only to patrol the - immediate area or to get food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its radiance. - Dragons like to make beds of their hoards, shaping nooks and mounds to fit - their bodies. Note that, for most monsters, the Treasure Type given is for a - lair of average numbers; for dragons, the Treasure Type is for a single - individual of average age. Note also that mated pairs do not share treasure! - Rather than adjusting the treasure amounts for the number of monsters, - adjust for the age of the dragon; a dragon of the highest age category would - have about double the given amount, while one of the next to lowest age - category would have perhaps a tenth that amount (hatchlings have no - treasure).

- -

Black dragons prefer to ambush their targets, using their surroundings as - cover. When fighting in heavily forested swamps and marshes, they try to - stay in the water or on the ground; trees and leafy canopies limit their - aerial maneuverability. When outmatched, a black dragon attempts to fly out - of sight, so as not to leave tracks, and hide in a deep pond or bog. Black - dragons are more cruel than white dragons, but are still motivated mostly by - the urge to live, breed and collect valuable items.

- -

Black dragons often choose to hide underwater, leaving only part of the - head above the waterline, and leap up suddenly when prey comes within 100' - (surprising on a roll of 1-4 on 1d6 in this case).

- -

Black dragons are immune to all forms of acid. A black dragon may hold - its breath up to three turns while lying in wait underwater.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Black Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663596593015 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.acYovYmr9LjBMhxS - duplicateSource: null -_key: '!actors!sf7D9oc0Rnsc9Ctb' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__1st_age__3FCVolGPQkrp57tv.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__1st_age__3FCVolGPQkrp57tv.yml deleted file mode 100644 index ff09320..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__1st_age__3FCVolGPQkrp57tv.yml +++ /dev/null @@ -1,487 +0,0 @@ -_id: 3FCVolGPQkrp57tv -name: Blue Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!3FCVolGPQkrp57tv.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!3FCVolGPQkrp57tv.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!3FCVolGPQkrp57tv.ROTSk1eT86XIcQXo' - - _id: ZXOn1X9e126ZKA4x - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.N3VpM1sOmIEACXgY - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.N3VpM1sOmIEACXgY - duplicateSource: null - _key: '!actors.items!3FCVolGPQkrp57tv.ZXOn1X9e126ZKA4x' - - _id: F0Z7yk1Q26jJ8KnX - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.BSLIvpqF1iphadRT - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.BSLIvpqF1iphadRT - duplicateSource: null - _key: '!actors.items!3FCVolGPQkrp57tv.F0Z7yk1Q26jJ8KnX' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or 1 tail

- -

Damage: 1d4/1d4/2d6 or 1d4

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529554492 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT - duplicateSource: null -_key: '!actors!3FCVolGPQkrp57tv' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__2nd_age__PS7WjNA9Fg6pdYY6.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__2nd_age__PS7WjNA9Fg6pdYY6.yml deleted file mode 100644 index 6f033f1..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__2nd_age__PS7WjNA9Fg6pdYY6.yml +++ /dev/null @@ -1,531 +0,0 @@ -_id: PS7WjNA9Fg6pdYY6 -name: Blue Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JDCgC6tpL5kfO27R - name: Lightning (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PS7WjNA9Fg6pdYY6.JDCgC6tpL5kfO27R' - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PS7WjNA9Fg6pdYY6.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PS7WjNA9Fg6pdYY6.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PS7WjNA9Fg6pdYY6.ROTSk1eT86XIcQXo' - - _id: ZXOn1X9e126ZKA4x - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.N3VpM1sOmIEACXgY - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.N3VpM1sOmIEACXgY - duplicateSource: null - _key: '!actors.items!PS7WjNA9Fg6pdYY6.ZXOn1X9e126ZKA4x' - - _id: F0Z7yk1Q26jJ8KnX - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.BSLIvpqF1iphadRT - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.BSLIvpqF1iphadRT - duplicateSource: null - _key: '!actors.items!PS7WjNA9Fg6pdYY6.F0Z7yk1Q26jJ8KnX' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/3d6 or breath/1d6

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529560375 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT - duplicateSource: null -_key: '!actors!PS7WjNA9Fg6pdYY6' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__3rd_age__OccZCcAa5dOCV8IL.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__3rd_age__OccZCcAa5dOCV8IL.yml deleted file mode 100644 index caae7ac..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__3rd_age__OccZCcAa5dOCV8IL.yml +++ /dev/null @@ -1,531 +0,0 @@ -_id: OccZCcAa5dOCV8IL -name: Blue Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JDCgC6tpL5kfO27R - name: Lightning (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 35'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OccZCcAa5dOCV8IL.JDCgC6tpL5kfO27R' - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OccZCcAa5dOCV8IL.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OccZCcAa5dOCV8IL.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OccZCcAa5dOCV8IL.ROTSk1eT86XIcQXo' - - _id: ZXOn1X9e126ZKA4x - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.N3VpM1sOmIEACXgY - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.N3VpM1sOmIEACXgY - duplicateSource: null - _key: '!actors.items!OccZCcAa5dOCV8IL.ZXOn1X9e126ZKA4x' - - _id: F0Z7yk1Q26jJ8KnX - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.BSLIvpqF1iphadRT - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.BSLIvpqF1iphadRT - duplicateSource: null - _key: '!actors.items!OccZCcAa5dOCV8IL.F0Z7yk1Q26jJ8KnX' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/3d8 or breath/1d6

- -

Chance/Talking: 20%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 1

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529564637 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT - duplicateSource: null -_key: '!actors!OccZCcAa5dOCV8IL' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__4th_age__SMrvAgcuaiXUUqcT.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__4th_age__SMrvAgcuaiXUUqcT.yml deleted file mode 100644 index ed1736a..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__4th_age__SMrvAgcuaiXUUqcT.yml +++ /dev/null @@ -1,525 +0,0 @@ -_id: SMrvAgcuaiXUUqcT -name: Blue Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JDCgC6tpL5kfO27R - name: Lightning (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMrvAgcuaiXUUqcT.JDCgC6tpL5kfO27R' - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMrvAgcuaiXUUqcT.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMrvAgcuaiXUUqcT.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMrvAgcuaiXUUqcT.ROTSk1eT86XIcQXo' - - _id: N3VpM1sOmIEACXgY - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMrvAgcuaiXUUqcT.N3VpM1sOmIEACXgY' - - _id: BSLIvpqF1iphadRT - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SMrvAgcuaiXUUqcT.BSLIvpqF1iphadRT' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/3d8 or breath/1d8

- -

Chance/Talking: 40%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 2

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529568497 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!SMrvAgcuaiXUUqcT' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__5th_age__k7L3mwRwmJFFmyTe.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__5th_age__k7L3mwRwmJFFmyTe.yml deleted file mode 100644 index 116b534..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__5th_age__k7L3mwRwmJFFmyTe.yml +++ /dev/null @@ -1,531 +0,0 @@ -_id: k7L3mwRwmJFFmyTe -name: Blue Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JDCgC6tpL5kfO27R - name: Lightning (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!k7L3mwRwmJFFmyTe.JDCgC6tpL5kfO27R' - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!k7L3mwRwmJFFmyTe.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!k7L3mwRwmJFFmyTe.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!k7L3mwRwmJFFmyTe.ROTSk1eT86XIcQXo' - - _id: ZXOn1X9e126ZKA4x - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.N3VpM1sOmIEACXgY - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.N3VpM1sOmIEACXgY - duplicateSource: null - _key: '!actors.items!k7L3mwRwmJFFmyTe.ZXOn1X9e126ZKA4x' - - _id: F0Z7yk1Q26jJ8KnX - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.BSLIvpqF1iphadRT - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.BSLIvpqF1iphadRT - duplicateSource: null - _key: '!actors.items!k7L3mwRwmJFFmyTe.F0Z7yk1Q26jJ8KnX' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/3d8 or breath/1d8

- -

Chance/Talking: 50%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 3

- -

  Level 3: 1

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529571990 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT - duplicateSource: null -_key: '!actors!k7L3mwRwmJFFmyTe' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__6th_age__2yqBNv7m4n4IRqZe.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__6th_age__2yqBNv7m4n4IRqZe.yml deleted file mode 100644 index 5ac36f2..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__6th_age__2yqBNv7m4n4IRqZe.yml +++ /dev/null @@ -1,531 +0,0 @@ -_id: 2yqBNv7m4n4IRqZe -name: Blue Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JDCgC6tpL5kfO27R - name: Lightning (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 55'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 11d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '110' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2yqBNv7m4n4IRqZe.JDCgC6tpL5kfO27R' - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2yqBNv7m4n4IRqZe.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2yqBNv7m4n4IRqZe.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2yqBNv7m4n4IRqZe.ROTSk1eT86XIcQXo' - - _id: ZXOn1X9e126ZKA4x - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.N3VpM1sOmIEACXgY - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.N3VpM1sOmIEACXgY - duplicateSource: null - _key: '!actors.items!2yqBNv7m4n4IRqZe.ZXOn1X9e126ZKA4x' - - _id: F0Z7yk1Q26jJ8KnX - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.BSLIvpqF1iphadRT - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.BSLIvpqF1iphadRT - duplicateSource: null - _key: '!actors.items!2yqBNv7m4n4IRqZe.F0Z7yk1Q26jJ8KnX' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/3d8 or breath/1d8

- -

Chance/Talking: 60%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 4

- -

  Level 3: 2

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529576108 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT - duplicateSource: null -_key: '!actors!2yqBNv7m4n4IRqZe' - diff --git a/src/packs/monsters-dragons/monster_Blue_Dragon__7th_age__KJOJtf3ElwySvaJz.yml b/src/packs/monsters-dragons/monster_Blue_Dragon__7th_age__KJOJtf3ElwySvaJz.yml deleted file mode 100644 index 251f8d6..0000000 --- a/src/packs/monsters-dragons/monster_Blue_Dragon__7th_age__KJOJtf3ElwySvaJz.yml +++ /dev/null @@ -1,531 +0,0 @@ -_id: KJOJtf3ElwySvaJz -name: Blue Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: JDCgC6tpL5kfO27R - name: Lightning (Line) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 60'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 12d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '120' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KJOJtf3ElwySvaJz.JDCgC6tpL5kfO27R' - - _id: by3EXlq2eu4Gi026 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KJOJtf3ElwySvaJz.by3EXlq2eu4Gi026' - - _id: hsA01FkbDhnHMipT - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KJOJtf3ElwySvaJz.hsA01FkbDhnHMipT' - - _id: ROTSk1eT86XIcQXo - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KJOJtf3ElwySvaJz.ROTSk1eT86XIcQXo' - - _id: ZXOn1X9e126ZKA4x - name: Immune to Lightning - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.N3VpM1sOmIEACXgY - system: - description: >- -

Immune to normal lightning, and suffer only half damage from magical - lightning.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.N3VpM1sOmIEACXgY - duplicateSource: null - _key: '!actors.items!KJOJtf3ElwySvaJz.ZXOn1X9e126ZKA4x' - - _id: F0Z7yk1Q26jJ8KnX - name: Burrow into Sand - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.BSLIvpqF1iphadRT - system: - description: >- -

Can burrow into sand so only part of their heads are exposed, waiting - until opponents come within 100 feet to spring out and attack - (surprising on a roll of 1-4 on 1d6 in this case)

- formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.BSLIvpqF1iphadRT - duplicateSource: null - _key: '!actors.items!KJOJtf3ElwySvaJz.F0Z7yk1Q26jJ8KnX' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d10/1d10/3d10 or breath/1d8

- -

Chance/Talking: 70%

- -

Spells by Level:

- -

  Level 1: 5

- -

  Level 2: 4

- -

  Level 3: 2

- -

  Level 4: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Blue dragons love to soar in the hot desert air, usually flying in - the daytime when temperatures are highest. Some nearly match the color - of the desert sky and use this coloration to their advantage. Their vibrant - color makes blue dragons easy to spot in barren desert surroundings. - However, they often burrow into the sand so only part of their heads are - exposed, waiting until opponents come within 100 feet to spring out and - attack (surprising on a roll of 1-4 on 1d6 in this case).

- -

Blue dragons lair in vast underground caverns, where they also store - their treasure. Although they collect anything that looks valuable, they are - most fond of gems, especially sapphires. Blue dragons are evil monsters, - though not so fierce as red dragons. They particularly enjoy tricking - intelligent prey into entering their lairs or passing by their hiding places - to be ambushed and killed; usually one member of a party attacked by a blue - dragon will be left alive for a while, and the dragon will play with that - person as a cat plays with a mouse.

- -

Blue dragons are immune to normal lightning, and suffer only half damage - from magical lightning.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Blue Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529579813 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.SMrvAgcuaiXUUqcT - duplicateSource: null -_key: '!actors!KJOJtf3ElwySvaJz' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__1st_age__y6eF1y1qnZEUpbMQ.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__1st_age__y6eF1y1qnZEUpbMQ.yml deleted file mode 100644 index 68deec6..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__1st_age__y6eF1y1qnZEUpbMQ.yml +++ /dev/null @@ -1,397 +0,0 @@ -name: Dragon Turtle (1st age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!y6eF1y1qnZEUpbMQ.kDZm4tBJEOJDArcn' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!y6eF1y1qnZEUpbMQ.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!y6eF1y1qnZEUpbMQ.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD -_id: y6eF1y1qnZEUpbMQ -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/4d6

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 15 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!y6eF1y1qnZEUpbMQ' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__2nd_age__AJFtHfCL0woUXcti.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__2nd_age__AJFtHfCL0woUXcti.yml deleted file mode 100644 index fc0cec1..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__2nd_age__AJFtHfCL0woUXcti.yml +++ /dev/null @@ -1,441 +0,0 @@ -name: Dragon Turtle (2nd age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!AJFtHfCL0woUXcti.kDZm4tBJEOJDArcn' - - _id: MrbUQBlzq24kAJj5 - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 25'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 20d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '50' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!AJFtHfCL0woUXcti.MrbUQBlzq24kAJj5' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!AJFtHfCL0woUXcti.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!AJFtHfCL0woUXcti.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD -_id: AJFtHfCL0woUXcti -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 2d4/2d4/6d6 or 20d8

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 20 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!AJFtHfCL0woUXcti' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__3rd_age__4njgbzACeZRgcTjn.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__3rd_age__4njgbzACeZRgcTjn.yml deleted file mode 100644 index 70c2b2a..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__3rd_age__4njgbzACeZRgcTjn.yml +++ /dev/null @@ -1,441 +0,0 @@ -name: Dragon Turtle (3rd age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4njgbzACeZRgcTjn.kDZm4tBJEOJDArcn' - - _id: MrbUQBlzq24kAJj5 - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 25d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '75' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663597946911 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4njgbzACeZRgcTjn.MrbUQBlzq24kAJj5' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4njgbzACeZRgcTjn.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4njgbzACeZRgcTjn.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD -_id: 4njgbzACeZRgcTjn -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 2d6/2d6/8d6 or 25d8

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 25 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663597946911 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD - duplicateSource: null -_key: '!actors!4njgbzACeZRgcTjn' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__4th_age__mv7CLWCL7HAEXVRD.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__4th_age__mv7CLWCL7HAEXVRD.yml deleted file mode 100644 index 1fedd64..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__4th_age__mv7CLWCL7HAEXVRD.yml +++ /dev/null @@ -1,439 +0,0 @@ -_id: mv7CLWCL7HAEXVRD -name: Dragon Turtle (4th age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!mv7CLWCL7HAEXVRD.kDZm4tBJEOJDArcn' - - _id: MrbUQBlzq24kAJj5 - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 75'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 30d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!mv7CLWCL7HAEXVRD.MrbUQBlzq24kAJj5' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!mv7CLWCL7HAEXVRD.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!mv7CLWCL7HAEXVRD.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 2d8/2d8/10d6 or 30d8

- -

Chance/Talking: 30%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 30 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!mv7CLWCL7HAEXVRD' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__5th_age__iwPoxL1hYBWC9rtV.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__5th_age__iwPoxL1hYBWC9rtV.yml deleted file mode 100644 index cad9a3f..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__5th_age__iwPoxL1hYBWC9rtV.yml +++ /dev/null @@ -1,441 +0,0 @@ -name: Dragon Turtle (5th age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!iwPoxL1hYBWC9rtV.kDZm4tBJEOJDArcn' - - _id: MrbUQBlzq24kAJj5 - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 100'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 35d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '125' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!iwPoxL1hYBWC9rtV.MrbUQBlzq24kAJj5' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!iwPoxL1hYBWC9rtV.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 12d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!iwPoxL1hYBWC9rtV.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD -_id: iwPoxL1hYBWC9rtV -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 2d10/2d10/12d6 or 35d8

- -

Chance/Talking: 45%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 2

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 35 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!iwPoxL1hYBWC9rtV' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__6th_age__lIhAuL0Q60M3VB4K.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__6th_age__lIhAuL0Q60M3VB4K.yml deleted file mode 100644 index a87b161..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__6th_age__lIhAuL0Q60M3VB4K.yml +++ /dev/null @@ -1,441 +0,0 @@ -name: Dragon Turtle (6th age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!lIhAuL0Q60M3VB4K.kDZm4tBJEOJDArcn' - - _id: MrbUQBlzq24kAJj5 - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 125'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 40d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '150' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!lIhAuL0Q60M3VB4K.MrbUQBlzq24kAJj5' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!lIhAuL0Q60M3VB4K.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 14d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!lIhAuL0Q60M3VB4K.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD -_id: lIhAuL0Q60M3VB4K -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 2d12/2d12/14d6 or 40d8

- -

Chance/Talking: 55%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 2

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 40 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!lIhAuL0Q60M3VB4K' - diff --git a/src/packs/monsters-dragons/monster_Dragon_Turtle__7th_age__Ae4RGvDgTtoKU0ir.yml b/src/packs/monsters-dragons/monster_Dragon_Turtle__7th_age__Ae4RGvDgTtoKU0ir.yml deleted file mode 100644 index 19fa45d..0000000 --- a/src/packs/monsters-dragons/monster_Dragon_Turtle__7th_age__Ae4RGvDgTtoKU0ir.yml +++ /dev/null @@ -1,441 +0,0 @@ -name: Dragon Turtle (7th age) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png -items: - - _id: kDZm4tBJEOJDArcn - name: Immune to Poisons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!Ae4RGvDgTtoKU0ir.kDZm4tBJEOJDArcn' - - _id: MrbUQBlzq24kAJj5 - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 150'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 45d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '175' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Ae4RGvDgTtoKU0ir.MrbUQBlzq24kAJj5' - - _id: Vrj6gm9Yp9ChAN7G - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Ae4RGvDgTtoKU0ir.Vrj6gm9Yp9ChAN7G' - - _id: Y6xcN4GE2th4vJbx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 16d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Ae4RGvDgTtoKU0ir.Y6xcN4GE2th4vJbx' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.mv7CLWCL7HAEXVRD -_id: Ae4RGvDgTtoKU0ir -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 3d10/3d10/16d6 or 45d8

- -

Chance/Talking: 65%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 3

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

A dragon turtle's rough, deep green shell is much the same color as the - deep water the monster favors, and the silver highlights that line the shell - resemble light dancing on open water. The turtle’s legs, tail, and - head are a lighter green, flecked with golden highlights. An adult dragon - turtle can measure from 100 to 200 feet from snout to tail. They are - occasionally mistaken for rocky outcroppings or even small islands.

- -

Dragon turtles are fierce fighters and generally attack any creature that - threatens their territory or looks like a potential meal. Though they are - not true dragons, they do advance through the same sort of age categories as - the true dragons do; however, each age category changes the dragon turtle's - Hit Dice by 5.

- -

Due to their massive size, dragon turtles are immune to virtually all - poisons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' (10') Swim 30' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 0 - wands: - value: 1 - paralysis: - value: 3 - breath: - value: 4 - spells: - value: 5 - hitDice: - size: d8 - number: 45 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dragon Turtle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dragon-turtle.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Ae4RGvDgTtoKU0ir' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__1st_age__mtkX3a1t9HDCdaVI.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__1st_age__mtkX3a1t9HDCdaVI.yml deleted file mode 100644 index 00177ef..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__1st_age__mtkX3a1t9HDCdaVI.yml +++ /dev/null @@ -1,511 +0,0 @@ -name: Gold Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!mtkX3a1t9HDCdaVI.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!mtkX3a1t9HDCdaVI.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!mtkX3a1t9HDCdaVI.JeqcPX2pI3l6gwrs' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!mtkX3a1t9HDCdaVI.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!mtkX3a1t9HDCdaVI.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!mtkX3a1t9HDCdaVI.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i -_id: mtkX3a1t9HDCdaVI -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or 1 tail

- -

Damage: 1d6/1d6/3d6 or 1d4

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

  Level 5: -

- -

  Level 6: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529596103 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i - duplicateSource: null -_key: '!actors!mtkX3a1t9HDCdaVI' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__2nd_age__qsRAt5HxTOjTCvZZ.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__2nd_age__qsRAt5HxTOjTCvZZ.yml deleted file mode 100644 index 72b601d..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__2nd_age__qsRAt5HxTOjTCvZZ.yml +++ /dev/null @@ -1,601 +0,0 @@ -name: Gold Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.JeqcPX2pI3l6gwrs' - - _id: 8psfZzOI26xM2JZr - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -200000 - flags: {} - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.8psfZzOI26xM2JZr' - - _id: jW6WV8olIPRWOWpG - name: Poison Gas (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -100000 - flags: - core: - sourceId: Item.OfDb6spopaYqHQqT - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.OfDb6spopaYqHQqT - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.jW6WV8olIPRWOWpG' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qsRAt5HxTOjTCvZZ.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i -_id: qsRAt5HxTOjTCvZZ -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or beath/1 tail

- -

Damage: 1d6/1d6/4d6 or breath/1d6

- -

Chance/Talking: 35%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

  Level 5: -

- -

  Level 6: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529599666 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i - duplicateSource: null -_key: '!actors!qsRAt5HxTOjTCvZZ' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__3rd_age__acWrvorckD3Q307x.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__3rd_age__acWrvorckD3Q307x.yml deleted file mode 100644 index e8072aa..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__3rd_age__acWrvorckD3Q307x.yml +++ /dev/null @@ -1,601 +0,0 @@ -name: Gold Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.JeqcPX2pI3l6gwrs' - - _id: 8psfZzOI26xM2JZr - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -200000 - flags: {} - system: - description: |- -

Width 35'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.8psfZzOI26xM2JZr' - - _id: jW6WV8olIPRWOWpG - name: Poison Gas (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -100000 - flags: - core: - sourceId: Item.OfDb6spopaYqHQqT - system: - description: |- -

Width 35'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.OfDb6spopaYqHQqT - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.jW6WV8olIPRWOWpG' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!acWrvorckD3Q307x.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i -_id: acWrvorckD3Q307x -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or beath/1 tail

- -

Damage: 1d6/1d6/5d6 or breath/1d6

- -

Chance/Talking: 70%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 1

- -

  Level 3: -

- -

  Level 4: -

- -

  Level 5: -

- -

  Level 6: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529603594 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i - duplicateSource: null -_key: '!actors!acWrvorckD3Q307x' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__4th_age__7gC3obz9ra8VPG5i.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__4th_age__7gC3obz9ra8VPG5i.yml deleted file mode 100644 index c618d80..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__4th_age__7gC3obz9ra8VPG5i.yml +++ /dev/null @@ -1,599 +0,0 @@ -_id: 7gC3obz9ra8VPG5i -name: Gold Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.JeqcPX2pI3l6gwrs' - - _id: 8psfZzOI26xM2JZr - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -200000 - flags: {} - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 11d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.8psfZzOI26xM2JZr' - - _id: jW6WV8olIPRWOWpG - name: Poison Gas (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -100000 - flags: - core: - sourceId: Item.OfDb6spopaYqHQqT - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 11d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.OfDb6spopaYqHQqT - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.jW6WV8olIPRWOWpG' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7gC3obz9ra8VPG5i.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or beath/1 tail

- -

Damage: 2d4/2d4/6d6 or breath/2d4

- -

Chance/Talking: 85%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 2

- -

  Level 3: 1

- -

  Level 4: -

- -

  Level 5: -

- -

  Level 6: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529608042 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!7gC3obz9ra8VPG5i' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__5th_age__AbHUxmUbg0bTQVtZ.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__5th_age__AbHUxmUbg0bTQVtZ.yml deleted file mode 100644 index a7644f8..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__5th_age__AbHUxmUbg0bTQVtZ.yml +++ /dev/null @@ -1,601 +0,0 @@ -name: Gold Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.JeqcPX2pI3l6gwrs' - - _id: 8psfZzOI26xM2JZr - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -200000 - flags: {} - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 12d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.8psfZzOI26xM2JZr' - - _id: jW6WV8olIPRWOWpG - name: Poison Gas (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -100000 - flags: - core: - sourceId: Item.OfDb6spopaYqHQqT - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 12d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.OfDb6spopaYqHQqT - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.jW6WV8olIPRWOWpG' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!AbHUxmUbg0bTQVtZ.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i -_id: AbHUxmUbg0bTQVtZ -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or beath/1 tail

- -

Damage: 2d4/2d4/6d6 or breath/2d6

- -

Chance/Talking: 90%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 3

- -

  Level 3: 2

- -

  Level 4: 1

- -

  Level 5: -

- -

  Level 6: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529611899 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i - duplicateSource: null -_key: '!actors!AbHUxmUbg0bTQVtZ' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__6th_age__1dzp4bBqTRCE613g.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__6th_age__1dzp4bBqTRCE613g.yml deleted file mode 100644 index 571e7ec..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__6th_age__1dzp4bBqTRCE613g.yml +++ /dev/null @@ -1,601 +0,0 @@ -name: Gold Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.JeqcPX2pI3l6gwrs' - - _id: 8psfZzOI26xM2JZr - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -200000 - flags: {} - system: - description: |- -

Width 55'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 13d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.8psfZzOI26xM2JZr' - - _id: jW6WV8olIPRWOWpG - name: Poison Gas (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -100000 - flags: - core: - sourceId: Item.OfDb6spopaYqHQqT - system: - description: |- -

Width 55'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 13d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.OfDb6spopaYqHQqT - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.jW6WV8olIPRWOWpG' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!1dzp4bBqTRCE613g.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i -_id: 1dzp4bBqTRCE613g -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or beath/1 tail

- -

Damage: 2d6/2d6/7d6 or breath/2d6

- -

Chance/Talking: 95%

- -

Spells by Level:

- -

  Level 1: 5

- -

  Level 2: 4

- -

  Level 3: 3

- -

  Level 4: 2

- -

  Level 5: 1

- -

  Level 6: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 13 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529616545 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i - duplicateSource: null -_key: '!actors!1dzp4bBqTRCE613g' - diff --git a/src/packs/monsters-dragons/monster_Gold_Dragon__7th_age__v39I398fxShJnFyI.yml b/src/packs/monsters-dragons/monster_Gold_Dragon__7th_age__v39I398fxShJnFyI.yml deleted file mode 100644 index 1f32f1d..0000000 --- a/src/packs/monsters-dragons/monster_Gold_Dragon__7th_age__v39I398fxShJnFyI.yml +++ /dev/null @@ -1,601 +0,0 @@ -name: Gold Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 1zzipOUBvNg2osTA - name: Assume human form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.1zzipOUBvNg2osTA' - - _id: IBdF0S3hYvoHc47d - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.IBdF0S3hYvoHc47d' - - _id: JeqcPX2pI3l6gwrs - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to normal fire. Suffer only half damage from magical fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.JeqcPX2pI3l6gwrs' - - _id: 8psfZzOI26xM2JZr - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -200000 - flags: {} - system: - description: |- -

Width 60'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 14d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '110' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.8psfZzOI26xM2JZr' - - _id: jW6WV8olIPRWOWpG - name: Poison Gas (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: -100000 - flags: - core: - sourceId: Item.OfDb6spopaYqHQqT - system: - description: |- -

Width 60'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 14d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '110' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.OfDb6spopaYqHQqT - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.jW6WV8olIPRWOWpG' - - _id: 05793UbupfZryy3F - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.05793UbupfZryy3F' - - _id: MjXozffd2MjT6Gmx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.MjXozffd2MjT6Gmx' - - _id: ezZeUaBGq1FTU0PW - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v39I398fxShJnFyI.ezZeUaBGq1FTU0PW' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i -_id: v39I398fxShJnFyI -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/ 1 bite or beath/1 tail

- -

Damage: 2d8/2d8/7d6 or breath/2d8

- -

Chance/Talking: 95%

- -

Spells by Level:

- -

  Level 1: 6

- -

  Level 2: 5

- -

  Level 3: 4

- -

  Level 4: 3

- -

  Level 5: 2

- -

  Level 6: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Gold dragons usually parley before fighting. Those having spellcasting - ability make heavy use of spells in combat. Among their favorites are - cloudkill, sleep, and - slow.

- -

All gold dragons have the power to assume human form at will (in a manner - equivalent to the spell polymorph self, but performed at - will).

- -

Unlike many other dragons, gold dragons are not cruel and do not seek to - kill for pleasure. Many tales are told of gold dragons offering assistance - to adventurers. They are, however, every bit as avaricious as any dragon; - adventurers in need of gold need not bother asking for a loan.

- -

Gold dragons are immune to all poisons, as well as normal fire. They - suffer only half damage from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 8 - paralysis: - value: 10 - breath: - value: 11 - spells: - value: 12 - hitDice: - size: d8 - number: 14 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Gold Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529621451 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7gC3obz9ra8VPG5i - duplicateSource: null -_key: '!actors!v39I398fxShJnFyI' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__1st_age__iCorzszTQjkEgIZt.yml b/src/packs/monsters-dragons/monster_Green_Dragon__1st_age__iCorzszTQjkEgIZt.yml deleted file mode 100644 index c03377e..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__1st_age__iCorzszTQjkEgIZt.yml +++ /dev/null @@ -1,443 +0,0 @@ -name: Green Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!iCorzszTQjkEgIZt.B5CoCIZydNBKhVR6' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!iCorzszTQjkEgIZt.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!iCorzszTQjkEgIZt.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!iCorzszTQjkEgIZt.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l -_id: iCorzszTQjkEgIZt -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or 1 tail

- -

Damage: 1d4/1d4/2d4 or 1d4

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878614694 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l - duplicateSource: null -_key: '!actors!iCorzszTQjkEgIZt' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__2nd_age__EYU2sFlKtyFsIwxE.yml b/src/packs/monsters-dragons/monster_Green_Dragon__2nd_age__EYU2sFlKtyFsIwxE.yml deleted file mode 100644 index 377a465..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__2nd_age__EYU2sFlKtyFsIwxE.yml +++ /dev/null @@ -1,487 +0,0 @@ -name: Green Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EYU2sFlKtyFsIwxE.B5CoCIZydNBKhVR6' - - _id: XsFgekYitgBsaZK5 - name: Poison Gas (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 25'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EYU2sFlKtyFsIwxE.XsFgekYitgBsaZK5' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EYU2sFlKtyFsIwxE.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EYU2sFlKtyFsIwxE.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EYU2sFlKtyFsIwxE.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l -_id: EYU2sFlKtyFsIwxE -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/3d4 or breath/1d4

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878715658 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l - duplicateSource: null -_key: '!actors!EYU2sFlKtyFsIwxE' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__3rd_age__v0WYhliAShoOsoND.yml b/src/packs/monsters-dragons/monster_Green_Dragon__3rd_age__v0WYhliAShoOsoND.yml deleted file mode 100644 index 3b3ab2c..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__3rd_age__v0WYhliAShoOsoND.yml +++ /dev/null @@ -1,487 +0,0 @@ -name: Green Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v0WYhliAShoOsoND.B5CoCIZydNBKhVR6' - - _id: XsFgekYitgBsaZK5 - name: Poison Gas (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v0WYhliAShoOsoND.XsFgekYitgBsaZK5' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v0WYhliAShoOsoND.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v0WYhliAShoOsoND.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v0WYhliAShoOsoND.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l -_id: v0WYhliAShoOsoND -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/3d6 or breath/1d6

- -

Chance/Talking: 20%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 1

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878772931 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l - duplicateSource: null -_key: '!actors!v0WYhliAShoOsoND' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__4th_age__CialGqIt2Xne6w6l.yml b/src/packs/monsters-dragons/monster_Green_Dragon__4th_age__CialGqIt2Xne6w6l.yml deleted file mode 100644 index dbe05f2..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__4th_age__CialGqIt2Xne6w6l.yml +++ /dev/null @@ -1,485 +0,0 @@ -_id: CialGqIt2Xne6w6l -name: Green Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CialGqIt2Xne6w6l.B5CoCIZydNBKhVR6' - - _id: XsFgekYitgBsaZK5 - name: Poison Gas (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 40'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CialGqIt2Xne6w6l.XsFgekYitgBsaZK5' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CialGqIt2Xne6w6l.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CialGqIt2Xne6w6l.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CialGqIt2Xne6w6l.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/3d8 or breath/1d6

- -

Chance/Talking: 30%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 2

- -

  Level 3: -

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878819805 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!CialGqIt2Xne6w6l' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__5th_age__INz8TTdgZpDJWOrD.yml b/src/packs/monsters-dragons/monster_Green_Dragon__5th_age__INz8TTdgZpDJWOrD.yml deleted file mode 100644 index 17a590b..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__5th_age__INz8TTdgZpDJWOrD.yml +++ /dev/null @@ -1,487 +0,0 @@ -name: Green Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!INz8TTdgZpDJWOrD.B5CoCIZydNBKhVR6' - - _id: XsFgekYitgBsaZK5 - name: Poison Gas (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!INz8TTdgZpDJWOrD.XsFgekYitgBsaZK5' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!INz8TTdgZpDJWOrD.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!INz8TTdgZpDJWOrD.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!INz8TTdgZpDJWOrD.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l -_id: INz8TTdgZpDJWOrD -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/3d8 or breath/1d6

- -

Chance/Talking: 45%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 3

- -

  Level 3: 1

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878866649 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l - duplicateSource: null -_key: '!actors!INz8TTdgZpDJWOrD' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__6th_age__ZETJfk4gIvdhjrhe.yml b/src/packs/monsters-dragons/monster_Green_Dragon__6th_age__ZETJfk4gIvdhjrhe.yml deleted file mode 100644 index e967c59..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__6th_age__ZETJfk4gIvdhjrhe.yml +++ /dev/null @@ -1,487 +0,0 @@ -name: Green Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZETJfk4gIvdhjrhe.B5CoCIZydNBKhVR6' - - _id: XsFgekYitgBsaZK5 - name: Poison Gas (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878946698 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZETJfk4gIvdhjrhe.XsFgekYitgBsaZK5' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZETJfk4gIvdhjrhe.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZETJfk4gIvdhjrhe.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZETJfk4gIvdhjrhe.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l -_id: ZETJfk4gIvdhjrhe -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/3d8 or breath/1d8

- -

Chance/Talking: 55%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 3

- -

  Level 3: 2

- -

  Level 4: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663878946698 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l - duplicateSource: null -_key: '!actors!ZETJfk4gIvdhjrhe' - diff --git a/src/packs/monsters-dragons/monster_Green_Dragon__7th_age__8VqZBmesRsAM976L.yml b/src/packs/monsters-dragons/monster_Green_Dragon__7th_age__8VqZBmesRsAM976L.yml deleted file mode 100644 index 22ca148..0000000 --- a/src/packs/monsters-dragons/monster_Green_Dragon__7th_age__8VqZBmesRsAM976L.yml +++ /dev/null @@ -1,487 +0,0 @@ -name: Green Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: B5CoCIZydNBKhVR6 - name: Immune to Poison - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Immune to all poisons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!8VqZBmesRsAM976L.B5CoCIZydNBKhVR6' - - _id: XsFgekYitgBsaZK5 - name: Poison Gas (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 55'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 11d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663879030816 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!8VqZBmesRsAM976L.XsFgekYitgBsaZK5' - - _id: mWfdsXdrN6C6qcnw - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!8VqZBmesRsAM976L.mWfdsXdrN6C6qcnw' - - _id: 2XDTg9OnoasgDJCZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!8VqZBmesRsAM976L.2XDTg9OnoasgDJCZ' - - _id: RkFZVoKbQK0fIAWT - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!8VqZBmesRsAM976L.RkFZVoKbQK0fIAWT' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l -_id: 8VqZBmesRsAM976L -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d10/1d10/3d10 or breath/1d8

- -

Chance/Talking: 65%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 4

- -

  Level 3: 3

- -

  Level 4: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Green dragons initiate fights with little or no provocation, picking - on creatures of any size. If the target is intriguing or seems - formidable, the dragon stalks the creature to determine the best time - to strike and the most appropriate tactics to use. If the target - appears weak, the dragon makes its presence known quickly – it - enjoys evoking terror.

- -

Green dragons especially like to question adventurers to learn more - about their society and abilities, what is going on in the countryside, - and if there is treasure nearby. Adventurers may be allowed to live so - long as they remain interesting... but woe to them when the dragon - becomes bored.

- -

Green dragons are immune to all poisons. Note that, despite their breath - weapon being described as "poison gas," damage done by it is exactly the - same as with other dragons. More specifically, those in the area of effect - do not have to "save or die" as with ordinary poison, but rather save - vs. Breath Weapon for half damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Green Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663879036247 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CialGqIt2Xne6w6l - duplicateSource: null -_key: '!actors!8VqZBmesRsAM976L' - diff --git a/src/packs/monsters-dragons/monster_Hydra__16_ac__7wWqZABxhskW1mDD.yml b/src/packs/monsters-dragons/monster_Hydra__16_ac__7wWqZABxhskW1mDD.yml deleted file mode 100644 index 5fb7d79..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__16_ac__7wWqZABxhskW1mDD.yml +++ /dev/null @@ -1,219 +0,0 @@ -_id: 7wWqZABxhskW1mDD -name: Hydra (16 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7wWqZABxhskW1mDD.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 5 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529630687 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!7wWqZABxhskW1mDD' - diff --git a/src/packs/monsters-dragons/monster_Hydra__17_ac__YouIr17GEgozN5un.yml b/src/packs/monsters-dragons/monster_Hydra__17_ac__YouIr17GEgozN5un.yml deleted file mode 100644 index d2a95e4..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__17_ac__YouIr17GEgozN5un.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (17 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!YouIr17GEgozN5un.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: YouIr17GEgozN5un -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 6 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529634692 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!YouIr17GEgozN5un' - diff --git a/src/packs/monsters-dragons/monster_Hydra__18_ac__GOcpnyvVffxCD7Xe.yml b/src/packs/monsters-dragons/monster_Hydra__18_ac__GOcpnyvVffxCD7Xe.yml deleted file mode 100644 index 22ca085..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__18_ac__GOcpnyvVffxCD7Xe.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (18 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GOcpnyvVffxCD7Xe.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: GOcpnyvVffxCD7Xe -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 7 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529639007 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!GOcpnyvVffxCD7Xe' - diff --git a/src/packs/monsters-dragons/monster_Hydra__19_ac__pfsyTyGlVDrv2p56.yml b/src/packs/monsters-dragons/monster_Hydra__19_ac__pfsyTyGlVDrv2p56.yml deleted file mode 100644 index 934f6d8..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__19_ac__pfsyTyGlVDrv2p56.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (19 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!pfsyTyGlVDrv2p56.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: pfsyTyGlVDrv2p56 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 8 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529642583 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!pfsyTyGlVDrv2p56' - diff --git a/src/packs/monsters-dragons/monster_Hydra__20_ac__vxGveAgB8kcMzJb1.yml b/src/packs/monsters-dragons/monster_Hydra__20_ac__vxGveAgB8kcMzJb1.yml deleted file mode 100644 index c13e203..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__20_ac__vxGveAgB8kcMzJb1.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (20 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vxGveAgB8kcMzJb1.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: vxGveAgB8kcMzJb1 -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 9 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529646852 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!vxGveAgB8kcMzJb1' - diff --git a/src/packs/monsters-dragons/monster_Hydra__21_ac__QpTI3E6TyNWGNnWy.yml b/src/packs/monsters-dragons/monster_Hydra__21_ac__QpTI3E6TyNWGNnWy.yml deleted file mode 100644 index 5234197..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__21_ac__QpTI3E6TyNWGNnWy.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (21 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!QpTI3E6TyNWGNnWy.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: QpTI3E6TyNWGNnWy -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 10 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529650937 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!QpTI3E6TyNWGNnWy' - diff --git a/src/packs/monsters-dragons/monster_Hydra__22_ac__x201Ihx3HbIFBUbq.yml b/src/packs/monsters-dragons/monster_Hydra__22_ac__x201Ihx3HbIFBUbq.yml deleted file mode 100644 index bebabc8..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__22_ac__x201Ihx3HbIFBUbq.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (22 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!x201Ihx3HbIFBUbq.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: x201Ihx3HbIFBUbq -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 11 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529658411 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!x201Ihx3HbIFBUbq' - diff --git a/src/packs/monsters-dragons/monster_Hydra__23_ac__GUNjabiQyZ5Gow8R.yml b/src/packs/monsters-dragons/monster_Hydra__23_ac__GUNjabiQyZ5Gow8R.yml deleted file mode 100644 index 65775fe..0000000 --- a/src/packs/monsters-dragons/monster_Hydra__23_ac__GUNjabiQyZ5Gow8R.yml +++ /dev/null @@ -1,221 +0,0 @@ -name: Hydra (23 ac) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png -items: - - _id: S0vG2CrDkaES3tIA - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GUNjabiQyZ5Gow8R.S0vG2CrDkaES3tIA' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD -_id: GUNjabiQyZ5Gow8R -system: - armorClass: - value: 23 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 12 bites

- -

Damage: 1d10 per bite

- -

Hydras are reptile-like monsters with multiple heads. They are gray-brown - to dark brown, with a light yellow or tan underbelly. The eyes are amber and - the teeth are yellow-white. Hydras are about 20 feet long and weigh about - 4,000 pounds. They are bad-tempered and territorial, but not particularly - cunning.

- -

A hydra may be slain by damage in the normal fashion; however, most who - fight them choose to strike at their heads. If a character using a melee - weapon chooses to strike at a particular head, and succeeds in doing 8 - points of damage, that head is disabled (severed or severely damaged) and - will not be able to attack anymore. Such damage also applies to the - monster's total hit points, of course.

- -

Some hydras live in the ocean; use the given movement as a swimming rate - rather than walking in this case. A very few hydras can breathe fire; those - that have this ability can emit a flame 10' wide and 20' long one time per - head per day. This attack will be used about one time in three (1-2 on 1d6) - if it is available; roll for each head which is attacking. Each such attack - does 3d6 damage, with a save vs. Dragon Breath reducing the amount by - half.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Hydra - displayName: 0 - actorLink: false - width: 2 - height: 2 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hydra.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - hexagonalShape: 1 - appendNumber: false - prependAdjective: false - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529662568 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.7wWqZABxhskW1mDD - duplicateSource: null -_key: '!actors!GUNjabiQyZ5Gow8R' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__1st_age__eeJea9FbRYS94pjy.yml b/src/packs/monsters-dragons/monster_Red_Dragon__1st_age__eeJea9FbRYS94pjy.yml deleted file mode 100644 index c72acee..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__1st_age__eeJea9FbRYS94pjy.yml +++ /dev/null @@ -1,541 +0,0 @@ -name: Red Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!eeJea9FbRYS94pjy.Ln7idOHmnbZlIpvl' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!eeJea9FbRYS94pjy.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!eeJea9FbRYS94pjy.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!eeJea9FbRYS94pjy.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 -_id: eeJea9FbRYS94pjy -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or 1 tail

- -

Damage: 1d6/1d6/3d6 or 1d6

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

  Level 5: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529672213 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 - duplicateSource: null -_key: '!actors!eeJea9FbRYS94pjy' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__2nd_age__UOwplIR3WkTl3AfQ.yml b/src/packs/monsters-dragons/monster_Red_Dragon__2nd_age__UOwplIR3WkTl3AfQ.yml deleted file mode 100644 index b559e2d..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__2nd_age__UOwplIR3WkTl3AfQ.yml +++ /dev/null @@ -1,585 +0,0 @@ -name: Red Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UOwplIR3WkTl3AfQ.Ln7idOHmnbZlIpvl' - - _id: n296XFcQtbSEZ8kR - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UOwplIR3WkTl3AfQ.n296XFcQtbSEZ8kR' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UOwplIR3WkTl3AfQ.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UOwplIR3WkTl3AfQ.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UOwplIR3WkTl3AfQ.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 -_id: UOwplIR3WkTl3AfQ -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/3d6 or breath/1d6

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

  Level 4: -

- -

  Level 5: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529675624 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 - duplicateSource: null -_key: '!actors!UOwplIR3WkTl3AfQ' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__3rd_age__OpfDez6tv1s4Xvqd.yml b/src/packs/monsters-dragons/monster_Red_Dragon__3rd_age__OpfDez6tv1s4Xvqd.yml deleted file mode 100644 index 699345b..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__3rd_age__OpfDez6tv1s4Xvqd.yml +++ /dev/null @@ -1,585 +0,0 @@ -name: Red Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OpfDez6tv1s4Xvqd.Ln7idOHmnbZlIpvl' - - _id: n296XFcQtbSEZ8kR - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 35'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OpfDez6tv1s4Xvqd.n296XFcQtbSEZ8kR' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OpfDez6tv1s4Xvqd.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OpfDez6tv1s4Xvqd.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OpfDez6tv1s4Xvqd.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 -_id: OpfDez6tv1s4Xvqd -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/4d6 or breath/1d6

- -

Chance/Talking: 30%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 1

- -

  Level 3: -

- -

  Level 4: -

- -

  Level 5: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529685007 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 - duplicateSource: null -_key: '!actors!OpfDez6tv1s4Xvqd' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__4th_age__CRsWFFYFDCLOFtW9.yml b/src/packs/monsters-dragons/monster_Red_Dragon__4th_age__CRsWFFYFDCLOFtW9.yml deleted file mode 100644 index 651a8a5..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__4th_age__CRsWFFYFDCLOFtW9.yml +++ /dev/null @@ -1,583 +0,0 @@ -_id: CRsWFFYFDCLOFtW9 -name: Red Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CRsWFFYFDCLOFtW9.Ln7idOHmnbZlIpvl' - - _id: n296XFcQtbSEZ8kR - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CRsWFFYFDCLOFtW9.n296XFcQtbSEZ8kR' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CRsWFFYFDCLOFtW9.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CRsWFFYFDCLOFtW9.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CRsWFFYFDCLOFtW9.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/4d8 or breath/1d8

- -

Chance/Talking: 50%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 2

- -

  Level 3: 1

- -

  Level 4: -

- -

  Level 5: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529687048 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!CRsWFFYFDCLOFtW9' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__5th_age__e784C7tXySeBva47.yml b/src/packs/monsters-dragons/monster_Red_Dragon__5th_age__e784C7tXySeBva47.yml deleted file mode 100644 index bf1e08e..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__5th_age__e784C7tXySeBva47.yml +++ /dev/null @@ -1,585 +0,0 @@ -name: Red Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!e784C7tXySeBva47.Ln7idOHmnbZlIpvl' - - _id: n296XFcQtbSEZ8kR - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 11d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!e784C7tXySeBva47.n296XFcQtbSEZ8kR' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!e784C7tXySeBva47.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!e784C7tXySeBva47.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!e784C7tXySeBva47.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 -_id: e784C7tXySeBva47 -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/5d8 or breath/1d8

- -

Chance/Talking: 60%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 3

- -

  Level 3: 2

- -

  Level 4: 1

- -

  Level 5: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529689578 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 - duplicateSource: null -_key: '!actors!e784C7tXySeBva47' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__6th_age__qUDEyVhKIanVZBVT.yml b/src/packs/monsters-dragons/monster_Red_Dragon__6th_age__qUDEyVhKIanVZBVT.yml deleted file mode 100644 index d5a97b6..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__6th_age__qUDEyVhKIanVZBVT.yml +++ /dev/null @@ -1,585 +0,0 @@ -name: Red Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qUDEyVhKIanVZBVT.Ln7idOHmnbZlIpvl' - - _id: n296XFcQtbSEZ8kR - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 55'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 12d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qUDEyVhKIanVZBVT.n296XFcQtbSEZ8kR' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qUDEyVhKIanVZBVT.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qUDEyVhKIanVZBVT.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qUDEyVhKIanVZBVT.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 -_id: qUDEyVhKIanVZBVT -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d10/1d10/5d8 or breath/1d8

- -

Chance/Talking: 70%

- -

Spells by Level:

- -

  Level 1: 5

- -

  Level 2: 4

- -

  Level 3: 2

- -

  Level 4: 2

- -

  Level 5: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529691614 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 - duplicateSource: null -_key: '!actors!qUDEyVhKIanVZBVT' - diff --git a/src/packs/monsters-dragons/monster_Red_Dragon__7th_age__aNHMOcOaDMb9yhNO.yml b/src/packs/monsters-dragons/monster_Red_Dragon__7th_age__aNHMOcOaDMb9yhNO.yml deleted file mode 100644 index f07c225..0000000 --- a/src/packs/monsters-dragons/monster_Red_Dragon__7th_age__aNHMOcOaDMb9yhNO.yml +++ /dev/null @@ -1,585 +0,0 @@ -name: Red Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Ln7idOHmnbZlIpvl - name: Immune to Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal fire, and suffer only half damage from magical - fire.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aNHMOcOaDMb9yhNO.Ln7idOHmnbZlIpvl' - - _id: n296XFcQtbSEZ8kR - name: Fire (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 60'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 13d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '110' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aNHMOcOaDMb9yhNO.n296XFcQtbSEZ8kR' - - _id: WqJa63SpUcD9JWM8 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aNHMOcOaDMb9yhNO.WqJa63SpUcD9JWM8' - - _id: kZWgZekyEqjdUdFv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aNHMOcOaDMb9yhNO.kZWgZekyEqjdUdFv' - - _id: 9jYoDkwxJCwCrmkZ - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aNHMOcOaDMb9yhNO.9jYoDkwxJCwCrmkZ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 -_id: aNHMOcOaDMb9yhNO -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d10/1d10/6d8 or breath/1d10

- -

Chance/Talking: 85%

- -

Spells by Level:

- -

  Level 1: 5

- -

  Level 2: 5

- -

  Level 3: 3

- -

  Level 4: 2

- -

  Level 5: 2

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Because red dragons are so confident, they seldom pause to appraise - an adversary. On spotting a target, they make a snap decision whether - to attack, using one of many strategies worked out ahead of time. A red - dragon lands to attack small, weak creatures with its claws and - bite rather than obliterating them with its breath weapon, so - as not to destroy any treasure they might be carrying.

- -

Red dragons are cruel monsters, actively seeking to hunt, torment, kill - and consume intelligent creatures. They are often said to prefer women and - elves, but in truth a red dragon will attack almost any creature less - powerful than itself.

- -

Red dragons are immune to normal fire, and suffer only half damage - from magical fire.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (20) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 13 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Red Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529694131 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.CRsWFFYFDCLOFtW9 - duplicateSource: null -_key: '!actors!aNHMOcOaDMb9yhNO' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__1st_age__mj4yhsxWNNI9Vr6p.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__1st_age__mj4yhsxWNNI9Vr6p.yml deleted file mode 100644 index a50385c..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__1st_age__mj4yhsxWNNI9Vr6p.yml +++ /dev/null @@ -1,402 +0,0 @@ -name: Sea Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!mj4yhsxWNNI9Vr6p.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!mj4yhsxWNNI9Vr6p.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!mj4yhsxWNNI9Vr6p.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.8AW4rqH8ZZ6nJn1U -_id: mj4yhsxWNNI9Vr6p -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d4/1d4/2d4

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!mj4yhsxWNNI9Vr6p' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__2nd_age__qlxykE9sYoMStS8p.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__2nd_age__qlxykE9sYoMStS8p.yml deleted file mode 100644 index 8cb64a5..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__2nd_age__qlxykE9sYoMStS8p.yml +++ /dev/null @@ -1,446 +0,0 @@ -name: Sea Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Rrkrogd9RKu8MHrS - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 25'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!qlxykE9sYoMStS8p.Rrkrogd9RKu8MHrS' - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!qlxykE9sYoMStS8p.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!qlxykE9sYoMStS8p.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!qlxykE9sYoMStS8p.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.8AW4rqH8ZZ6nJn1U -_id: qlxykE9sYoMStS8p -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 1d6/1d6/3d4 or breath

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!qlxykE9sYoMStS8p' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__3rd_age__nRkQHamhS86qph6z.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__3rd_age__nRkQHamhS86qph6z.yml deleted file mode 100644 index f24f928..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__3rd_age__nRkQHamhS86qph6z.yml +++ /dev/null @@ -1,446 +0,0 @@ -name: Sea Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Rrkrogd9RKu8MHrS - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!nRkQHamhS86qph6z.Rrkrogd9RKu8MHrS' - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!nRkQHamhS86qph6z.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!nRkQHamhS86qph6z.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!nRkQHamhS86qph6z.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.8AW4rqH8ZZ6nJn1U -_id: nRkQHamhS86qph6z -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 1d6/1d6/3d6 or breath

- -

Chance/Talking: 20%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: 1

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!nRkQHamhS86qph6z' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__4th_age__8AW4rqH8ZZ6nJn1U.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__4th_age__8AW4rqH8ZZ6nJn1U.yml deleted file mode 100644 index be09f65..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__4th_age__8AW4rqH8ZZ6nJn1U.yml +++ /dev/null @@ -1,444 +0,0 @@ -_id: 8AW4rqH8ZZ6nJn1U -name: Sea Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Rrkrogd9RKu8MHrS - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 40'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!8AW4rqH8ZZ6nJn1U.Rrkrogd9RKu8MHrS' - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!8AW4rqH8ZZ6nJn1U.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!8AW4rqH8ZZ6nJn1U.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!8AW4rqH8ZZ6nJn1U.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 1d6/1d6/3d8 or breath

- -

Chance/Talking: 30%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 2

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!8AW4rqH8ZZ6nJn1U' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__5th_age__n5ygx8AyYBB7oRRA.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__5th_age__n5ygx8AyYBB7oRRA.yml deleted file mode 100644 index ce85d19..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__5th_age__n5ygx8AyYBB7oRRA.yml +++ /dev/null @@ -1,446 +0,0 @@ -name: Sea Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Rrkrogd9RKu8MHrS - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!n5ygx8AyYBB7oRRA.Rrkrogd9RKu8MHrS' - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!n5ygx8AyYBB7oRRA.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!n5ygx8AyYBB7oRRA.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!n5ygx8AyYBB7oRRA.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.8AW4rqH8ZZ6nJn1U -_id: n5ygx8AyYBB7oRRA -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 1d6/1d6/3d8 or breath

- -

Chance/Talking: 45%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 3

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!n5ygx8AyYBB7oRRA' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__6th_age__lslwxKs241cuDPyZ.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__6th_age__lslwxKs241cuDPyZ.yml deleted file mode 100644 index 3673c66..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__6th_age__lslwxKs241cuDPyZ.yml +++ /dev/null @@ -1,446 +0,0 @@ -name: Sea Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Rrkrogd9RKu8MHrS - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 50'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 10d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!lslwxKs241cuDPyZ.Rrkrogd9RKu8MHrS' - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!lslwxKs241cuDPyZ.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!lslwxKs241cuDPyZ.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!lslwxKs241cuDPyZ.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.8AW4rqH8ZZ6nJn1U -_id: lslwxKs241cuDPyZ -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 1d8/1d8/3d8 or breath

- -

Chance/Talking: 50%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 3

- -

  Level 3: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!lslwxKs241cuDPyZ' - diff --git a/src/packs/monsters-dragons/monster_Sea_Dragon__7th_age__TxeJpWuPvjmFUqM0.yml b/src/packs/monsters-dragons/monster_Sea_Dragon__7th_age__TxeJpWuPvjmFUqM0.yml deleted file mode 100644 index ac1018b..0000000 --- a/src/packs/monsters-dragons/monster_Sea_Dragon__7th_age__TxeJpWuPvjmFUqM0.yml +++ /dev/null @@ -1,446 +0,0 @@ -name: Sea Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Rrkrogd9RKu8MHrS - name: Steam (Cloud) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 55'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 11d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '100' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!TxeJpWuPvjmFUqM0.Rrkrogd9RKu8MHrS' - - _id: qnjiKgdDoTbcy2eD - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!TxeJpWuPvjmFUqM0.qnjiKgdDoTbcy2eD' - - _id: pHrTWhWI9aHL1juZ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!TxeJpWuPvjmFUqM0.pHrTWhWI9aHL1juZ' - - _id: 8KDzYqsZD3wdQH0v - name: Immune to Steam - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to damage from non-magical steam, and suffer only half damage - from magical steam attacks.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!TxeJpWuPvjmFUqM0.8KDzYqsZD3wdQH0v' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.8AW4rqH8ZZ6nJn1U -_id: TxeJpWuPvjmFUqM0 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath

- -

Damage: 1d10/1d10/3d10 or breath

- -

Chance/Talking: 55%

- -

Spells by Level:

- -

  Level 1: 4

- -

  Level 2: 4

- -

  Level 3: 2

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

Though they live in the water and are somewhat adapted to it, Sea - Dragons still must breathe air, similar to dolphins or whales. A Sea - Dragon may hold its breath up to three turns while swimming or - performing other moderate activity.

- -

These dragons have much the same physical structure as other dragons, but - their feet are webbed and their tails are short, flat and broad; these - adaptations help the sea dragon swim efficiently, but severely limit their - ability to walk on dry land. Unlike other dragons, sea dragons do not have a - tail attack. The breath weapon of a sea dragon is a cloud of steam; they are - immune to damage from non-magical steam (including the breath weapon of - another sea dragon), and suffer only half damage from magical steam - attacks.

- -

Young sea dragons are light bluish-gray in color (similar to dolphins), - darkening to a deep slate color in older individuals.

- -

Sea dragons are neutral in outlook, in much the same way as white - dragons. They often maintain lairs in air-filled undersea caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10 Fly 60 (20) Swim 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sea Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!TxeJpWuPvjmFUqM0' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__1st_age__BSJKJ5Wt9RpqRHlI.yml b/src/packs/monsters-dragons/monster_White_Dragon__1st_age__BSJKJ5Wt9RpqRHlI.yml deleted file mode 100644 index 9424751..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__1st_age__BSJKJ5Wt9RpqRHlI.yml +++ /dev/null @@ -1,441 +0,0 @@ -name: White Dragon (1st age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!BSJKJ5Wt9RpqRHlI.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!BSJKJ5Wt9RpqRHlI.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!BSJKJ5Wt9RpqRHlI.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!BSJKJ5Wt9RpqRHlI.cE1e26b1Ax8tred7' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU -_id: BSJKJ5Wt9RpqRHlI -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or 1 tail

- -

Damage: 1d4/1d4/2d4 or 1d4

- -

Chance/Talking: 0%

- -

Spells by Level:

- -

  Level 1: -

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!BSJKJ5Wt9RpqRHlI' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__2nd_age__ennXoabcl65xGxw3.yml b/src/packs/monsters-dragons/monster_White_Dragon__2nd_age__ennXoabcl65xGxw3.yml deleted file mode 100644 index 57916ba..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__2nd_age__ennXoabcl65xGxw3.yml +++ /dev/null @@ -1,485 +0,0 @@ -name: White Dragon (2nd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IUNlHnJldFbgOujZ - name: Cold (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 25'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '60' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ennXoabcl65xGxw3.IUNlHnJldFbgOujZ' - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ennXoabcl65xGxw3.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ennXoabcl65xGxw3.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ennXoabcl65xGxw3.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!ennXoabcl65xGxw3.cE1e26b1Ax8tred7' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU -_id: ennXoabcl65xGxw3 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/2d6 or breath/1d4

- -

Chance/Talking: 10%

- -

Spells by Level:

- -

  Level 1: 1

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!ennXoabcl65xGxw3' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__3rd_age__OChOTZPCKcvaxdwT.yml b/src/packs/monsters-dragons/monster_White_Dragon__3rd_age__OChOTZPCKcvaxdwT.yml deleted file mode 100644 index a1a2c90..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__3rd_age__OChOTZPCKcvaxdwT.yml +++ /dev/null @@ -1,485 +0,0 @@ -name: White Dragon (3rd age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IUNlHnJldFbgOujZ - name: Cold (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '70' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OChOTZPCKcvaxdwT.IUNlHnJldFbgOujZ' - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OChOTZPCKcvaxdwT.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OChOTZPCKcvaxdwT.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!OChOTZPCKcvaxdwT.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!OChOTZPCKcvaxdwT.cE1e26b1Ax8tred7' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU -_id: OChOTZPCKcvaxdwT -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/2d6 or breath/1d4

- -

Chance/Talking: 15%

- -

Spells by Level:

- -

  Level 1: 2

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!OChOTZPCKcvaxdwT' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__4th_age__FeO46REBxmyszgWU.yml b/src/packs/monsters-dragons/monster_White_Dragon__4th_age__FeO46REBxmyszgWU.yml deleted file mode 100644 index e5adb5d..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__4th_age__FeO46REBxmyszgWU.yml +++ /dev/null @@ -1,483 +0,0 @@ -_id: FeO46REBxmyszgWU -name: White Dragon (4th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IUNlHnJldFbgOujZ - name: Cold (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 30'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '80' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FeO46REBxmyszgWU.IUNlHnJldFbgOujZ' - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FeO46REBxmyszgWU.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FeO46REBxmyszgWU.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FeO46REBxmyszgWU.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!FeO46REBxmyszgWU.cE1e26b1Ax8tred7' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/2d8 or breath/1d4

- -

Chance/Talking: 20%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: -

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!FeO46REBxmyszgWU' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__5th_age__dWEzNggihv5IxTzl.yml b/src/packs/monsters-dragons/monster_White_Dragon__5th_age__dWEzNggihv5IxTzl.yml deleted file mode 100644 index 48eb025..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__5th_age__dWEzNggihv5IxTzl.yml +++ /dev/null @@ -1,485 +0,0 @@ -name: White Dragon (5th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IUNlHnJldFbgOujZ - name: Cold (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 35'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 7d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '85' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!dWEzNggihv5IxTzl.IUNlHnJldFbgOujZ' - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!dWEzNggihv5IxTzl.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!dWEzNggihv5IxTzl.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!dWEzNggihv5IxTzl.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!dWEzNggihv5IxTzl.cE1e26b1Ax8tred7' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU -_id: dWEzNggihv5IxTzl -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d4/1d4/2d8 or breath/1d4

- -

Chance/Talking: 30%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 1

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!dWEzNggihv5IxTzl' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__6th_age__L4AkyZrsf3IjNbk5.yml b/src/packs/monsters-dragons/monster_White_Dragon__6th_age__L4AkyZrsf3IjNbk5.yml deleted file mode 100644 index 789932f..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__6th_age__L4AkyZrsf3IjNbk5.yml +++ /dev/null @@ -1,485 +0,0 @@ -name: White Dragon (6th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IUNlHnJldFbgOujZ - name: Cold (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

Width 40'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '90' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!L4AkyZrsf3IjNbk5.IUNlHnJldFbgOujZ' - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!L4AkyZrsf3IjNbk5.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!L4AkyZrsf3IjNbk5.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!L4AkyZrsf3IjNbk5.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!L4AkyZrsf3IjNbk5.cE1e26b1Ax8tred7' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU -_id: L4AkyZrsf3IjNbk5 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d6/1d6/2d10 or breath/1d6

- -

Chance/Talking: 40%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 2

- -

  Level 3: -

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!L4AkyZrsf3IjNbk5' - diff --git a/src/packs/monsters-dragons/monster_White_Dragon__7th_age__9sBoKJLhau6ifd4a.yml b/src/packs/monsters-dragons/monster_White_Dragon__7th_age__9sBoKJLhau6ifd4a.yml deleted file mode 100644 index 21d6353..0000000 --- a/src/packs/monsters-dragons/monster_White_Dragon__7th_age__9sBoKJLhau6ifd4a.yml +++ /dev/null @@ -1,485 +0,0 @@ -name: White Dragon (7th age) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IUNlHnJldFbgOujZ - name: Cold (Cone) Breath Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: |- -

Width 45'

-

Save vs. Dragon Breath halves damage

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 9d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '95' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663885333287 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9sBoKJLhau6ifd4a.IUNlHnJldFbgOujZ' - - _id: sobv9zyduW9estNV - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1662926077886 - lastModifiedBy: Zp5H6QlBK8vPOtY4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9sBoKJLhau6ifd4a.sobv9zyduW9estNV' - - _id: cLWoVHwPVcgBkzaJ - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9sBoKJLhau6ifd4a.cLWoVHwPVcgBkzaJ' - - _id: WSbTApemJIMn4jrz - name: Tail - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9sBoKJLhau6ifd4a.WSbTApemJIMn4jrz' - - _id: cE1e26b1Ax8tred7 - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to normal cold, and take only half damage from magical cold or - ice.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9sBoKJLhau6ifd4a.cE1e26b1Ax8tred7' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite or breath/1 tail

- -

Damage: 1d8/1d8/2d10 or breath/1d6

- -

Chance/Talking: 40%

- -

Spells by Level:

- -

  Level 1: 3

- -

  Level 2: 3

- -

  Level 3: 1

- -

Dragons are large (sometimes very large) winged reptilian monsters. - Unlike wyverns, dragons have four legs as well as two wings; this is how - experts distinguish “true” dragons from other large reptilian - monsters. All dragons are long-lived, and they grow slowly for as long as - they live. For this reason, they are described as having seven “age - categories,” ranging from 3 less to 3 more hit dice than the average. - For convenience, a table is provided following the description of each - dragon type; this table shows the variation in hit dice, damage from their - various attacks, and other features peculiar to dragons.

- -

If one dragon is encountered, it is equally likely to be a male or female - ranging from -2 to +3 hit dice (1d6-3); two are a mated pair ranging from -1 - to +2 hit dice (1d4-2). If three or four are encountered, they consist of a - mated pair plus one or two young of -3 hit dice in size. If this is the - case, the parents receive a Morale of 12 in combat since they are protecting - their young.

- -

A dragon attacks with its powerful claws and bite, its long, whiplike - tail, and most famously with its breath weapon. It prefers to fight on the - wing, staying out of reach until it has worn down the enemy with the breath - weapon (or possibly with spells, if the dragon can cast any). Older, more - intelligent dragons are adept at sizing up the opposition and - eliminating the most dangerous foes first(or avoiding them while picking off - weaker enemies).

- -

Each dragon can use its breath weapon as many times per day as it - has hit dice, except that dragons of the lowest age category do not yet - have a breath weapon. The breath may be used no more often than every - other round, and the dragon may use its claws and tail at the same - time. The tail swipe attack may only be used if there - are opponents behind the dragon, while the claws may be used only - on those opponents in front of the creature. Due to their serpentine - necks, dragons may bite in any direction, even behind them.

- -

The breath weapon of a dragon does 1d8 points of damage per hit die - (so, a 7 hit die dragon does 7d8 points of damage with its breath). - Victims may make a save vs. Dragon Breath for half damage. The breath - weapon may be projected in any direction around the dragon, - even behind, for the same reason that the dragon can bite - those behind it.

- -

There are three shapes (or areas of effect) which a dragon's breath - weapon can cover. Each variety has a “normal” shape, which - that type of dragon can use from the second age category (-2 hit dice) - onward. Upon reaching the sixth age category (+2 hit dice), a - dragon learns to shape its breath weapon into one of the - other shapes (GM's option); at the seventh age category (+3 - hit dice), the dragon is competent at producing all - three shapes.

- -

The shapes are:

- -

Cone Shaped: The breath weapon begins at the dragon's - mouth, and is about 2' wide at that point; it extends up to the maximum - length (based on the dragon type and age) and is the maximum width at that - point (again, as given for the dragon's type and age).

- -

Line Shaped: The breath weapon is 5' wide and extends - the given length in a straight line.

- -

Cloud Shaped: The breath weapon covers an area up - to the maximum given width (based on the dragon type and age) in - both length and width (that is, the length figure given for the dragon - type and age is ignored). A cloud-shaped breath weapon is, at most, 20' deep - or high.

- -

All dragons save for those of the lowest age category are able to - speak Dragon. Each type has a given chance of “talking;” - this is the chance that the dragon will know Common or a demi-human or - humanoid language. Many who talk choose to learn Elvish. If the first - roll for “talking” is successful, the GM may roll again, - with each additional roll adding another language which the dragon may - speak.

- -

Some dragons learn to cast spells; the odds that a dragon can cast - spells are the same as the odds that a dragon will learn to speak to - lesser creatures, but each is rolled for separately.

- -

Although goals and ideals vary among varieties, all dragons are - covetous. They like to hoard wealth, collecting mounds of coins - and gathering as many gems, jewels, and magic items as possible. Those - with large hoards are loath to leave them for long, venturing out - of their lairs only to patrol the immediate area or to get - food. For dragons, there is no such thing as enough - treasure. It’s pleasing to look at, and they bask in its - radiance. Dragons like to make beds of their hoards, shaping - nooks and mounds to fit their bodies. Note that, for - most monsters, the Treasure Type given is for a lair of - average numbers; for dragons, the Treasure Type is for a - single individual of average age. Note also that mated pairs - do not share treasure! Rather than adjusting the treasure amounts - for the number of monsters, adjust for the age of the dragon; a dragon - of the highest age category would have about double the given amount, - while one of the next to lowest age category would have perhaps a - tenth that amount (hatchlings have no treasure).

- -

White Dragons prefer to live in cold regions, whether in  the - highest mountains or in the cold northern lands. They are the least - intelligent of dragons, though this does not mean that they are stupid - by any stretch of the imagination. They are motivated completely by a drive - to live, to reproduce, and (of course) to accumulate treasure; they kill to - live, not for pleasure.

- -

White dragons prefer sudden assaults, swooping down from aloft or - bursting from beneath water, snow, or ice. Typically, a white dragon - begins with its icy breath weapon, then tries to eliminate a single - opponent with a follow-up attack.

- -

White dragons are immune to normal cold, and take only half damage from - magical cold or ice.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: H - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - Zp5H6QlBK8vPOtY4: 3 -prototypeToken: - name: White Dragon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1662925721654 - modifiedTime: 1663885333287 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.FeO46REBxmyszgWU - duplicateSource: null -folder: null -sort: 0 -_id: 9sBoKJLhau6ifd4a -_key: '!actors!9sBoKJLhau6ifd4a' - diff --git a/src/packs/monsters-dragons/monster_Wyvern_wiTdC6YptAwYygkA.yml b/src/packs/monsters-dragons/monster_Wyvern_wiTdC6YptAwYygkA.yml deleted file mode 100644 index e126450..0000000 --- a/src/packs/monsters-dragons/monster_Wyvern_wiTdC6YptAwYygkA.yml +++ /dev/null @@ -1,308 +0,0 @@ -name: Wyvern -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Q7gKzclMEqNTZ9sH - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-long-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wiTdC6YptAwYygkA.Q7gKzclMEqNTZ9sH' - - _id: L7qqKdnhy2mdghcG - name: Stinger (+ poison) - type: weapon - img: icons/creatures/abilities/stinger-poison-scorpion-brown.webp - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wiTdC6YptAwYygkA.L7qqKdnhy2mdghcG' - - _id: TkyRWFraYXkhlYfI - name: Talon - type: weapon - img: icons/creatures/claws/claw-scaled-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wiTdC6YptAwYygkA.TkyRWFraYXkhlYfI' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.q6XKUBfVzkGYTuuh -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 stinger or 2 talons/1 stinger

- -

Damage: 2d8/1d6 + poison or 1d10/1d10/1d6 + poison

- -

A distant cousin to the true dragons, the wyvern is a huge flying lizard - with a poisonous stinger in its tail. A wyvern’s body is 15 feet long, - and dark brown to gray; half that length is tail. Its wingspan is about 20 - feet. A wyvern weighs about one ton. They are built more like bats than - lizards, having two legs and two wings; contrast this with true dragons, - which have four legs and two wings.

- -

Wyverns are of animal intelligence, but are excellent predators with good - hunting abilities. When attacking they will make a loud hiss, or sometimes a - deep-throated growl much like that of a bull alligator.

- -

Wyverns attack nearly anything that isn’t obviously more powerful - than themselves. A wyvern dives from the air, clawing at its opponent with - its talons and stinging it to death. Any living creature hit by the wyvern's - stinger must save vs. Poison or die. A wyvern can slash with its talons only - when making a flyby attack or when landing.

- -

If a wyvern hits with both its talons, it may attempt to carry off its - victim; only victims weighing 300 pounds or less can be carried off, and the - wyvern can only carry a victim for at most 6 rounds. While flying with a - victim, the wyvern cannot make any further attacks against it, but of course - if the victim makes a nuisance of itself (such as by injuring the wyvern), - it may be dropped.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' (10') Fly 80' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - Zp5H6QlBK8vPOtY4: 3 -prototypeToken: - name: Wyvern - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1662926808635 - modifiedTime: 1662926843864 - lastModifiedBy: Zp5H6QlBK8vPOtY4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-dragons.q6XKUBfVzkGYTuuh - duplicateSource: null -folder: null -sort: 0 -_id: wiTdC6YptAwYygkA -_key: '!actors!wiTdC6YptAwYygkA' - diff --git a/src/packs/monsters-elemental-being/monster_Air_Elemental__device__XJoBkzWuLAblls8H.yml b/src/packs/monsters-elemental-being/monster_Air_Elemental__device__XJoBkzWuLAblls8H.yml deleted file mode 100644 index f81dbcb..0000000 --- a/src/packs/monsters-elemental-being/monster_Air_Elemental__device__XJoBkzWuLAblls8H.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: XJoBkzWuLAblls8H -name: Air Elemental (device) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/air-elemental.png -items: - - name: Air Attack - type: weapon - system: - description: >- -

May choose either to attack a single opponent, thus receiving one - attack per round at the listed damage, or perform Special Ability.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: ZcJsSxyZwVblGyXe - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.ycwbboJeI1wxrjOG - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887067316 - modifiedTime: 1663887589438 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.ycwbboJeI1wxrjOG - duplicateSource: null - _key: '!actors.items!XJoBkzWuLAblls8H.ZcJsSxyZwVblGyXe' - - name: Knock Down Attack - type: feature - system: - description: >- -

May choose to knock all opponents in a 5' radius to the ground; if - the latter attack is used, all creatures of 2 hit dice or less must save - vs. Death Ray or fall prone. Creatures of 3 or - more levels or hit dice are not so affected. 

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: wobBEHyRX9NWASnW - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.op6Hr1Pizcbv9RuR - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887147451 - modifiedTime: 1663887548336 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.op6Hr1Pizcbv9RuR - duplicateSource: null - _key: '!actors.items!XJoBkzWuLAblls8H.wobBEHyRX9NWASnW' - - name: Stronger against airborne targets - type: feature - system: - description: >- -

Air elementals do an additional - 1d8 points of damage against creatures or vehicles - which are airborne.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: ui6nsX7SYQRoGbnm - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.sHkjigidORBTaZDS - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887374503 - modifiedTime: 1663887552733 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.sHkjigidORBTaZDS - duplicateSource: null - _key: '!actors.items!XJoBkzWuLAblls8H.ui6nsX7SYQRoGbnm' - - name: Weaker against Earth Attacks - type: feature - system: - description: >- -

Air elementals take double damage when attacked by earth-based - attacks (including by earth elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 0y15TN5FB8MIFp3u - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.Tl9SAVuuZCJjPQUZ - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887663456 - modifiedTime: 1663887755877 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.Tl9SAVuuZCJjPQUZ - duplicateSource: null - _key: '!actors.items!XJoBkzWuLAblls8H.0y15TN5FB8MIFp3u' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Actor.IDOmXQCTEtrW90s9 -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Air elementals resemble “dust devils,” that is, small - whirlwinds, but they are much more powerful. Air elementals take double - damage when attacked by earth-based attacks (including by earth elementals). - An air elemental may choose either to attack a single opponent, thus - receiving one attack per round at the listed damage, or may choose to knock - all opponents in a 5' radius to the ground; if the latter attack is used, - all creatures of 2 hit dice or less must save vs. Death Ray or fall prone. - Creatures of 3 or more levels or hit dice are not so affected. Air - elementals do an additional 1d8 points of damage against creatures or - vehicles which are airborne.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 120 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Air Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/air-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529435890 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.IDOmXQCTEtrW90s9 - duplicateSource: null -_key: '!actors!XJoBkzWuLAblls8H' - diff --git a/src/packs/monsters-elemental-being/monster_Air_Elemental__spell__snUQeLfiEKYZiThg.yml b/src/packs/monsters-elemental-being/monster_Air_Elemental__spell__snUQeLfiEKYZiThg.yml deleted file mode 100644 index 432a416..0000000 --- a/src/packs/monsters-elemental-being/monster_Air_Elemental__spell__snUQeLfiEKYZiThg.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: snUQeLfiEKYZiThg -name: Air Elemental (spell) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/air-elemental.png -items: - - name: Air Attack - type: weapon - system: - description: >- -

May choose either to attack a single opponent, thus receiving one - attack per round at the listed damage, or perform Special Ability.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: QqdhDfDDmxciv6tF - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.ycwbboJeI1wxrjOG - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887067316 - modifiedTime: 1663887824201 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.ycwbboJeI1wxrjOG - duplicateSource: null - _key: '!actors.items!snUQeLfiEKYZiThg.QqdhDfDDmxciv6tF' - - name: Knock Down Attack - type: feature - system: - description: >- -

May choose to knock all opponents in a 5' radius to the ground; if - the latter attack is used, all creatures of 2 hit dice or less must save - vs. Death Ray or fall prone. Creatures of 3 or - more levels or hit dice are not so affected. 

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 88xUIwQhxxseeTer - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.op6Hr1Pizcbv9RuR - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887147451 - modifiedTime: 1663887801437 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.op6Hr1Pizcbv9RuR - duplicateSource: null - _key: '!actors.items!snUQeLfiEKYZiThg.88xUIwQhxxseeTer' - - name: Stronger against airborne targets - type: feature - system: - description: >- -

Air elementals do an additional - 1d8 points of damage against creatures or vehicles - which are airborne.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: LvWgB5YepxJ6KLMr - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.sHkjigidORBTaZDS - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887374503 - modifiedTime: 1663887803969 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.sHkjigidORBTaZDS - duplicateSource: null - _key: '!actors.items!snUQeLfiEKYZiThg.LvWgB5YepxJ6KLMr' - - name: Weaker against Earth Attacks - type: feature - system: - description: >- -

Air elementals take double damage when attacked by earth-based - attacks (including by earth elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 4czSNEPUByzWIm4k - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.Tl9SAVuuZCJjPQUZ - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887663456 - modifiedTime: 1663887809303 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.IDOmXQCTEtrW90s9.Item.Tl9SAVuuZCJjPQUZ - duplicateSource: null - _key: '!actors.items!snUQeLfiEKYZiThg.4czSNEPUByzWIm4k' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Actor.IDOmXQCTEtrW90s9 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Air elementals resemble “dust devils,” that is, small - whirlwinds, but they are much more powerful. Air elementals take double - damage when attacked by earth-based attacks (including by earth elementals). - An air elemental may choose either to attack a single opponent, thus - receiving one attack per round at the listed damage, or may choose to knock - all opponents in a 5' radius to the ground; if the latter attack is used, - all creatures of 2 hit dice or less must save vs. Death Ray or fall prone. - Creatures of 3 or more levels or hit dice are not so affected. Air - elementals do an additional 1d8 points of damage against creatures or - vehicles which are airborne.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 120 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 7 - paralysis: - value: 9 - breath: - value: 10 - spells: - value: 11 - hitDice: - size: d8 - number: 16 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Air Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/air-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529439126 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.IDOmXQCTEtrW90s9 - duplicateSource: null -_key: '!actors!snUQeLfiEKYZiThg' - diff --git a/src/packs/monsters-elemental-being/monster_Air_Elemental__staff__IDOmXQCTEtrW90s9.yml b/src/packs/monsters-elemental-being/monster_Air_Elemental__staff__IDOmXQCTEtrW90s9.yml deleted file mode 100644 index 35757b7..0000000 --- a/src/packs/monsters-elemental-being/monster_Air_Elemental__staff__IDOmXQCTEtrW90s9.yml +++ /dev/null @@ -1,326 +0,0 @@ -_id: IDOmXQCTEtrW90s9 -name: Air Elemental (staff) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/air-elemental.png -items: - - name: Air Attack - type: weapon - system: - description: >- -

May choose either to attack a single opponent, thus receiving one - attack per round at the listed damage, or perform Special Ability.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: ycwbboJeI1wxrjOG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887067316 - modifiedTime: 1663887601438 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IDOmXQCTEtrW90s9.ycwbboJeI1wxrjOG' - - name: Knock Down Attack - type: feature - system: - description: >- -

May choose to knock all opponents in a 5' radius to the ground; if - the latter attack is used, all creatures of 2 hit dice or less must save - vs. Death Ray or fall prone. Creatures of 3 or - more levels or hit dice are not so affected. 

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: op6Hr1Pizcbv9RuR - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887147451 - modifiedTime: 1663887327780 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IDOmXQCTEtrW90s9.op6Hr1Pizcbv9RuR' - - name: Stronger against airborne targets - type: feature - system: - description: >- -

Air elementals do an additional - 1d8 points of damage against creatures or vehicles - which are airborne.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: sHkjigidORBTaZDS - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887374503 - modifiedTime: 1663887469883 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IDOmXQCTEtrW90s9.sHkjigidORBTaZDS' - - name: Weaker against Earth Attacks - type: feature - system: - description: >- -

Air elementals take double damage when attacked by earth-based - attacks (including by earth elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: Tl9SAVuuZCJjPQUZ - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1663887663456 - modifiedTime: 1663887726721 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IDOmXQCTEtrW90s9.Tl9SAVuuZCJjPQUZ' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Air elementals resemble “dust devils,” that is, small - whirlwinds, but they are much more powerful. Air elementals take double - damage when attacked by earth-based attacks (including by earth elementals). - An air elemental may choose either to attack a single opponent, thus - receiving one attack per round at the listed damage, or may choose to knock - all opponents in a 5' radius to the ground; if the latter attack is used, - all creatures of 2 hit dice or less must save vs. Death Ray or fall prone. - Creatures of 3 or more levels or hit dice are not so affected. Air - elementals do an additional 1d8 points of damage against creatures or - vehicles which are airborne.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 120 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Air Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/air-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663887726721 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!IDOmXQCTEtrW90s9' - diff --git a/src/packs/monsters-elemental-being/monster_Djinn_FhyRemNVaVZYlORj.yml b/src/packs/monsters-elemental-being/monster_Djinn_FhyRemNVaVZYlORj.yml deleted file mode 100644 index fe86d6e..0000000 --- a/src/packs/monsters-elemental-being/monster_Djinn_FhyRemNVaVZYlORj.yml +++ /dev/null @@ -1,270 +0,0 @@ -_id: FhyRemNVaVZYlORj -name: Djinn -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/djinn.png -items: - - _id: efW4K3nF4lyJnuPE - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FhyRemNVaVZYlORj.efW4K3nF4lyJnuPE' - - _id: szp5WyYR79AgyU5m - name: Whirlwind - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FhyRemNVaVZYlORj.szp5WyYR79AgyU5m' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 fist or 1 whirlwind

- -

Damage: 2d8 or 2d6

- -

The djinn (singular djinni) are humanoid creatures from the Elemental - Plane of Air. A djinni in its natural form is about 101⁄2 feet tall - and weighs about 1,000 pounds.

- -

Djinn disdain physical combat, preferring to use their magical powers and - aerial abilities against foes. A djinni overmatched in combat usually takes - flight and becomes a whirlwind (see below) to harass those who follow; the - 12 morale reflects a djinni's absolute control over its own fear, but does - not indicate that the creature will throw its life away easily. Use the - “8” figure to determine whether an outmatched djinn decides to - leave a combat.

- -

Djinn have a number of magical powers, which can be used at will (that - is, without needing magic words or gestures): create food and drink, - creating tasty and nourishing food for up to 2d6 humans or similar - creatures, once per day; become invisible, with unlimited uses per day; - create normal items, creating up to 1,000 pounds of soft goods or wooden - items of permanent nature or metal goods lasting at most a day, once per - day; assume gaseous form, as the potion, up to one hour per day; and create - illusions, as the spell phantasmal force but including sound as well as - visual elements, three times per day.

- -

Djinn may assume the form of a whirlwind at will, with no limit as to the - number of times per day this power may be used; a djinni in whirlwind form - fights as if it were an air elemental.

- -

Due to their highly magical nature, djinn cannot be harmed by non-magical - weapons. They are immune to normal cold, and suffer only half damage from - magical attacks based on either cold or wind.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 7 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Djinn - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/djinn.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!FhyRemNVaVZYlORj' - diff --git a/src/packs/monsters-elemental-being/monster_Earth_Elemental__device__4yhwc3OvxD5jvHsq.yml b/src/packs/monsters-elemental-being/monster_Earth_Elemental__device__4yhwc3OvxD5jvHsq.yml deleted file mode 100644 index 8ff98ab..0000000 --- a/src/packs/monsters-elemental-being/monster_Earth_Elemental__device__4yhwc3OvxD5jvHsq.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Earth Elemental (device) -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/earth-elemental.png -items: - - _id: nrQcAwArpAEAM8Xz - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4yhwc3OvxD5jvHsq.nrQcAwArpAEAM8Xz' - - _id: HoGJGzAAwL7Y0R40 - name: Additional Damage - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Additional damage against creatures, vehicles, or strcutures which - rest on the ground.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4yhwc3OvxD5jvHsq.HoGJGzAAwL7Y0R40' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.3la4h9T0AaiYdXJH -_id: 4yhwc3OvxD5jvHsq -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1

- -

Damage: 2d8

- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Earth elementals resemble crude, headless humanoid statues, with clublike - hands and feet. They cannot cross a body of water wider than their own - height. Earth elementals take double damage when attacked by fire (including - fire elementals). They do an additional 1d8 points of damage against - creatures, vehicles, or structures which rest on the ground.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Earth Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/earth-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529445849 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.3la4h9T0AaiYdXJH - duplicateSource: null -_key: '!actors!4yhwc3OvxD5jvHsq' - diff --git a/src/packs/monsters-elemental-being/monster_Earth_Elemental__spell__jkgWFaQonDnsaiF8.yml b/src/packs/monsters-elemental-being/monster_Earth_Elemental__spell__jkgWFaQonDnsaiF8.yml deleted file mode 100644 index 66706bb..0000000 --- a/src/packs/monsters-elemental-being/monster_Earth_Elemental__spell__jkgWFaQonDnsaiF8.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Earth Elemental (spell) -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/earth-elemental.png -items: - - _id: nrQcAwArpAEAM8Xz - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jkgWFaQonDnsaiF8.nrQcAwArpAEAM8Xz' - - _id: HoGJGzAAwL7Y0R40 - name: Additional Damage - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Additional damage against creatures, vehicles, or strcutures which - rest on the ground.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jkgWFaQonDnsaiF8.HoGJGzAAwL7Y0R40' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.3la4h9T0AaiYdXJH -_id: jkgWFaQonDnsaiF8 -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1

- -

Damage: 3d6

- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Earth elementals resemble crude, headless humanoid statues, with clublike - hands and feet. They cannot cross a body of water wider than their own - height. Earth elementals take double damage when attacked by fire (including - fire elementals). They do an additional 1d8 points of damage against - creatures, vehicles, or structures which rest on the ground.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 7 - paralysis: - value: 9 - breath: - value: 10 - spells: - value: 11 - hitDice: - size: d8 - number: 16 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Earth Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/earth-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1663975926587 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.3la4h9T0AaiYdXJH - duplicateSource: null -_key: '!actors!jkgWFaQonDnsaiF8' - diff --git a/src/packs/monsters-elemental-being/monster_Earth_Elemental__staff__3la4h9T0AaiYdXJH.yml b/src/packs/monsters-elemental-being/monster_Earth_Elemental__staff__3la4h9T0AaiYdXJH.yml deleted file mode 100644 index a8eb346..0000000 --- a/src/packs/monsters-elemental-being/monster_Earth_Elemental__staff__3la4h9T0AaiYdXJH.yml +++ /dev/null @@ -1,261 +0,0 @@ -_id: 3la4h9T0AaiYdXJH -name: Earth Elemental (staff) -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/earth-elemental.png -items: - - _id: nrQcAwArpAEAM8Xz - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!3la4h9T0AaiYdXJH.nrQcAwArpAEAM8Xz' - - _id: HoGJGzAAwL7Y0R40 - name: Additional Damage - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Additional damage against creatures, vehicles, or strcutures which - rest on the ground.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!3la4h9T0AaiYdXJH.HoGJGzAAwL7Y0R40' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1

- -

Damage: 1d12

- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Earth elementals resemble crude, headless humanoid statues, with clublike - hands and feet. They cannot cross a body of water wider than their own - height. Earth elementals take double damage when attacked by fire (including - fire elementals). They do an additional 1d8 points of damage against - creatures, vehicles, or structures which rest on the ground.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Earth Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/earth-elemental.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!3la4h9T0AaiYdXJH' - diff --git a/src/packs/monsters-elemental-being/monster_Efreet_SoTGiARLosVWD5lW.yml b/src/packs/monsters-elemental-being/monster_Efreet_SoTGiARLosVWD5lW.yml deleted file mode 100644 index 7d4a655..0000000 --- a/src/packs/monsters-elemental-being/monster_Efreet_SoTGiARLosVWD5lW.yml +++ /dev/null @@ -1,543 +0,0 @@ -_id: SoTGiARLosVWD5lW -name: Efreet -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/efreeti.png -items: - - _id: Q7rHFWYols8Uw1gn - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.Q7rHFWYols8Uw1gn' - - _id: 3UfDKZSKifkOvC2v - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.3UfDKZSKifkOvC2v' - - _id: p4gYBFT0BglmYRe8 - name: Become invisible - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Unlimited uses per day

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.p4gYBFT0BglmYRe8' - - _id: kkohXUwSlobOXt0t - name: Gaseous form - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

As the potion, up to one hour per day

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.kkohXUwSlobOXt0t' - - _id: gPiAFhDTR619zSfO - name: Create Illusions - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

As the spell phantasmal force but including sound as - well as visual elements, three times per day

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.gPiAFhDTR619zSfO' - - _id: SwlxppitTxqxumZE - name: Create Flame - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

unlimited uses.

- -

Create flame allows the efreet to cause a flame to appear in its hand - or otherwise on its person at will; it behaves as desired by the efreet, - becoming as large as a torchflame or as small as a candle, and ignites - flammable material just as any ordinary flame does. The flame can be - thrown as a weapon with a range of up to 60', causing 1d8 points of - damage on a successful hit. The efreet can create another flame, and - throw it as well if desired, once per round.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.SwlxppitTxqxumZE' - - _id: hB0reaP1qnX1ccJn - name: Wall of Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

As the spell, once per day

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.hB0reaP1qnX1ccJn' - - _id: 9uMM95lJD8MgXZ71 - name: Throw Flame - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 60' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.9uMM95lJD8MgXZ71' - - _id: 2ZVbhCgX2WS52DcM - name: Form of a Column of Fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Efreet may assume the form of a column of fire at will, with no limit - as to the number of times per day this power may be used; an efreeti in - flame-form fights as if it were a fire elemental.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.2ZVbhCgX2WS52DcM' - - _id: gBO1qiwT8endGN8t - name: Immune to normal fire - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Half damage from magical fire attacks

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SoTGiARLosVWD5lW.gBO1qiwT8endGN8t' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

The efreet (singular efreeti) are humanoid creatures from the Elemental - Plane of Fire. An efreeti in its natural form stands about 12 feet tall and - weighs about 2,000 pounds. Efreet are malicious by nature. They love to - mislead, befuddle, and confuse their foes. They do this for enjoyment as - much as for tactical reasons.

- -

Note that the 12 morale reflects an efreeti's absolute control over its - own fear, but does not indicate that the creature will throw its life away - easily. Use the “9” figure to determine whether an outmatched - efreeti decides to leave a combat.

- -

Efreet have a number of magical powers, which can be used at will (that - is, without needing magic words or gestures): become - invisible, with unlimited uses per day; assume - gaseous form, as the potion, up to one hour per day; - create illusions, as the spell phantasmal - force but including sound as well as visual elements, three times - per day; create flame, with unlimited uses; and create a - wall of fire (as the spell), once per day. Create flame - allows the efreet to cause a flame to appear in its hand or otherwise on its - person at will; it behaves as desired by the efreet, becoming as large as a - torchflame or as small as a candle, and ignites flammable material just as - any ordinary flame does. The flame can be thrown as a weapon with a range of - up to 60', causing 1d8 points of damage on a successful hit. The efreet can - create another flame, and throw it as well if desired, once per round.

- -

Efreet may assume the form of a column of fire at will, with no limit as - to the number of times per day this power may be used; an efreeti in - flame-form fights as if it were a fire elemental.

- -

Due to their highly magical nature, efreet cannot be harmed by - non-magical weapons. They are immune to normal fire, and suffer only half - damage from magical fire attacks.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 80 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 8 - paralysis: - value: 10 - breath: - value: 11 - spells: - value: 12 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Efreeti - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/efreeti.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529459195 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!SoTGiARLosVWD5lW' - diff --git a/src/packs/monsters-elemental-being/monster_Fire_Elemental__device__2Mx0Yx9QEF5dqd3R.yml b/src/packs/monsters-elemental-being/monster_Fire_Elemental__device__2Mx0Yx9QEF5dqd3R.yml deleted file mode 100644 index 686e779..0000000 --- a/src/packs/monsters-elemental-being/monster_Fire_Elemental__device__2Mx0Yx9QEF5dqd3R.yml +++ /dev/null @@ -1,360 +0,0 @@ -name: Fire Elemental (device) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-elemental.png -items: - - _id: 9BboYTjjBIFgfF11 - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!2Mx0Yx9QEF5dqd3R.9BboYTjjBIFgfF11' - - _id: N54SMfmr46s70rm5 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2Mx0Yx9QEF5dqd3R.N54SMfmr46s70rm5' - - _id: jNiSOO2CWublvq4P - name: Vulnerable to water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Fire elementals take double damage when attacked by water (including - water elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2Mx0Yx9QEF5dqd3R.jNiSOO2CWublvq4P' - - _id: uRnMgdMxYdU40Zhw - name: Cannot cross water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Cannot cross a body of water wider than their own diameter

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2Mx0Yx9QEF5dqd3R.uRnMgdMxYdU40Zhw' - - _id: 0lvQk0OLMR2UGaim - name: Vulnerable to cold or ice - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Take an additional 1d8 points of damage against creatures which are - cold or icy in nature

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2Mx0Yx9QEF5dqd3R.0lvQk0OLMR2UGaim' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.ITvRQgT2KNYYTGGN -_id: 2Mx0Yx9QEF5dqd3R -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No of Attacks: 1

- -

Damage: 1d12

- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Fire elementals are simply flames, which may appear generally humanoid - for brief moments when they attack. Fire elementals take double damage when - attacked by water (including water elementals). They cannot cross a body of - water wider than their own diameter. They do an additional 1d8 points of - damage against creatures which are cold or icy in nature.

- -

Remember that a fire elemental is constantly burning; such a creature may - easily start fires if it moves into an area containing items which burn - easily, such as dry wood, paper, or oil. No specific rules are given for - such fires, but the GM is directed to the rules for burning oil for an - example of fire damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Fire Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529464753 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.ITvRQgT2KNYYTGGN - duplicateSource: null -_key: '!actors!2Mx0Yx9QEF5dqd3R' - diff --git a/src/packs/monsters-elemental-being/monster_Fire_Elemental__spell__lfK1vUmRHJHHNw9y.yml b/src/packs/monsters-elemental-being/monster_Fire_Elemental__spell__lfK1vUmRHJHHNw9y.yml deleted file mode 100644 index 3e2f3de..0000000 --- a/src/packs/monsters-elemental-being/monster_Fire_Elemental__spell__lfK1vUmRHJHHNw9y.yml +++ /dev/null @@ -1,360 +0,0 @@ -name: Fire Elemental (spell) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-elemental.png -items: - - _id: 9BboYTjjBIFgfF11 - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!lfK1vUmRHJHHNw9y.9BboYTjjBIFgfF11' - - _id: N54SMfmr46s70rm5 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!lfK1vUmRHJHHNw9y.N54SMfmr46s70rm5' - - _id: jNiSOO2CWublvq4P - name: Vulnerable to water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Fire elementals take double damage when attacked by water (including - water elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!lfK1vUmRHJHHNw9y.jNiSOO2CWublvq4P' - - _id: uRnMgdMxYdU40Zhw - name: Cannot cross water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Cannot cross a body of water wider than their own diameter

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!lfK1vUmRHJHHNw9y.uRnMgdMxYdU40Zhw' - - _id: 0lvQk0OLMR2UGaim - name: Vulnerable to cold or ice - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Take an additional 1d8 points of damage against creatures which are - cold or icy in nature

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!lfK1vUmRHJHHNw9y.0lvQk0OLMR2UGaim' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.ITvRQgT2KNYYTGGN -_id: lfK1vUmRHJHHNw9y -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No of Attacks: 1

- -

Damage: 1d12

- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Fire elementals are simply flames, which may appear generally humanoid - for brief moments when they attack. Fire elementals take double damage when - attacked by water (including water elementals). They cannot cross a body of - water wider than their own diameter. They do an additional 1d8 points of - damage against creatures which are cold or icy in nature.

- -

Remember that a fire elemental is constantly burning; such a creature may - easily start fires if it moves into an area containing items which burn - easily, such as dry wood, paper, or oil. No specific rules are given for - such fires, but the GM is directed to the rules for burning oil for an - example of fire damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 7 - paralysis: - value: 9 - breath: - value: 10 - spells: - value: 11 - hitDice: - size: d8 - number: 16 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Fire Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529468422 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.ITvRQgT2KNYYTGGN - duplicateSource: null -_key: '!actors!lfK1vUmRHJHHNw9y' - diff --git a/src/packs/monsters-elemental-being/monster_Fire_Elemental__staff__ITvRQgT2KNYYTGGN.yml b/src/packs/monsters-elemental-being/monster_Fire_Elemental__staff__ITvRQgT2KNYYTGGN.yml deleted file mode 100644 index 50631f9..0000000 --- a/src/packs/monsters-elemental-being/monster_Fire_Elemental__staff__ITvRQgT2KNYYTGGN.yml +++ /dev/null @@ -1,357 +0,0 @@ -_id: ITvRQgT2KNYYTGGN -name: Fire Elemental (staff) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-elemental.png -items: - - _id: 9BboYTjjBIFgfF11 - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!ITvRQgT2KNYYTGGN.9BboYTjjBIFgfF11' - - _id: N54SMfmr46s70rm5 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!ITvRQgT2KNYYTGGN.N54SMfmr46s70rm5' - - _id: jNiSOO2CWublvq4P - name: Vulnerable to water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Fire elementals take double damage when attacked by water (including - water elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!ITvRQgT2KNYYTGGN.jNiSOO2CWublvq4P' - - _id: uRnMgdMxYdU40Zhw - name: Cannot cross water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Cannot cross a body of water wider than their own diameter

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!ITvRQgT2KNYYTGGN.uRnMgdMxYdU40Zhw' - - _id: 0lvQk0OLMR2UGaim - name: Vulnerable to cold or ice - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Take an additional 1d8 points of damage against creatures which are - cold or icy in nature

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!ITvRQgT2KNYYTGGN.0lvQk0OLMR2UGaim' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No of Attacks: 1

- -

Damage: 1d12

- -

Elementals are incarnations of the elements that - compose existence.

- -

It is possible to summon an elemental by one of three means: By the - use of a staff, or of a device, or by casting a spell. For each - elemental type, separate statistics are provided for each of these - three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Fire elementals are simply flames, which may appear generally humanoid - for brief moments when they attack. Fire elementals take double damage when - attacked by water (including water elementals). They cannot cross a body of - water wider than their own diameter. They do an additional 1d8 points of - damage against creatures which are cold or icy in nature.

- -

Remember that a fire elemental is constantly burning; such a creature may - easily start fires if it moves into an area containing items which burn - easily, such as dry wood, paper, or oil. No specific rules are given for - such fires, but the GM is directed to the rules for burning oil for an - example of fire damage.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Fire Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-elemental.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!ITvRQgT2KNYYTGGN' - diff --git a/src/packs/monsters-elemental-being/monster_Flame_Salamander_5RPpD0JCuIhnvUe5.yml b/src/packs/monsters-elemental-being/monster_Flame_Salamander_5RPpD0JCuIhnvUe5.yml deleted file mode 100644 index 536399f..0000000 --- a/src/packs/monsters-elemental-being/monster_Flame_Salamander_5RPpD0JCuIhnvUe5.yml +++ /dev/null @@ -1,342 +0,0 @@ -_id: 5RPpD0JCuIhnvUe5 -name: Flame Salamander -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/flame-salamander.png -items: - - _id: DcdKE2k61lftQgNH - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!5RPpD0JCuIhnvUe5.DcdKE2k61lftQgNH' - - _id: QvWG6znjp75CeYrK - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!5RPpD0JCuIhnvUe5.QvWG6znjp75CeYrK' - - _id: iWpoTPuzCZDjkQfN - name: Heat Effect - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!5RPpD0JCuIhnvUe5.iWpoTPuzCZDjkQfN' - - _id: HGUDfH6LZSAoM7ws - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!5RPpD0JCuIhnvUe5.HGUDfH6LZSAoM7ws' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 4 claws/1 bite + cold

- -

Damage: 1d6/1d6/1d6/1d6/2d6 + 1d8/round

- -

Salamanders are large, lizard-like creatures from the elemental planes. - They are sometimes found on the material plane; they can arrive through - naturally-occurring dimensional rifts, or they may be summoned by high-level - Magic-Users. Due to their highly magical nature, they cannot be harmed by - non-magical weapons.

- -

Flame salamanders come from the Elemental Plane of Fire. - They look like giant snakes, more than 12' long, with dragonlike heads and - lizard forelimbs. Their scales are all the colors of flame, red and orange - and yellow. A flame salamander is flaming hot, and all non-fire-resistant - creatures within 20' of the monster suffer 1d8 points of damage per round - from the heat. They are immune to damage from any fire or heat attack. Flame - salamanders are intelligent; they speak the language of the Plane of Fire, - and many will also know Elvish, Common, and/or Dragon.

- -

Flame and frost salamanders hate each other, and each type will - attack the other on sight, in preference over any other foe. If - summoned by a Magic-User, a salamander is often assigned to protect a - location, doorway, or treasure hoard; in such a case, the salamander - will attack anyone attempting to gain unauthorized access to the - protected area. Those which arrive through natural rifts may - have any goals or motivations the GM wishes, and thus may choose - to parley, fight, or even ignore adventurers.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4+1, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Flame Salamander - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/flame-salamander.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664032271120 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!5RPpD0JCuIhnvUe5' - diff --git a/src/packs/monsters-elemental-being/monster_Frost_Salamander_r0wTve0cDSsOgDqD.yml b/src/packs/monsters-elemental-being/monster_Frost_Salamander_r0wTve0cDSsOgDqD.yml deleted file mode 100644 index 70c0714..0000000 --- a/src/packs/monsters-elemental-being/monster_Frost_Salamander_r0wTve0cDSsOgDqD.yml +++ /dev/null @@ -1,340 +0,0 @@ -_id: r0wTve0cDSsOgDqD -name: Frost Salamander -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: WDuaqhP61NuJ156t - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!r0wTve0cDSsOgDqD.WDuaqhP61NuJ156t' - - _id: JrjcvTHiG34YUy99 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!r0wTve0cDSsOgDqD.JrjcvTHiG34YUy99' - - _id: afY8dIpVP4J7CCGh - name: Cold Effect - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!r0wTve0cDSsOgDqD.afY8dIpVP4J7CCGh' - - _id: iRdvneVBvt4P7axr - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!r0wTve0cDSsOgDqD.iRdvneVBvt4P7axr' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 21 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + heat

- -

Damage: 1d4/1d4/1d8 + 1d8/round

- -

Salamanders are large, lizard-like creatures from the elemental planes. - They are sometimes found on the material plane; they can arrive through - naturally-occurring dimensional rifts, or they may be summoned by high-level - Magic-Users. Due to their highly magical nature, they cannot be harmed by - non-magical weapons.

- -

Frost salamanders come from the Elemental Plane of - Water. They look like giant lizards with six legs. Their scales are the - colors of ice, white, pale gray and pale blue. Frost salamanders are very - cold, and all non-cold-resistant creatures within 20' suffer 1d8 points of - damage per round from the cold. Frost salamanders are completely immune to - all types of cold-based attacks. They are quite intelligent; all speak the - language of the Plane of Water, and many also speak Common, Elvish, and/or - Dragon.

- -

Flame and frost salamanders hate each other, and each type will attack - the other on sight, in preference over any other foe. If summoned by a - Magic-User, a salamander is often assigned to protect a location, doorway, - or treasure hoard; in such a case, the salamander will attack anyone - attempting to gain unauthorized access to the protected area. Those which - arrive through natural rifts may have any goals or motivations the GM - wishes, and thus may choose to parley, fight, or even ignore - adventurers.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Frost Salamander - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529475241 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!r0wTve0cDSsOgDqD' - diff --git a/src/packs/monsters-elemental-being/monster_Invisible_Stalker_NhDZNCkgN5Fedsh9.yml b/src/packs/monsters-elemental-being/monster_Invisible_Stalker_NhDZNCkgN5Fedsh9.yml deleted file mode 100644 index e4968fc..0000000 --- a/src/packs/monsters-elemental-being/monster_Invisible_Stalker_NhDZNCkgN5Fedsh9.yml +++ /dev/null @@ -1,249 +0,0 @@ -name: Invisible Stalker -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: jMWezRnT5z1kiFRA - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!NhDZNCkgN5Fedsh9.jMWezRnT5z1kiFRA' - - _id: o1VcNMeYppeh6z6n - name: Invisible - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!NhDZNCkgN5Fedsh9.o1VcNMeYppeh6z6n' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-fantastic.geMqj64Zzhd5wV64 -_id: NhDZNCkgN5Fedsh9 -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1

- -

Damage: 4d4

- -

Invisible stalkers are creatures native to the Elemental Plane of Air. - They sometimes serve wizards and sorcerers, who summon them to perform - specific tasks.

- -

A summoned invisible stalker undertakes whatever task the summoner - commands, even if the task sends it hundreds or thousands of miles away. The - creature follows a command until the task is completed and obeys only the - summoner. However, it resents protracted missions or complex tasks and seeks - to pervert its instructions accordingly.

- -

Invisible stalkers have an amorphous form. A detect - invisible spell shows only a dim outline of a cloud. Don't forget - to apply the standard penalty of -4 on the attack die when an invisible - stalker is attacked by a creature which is unable to see it.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1 (special) - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Invisible Stalker - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!NhDZNCkgN5Fedsh9' - diff --git a/src/packs/monsters-elemental-being/monster_Water_Elemental__device__fy9TfD6wULsYpu93.yml b/src/packs/monsters-elemental-being/monster_Water_Elemental__device__fy9TfD6wULsYpu93.yml deleted file mode 100644 index 1690260..0000000 --- a/src/packs/monsters-elemental-being/monster_Water_Elemental__device__fy9TfD6wULsYpu93.yml +++ /dev/null @@ -1,318 +0,0 @@ -name: Water Elemental (device) -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/water-elemental.png -items: - - _id: gp32Q73Lv7ImLjL5 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

If target creature, vehicle or strcutre is in water, an extra [[1d8]] - points of damage is applied.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fy9TfD6wULsYpu93.gp32Q73Lv7ImLjL5' - - _id: YzwzRvQMRKj0CaCR - name: Cannot move far from water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

A Water Elemental cannot move more than 60' from a body of water

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fy9TfD6wULsYpu93.YzwzRvQMRKj0CaCR' - - _id: jTCWNXHnvKNDaREM - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!fy9TfD6wULsYpu93.jTCWNXHnvKNDaREM' - - _id: k37KCn7kzW9YCVOm - name: Vulnerable to air or wind - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Take double damage when attacked with air or wind attacks (including - air elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fy9TfD6wULsYpu93.k37KCn7kzW9YCVOm' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.cH4PQJQH4VvnmdRL -_id: fy9TfD6wULsYpu93 -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Elementals are incarnations of the elements that compose existence.

- -

It is possible to summon an elemental by one of three means: By the use - of a staff, or of a device, or by casting a spell. For each elemental type, - separate statistics are provided for each of these three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Water elementals resemble roiling waves of water, which seem to fall upon - any creature attacked, only to reform the next round. They take double - damage when attacked with air or wind attacks (including air elementals). A - water elemental cannot move more than 60' from a body of water. They do an - extra 1d8 points of damage against creatures, vehicles, or structures which - are in the water.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (15) Swim 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Water Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/water-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529484156 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.cH4PQJQH4VvnmdRL - duplicateSource: null -_key: '!actors!fy9TfD6wULsYpu93' - diff --git a/src/packs/monsters-elemental-being/monster_Water_Elemental__spell__SEhZOK7SIwxFnmKl.yml b/src/packs/monsters-elemental-being/monster_Water_Elemental__spell__SEhZOK7SIwxFnmKl.yml deleted file mode 100644 index 7c8b393..0000000 --- a/src/packs/monsters-elemental-being/monster_Water_Elemental__spell__SEhZOK7SIwxFnmKl.yml +++ /dev/null @@ -1,318 +0,0 @@ -name: Water Elemental (spell) -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/water-elemental.png -items: - - _id: gp32Q73Lv7ImLjL5 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

If target creature, vehicle or strcutre is in water, an extra [[1d8]] - points of damage is applied.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SEhZOK7SIwxFnmKl.gp32Q73Lv7ImLjL5' - - _id: YzwzRvQMRKj0CaCR - name: Cannot move far from water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

A Water Elemental cannot move more than 60' from a body of water

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SEhZOK7SIwxFnmKl.YzwzRvQMRKj0CaCR' - - _id: jTCWNXHnvKNDaREM - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!SEhZOK7SIwxFnmKl.jTCWNXHnvKNDaREM' - - _id: k37KCn7kzW9YCVOm - name: Vulnerable to air or wind - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Take double damage when attacked with air or wind attacks (including - air elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!SEhZOK7SIwxFnmKl.k37KCn7kzW9YCVOm' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.cH4PQJQH4VvnmdRL -_id: SEhZOK7SIwxFnmKl -system: - armorClass: - value: 22 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Elementals are incarnations of the elements that compose existence.

- -

It is possible to summon an elemental by one of three means: By the use - of a staff, or of a device, or by casting a spell. For each elemental type, - separate statistics are provided for each of these three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Water elementals resemble roiling waves of water, which seem to fall upon - any creature attacked, only to reform the next round. They take double - damage when attacked with air or wind attacks (including air elementals). A - water elemental cannot move more than 60' from a body of water. They do an - extra 1d8 points of damage against creatures, vehicles, or structures which - are in the water.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (15) Swim 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 7 - paralysis: - value: 9 - breath: - value: 10 - spells: - value: 11 - hitDice: - size: d8 - number: 16 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - PBX8yk3Fz19HfGi0: 3 -prototypeToken: - name: Water Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/water-elemental.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529488791 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-elemental-being.cH4PQJQH4VvnmdRL - duplicateSource: null -_key: '!actors!SEhZOK7SIwxFnmKl' - diff --git a/src/packs/monsters-elemental-being/monster_Water_Elemental__staff__cH4PQJQH4VvnmdRL.yml b/src/packs/monsters-elemental-being/monster_Water_Elemental__staff__cH4PQJQH4VvnmdRL.yml deleted file mode 100644 index 3d2e23c..0000000 --- a/src/packs/monsters-elemental-being/monster_Water_Elemental__staff__cH4PQJQH4VvnmdRL.yml +++ /dev/null @@ -1,315 +0,0 @@ -_id: cH4PQJQH4VvnmdRL -name: Water Elemental (staff) -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/water-elemental.png -items: - - _id: gp32Q73Lv7ImLjL5 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

If target creature, vehicle or strcutre is in water, an extra [[1d8]] - points of damage is applied.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!cH4PQJQH4VvnmdRL.gp32Q73Lv7ImLjL5' - - _id: YzwzRvQMRKj0CaCR - name: Cannot move far from water - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

A Water Elemental cannot move more than 60' from a body of water

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!cH4PQJQH4VvnmdRL.YzwzRvQMRKj0CaCR' - - _id: jTCWNXHnvKNDaREM - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!cH4PQJQH4VvnmdRL.jTCWNXHnvKNDaREM' - - _id: k37KCn7kzW9YCVOm - name: Vulnerable to air or wind - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Take double damage when attacked with air or wind attacks (including - air elementals)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!cH4PQJQH4VvnmdRL.k37KCn7kzW9YCVOm' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Elementals are incarnations of the elements that compose existence.

- -

It is possible to summon an elemental by one of three means: By the use - of a staff, or of a device, or by casting a spell. For each elemental type, - separate statistics are provided for each of these three categories.

- -

Due to their highly magical nature, elementals cannot be harmed by - non-magical weapons.

- -

Water elementals resemble roiling waves of water, which seem to fall upon - any creature attacked, only to reform the next round. They take double - damage when attacked with air or wind attacks (including air elementals). A - water elemental cannot move more than 60' from a body of water. They do an - extra 1d8 points of damage against creatures, vehicles, or structures which - are in the water.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (15) Swim 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Water Elemental - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/water-elemental.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!cH4PQJQH4VvnmdRL' - diff --git a/src/packs/monsters-equine/monster_Alicorn_QOe1Y5vYFMNILIlN.yml b/src/packs/monsters-equine/monster_Alicorn_QOe1Y5vYFMNILIlN.yml deleted file mode 100644 index 64767c5..0000000 --- a/src/packs/monsters-equine/monster_Alicorn_QOe1Y5vYFMNILIlN.yml +++ /dev/null @@ -1,249 +0,0 @@ -_id: QOe1Y5vYFMNILIlN -name: Alicorn -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: f9x6H9NTivpS68Vq - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!QOe1Y5vYFMNILIlN.f9x6H9NTivpS68Vq' - - _id: KIN2zUlkLIvNOEpv - name: Horn - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!QOe1Y5vYFMNILIlN.KIN2zUlkLIvNOEpv' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 hooves/1 horn

- -

An Alicorn resembles a unicorn in all details, save that they always have - yellow, orange or red eyes, and (if one gets close enough to see) - pronounced, sharp canine teeth. Alicorns are as evil as unicorns are good, - using their razor-sharp horns and clawlike hooves as weapons. They attack - any weaker creatures for the sheer pleasure of killing, but will try to - avoid stronger parties.

- -

Alicorns cannot heal or transport themselves by magic as unicorns do. - However, alicorns may become invisible at will, exactly as if wearing a - ring of invisibility.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 70' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Alicorn - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!QOe1Y5vYFMNILIlN' - diff --git a/src/packs/monsters-equine/monster_Pegasus_SP24arH7CAZBmeNK.yml b/src/packs/monsters-equine/monster_Pegasus_SP24arH7CAZBmeNK.yml deleted file mode 100644 index ca5da84..0000000 --- a/src/packs/monsters-equine/monster_Pegasus_SP24arH7CAZBmeNK.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: SP24arH7CAZBmeNK -name: Pegasus -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/pegasus.png -items: - - _id: gRjjIsH3ut7TXTbD - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!SP24arH7CAZBmeNK.gRjjIsH3ut7TXTbD' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 hooves

- -

Damage: 1d6/1d6

- -

The pegasus is a magnificent winged horse. Though highly prized as aerial - steeds, pegasi are wild and shy creatures not easily tamed. A typical - pegasus stands 6 feet high at the shoulder, weighs 1,500 pounds, and has a - wingspan of 20 feet. A light load for a pegasus is up to 400 pounds; a heavy - load, up to 900 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80' (10') Fly 160' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d12 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Pegasus - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/pegasus.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!SP24arH7CAZBmeNK' - diff --git a/src/packs/monsters-equine/monster_Unicorn_xsXu7ZCONpj3m0X4.yml b/src/packs/monsters-equine/monster_Unicorn_xsXu7ZCONpj3m0X4.yml deleted file mode 100644 index 4d8ea14..0000000 --- a/src/packs/monsters-equine/monster_Unicorn_xsXu7ZCONpj3m0X4.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: xsXu7ZCONpj3m0X4 -name: Unicorn -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/unicorn.png -items: - - _id: kTOIVc39d2x3fqHb - name: Hoof - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!xsXu7ZCONpj3m0X4.kTOIVc39d2x3fqHb' - - _id: Mej9Ktdqc49AgZ1E - name: Horn - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 3 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!xsXu7ZCONpj3m0X4.Mej9Ktdqc49AgZ1E' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 hooves/1 horn (+3 attack bonus)

- -

Damage: 1d8/1d7/1d6+3

- -

Unicorns are horselike creatures having a single spirally-twisted horn in - the middle of the forehead. A typical adult unicorn grows to 8 feet in - length, stands 5 feet high at the shoulder, and weighs 1,200 pounds. Females - are slightly smaller and slimmer than males. A unicorn has deep sea-blue, - violet, brown, or fiery gold eyes. Males sport a white beard.

- -

Unicorns normally attack only when defending themselves or their forests. - They either charge, impaling foes with their horns like lances, or strike - with their hooves. The horn is a +3 magic weapon, though its power fades if - removed from the unicorn.

- -

Three times per day a unicorn can cast cure light wounds by a touch of - its horn. Once per day a unicorn can transport itself 360' (as the spell - dimension door), and can carry a full load (possibly including a rider) - while doing so. A light load for a unicorn is up to 300 pounds; a heavy - load, up to 550 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 80' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Unicorn - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/unicorn.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!xsXu7ZCONpj3m0X4' - diff --git a/src/packs/monsters-fairy-kind/monster_Dryad_wVdu3hwiaQKLAwqH.yml b/src/packs/monsters-fairy-kind/monster_Dryad_wVdu3hwiaQKLAwqH.yml deleted file mode 100644 index fff9577..0000000 --- a/src/packs/monsters-fairy-kind/monster_Dryad_wVdu3hwiaQKLAwqH.yml +++ /dev/null @@ -1,216 +0,0 @@ -_id: wVdu3hwiaQKLAwqH -name: Dryad -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dryad.png -items: - - _id: F0mQkZPEUaNfvxwz - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!wVdu3hwiaQKLAwqH.F0mQkZPEUaNfvxwz' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1

- -

Damage: 1d4

- -

Dryads are female nature spirits; each is mystically bound to a single, - enormous oak tree and must never stray more than 300 yards from it. Any who - do become ill and die within 4d6 hours. A dryad's oak does not radiate - magic. A dryad lives as long as her tree, and dies when the tree dies; - likewise, if the dryad is killed, her tree dies also.

- -

A dryad's delicate features are much like a female elf's, though her - flesh is like bark or fine wood, and her hair is like a canopy of leaves - that changes color with the seasons. Although they are generally solitary, - up to seven dryads have been encountered in one place on rare occasions.

- -

Shy, intelligent, and resolute, dryads are as elusive as they are - alluring -- they avoid physical combat and are rarely seen unless they wish - to be. If threatened, or in need of an ally, a dryad can charm (as the spell - charm person), attempting to gain control of the - attacker(s) who could help the most against the rest. Any attack on her - tree, however, provokes the dryad into a frenzied defense.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 12 - breath: - value: 15 - spells: - value: 13 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Dryad - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/dryad.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!wVdu3hwiaQKLAwqH' - diff --git a/src/packs/monsters-fairy-kind/monster_Nixie_PwZS3FWpIzI9xLJb.yml b/src/packs/monsters-fairy-kind/monster_Nixie_PwZS3FWpIzI9xLJb.yml deleted file mode 100644 index 3bc9ae5..0000000 --- a/src/packs/monsters-fairy-kind/monster_Nixie_PwZS3FWpIzI9xLJb.yml +++ /dev/null @@ -1,215 +0,0 @@ -_id: PwZS3FWpIzI9xLJb -name: Nixie -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: EoPol5jD89Z3fxHf - name: Dagger - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!PwZS3FWpIzI9xLJb.EoPol5jD89Z3fxHf' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 dagger

- -

Damage: 1d4

- -

Nixies are small water fairies. As far as anyone knows, all nixies are - female. Most nixies are slim and comely, with lightly scaled, pale green - skin and dark green hair. They often twine shells and pearl strings in their - hair and dress in wraps woven from colorful seaweed. Nixies prefer not to - leave their lakes. A nixie stands about 4 feet tall and weighs about 45 - pounds.

- -

Ten or more nixies can work together to cast a powerful charm (similar to - charm person). The charm lasts one year (unless dispelled). - A save vs. Spells is allowed to resist. Each nixie can cast water - breathing once per day, with a duration of one day. Finally, a - group of nixies will often have a school of giant bass living nearby who can - be called to their aid (see Giant Bass for details).

- -

Nixies are fey creatures, and thus unpredictable. However, they are - rarely malicious, attacking only when they feel threatened.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' Swim 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d20, Lair 2d20 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Nixie - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!PwZS3FWpIzI9xLJb' - diff --git a/src/packs/monsters-fairy-kind/monster_Pixie_12PTXduzonrgjU7O.yml b/src/packs/monsters-fairy-kind/monster_Pixie_12PTXduzonrgjU7O.yml deleted file mode 100644 index beb33db..0000000 --- a/src/packs/monsters-fairy-kind/monster_Pixie_12PTXduzonrgjU7O.yml +++ /dev/null @@ -1,253 +0,0 @@ -_id: 12PTXduzonrgjU7O -name: Pixie -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: UEAiGWo0UEaH9eOQ - name: Dagger - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!12PTXduzonrgjU7O.UEAiGWo0UEaH9eOQ' - - name: Become Invisible - type: feature - system: - description: >- -

A pixie can become invisible at will, as many times per day as it - wishes, and can attack while remaining invisible. Anyone attacking an - invisible pixie does so with an attack penalty of -4 unless the attacker - can somehow detect invisible creatures. Pixies may ambush their foes - while invisible; if they do so, they surprise on 1-5 on 1d6.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: hyq8NxxTtDCCnWWK - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664033540382 - modifiedTime: 1664033606924 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!12PTXduzonrgjU7O.hyq8NxxTtDCCnWWK' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 dagger

- -

Damage: 1d4

- -

Pixies are winged fairies often found in forested areas. They wear bright - clothing, often including a cap and shoes with curled and pointed toes. A - pixie stands about 2-1/2 feet tall and weighs about 30 pounds.

- -

A pixie can become invisible at will, as many times per day as it wishes, - and can attack while remaining invisible. Anyone attacking an invisible - pixie does so with an attack penalty of -4 unless the attacker can somehow - detect invisible creatures. Pixies may ambush their foes while invisible; if - they do so, they surprise on 1-5 on 1d6.

- -

Pixies are whimsical, enjoying nothing so much as a good joke or prank, - especially at the expense of a “big person” like a human or - demi-human.

- -

Pixies can only fly for 3 turns maximum before requiring rest of at least - one turn, during which time the pixie may walk at normal speed but may not - fly.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: null - wands: - value: null - paralysis: - value: null - breath: - value: null - spells: - value: null - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 10d4, Lair 10d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: R, S - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Pixie - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664033606924 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!12PTXduzonrgjU7O' - diff --git a/src/packs/monsters-fairy-kind/monster_Sprite_fFNG1oHCCCHvNYOA.yml b/src/packs/monsters-fairy-kind/monster_Sprite_fFNG1oHCCCHvNYOA.yml deleted file mode 100644 index e4deb94..0000000 --- a/src/packs/monsters-fairy-kind/monster_Sprite_fFNG1oHCCCHvNYOA.yml +++ /dev/null @@ -1,210 +0,0 @@ -_id: fFNG1oHCCCHvNYOA -name: Sprite -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: WeOYKGIG5QpYNfUr - name: Dagger - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!fFNG1oHCCCHvNYOA.WeOYKGIG5QpYNfUr' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 dagger or 1 spell

- -

Damage: 1d4 or by spell

- -

Save As: Magic-User: 4 (with Elf bonuses)

- -

Sprites are reclusive fey creatures, looking like tiny elves just a foot - tall with dragonfly-like wings. They go out of their way to fight evil and - ugliness and to protect their homelands. Sprites fight their opponents with - spell-like abilities and pint-sized weaponry. They prefer ambushes and other - trickery over direct confrontation.

- -

Five sprites acting together can cast remove curse, or - its reversed form bestow curse, once per day. The latter - spell is often used as an attack.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Fly 60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 15 - paralysis: - value: 13 - breath: - value: 15 - spells: - value: 15 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 3d6, Wild 3d6, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: S - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sprite - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!fFNG1oHCCCHvNYOA' - diff --git a/src/packs/monsters-fantastic/monster_Chimera_BJAU90OI369i1rcl.yml b/src/packs/monsters-fantastic/monster_Chimera_BJAU90OI369i1rcl.yml deleted file mode 100644 index 5497d5d..0000000 --- a/src/packs/monsters-fantastic/monster_Chimera_BJAU90OI369i1rcl.yml +++ /dev/null @@ -1,380 +0,0 @@ -_id: BJAU90OI369i1rcl -name: Chimera -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/chimera.png -items: - - _id: FYgNZXhACInwpMdu - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BJAU90OI369i1rcl.FYgNZXhACInwpMdu' - - _id: AtccRSGSLP7yh7KY - name: Lion Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BJAU90OI369i1rcl.AtccRSGSLP7yh7KY' - - _id: FICMiqcwLUsMkmtZ - name: Goat Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BJAU90OI369i1rcl.FICMiqcwLUsMkmtZ' - - _id: Xz0vhEts1PYsq5uk - name: Dragon Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BJAU90OI369i1rcl.Xz0vhEts1PYsq5uk' - - _id: qKFDZ9xByiDKgeIr - name: Dragon (Cone) Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 100000 - flags: {} - system: - description: |- -

50' long cone, 10' wide end.

-

Victims may save vs. Dragon Breath for one-half damage.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 50' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664036095594 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BJAU90OI369i1rcl.qKFDZ9xByiDKgeIr' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/3 heads + special

- -

Damage: 1d4/1d4/2d4/2d4/3d4 + special

- -

Chimeras are strange creatures having a lion's body with the heads - of a lion, a goat, and a dragon, and the wings of a dragon. A chimera - is about 5 feet tall at the shoulder, nearly 10 feet long, and weighs - about 4,000 pounds. A chimera’s dragon head might be black, blue, - green, red, or white, and has the same type of breath weapon as that sort of - dragon. Regardless of type, the dragon's head breathes a 50' long cone with - a 10' wide end, for 3d6 points of damage; victims may save vs. Dragon Breath - for one-half damage.

- -

Chimeras are cruel and voracious. They can speak Dragon but seldom bother - to do so, except when toadying to more powerful creatures.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) Fly 60 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Chimera - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/chimera.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529382519 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!BJAU90OI369i1rcl' - diff --git a/src/packs/monsters-fantastic/monster_Cockatrice_gUrIuRqOCzNlSIdb.yml b/src/packs/monsters-fantastic/monster_Cockatrice_gUrIuRqOCzNlSIdb.yml deleted file mode 100644 index dcbf42a..0000000 --- a/src/packs/monsters-fantastic/monster_Cockatrice_gUrIuRqOCzNlSIdb.yml +++ /dev/null @@ -1,246 +0,0 @@ -_id: gUrIuRqOCzNlSIdb -name: Cockatrice -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cockatrice.png -items: - - _id: WwTixLfKTFsSQgy0 - name: Beak - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!gUrIuRqOCzNlSIdb.WwTixLfKTFsSQgy0' - - _id: 9iXDmgN75rcqMsmp - name: Petrification - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.qLYzR0zQPPfCAftB - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Anyone touched by a cockatrice, or who touches one (even if gloved), - must save vs. Petrification or be turned to stone.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!gUrIuRqOCzNlSIdb.9iXDmgN75rcqMsmp' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 beak + special

- -

Damage: 1d6 + petrification

- -

A cockatrice is a strange creature, appearing to be a chicken (hen or - rooster) with a long serpentine neck and tail; the neck is topped by a more - or less normal looking chicken head.

- -

A male cockatrice has wattles and a comb, just like a rooster. Females, - much rarer than males, differ only in that they have no wattles or comb. A - cockatrice weighs about 25 pounds. A cockatrice is no more intelligent than - any animal, but they are bad-tempered and prone to attack if disturbed.

- -

Anyone touched by a cockatrice, or who touches one (even if gloved), must - save vs. Petrification or be turned to stone.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Fly 60' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d8, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Cockatrice - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cockatrice.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!gUrIuRqOCzNlSIdb' - diff --git a/src/packs/monsters-fantastic/monster_Doppleganger_eidk5UDjunULhQbh.yml b/src/packs/monsters-fantastic/monster_Doppleganger_eidk5UDjunULhQbh.yml deleted file mode 100644 index a86728a..0000000 --- a/src/packs/monsters-fantastic/monster_Doppleganger_eidk5UDjunULhQbh.yml +++ /dev/null @@ -1,284 +0,0 @@ -_id: eidk5UDjunULhQbh -name: Doppleganger -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/doppleganger.png -items: - - _id: pMI9AdqOAUHdUZGg - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!eidk5UDjunULhQbh.pMI9AdqOAUHdUZGg' - - _id: UfWlJyWNLXj34uNT - name: Read Minds - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

As the spell, ESP, but with no limit of duration

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!eidk5UDjunULhQbh.UfWlJyWNLXj34uNT' - - _id: CJFM0DgZfudddNg4 - name: Shape Shift - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

 Able to take on the shapes of those they encounter.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!eidk5UDjunULhQbh.CJFM0DgZfudddNg4' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 fist

- -

Damage: 1d12 or by weapon

- -

Dopplegangers are strange beings that are able to take on the shapes of - those they encounter; they can also read minds (as the spell, - ESP, but with no limit of duration). In its natural form, - the creature looks more or less humanoid, but slender and frail, with gangly - limbs and half-formed features. The flesh is pale and hairless. Its large, - bulging eyes are yellow with slitted pupils. A doppleganger is hardy, with a - natural agility not in keeping with its frail appearance. In its natural - form a doppleganger is about 51⁄2 feet tall and weighs about 150 - pounds.

- -

Dopplegangers make excellent use of their natural mimicry to stage - ambushes, bait traps, and infiltrate humanoid society. Although not usually - evil, they are interested only in themselves and regard all others as - playthings to be manipulated and deceived.

- -

When in its natural form, a doppleganger strikes with its powerful fists. - In the shape of a warrior or some other armed person, it attacks with - whatever weapon is appropriate. In such cases, it uses its mind reading - power to employ the same tactics and strategies as the person it is - impersonating.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 13 - breath: - value: 15 - spells: - value: 14 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Doppleganger - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/doppleganger.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!eidk5UDjunULhQbh' - diff --git a/src/packs/monsters-fantastic/monster_Gargoyle_4evkcMFXKvJDe4LT.yml b/src/packs/monsters-fantastic/monster_Gargoyle_4evkcMFXKvJDe4LT.yml deleted file mode 100644 index 546dc8c..0000000 --- a/src/packs/monsters-fantastic/monster_Gargoyle_4evkcMFXKvJDe4LT.yml +++ /dev/null @@ -1,388 +0,0 @@ -_id: 4evkcMFXKvJDe4LT -name: Gargoyle -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gargoyle.png -items: - - _id: Oi85n6scaYdd568R - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4evkcMFXKvJDe4LT.Oi85n6scaYdd568R' - - _id: XShhEjaSNa0kGMQp - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4evkcMFXKvJDe4LT.XShhEjaSNa0kGMQp' - - _id: biaPWeM5OxwMv6Fl - name: Horn - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4evkcMFXKvJDe4LT.biaPWeM5OxwMv6Fl' - - _id: y4rkmxyWjVwtuC0S - name: Remain Still - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Can remain still indefinitely without moving.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4evkcMFXKvJDe4LT.y4rkmxyWjVwtuC0S' - - _id: EQSSPU3XoISpHBW3 - name: Ambush - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: 1d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4evkcMFXKvJDe4LT.EQSSPU3XoISpHBW3' - - _id: 37E5KHYWjnN3XDsT - name: Only harmed by magical weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4evkcMFXKvJDe4LT.37E5KHYWjnN3XDsT' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite/1 horn

- -

Damage: 1d4/1d4/1d6/1d4

- -

Gargoyles are demonic-looking winged humanoid monsters with gray - stone-like skin. They are often mistaken for winged stone statues, for they - can remain still indefinitely without moving. Gargoyles use this disguise to - ambush their foes, surprising on 1-4 on 1d6 if their foes do not otherwise - suspect them. They are cruel monsters, inflicting pain on other creatures - for the sole purpose of enjoyment.

- -

Gargoyles require no food, water, or air. Due to their highly magical - nature, they can only be harmed by magical weapons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Fly 50 (15) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Gargoyle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gargoyle.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664036531332 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!4evkcMFXKvJDe4LT' - diff --git a/src/packs/monsters-fantastic/monster_Gorgon_zvRDdgFAiB36dvzP.yml b/src/packs/monsters-fantastic/monster_Gorgon_zvRDdgFAiB36dvzP.yml deleted file mode 100644 index 6b01367..0000000 --- a/src/packs/monsters-fantastic/monster_Gorgon_zvRDdgFAiB36dvzP.yml +++ /dev/null @@ -1,254 +0,0 @@ -_id: zvRDdgFAiB36dvzP -name: Gorgon -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: cazsk97fZ45dAILC - name: Gore - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!zvRDdgFAiB36dvzP.cazsk97fZ45dAILC' - - _id: BbCCKsvsGo2I1FDU - name: Petrification Breath - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: |- -

10' wide

-

A save vs. Petrification is allowed to resist.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '60' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!zvRDdgFAiB36dvzP.BbCCKsvsGo2I1FDU' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 gore or 1 breath

- -

Damage: 2d6 or petrification

- -

Gorgons are magical monsters resembling bulls made of iron. Their breath - can turn living creatures to stone; it covers an area 60' long by 10' wide, - and can be used as many times per day as the monster has hit dice, but no - more often than every other round. A save vs. Petrification is allowed to - resist.

- -

A typical gorgon stands over 6 feet tall at the shoulder, measures 8 feet - from snout to tail, and weighs about 4,000 pounds. Gorgons are nothing if - not aggressive. They attack intruders on sight, attempting to gore or - petrify them. There is no way to calm these furious creatures, and they are - impossible to domesticate.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Gorgon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!zvRDdgFAiB36dvzP' - diff --git a/src/packs/monsters-fantastic/monster_Griffon_jPga22Od6oOsZXTl.yml b/src/packs/monsters-fantastic/monster_Griffon_jPga22Od6oOsZXTl.yml deleted file mode 100644 index 87b53d6..0000000 --- a/src/packs/monsters-fantastic/monster_Griffon_jPga22Od6oOsZXTl.yml +++ /dev/null @@ -1,258 +0,0 @@ -_id: jPga22Od6oOsZXTl -name: Griffon -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/griffon.png -items: - - _id: 2aVRLEqE7xa7sHBB - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jPga22Od6oOsZXTl.2aVRLEqE7xa7sHBB' - - _id: X0dS3Ar0sFXr24gU - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jPga22Od6oOsZXTl.X0dS3Ar0sFXr24gU' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d4/1d4/2d8

- -

Griffons are large carnivorous creatures resembling lions with the head, - foreclaws and wings of eagles. From nose to tail, an adult griffon can - measure as much as 8 feet. Neither males nor females are endowed with a - mane. A pair of broad, golden wings emerge from the creature’s back - and span 25 feet or more. An adult griffon weighs about 500 pounds.

- -

Griffons nest on high mountaintops, soaring down to feed on horses, the - beast’s preferred prey. They hunt and travel in flocks. A Griffon will - attack a horse over anything else, diving low to swipe with their claws. - They are not above retreating and coming back later, when there may be less - of a defense mounted.

- -

Griffons can be trained as mounts if raised in captivity, but even in - this case they may try to attack horses if any come within about 120'. Roll - a morale check in this case; if the check is failed, the griffon will try to - attack immediately. A light load for a griffon is up to 400 pounds; a heavy - load, up to 900 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) Fly 120 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d8, Lair 2d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Griffon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/griffon.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664036684900 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!jPga22Od6oOsZXTl' - diff --git a/src/packs/monsters-fantastic/monster_Hippogriff_vfpXH7HoMaFL8scG.yml b/src/packs/monsters-fantastic/monster_Hippogriff_vfpXH7HoMaFL8scG.yml deleted file mode 100644 index 3bb23f3..0000000 --- a/src/packs/monsters-fantastic/monster_Hippogriff_vfpXH7HoMaFL8scG.yml +++ /dev/null @@ -1,256 +0,0 @@ -_id: vfpXH7HoMaFL8scG -name: Hippogriff -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: uCmqAr65p05WwlwZ - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vfpXH7HoMaFL8scG.uCmqAr65p05WwlwZ' - - _id: FPF5O8gJ2JD8izVU - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vfpXH7HoMaFL8scG.FPF5O8gJ2JD8izVU' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/1d10

- -

Hippogriffs resemble large flying horses with the forefrontof a bird of - prey. A typical hippogriff is 9 feet long, has a wingspan of 20 feet, and - weighs 1,000 pounds.

- -

A hippogriff avoids the territories and civilizations of other creatures, - dwelling in extreme altitudes. Griffons sometimes prey upon - them, and hippogriffs will generally attack griffons on sight if they have a - numerical advantage.

- -

Hippogriffs are omnivorous, entering combat only as defense, save for - those times a griffon is met. They are prized as flying mounts since, unlike - griffons, they are relatively safe around horses; note that it is still - necessary to raise one in captivity in order to use it as a mount. A light - load for a hippogriff is up to 400 pounds; a heavy load, up to 900 - pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60 (10) Fly 120 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Hippogriff - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664036837061 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!vfpXH7HoMaFL8scG' - diff --git a/src/packs/monsters-fantastic/monster_Manticore_FbuYC20FIb7bynp0.yml b/src/packs/monsters-fantastic/monster_Manticore_FbuYC20FIb7bynp0.yml deleted file mode 100644 index cd49bd8..0000000 --- a/src/packs/monsters-fantastic/monster_Manticore_FbuYC20FIb7bynp0.yml +++ /dev/null @@ -1,320 +0,0 @@ -_id: FbuYC20FIb7bynp0 -name: Manticore -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/manticore.png -items: - - _id: 0KLOpu8SHURfSstl - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FbuYC20FIb7bynp0.0KLOpu8SHURfSstl' - - _id: nMVzIW1yfZwk3Pmg - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FbuYC20FIb7bynp0.nMVzIW1yfZwk3Pmg' - - _id: mVSY15t4734pkLR2 - name: Spike - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description:

Total of 24 available

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '180' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!FbuYC20FIb7bynp0.mVSY15t4734pkLR2' - - _id: 9reYIIcmLVRx3e6Z - name: Regrow Spikes - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - formula: - value: 1d6 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!FbuYC20FIb7bynp0.9reYIIcmLVRx3e6Z' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Manticores look like an overgrown lion with thick leathery wings and an - ugly humanoid face, often like that of a human or bearded dwarf. Their tail - ends in an assortment of spikes, which the beast may fire as projectiles; a - maximum of 24 are available, and the manticore regrows 1d6 per day. A - typical manticore is about 10 feet long and weighs about 1,000 pounds.

- -

Manticores are vicious predators, having a preference for human flesh. - They will use their ranged attacks to “soften up” potential prey - before closing to melee.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 60 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Manticore - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/manticore.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!FbuYC20FIb7bynp0' - diff --git a/src/packs/monsters-fantastic/monster_Rust_Monster_dGAovuPry16KdEsB.yml b/src/packs/monsters-fantastic/monster_Rust_Monster_dGAovuPry16KdEsB.yml deleted file mode 100644 index 96b5729..0000000 --- a/src/packs/monsters-fantastic/monster_Rust_Monster_dGAovuPry16KdEsB.yml +++ /dev/null @@ -1,255 +0,0 @@ -_id: dGAovuPry16KdEsB -name: Rust Monster -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/rust-monster.png -items: - - _id: TgDAFN6KfWjPTvEH - name: Antenna - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!dGAovuPry16KdEsB.TgDAFN6KfWjPTvEH' - - _id: H9mJpUPfW0X145z2 - name: Turn to rust - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Touch transforms metal objects into rust (or verdigris, or other - oxides as appropriate). Non-magical metal attacked by a rust monster, or - that touches the monster (such as a sword used to attack it), is - instantly ruined. A non-magical metal weapon used to attack the monster - does half damage before being destroyed. Magic weapons or armor lose one - “plus” each time they make contact with the rust monster; - this loss is permanent.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!dGAovuPry16KdEsB.H9mJpUPfW0X145z2' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 antenna

- -

Damage: special

- -

The hide of these creatures varies in color from a yellowish tan - underside to a rust-red upper back. A rust monster’s prehensile - antennae can rust metals on contact. The typical rust monster measures 5 - feet long and 3 feet high, weighing 200 pounds.

- -

A rust monster's touch transforms metal objects into rust (or verdigris, - or other oxides as appropriate). Non-magical metal attacked by a rust - monster, or that touches the monster (such as a sword used to attack it), is - instantly ruined. A non-magical metal weapon used to attack the monster does - half damage before being destroyed. Magic weapons or armor lose one - “plus” each time they make contact with the rust monster; this - loss is permanent.

- -

The metal oxides created by this monster are its food; a substantial - amount of metal dropped in its path may cause it to cease pursuit of - metal-armored characters. Use a morale check to determine this.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Rust Monster - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/rust-monster.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!dGAovuPry16KdEsB' - diff --git a/src/packs/monsters-fantastic/monster_Shadow_fQMdQXFqPjF9c1By.yml b/src/packs/monsters-fantastic/monster_Shadow_fQMdQXFqPjF9c1By.yml deleted file mode 100644 index 0bda995..0000000 --- a/src/packs/monsters-fantastic/monster_Shadow_fQMdQXFqPjF9c1By.yml +++ /dev/null @@ -1,214 +0,0 @@ -_id: fQMdQXFqPjF9c1By -name: Shadow -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/shadow.png -items: - - _id: MfvbS68D5Gh7yoJP - name: Touch - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

+ 1 point strength loss

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fQMdQXFqPjF9c1By.MfvbS68D5Gh7yoJP' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 touch

- -

Damage: 1d4 + 1 point Strength loss

- -

A shadow can be difficult to see in dark or gloomy areas but stands out - starkly in brightly illuminated places. They lurk in dark places, waiting - for living prey to happen by. A shadow is 5 to 6 feet tall and is - weightless. Shadows cannot speak intelligibly. Despite their strange nature - and appearance, shadows are not undead monsters, and thus - cannot be Turned by a Cleric.

- -

A shadow's attack does 1d4 damage (from cold) and drains 1 point of - Strength from the victim. Victims reduced to 2 or fewer points of Strength - collapse and become unable to move; those reduced to 0 Strength die and rise - as shadows a day later (at nightfall). Otherwise, Strength points lost to - shadows are recovered at a rate of 1 point per turn.

- -

Due to their incorporeal nature, shadows cannot be harmed by non-magical - weapons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d10, Wild 1d10, Lair 1d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Shadow - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/shadow.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664037204386 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!fQMdQXFqPjF9c1By' - diff --git a/src/packs/monsters-fantastic/monster_Stirge_YvA6QYCz1ojMRXOz.yml b/src/packs/monsters-fantastic/monster_Stirge_YvA6QYCz1ojMRXOz.yml deleted file mode 100644 index 401c17c..0000000 --- a/src/packs/monsters-fantastic/monster_Stirge_YvA6QYCz1ojMRXOz.yml +++ /dev/null @@ -1,250 +0,0 @@ -_id: YvA6QYCz1ojMRXOz -name: Stirge -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/stirge.png -items: - - _id: AZx3k039kfb01P8R - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YvA6QYCz1ojMRXOz.AZx3k039kfb01P8R' - - _id: Y6XvWioz5xN4IyjP - name: Blood Drain - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YvA6QYCz1ojMRXOz.Y6XvWioz5xN4IyjP' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4 + 1d4/round blood drain

- -

A stirge’s coloration ranges from rust-red to reddish-brown, with a - dirty yellow underside. The proboscis is pink at the tip, fading to gray at - its base. A stirge’s body is about 1 foot long, with a wingspan of - about 2 feet. It weighs about 1 pound.

- -

If a stirge hits a creature, it attaches and drains blood equal to 1d4 - damage per round (on its Initiative). The creature can only be removed by - killing it; any attack on the creature receives an attack bonus of +2, but - any attack that misses hits the victim instead.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' Fly 60' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d10, Wild 3d12, Lair 3d12 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Stirge - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/stirge.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!YvA6QYCz1ojMRXOz' - diff --git a/src/packs/monsters-fantastic/monster_Tentacle_Worm_hANnnmd2YKmzxZOS.yml b/src/packs/monsters-fantastic/monster_Tentacle_Worm_hANnnmd2YKmzxZOS.yml deleted file mode 100644 index 2d17e22..0000000 --- a/src/packs/monsters-fantastic/monster_Tentacle_Worm_hANnnmd2YKmzxZOS.yml +++ /dev/null @@ -1,217 +0,0 @@ -_id: hANnnmd2YKmzxZOS -name: Tentacle Worm -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/tentacle-worm.png -items: - - _id: 54bOkNk7yqHNTWjy - name: Tentacle - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!hANnnmd2YKmzxZOS.54bOkNk7yqHNTWjy' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 6 tentacles

- -

Damage: paralysis

- -

Tentacle worms appear to be giant worms of some sort, averaging 6 to 8 - feet long. Their heads are pasty white or grey, but their bodies vary from - livid pink or purple to deep green in color. Their tentacles splay out from - around the creature's “neck.” Some sages believe they are the - larval form of some other monster, but this has never been proven.

- -

A tentacle worm can attack as many as three adjacent opponents. Those hit - must save vs. Paralysis or be paralyzed 2d4 turns. No matter how many of a - tentacle worm's attacks hit an opponent in a given round, only one saving - throw is required in each such round.

- -

If all opponents of a tentacle worm are rendered paralyzed, it will begin - to feed upon the paralyzed victims, doing 1 point of damage every 1d8 rounds - until the victim is dead; if other paralyzed victims are still alive, the - worm is 50% likely to move on immediately to another still-living victim. - Otherwise, it continues to eat the corpse of the slain victim for 1d4 - turns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Tentacle Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/tentacle-worm.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!hANnnmd2YKmzxZOS' - diff --git a/src/packs/monsters-fauna/monster_Assassin_Vine_aBPsU6F7c8mRwOXd.yml b/src/packs/monsters-fauna/monster_Assassin_Vine_aBPsU6F7c8mRwOXd.yml deleted file mode 100644 index 32a5bc4..0000000 --- a/src/packs/monsters-fauna/monster_Assassin_Vine_aBPsU6F7c8mRwOXd.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: aBPsU6F7c8mRwOXd -name: Assassin Vine -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/assassin-vine.png -items: - - _id: WxjpFq0CSoCLC400 - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: null - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aBPsU6F7c8mRwOXd.WxjpFq0CSoCLC400' - - _id: irLMztES93AYxUm6 - name: Surprise - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: d6<5 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!aBPsU6F7c8mRwOXd.irLMztES93AYxUm6' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

The assassin vine is a semi-mobile plant found in temperate forests that - collects its own grisly fertilizer by grabbing and crushing animals and - depositing the carcasses near its roots.

- -

Because it can lie very still indeed, an assassin vine surprises on a - roll of 1-4 on 1d6. A successful hit inflicts 1d8 points of damage, and the - victim becomes entangled, suffering an additional 1d8 points of damage - thereafter. A victim may attempt to escape by rolling a saving throw vs. - Death Ray with Strength bonus added; this is a full action, so the victim - may not attempt this and also perform an attack. The plant will continue to - crush its victim until one or the other is dead or the victim manages to - escape.

- -

An assassin vine can move about, albeit very slowly, but generally only - does so to seek new hunting grounds. They have no visual organs but can - sense foes within 30 feet by sound and vibration.

- -

A mature plant consists of a main vine, about 20 feet long. Smaller vines - up to 5 feet long branch off from the main vine about every 6 inches. These - small vines bear clusters of leaves, and in late summer they produce bunches - of small fruits that resemble wild grapes. The fruit is tough and has a - hearty but bitter flavor. Assassin vine berries make a heady wine.

- -

A subterranean version of the assassin vine grows near hot springs, - volcanic vents, and other sources of thermal energy. These plants have thin, - wiry stems and gray leaves shot through with silver, brown, and white veins - so that they resemble mineral deposits. An assassin vine growing underground - usually generates enough offal to support a thriving colony of mushrooms and - other fungi, which spring up around the plant and help conceal it.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 5' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4+1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: U - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Assassin Vine - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/assassin-vine.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664037788448 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!aBPsU6F7c8mRwOXd' - diff --git a/src/packs/monsters-fauna/monster_Blood_Rose__2hd__keM6jkRnmbcxuE1v.yml b/src/packs/monsters-fauna/monster_Blood_Rose__2hd__keM6jkRnmbcxuE1v.yml deleted file mode 100644 index 09fc92a..0000000 --- a/src/packs/monsters-fauna/monster_Blood_Rose__2hd__keM6jkRnmbcxuE1v.yml +++ /dev/null @@ -1,306 +0,0 @@ -_id: keM6jkRnmbcxuE1v -name: Blood Rose (2hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/blood-rose.png -items: - - _id: hcolT50g0JlmQ87J - name: Cane - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!keM6jkRnmbcxuE1v.hcolT50g0JlmQ87J' - - _id: xCH4IXD7Pls3pDWw - name: Blood Drain - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!keM6jkRnmbcxuE1v.xCH4IXD7Pls3pDWw' - - _id: CTRaONjAFcUxqnGQ - name: Fragrance - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

The fragrance of the flowers is detectable up to 30' from the plant - in ideal conditions. Blood roses can move about slowly, and will try to - find locations sheltered from the wind in order to achieve those ideal - conditions. Living creatures who smell the fragrance must save vs. - Poison or become befuddled, dropping anything carried and approaching - the plant. Each round such a creature or character is within the - affected area, this save must be made. Befuddled characters will not - resist the plant-creature's attacks; if affected creatures are removed - from the area, the effect of the fragrance will expire [[2d4]] rounds - later. Undead monsters, constructs, etc. are not affected.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!keM6jkRnmbcxuE1v.CTRaONjAFcUxqnGQ' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 plus blood drain

- -

Damage: 1d6

- -

Blood roses appear to be normal rose bushes, but are actually animated - plants, dimly aware of their surroundings. These plants are always in bloom, - bearing beautiful flowers that are normally white (or rarely, yellow) in - color.

- -

The fragrance of the flowers is detectable up to 30' from the plant in - ideal conditions. Blood roses can move about slowly, and will try to find - locations sheltered from the wind in order to achieve those ideal - conditions. Living creatures who smell the fragrance must save vs. Poison or - become befuddled, dropping anything carried and approaching the plant. Each - round such a creature or character is within the affected area, this save - must be made. Befuddled characters will not resist the plant-creature's - attacks; if affected creatures are removed from the area, the effect of the - fragrance will expire 2d4 rounds later. Undead monsters, constructs, etc. - are not affected.

- -

Each blood rose plant will have 1, 2 or 3 whiplike canes studded with - thorns with which it can attack. When a cane hits, it wraps around the - victim and begins to drain blood, doing 1d6 points of damage per round. A - blood rose which has recently (within one day) “eaten” this way - will have flowers ranging from pink to deep wine red in color, which will - fade slowly back to white or yellow as the plant digests the blood it has - consumed.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '1' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Blood Rose - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/blood-rose.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!keM6jkRnmbcxuE1v' - diff --git a/src/packs/monsters-fauna/monster_Blood_Rose__3hd__m2GWmZe6LPqoB3XB.yml b/src/packs/monsters-fauna/monster_Blood_Rose__3hd__m2GWmZe6LPqoB3XB.yml deleted file mode 100644 index cc6f38f..0000000 --- a/src/packs/monsters-fauna/monster_Blood_Rose__3hd__m2GWmZe6LPqoB3XB.yml +++ /dev/null @@ -1,307 +0,0 @@ -name: Blood Rose (3hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/blood-rose.png -items: - - _id: hcolT50g0JlmQ87J - name: Cane - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!m2GWmZe6LPqoB3XB.hcolT50g0JlmQ87J' - - _id: xCH4IXD7Pls3pDWw - name: Blood Drain - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!m2GWmZe6LPqoB3XB.xCH4IXD7Pls3pDWw' - - _id: CTRaONjAFcUxqnGQ - name: Fragrance - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

The fragrance of the flowers is detectable up to 30' from the plant - in ideal conditions. Blood roses can move about slowly, and will try to - find locations sheltered from the wind in order to achieve those ideal - conditions. Living creatures who smell the fragrance must save vs. - Poison or become befuddled, dropping anything carried and approaching - the plant. Each round such a creature or character is within the - affected area, this save must be made. Befuddled characters will not - resist the plant-creature's attacks; if affected creatures are removed - from the area, the effect of the fragrance will expire [[2d4]] rounds - later. Undead monsters, constructs, etc. are not affected.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!m2GWmZe6LPqoB3XB.CTRaONjAFcUxqnGQ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-fauna.keM6jkRnmbcxuE1v -_id: m2GWmZe6LPqoB3XB -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 plus blood drain

- -

Damage: 1d6

- -

Blood roses appear to be normal rose bushes, but are actually animated - plants, dimly aware of their surroundings. These plants are always in bloom, - bearing beautiful flowers that are normally white (or rarely, yellow) in - color.

- -

The fragrance of the flowers is detectable up to 30' from the plant in - ideal conditions. Blood roses can move about slowly, and will try to find - locations sheltered from the wind in order to achieve those ideal - conditions. Living creatures who smell the fragrance must save vs. Poison or - become befuddled, dropping anything carried and approaching the plant. Each - round such a creature or character is within the affected area, this save - must be made. Befuddled characters will not resist the plant-creature's - attacks; if affected creatures are removed from the area, the effect of the - fragrance will expire 2d4 rounds later. Undead monsters, constructs, etc. - are not affected.

- -

Each blood rose plant will have 1, 2 or 3 whiplike canes studded with - thorns with which it can attack. When a cane hits, it wraps around the - victim and begins to drain blood, doing 1d6 points of damage per round. A - blood rose which has recently (within one day) “eaten” this way - will have flowers ranging from pink to deep wine red in color, which will - fade slowly back to white or yellow as the plant digests the blood it has - consumed.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '1' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Blood Rose - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/blood-rose.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!m2GWmZe6LPqoB3XB' - diff --git a/src/packs/monsters-fauna/monster_Blood_Rose__4hd__YEeN3AhaiW8PgfQS.yml b/src/packs/monsters-fauna/monster_Blood_Rose__4hd__YEeN3AhaiW8PgfQS.yml deleted file mode 100644 index 2197157..0000000 --- a/src/packs/monsters-fauna/monster_Blood_Rose__4hd__YEeN3AhaiW8PgfQS.yml +++ /dev/null @@ -1,307 +0,0 @@ -name: Blood Rose (4hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/blood-rose.png -items: - - _id: hcolT50g0JlmQ87J - name: Cane - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YEeN3AhaiW8PgfQS.hcolT50g0JlmQ87J' - - _id: xCH4IXD7Pls3pDWw - name: Blood Drain - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!YEeN3AhaiW8PgfQS.xCH4IXD7Pls3pDWw' - - _id: CTRaONjAFcUxqnGQ - name: Fragrance - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

The fragrance of the flowers is detectable up to 30' from the plant - in ideal conditions. Blood roses can move about slowly, and will try to - find locations sheltered from the wind in order to achieve those ideal - conditions. Living creatures who smell the fragrance must save vs. - Poison or become befuddled, dropping anything carried and approaching - the plant. Each round such a creature or character is within the - affected area, this save must be made. Befuddled characters will not - resist the plant-creature's attacks; if affected creatures are removed - from the area, the effect of the fragrance will expire [[2d4]] rounds - later. Undead monsters, constructs, etc. are not affected.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!YEeN3AhaiW8PgfQS.CTRaONjAFcUxqnGQ' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-fauna.keM6jkRnmbcxuE1v -_id: YEeN3AhaiW8PgfQS -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 3 plus blood drain

- -

Damage: 1d6

- -

Blood roses appear to be normal rose bushes, but are actually animated - plants, dimly aware of their surroundings. These plants are always in bloom, - bearing beautiful flowers that are normally white (or rarely, yellow) in - color.

- -

The fragrance of the flowers is detectable up to 30' from the plant in - ideal conditions. Blood roses can move about slowly, and will try to find - locations sheltered from the wind in order to achieve those ideal - conditions. Living creatures who smell the fragrance must save vs. Poison or - become befuddled, dropping anything carried and approaching the plant. Each - round such a creature or character is within the affected area, this save - must be made. Befuddled characters will not resist the plant-creature's - attacks; if affected creatures are removed from the area, the effect of the - fragrance will expire 2d4 rounds later. Undead monsters, constructs, etc. - are not affected.

- -

Each blood rose plant will have 1, 2 or 3 whiplike canes studded with - thorns with which it can attack. When a cane hits, it wraps around the - victim and begins to drain blood, doing 1d6 points of damage per round. A - blood rose which has recently (within one day) “eaten” this way - will have flowers ranging from pink to deep wine red in color, which will - fade slowly back to white or yellow as the plant digests the blood it has - consumed.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '1' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Blood Rose - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/blood-rose.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!YEeN3AhaiW8PgfQS' - diff --git a/src/packs/monsters-fauna/monster_Hangman_Tree_KoU5yS3AC9kmm6bC.yml b/src/packs/monsters-fauna/monster_Hangman_Tree_KoU5yS3AC9kmm6bC.yml deleted file mode 100644 index f1e938e..0000000 --- a/src/packs/monsters-fauna/monster_Hangman_Tree_KoU5yS3AC9kmm6bC.yml +++ /dev/null @@ -1,253 +0,0 @@ -_id: KoU5yS3AC9kmm6bC -name: Hangman Tree -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hangman-tree.png -items: - - _id: UT91DxSzq3pRwEqI - name: Limb grab - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!KoU5yS3AC9kmm6bC.UT91DxSzq3pRwEqI' - - _id: hbTvFLpPisx5XefU - name: Strangle - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!KoU5yS3AC9kmm6bC.hbTvFLpPisx5XefU' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-fauna.PzD1ubW14txVrzkI -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 4 limbs plus strangle

- -

Damage: 1d6 per limb or strangle

- -

Hangman trees are horrible, semi-animate creatures that fertilize - themselves with dead bodies. A hangman tree has four animated limbs that can - wrap around the necks of living creatures that pass beneath, strangling for - 1d6 points of damage per round. These limbs are arranged evenly around the - tree in most cases, and generally no more than one limb can attack any - single creature at a time.

- -

The roots of this tree are also animated; they do not attack, but they do - pull dead bodies below the surface of the ground for - “digestion.”

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '0' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hangman Tree - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hangman-tree.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!KoU5yS3AC9kmm6bC' - diff --git a/src/packs/monsters-fauna/monster_Treant_9F8LH0TihjuMOdiA.yml b/src/packs/monsters-fauna/monster_Treant_9F8LH0TihjuMOdiA.yml deleted file mode 100644 index bff8f16..0000000 --- a/src/packs/monsters-fauna/monster_Treant_9F8LH0TihjuMOdiA.yml +++ /dev/null @@ -1,214 +0,0 @@ -name: Treant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/treant.png -items: - - _id: RP4BqNKiStN8t63R - name: Fist - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!9F8LH0TihjuMOdiA.RP4BqNKiStN8t63R' -effects: [] -folder: null -sort: 0 -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-fauna.IRunkNpFuF0PFcx9 -_id: 9F8LH0TihjuMOdiA -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - PBX8yk3Fz19HfGi0: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 fists

- -

Damage: 2d6/2d6

- -

A treant is a large, roughly humanoid tree-man. Treants have leaves of - deep green in the spring and summer. In the fall and winter the leaves - change to yellow, orange, or red, but they rarely fall out. A treant’s - legs fit together when closed to look like the trunk of a tree, and a - motionless treant is nearly indistinguishable from a tree. A treant is about - 30 feet tall, with a “trunk” about 2 feet in diameter. It weighs - about 4,500 pounds.

- -

Treants speak their own language, plus Common and Elvish. Most also can - manage a smattering of just about all other humanoid tongues, at least - enough to say “Get away from my trees!” Treants prefer to watch - potential foes carefully before attacking. They often charge suddenly from - cover to trample the despoilers of forests. If sorely pressed, they animate - trees as reinforcements.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Treant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/treant.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!9F8LH0TihjuMOdiA' - diff --git a/src/packs/monsters-feline/monster_Cheetah_4trbhZ7zjSDxntth.yml b/src/packs/monsters-feline/monster_Cheetah_4trbhZ7zjSDxntth.yml deleted file mode 100644 index b086154..0000000 --- a/src/packs/monsters-feline/monster_Cheetah_4trbhZ7zjSDxntth.yml +++ /dev/null @@ -1,242 +0,0 @@ -_id: 4trbhZ7zjSDxntth -name: Cheetah -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cheetah.png -items: - - name: Claw - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: VzAYbzF2pGI5RA95 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104943872 - modifiedTime: 1664104959731 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4trbhZ7zjSDxntth.VzAYbzF2pGI5RA95' - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: Fljx3JWwX1mFDLMu - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104966231 - modifiedTime: 1664104984022 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!4trbhZ7zjSDxntth.Fljx3JWwX1mFDLMu' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

A Cheetah is one of the fastest land animals - a large (about 100 pounds) - cat capable of reaching up to 75 miles per hour when running. It hunts alone - or in small groups (usually composed of siblings). It will rarely attack - humans unless compelled to do so, but a female will ferociously defend her - young.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '100' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Cheetah - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cheetah.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664105756645 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!4trbhZ7zjSDxntth' - diff --git a/src/packs/monsters-feline/monster_Displacer_CoPxpAmN7uslHk3W.yml b/src/packs/monsters-feline/monster_Displacer_CoPxpAmN7uslHk3W.yml deleted file mode 100644 index c7fa0bd..0000000 --- a/src/packs/monsters-feline/monster_Displacer_CoPxpAmN7uslHk3W.yml +++ /dev/null @@ -1,252 +0,0 @@ -_id: CoPxpAmN7uslHk3W -name: Displacer -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/displacer.png -items: - - name: Blades - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: QY6aX9SMumva8Tml - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664105107090 - modifiedTime: 1664105143883 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CoPxpAmN7uslHk3W.QY6aX9SMumva8Tml' - - name: Displacement - type: feature - system: - description: >- -

The real power and danger of the Displacer is its power of - displacement, which causes the monster's apparent location to shift - around constantly over a range of 3' from the monster's true - location.

- -

Any character fighting a Displacer for the first time will miss his - or her first strike regardless of the die roll. Thereafter, all attacks - against displacers will be at a penalty of -2 to the attack roll. This - is not cumulative with the penalty for fighting blind.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: OBbk7MtNKaHS5uc6 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664105203790 - modifiedTime: 1664105291864 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CoPxpAmN7uslHk3W.OBbk7MtNKaHS5uc6' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Displacers are blue-black, catlike monsters with strange bladed winglike - arms extending from their shoulders. The blades are carried folded back like - wings, but the Displacer swings the blades around in front to attack.

- -

The real power and danger of the Displacer is its power of - displacement, which causes the monster's apparent location - to shift around constantly over a range of 3' from the monster's true - location. This is a form of illusion, but a powerful form that cannot be - seen through even by those who know the secret.

- -

Any character fighting a Displacer for the first time will miss his or - her first strike regardless of the die roll. Thereafter, all attacks against - displacers will be at a penalty of -2 to the attack roll. This is not - cumulative with the penalty for fighting blind. Some monsters, such as bats, - do not depend on vision to fight and thus may be able to perceive the - monster's true location and fight without penalty.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Displacer - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/displacer.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664105798347 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!CoPxpAmN7uslHk3W' - diff --git a/src/packs/monsters-feline/monster_Jaguar_yb2PRyIsWFwczDb3.yml b/src/packs/monsters-feline/monster_Jaguar_yb2PRyIsWFwczDb3.yml deleted file mode 100644 index 1420e97..0000000 --- a/src/packs/monsters-feline/monster_Jaguar_yb2PRyIsWFwczDb3.yml +++ /dev/null @@ -1,249 +0,0 @@ -_id: yb2PRyIsWFwczDb3 -name: Jaguar -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Claw - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: eZTitQ9yhSHIM7Xm - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.VzAYbzF2pGI5RA95 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104943872 - modifiedTime: 1664105421342 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.VzAYbzF2pGI5RA95 - duplicateSource: null - _key: '!actors.items!yb2PRyIsWFwczDb3.eZTitQ9yhSHIM7Xm' - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: d0PNxK4y2x612q8v - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.Fljx3JWwX1mFDLMu - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104966231 - modifiedTime: 1664105425380 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.Fljx3JWwX1mFDLMu - duplicateSource: null - _key: '!actors.items!yb2PRyIsWFwczDb3.d0PNxK4y2x612q8v' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

These great cats are about 8 to 9 feet long (from nose to tail-tip) and - weigh about 165 pounds. Unlike other great cats, they enjoy swimming and - often hunt near rivers or lakes. Jaguars kill with their powerful bite, - preferring to deliver a fatal wound to the skull of their prey.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 70, Swim 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Jaguar - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664105891790 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!yb2PRyIsWFwczDb3' - diff --git a/src/packs/monsters-feline/monster_Lion_kXnrzblucdFA2e3v.yml b/src/packs/monsters-feline/monster_Lion_kXnrzblucdFA2e3v.yml deleted file mode 100644 index bee17bd..0000000 --- a/src/packs/monsters-feline/monster_Lion_kXnrzblucdFA2e3v.yml +++ /dev/null @@ -1,250 +0,0 @@ -_id: kXnrzblucdFA2e3v -name: Lion -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Claw - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 6KwYoQ1l0WgEe42w - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.VzAYbzF2pGI5RA95 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104943872 - modifiedTime: 1664105569566 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.VzAYbzF2pGI5RA95 - duplicateSource: null - _key: '!actors.items!kXnrzblucdFA2e3v.6KwYoQ1l0WgEe42w' - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: VaXr7JUU58pDQtAG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.Fljx3JWwX1mFDLMu - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104966231 - modifiedTime: 1664105580066 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.Fljx3JWwX1mFDLMu - duplicateSource: null - _key: '!actors.items!kXnrzblucdFA2e3v.VaXr7JUU58pDQtAG' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

The statistics presented here describe a male African lion, which is 5 to - 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller but - use the same statistics.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Lion - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664105846330 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!kXnrzblucdFA2e3v' - diff --git a/src/packs/monsters-feline/monster_Mountain_Lion_8JK7aXo9jC7Hjyhk.yml b/src/packs/monsters-feline/monster_Mountain_Lion_8JK7aXo9jC7Hjyhk.yml deleted file mode 100644 index 8956b23..0000000 --- a/src/packs/monsters-feline/monster_Mountain_Lion_8JK7aXo9jC7Hjyhk.yml +++ /dev/null @@ -1,248 +0,0 @@ -_id: 8JK7aXo9jC7Hjyhk -name: Mountain Lion -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Claw - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 8MRL9tlzC5sEQ9WJ - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.VzAYbzF2pGI5RA95 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104943872 - modifiedTime: 1664106023744 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.VzAYbzF2pGI5RA95 - duplicateSource: null - _key: '!actors.items!8JK7aXo9jC7Hjyhk.8MRL9tlzC5sEQ9WJ' - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: WsGr7mzhpsWr6H86 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.Fljx3JWwX1mFDLMu - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664104966231 - modifiedTime: 1664106039497 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-feline.4trbhZ7zjSDxntth.Item.Fljx3JWwX1mFDLMu - duplicateSource: null - _key: '!actors.items!8JK7aXo9jC7Hjyhk.WsGr7mzhpsWr6H86' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

These great cats are about 7 feet long (from nose to tail-tip) and weigh - about 140 pounds. They see well in darkness and may be found hunting day or - night.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 2 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Mountain Lion - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664106108776 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!8JK7aXo9jC7Hjyhk' - diff --git a/src/packs/monsters-feline/monster_Sabre_Tooth_Cat_f3J4WDQ9SjXzunXG.yml b/src/packs/monsters-feline/monster_Sabre_Tooth_Cat_f3J4WDQ9SjXzunXG.yml deleted file mode 100644 index 2c1e98d..0000000 --- a/src/packs/monsters-feline/monster_Sabre_Tooth_Cat_f3J4WDQ9SjXzunXG.yml +++ /dev/null @@ -1,243 +0,0 @@ -_id: f3J4WDQ9SjXzunXG -name: Sabre-Tooth Cat -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: qn4vmaqxm5v7zF3x - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!f3J4WDQ9SjXzunXG.qn4vmaqxm5v7zF3x' - - _id: DHzUundo0HBTPgrH - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!f3J4WDQ9SjXzunXG.DHzUundo0HBTPgrH' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/2d8

- -

The sabre-tooth cat, or smilodon, is a prehistoric great cat with very - large canine teeth. They behave much as do mountain lions or jaguars.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Sabre-Tooth Cat - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!f3J4WDQ9SjXzunXG' - diff --git a/src/packs/monsters-feline/monster_Tiger_Cn5s76X7egRe9A9a.yml b/src/packs/monsters-feline/monster_Tiger_Cn5s76X7egRe9A9a.yml deleted file mode 100644 index ae402b8..0000000 --- a/src/packs/monsters-feline/monster_Tiger_Cn5s76X7egRe9A9a.yml +++ /dev/null @@ -1,243 +0,0 @@ -_id: Cn5s76X7egRe9A9a -name: Tiger -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: AJ9y5MaHf0gVGtaQ - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Cn5s76X7egRe9A9a.AJ9y5MaHf0gVGtaQ' - - _id: 22adw91c8aCC6JAs - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Cn5s76X7egRe9A9a.22adw91c8aCC6JAs' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/2d6

- -

These great cats stand more than 3 feet tall at the shoulder and are - about 9 feet long. They weigh from 400 to 600 pounds.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Tiger - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Cn5s76X7egRe9A9a' - diff --git a/src/packs/monsters-giants/monster_Cloud_Giant_oyb7Hgu7m17Jb29g.yml b/src/packs/monsters-giants/monster_Cloud_Giant_oyb7Hgu7m17Jb29g.yml deleted file mode 100644 index af5d6a5..0000000 --- a/src/packs/monsters-giants/monster_Cloud_Giant_oyb7Hgu7m17Jb29g.yml +++ /dev/null @@ -1,266 +0,0 @@ -_id: oyb7Hgu7m17Jb29g -name: Cloud Giant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cloud-giant.png -items: - - _id: dLMK4J0AiQ1di4Of - name: Giant Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 6d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!oyb7Hgu7m17Jb29g.dLMK4J0AiQ1di4Of' - - _id: iHZhh6tXakzjUlWi - name: Throw Rock - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '200' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!oyb7Hgu7m17Jb29g.iHZhh6tXakzjUlWi' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hit Dice: 12+3* (+10)

- -

No. of Attacks: 1 giant weapon or 1 thrown rock

- -

Damage: 6d6 or 3d6

- -

Cloud giants’ skin ranges in color from milky white to light sky - blue. They have hair of silvery white or brass, and their eyes are - iridescent blue. Adult males are about 18 feet tall and weigh about 5,000 - pounds. Females are slightly shorter and lighter. Cloud giants can live to - be 400 years old.

- -

Cloud giants dress in the finest clothing available and wear jewelry. To - many, appearance indicates station: The better the clothes and the finer the - jewelry, the more important the wearer. They also appreciate music, and most - can play one or more instruments (the harp is a favorite). Like most giants, - they are suspicious of the smaller races, but cloud giants do not usually - prey upon them, preferring instead to demand tribute from humans, - demi-humans, or humanoids living nearby.

- -

Cloud giants fight in well-organized units, using carefully developed - battle plans. They prefer to fight from a position above their opponents. - Cloud giants can throw large stones up to 200' for 3d6 points of damage - each. Also, 5% of cloud giants have the abilities of a Magic-User of level 2 - to 8 (2d4). A favorite tactic is to circle the enemies, barraging them with - rocks while the giants with magical abilities confound them with spells. In - battle, cloud giants wear finely crafted, intricately engraved plate - mail.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Unarmored 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 12 - mod: 3 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d12x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Cloud Giant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cloud-giant.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!oyb7Hgu7m17Jb29g' - diff --git a/src/packs/monsters-giants/monster_Cyclops_pgZBD6xQZYaiGhEl.yml b/src/packs/monsters-giants/monster_Cyclops_pgZBD6xQZYaiGhEl.yml deleted file mode 100644 index 147eabd..0000000 --- a/src/packs/monsters-giants/monster_Cyclops_pgZBD6xQZYaiGhEl.yml +++ /dev/null @@ -1,286 +0,0 @@ -_id: pgZBD6xQZYaiGhEl -name: Cyclops -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cyclops-giant.png -items: - - _id: oVGUqcvT6yx2JdLZ - name: Giant Club - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!pgZBD6xQZYaiGhEl.oVGUqcvT6yx2JdLZ' - - _id: 6KrR58n0qTo2nQR7 - name: Throw Rock - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: -2 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '200' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664121864923 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!pgZBD6xQZYaiGhEl.6KrR58n0qTo2nQR7' - - _id: wrLVrHoM1a2FZquH - name: Bestow curse - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!pgZBD6xQZYaiGhEl.wrLVrHoM1a2FZquH' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (13)

- -

No. of Attacks: 1 giant club or 1 rock (thrown)

- -

Damage: 3d10 or 3d6

- -

A cyclops is a one-eyed giant. Huge and brutish, they most resemble hill - giants, and even dress in the same “style,” layers of crudely - prepared hides with the fur left on, unwashed and unrepaired.

- -

They are reclusive and unfriendly to almost all of the smaller races.

- -

A cyclops can throw a large rock up to 200' for 3d6 points of damage, but - they aim poorly and thus suffer an attack penalty of -2. Once per year, a - cyclops can cast the spell bestow curse (the reverse of the - spell remove curse).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Unarmored 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 13 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d8x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Cyclops - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/cyclops-giant.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529263580 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!pgZBD6xQZYaiGhEl' - diff --git a/src/packs/monsters-giants/monster_Fire_Giant_UOSclVFSPsdQEKFU.yml b/src/packs/monsters-giants/monster_Fire_Giant_UOSclVFSPsdQEKFU.yml deleted file mode 100644 index caba10a..0000000 --- a/src/packs/monsters-giants/monster_Fire_Giant_UOSclVFSPsdQEKFU.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: UOSclVFSPsdQEKFU -name: Fire Giant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-giant.png -items: - - _id: UlciG90eM4qLVZ40 - name: Giant Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 5d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!UOSclVFSPsdQEKFU.UlciG90eM4qLVZ40' - - _id: xZwO640PkVHmUuW2 - name: Throw Rock - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '200' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!UOSclVFSPsdQEKFU.xZwO640PkVHmUuW2' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 17 (13)

- -

Hit Dice: 10+2* (+9)

- -

No. of Attacks: 1 giant weapon or 1 thrown rock

- -

Damage: 5d6 or 3d6

- -

An adult male fire giant is 14 feet tall, has a chest that measures 9 - feet around, and weighs about 3,200 pounds. Females are slightly shorter and - lighter. Fire giants can live to be 350 years old. Fire giants wear sturdy - cloth or leather garments colored red, orange, yellow, or black. Warriors - wear helmets and half-plate armor of blackened steel.

- -

Fire giants are unfriendly to almost all other human, demi-human, and - humanoid races, though they sometimes subjugate nearby humanoid races to act - as their servants.

- -

A fire giant can throw large stones up to 200' for 3d6 damage. Fire - giants are immune to all fire-based attacks.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Unarmored 40' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 11 - mod: 2 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d10x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Fire Giant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/fire-giant.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!UOSclVFSPsdQEKFU' - diff --git a/src/packs/monsters-giants/monster_Frost_Giant_9NpEqBmSmCxV0LlQ.yml b/src/packs/monsters-giants/monster_Frost_Giant_9NpEqBmSmCxV0LlQ.yml deleted file mode 100644 index 9f525fb..0000000 --- a/src/packs/monsters-giants/monster_Frost_Giant_9NpEqBmSmCxV0LlQ.yml +++ /dev/null @@ -1,264 +0,0 @@ -_id: 9NpEqBmSmCxV0LlQ -name: Frost Giant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/frost-giant.png -items: - - _id: J9v3KYNivGHzkORs - name: Giant Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 4d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!9NpEqBmSmCxV0LlQ.J9v3KYNivGHzkORs' - - _id: PUlL0VUE640U1gOi - name: Throw Rock - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '200' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!9NpEqBmSmCxV0LlQ.PUlL0VUE640U1gOi' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 17 (13)

- -

Hit Dice: 10+1* (+9)

- -

No. of Attacks: 1 giant weapon or 1 thrown rock

- -

Damage: 4d6 or 3d6

- -

Frost giants have pale, almost white skin. A frost giant’s hair can - be light blue or dirty yellow, and its eyes usually match its hair color. - Frost giants dress in skins and pelts, along with any jewelry they own. - Frost giant warriors add chain shirts and metal helmets decorated with horns - or feathers.

- -

An adult male is about 15 feet tall and weighs about 2,800 pounds. - Females are slightly shorter and lighter, but otherwise identical with - males. Frost giants can live to be 250 years old.

- -

Frost giants are, first and foremost, cunning. They dislike the smaller - races as much as any giant, but rather than attacking outright they will try - to use their advantages to convince those weaker than them to submit. If - faced with a stronger force, frost giants will parley or withdraw if - possible, attacking only if victory seems assured.

- -

A frost giant can throw large stones up to 200' for 3d6 damage. Frost - giants are immune to all ice or cold-based attacks.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 Unarmored 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d10x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Frost Giant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/frost-giant.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!9NpEqBmSmCxV0LlQ' - diff --git a/src/packs/monsters-giants/monster_Hill_Giant_VQsRQTxCWg9Znbhh.yml b/src/packs/monsters-giants/monster_Hill_Giant_VQsRQTxCWg9Znbhh.yml deleted file mode 100644 index c534fcd..0000000 --- a/src/packs/monsters-giants/monster_Hill_Giant_VQsRQTxCWg9Znbhh.yml +++ /dev/null @@ -1,211 +0,0 @@ -_id: VQsRQTxCWg9Znbhh -name: Hill Giant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hill-giant.png -items: - - _id: bd6Z4dHRcxpEiIEk - name: Giant Weapon (Club) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!VQsRQTxCWg9Znbhh.bd6Z4dHRcxpEiIEk' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (13)

- -

No. of Attacks: 1 giant weapon (club)

- -

Damage: 2d8

- -

The smallest of giants, adult hill giants stand between ten and twelve - feet in height and weigh about 1,100 pounds. Hill giants can live to be 200 - years old. Skin color among hill giants ranges from light tan to deep ruddy - brown. They have brown or black hair and eyes the same color. They wear - layers of crudely prepared hides, which they seldom wash or repair, - preferring to simply add more hides as the old ones wear out.

- -

Whether attacking with a weapon or fist, hill giants deal 2d8 damage. - Hill giants are brutish and aggressive. They are sometimes found leading - groups of ogres or bugbears. Hill giants often keep dire wolves as pets.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d8x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Hill Giant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hill-giant.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!VQsRQTxCWg9Znbhh' - diff --git a/src/packs/monsters-giants/monster_Stone_Giant_wVj2Mg6SJ1SnAGhx.yml b/src/packs/monsters-giants/monster_Stone_Giant_wVj2Mg6SJ1SnAGhx.yml deleted file mode 100644 index 90ec93d..0000000 --- a/src/packs/monsters-giants/monster_Stone_Giant_wVj2Mg6SJ1SnAGhx.yml +++ /dev/null @@ -1,253 +0,0 @@ -_id: wVj2Mg6SJ1SnAGhx -name: Stone Giant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/stone-giant.png -items: - - _id: 5Tb0ovapjl8C2kp7 - name: Stone Club - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wVj2Mg6SJ1SnAGhx.5Tb0ovapjl8C2kp7' - - _id: ZcaDQXngKD3Zmjnl - name: Throw Rock - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '300' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wVj2Mg6SJ1SnAGhx.ZcaDQXngKD3Zmjnl' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 17 (15)

- -

No. of Attacks: 1 stone club or 1 thrown rock

- -

Damage: 3d6 or 3d6

- -

Stone giants prefer thick leather garments, dyed in shades of brown and - gray to match the stone around them. Adults are about 12 feet tall and weigh - about 1,500 pounds. Stone giants can live to be 800 years old.

- -

A stone giant can throw large stones up to 300' for 3d6 damage.

- -

Stone giants are reclusive, but they will defend their territory - (typically in rocky mountainous terrain) against any who trespass - therein.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d8x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Stone Giant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/stone-giant.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529282109 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!wVj2Mg6SJ1SnAGhx' - diff --git a/src/packs/monsters-giants/monster_Storm_Giant_yl9sxMRCOwJY8g5c.yml b/src/packs/monsters-giants/monster_Storm_Giant_yl9sxMRCOwJY8g5c.yml deleted file mode 100644 index 51626a7..0000000 --- a/src/packs/monsters-giants/monster_Storm_Giant_yl9sxMRCOwJY8g5c.yml +++ /dev/null @@ -1,268 +0,0 @@ -_id: yl9sxMRCOwJY8g5c -name: Storm Giant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/storm-giant.png -items: - - _id: gzUS7HEchbixBQyj - name: Giant Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 8d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!yl9sxMRCOwJY8g5c.gzUS7HEchbixBQyj' - - _id: KczWwWrBZAhOs0NA - name: Lightning Bolt - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Storm giants prefer to attack first with their lightning bolts (which - work just as the spell does, and can be used once per five rounds; a - save vs. Spells reduces damage to half).

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 15d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '50' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664122624514 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!yl9sxMRCOwJY8g5c.KczWwWrBZAhOs0NA' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 19 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 19 (13)

- -

No. of Attacks: 1 giant weapon or 1 lightning bolt

- -

Damage: 8d6 or 15d6

- -

Adult storm giants are about 21 feet tall and weigh about 12,000 pounds. - They can live to be 600 years old. Most storm giants have pale skin and dark - hair. Very rarely, storm giants have violet skin. Violet-skinned storm - giants have deep violet or blue-black hair with silvery gray or purple - eyes.

- -

Storm giants generally dress in short, loose tunic belted at the waist, - sandals or bare feet, and a headband. They wear a few pieces of simple but - finely crafted jewelry, anklets (favored by barefoot giants), rings, or - circlets being most common. They live quiet, reflective lives and spend - their time musing about the world, composing and playing music, and tilling - their land or gathering food.

- -

Storm giants prefer to attack first with their lightning - bolts (which work just as the spell does, and can be used once per - five rounds; a save vs. Spells reduces damage to half). Also, 10% of storm - giants have the abilities of a Magic-User of level 2 to 12 (2d6). In battle, - they wear well-crafted and well-cared-for plate mail.

- -

Unlike most other giants, storm giants have been known to befriend - humans, elves, or dwarves.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30 Unarmored 50 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 7 - wands: - value: 8 - paralysis: - value: 10 - breath: - value: 11 - spells: - value: 12 - hitDice: - size: d8 - number: 15 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E plus 1d20x1000 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Storm Giant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/storm-giant.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529291801 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!yl9sxMRCOwJY8g5c' - diff --git a/src/packs/monsters-humanoid/monster_Bugbear_Chieftain_LwgInLZ2RlNe2bXM.yml b/src/packs/monsters-humanoid/monster_Bugbear_Chieftain_LwgInLZ2RlNe2bXM.yml deleted file mode 100644 index 09f619d..0000000 --- a/src/packs/monsters-humanoid/monster_Bugbear_Chieftain_LwgInLZ2RlNe2bXM.yml +++ /dev/null @@ -1,257 +0,0 @@ -name: Bugbear Chieftain -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png -items: - - name: Weapon - type: weapon - system: - description:

Damage 1d8+3 or by weapon +3

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+3 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 4CDkK2OtXkoYmNbn - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664131983825 - modifiedTime: 1664133005260 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!LwgInLZ2RlNe2bXM.4CDkK2OtXkoYmNbn' - - _id: tFGJFA9wJe0pVLBw - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489380302 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!LwgInLZ2RlNe2bXM.tFGJFA9wJe0pVLBw' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Bugbears look like huge, hairy goblins, standing about 6 feet tall. Their - eyes are usually a darkish brown color and they move very quietly. They are - wild and relatively fearless, and bully smaller humanoids whenever - possible.

- -

Bugbears prefer to ambush opponents if they can. When hunting, they often - send scouts ahead of the main group. Bugbear attacks are coordinated, and - their tactics are sound if not brilliant. They are able to move in nearly - complete silence, surprising opponents on 1-3 on 1d6. In order to remain - silent, they must wear only leather or hide armor, as indicated in the Armor - Class scores above. Bugbears receive a +1 bonus on damage due to their great - Strength. As with most goblinoid monsters, they have Darkvision with a 30' - range.

- -

One out of every eight bugbears will be a hardened warrior of 4+4 Hit - Dice (240 XP), with a +2 bonus to damage. In lairs of 16 or more bugbears, - there will be a chieftain of 6+6 Hit Dice (500 XP), with a +3 bonus to - damage. Bugbears gain a +1 bonus to their morale if they are led by a - hardened warrior or chieftain. In the lair, bugbears never fail a morale - check as long as the chieftain is alive. In addition, there is a 2 in 6 - chance that a shaman will be present in a lair. A shaman is equal to an - ordinary bugbear statistically, but possesses 1d4+1 levels of Clerical - abilities.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 6 - mod: 6 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 5d4, Lair 5d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; B, L , M in Lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Bugbear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664132037416 - modifiedTime: 1664489380302 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ - duplicateSource: null -folder: null -sort: 0 -_id: LwgInLZ2RlNe2bXM -_key: '!actors!LwgInLZ2RlNe2bXM' - diff --git a/src/packs/monsters-humanoid/monster_Bugbear_Shaman_sBBOvsynIXGmwvzo.yml b/src/packs/monsters-humanoid/monster_Bugbear_Shaman_sBBOvsynIXGmwvzo.yml deleted file mode 100644 index 5a46150..0000000 --- a/src/packs/monsters-humanoid/monster_Bugbear_Shaman_sBBOvsynIXGmwvzo.yml +++ /dev/null @@ -1,289 +0,0 @@ -name: Bugbear Shaman -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png -items: - - name: Weapon - type: weapon - system: - description:

Damage 1d8+1 or by weapon +1

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 4CDkK2OtXkoYmNbn - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664131983825 - modifiedTime: 1664132019336 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sBBOvsynIXGmwvzo.4CDkK2OtXkoYmNbn' - - name: Cleric Abilities - type: feature - system: - description:

A shaman possesses 1d4+1 levels of Clerical abilities.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: aQKGENTlg8zcV2rL - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664133137249 - modifiedTime: 1664133165903 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sBBOvsynIXGmwvzo.aQKGENTlg8zcV2rL' - - _id: 7rQoBevY5pGkdtvb - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489388435 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!sBBOvsynIXGmwvzo.7rQoBevY5pGkdtvb' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Bugbears look like huge, hairy goblins, standing about 6 feet tall. Their - eyes are usually a darkish brown color and they move very quietly. They are - wild and relatively fearless, and bully smaller humanoids whenever - possible.

- -

Bugbears prefer to ambush opponents if they can. When hunting, they often - send scouts ahead of the main group. Bugbear attacks are coordinated, and - their tactics are sound if not brilliant. They are able to move in nearly - complete silence, surprising opponents on 1-3 on 1d6. In order to remain - silent, they must wear only leather or hide armor, as indicated in the Armor - Class scores above. Bugbears receive a +1 bonus on damage due to their great - Strength. As with most goblinoid monsters, they have Darkvision with a 30' - range.

- -

One out of every eight bugbears will be a hardened warrior of 4+4 Hit - Dice (240 XP), with a +2 bonus to damage. In lairs of 16 or more bugbears, - there will be a chieftain of 6+6 Hit Dice (500 XP), with a +3 bonus to - damage. Bugbears gain a +1 bonus to their morale if they are led by a - hardened warrior or chieftain. In the lair, bugbears never fail a morale - check as long as the chieftain is alive. In addition, there is a 2 in 6 - chance that a shaman will be present in a lair. A shaman is equal to an - ordinary bugbear statistically, but possesses 1d4+1 levels of Clerical - abilities.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 5d4, Lair 5d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; B, L , M in Lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Bugbear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664132037416 - modifiedTime: 1664489388435 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ - duplicateSource: null -folder: null -sort: 0 -_id: sBBOvsynIXGmwvzo -_key: '!actors!sBBOvsynIXGmwvzo' - diff --git a/src/packs/monsters-humanoid/monster_Bugbear_Warrior_of913G2N6Y095tAG.yml b/src/packs/monsters-humanoid/monster_Bugbear_Warrior_of913G2N6Y095tAG.yml deleted file mode 100644 index 076da8f..0000000 --- a/src/packs/monsters-humanoid/monster_Bugbear_Warrior_of913G2N6Y095tAG.yml +++ /dev/null @@ -1,293 +0,0 @@ -name: Bugbear Warrior -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png -items: - - name: Weapon - type: weapon - system: - description:

Damage 1d8+2 or by weapon +2

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 4CDkK2OtXkoYmNbn - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664131983825 - modifiedTime: 1664132276800 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!of913G2N6Y095tAG.4CDkK2OtXkoYmNbn' - - name: Raise Morale - type: feature - system: - description: >- -

Bugbears gain a +1 bonus to their morale if they are led by a - hardened warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: Hhgsf4lM36177zmW - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488155172 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!of913G2N6Y095tAG.Hhgsf4lM36177zmW' - - _id: 1lCIB1xNohMirD79 - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489395802 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!of913G2N6Y095tAG.1lCIB1xNohMirD79' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Bugbears look like huge, hairy goblins, standing about 6 feet tall. Their - eyes are usually a darkish brown color and they move very quietly. They are - wild and relatively fearless, and bully smaller humanoids whenever - possible.

- -

Bugbears prefer to ambush opponents if they can. When hunting, they often - send scouts ahead of the main group. Bugbear attacks are coordinated, and - their tactics are sound if not brilliant. They are able to move in nearly - complete silence, surprising opponents on 1-3 on 1d6. In order to remain - silent, they must wear only leather or hide armor, as indicated in the Armor - Class scores above. Bugbears receive a +1 bonus on damage due to their great - Strength. As with most goblinoid monsters, they have Darkvision with a 30' - range.

- -

One out of every eight bugbears will be a hardened warrior of 4+4 Hit - Dice (240 XP), with a +2 bonus to damage. In lairs of 16 or more bugbears, - there will be a chieftain of 6+6 Hit Dice (500 XP), with a +3 bonus to - damage. Bugbears gain a +1 bonus to their morale if they are led by a - hardened warrior or chieftain. In the lair, bugbears never fail a morale - check as long as the chieftain is alive. In addition, there is a 2 in 6 - chance that a shaman will be present in a lair. A shaman is equal to an - ordinary bugbear statistically, but possesses 1d4+1 levels of Clerical - abilities.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 4 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 5d4, Lair 5d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; B, L , M in Lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Bugbear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664132037416 - modifiedTime: 1664489395802 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ - duplicateSource: null -folder: null -sort: 0 -_id: of913G2N6Y095tAG -_key: '!actors!of913G2N6Y095tAG' - diff --git a/src/packs/monsters-humanoid/monster_Bugbear_n1WqOrjl07IiL1MQ.yml b/src/packs/monsters-humanoid/monster_Bugbear_n1WqOrjl07IiL1MQ.yml deleted file mode 100644 index ff1da41..0000000 --- a/src/packs/monsters-humanoid/monster_Bugbear_n1WqOrjl07IiL1MQ.yml +++ /dev/null @@ -1,255 +0,0 @@ -_id: n1WqOrjl07IiL1MQ -name: Bugbear -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png -items: - - name: Weapon - type: weapon - system: - description:

Damage 1d8+1 or by weapon +1

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 4CDkK2OtXkoYmNbn - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664131983825 - modifiedTime: 1664132019336 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!n1WqOrjl07IiL1MQ.4CDkK2OtXkoYmNbn' - - _id: 4GsOdTsGXZYWeb9P - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489371601 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!n1WqOrjl07IiL1MQ.4GsOdTsGXZYWeb9P' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Bugbears look like huge, hairy goblins, standing about 6 feet tall. Their - eyes are usually a darkish brown color and they move very quietly. They are - wild and relatively fearless, and bully smaller humanoids whenever - possible.

- -

Bugbears prefer to ambush opponents if they can. When hunting, they often - send scouts ahead of the main group. Bugbear attacks are coordinated, and - their tactics are sound if not brilliant. They are able to move in nearly - complete silence, surprising opponents on 1-3 on 1d6. In order to remain - silent, they must wear only leather or hide armor, as indicated in the Armor - Class scores above. Bugbears receive a +1 bonus on damage due to their great - Strength. As with most goblinoid monsters, they have Darkvision with a 30' - range.

- -

One out of every eight bugbears will be a hardened warrior of 4+4 Hit - Dice (240 XP), with a +2 bonus to damage. In lairs of 16 or more bugbears, - there will be a chieftain of 6+6 Hit Dice (500 XP), with a +3 bonus to - damage. Bugbears gain a +1 bonus to their morale if they are led by a - hardened warrior or chieftain. In the lair, bugbears never fail a morale - check as long as the chieftain is alive. In addition, there is a 2 in 6 - chance that a shaman will be present in a lair. A shaman is equal to an - ordinary bugbear statistically, but possesses 1d4+1 levels of Clerical - abilities.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 5d4, Lair 5d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; B, L , M in Lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Bugbear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/bugbear.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664489371601 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!n1WqOrjl07IiL1MQ' - diff --git a/src/packs/monsters-humanoid/monster_Caveman_8LqveXWrwyKsELjb.yml b/src/packs/monsters-humanoid/monster_Caveman_8LqveXWrwyKsELjb.yml deleted file mode 100644 index 854931a..0000000 --- a/src/packs/monsters-humanoid/monster_Caveman_8LqveXWrwyKsELjb.yml +++ /dev/null @@ -1,206 +0,0 @@ -_id: 8LqveXWrwyKsELjb -name: Caveman -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/caveman.png -items: - - name: Weapon - type: weapon - system: - description:

Damage 1d8 or weapon +1

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: Lsmqa2WTvXJJxFIJ - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ.Item.4CDkK2OtXkoYmNbn - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664131983825 - modifiedTime: 1664133957875 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.n1WqOrjl07IiL1MQ.Item.4CDkK2OtXkoYmNbn - duplicateSource: null - _key: '!actors.items!8LqveXWrwyKsELjb.Lsmqa2WTvXJJxFIJ' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Cavemen are a species closely related to humans; they are shorter and - stockier, and much more heavily muscled. They do not all actually live in - caves. Whether they are actually less intelligent than “normal” - humans or not is a matter of debate, but it is true that they do not have - the facility for language as other human, demi-human and humanoid races.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d10, Wild 10d4, Lair 10d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Caveman - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/caveman.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664133957875 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!8LqveXWrwyKsELjb' - diff --git a/src/packs/monsters-humanoid/monster_Centaur_vg4bjerw9IQBmekd.yml b/src/packs/monsters-humanoid/monster_Centaur_vg4bjerw9IQBmekd.yml deleted file mode 100644 index 7aa7866..0000000 --- a/src/packs/monsters-humanoid/monster_Centaur_vg4bjerw9IQBmekd.yml +++ /dev/null @@ -1,248 +0,0 @@ -_id: vg4bjerw9IQBmekd -name: Centaur -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/centaur.png -items: - - name: Hooves - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: AHZZR6hUBCDHditL - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664134973875 - modifiedTime: 1664134990494 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vg4bjerw9IQBmekd.AHZZR6hUBCDHditL' - - name: Weapon - type: weapon - system: - description:

Damage 1d6 or by Weapon

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: em5x2HESz2acXl1Q - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664135027522 - modifiedTime: 1664135054635 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vg4bjerw9IQBmekd.em5x2HESz2acXl1Q' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Centaurs appear to be half man, half horse, having the torso, arms and - head of a man in the position a horse's head would otherwise occupy. A - centaur is as big as a heavy horse, but much taller and slightly heavier; - average males are about 7 feet tall and weigh about 2,100 pounds, and - females are just a bit smaller. Centaurs may charge with a spear or lance - just as a man on horseback, with the same bonuses. They typically wear - leather armor when prepared for combat.

- -

Centaurs are generally haughty and aloof, but very honorable. Most would - rather die than allow humans, demi-humans, or humanoids to ride on their - backs.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' Unarmored 60' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 2d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: A - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Centaur - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/centaur.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664135054635 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!vg4bjerw9IQBmekd' - diff --git a/src/packs/monsters-humanoid/monster_Gnoll_LCElnliuUrdkR5xT.yml b/src/packs/monsters-humanoid/monster_Gnoll_LCElnliuUrdkR5xT.yml deleted file mode 100644 index 01865b1..0000000 --- a/src/packs/monsters-humanoid/monster_Gnoll_LCElnliuUrdkR5xT.yml +++ /dev/null @@ -1,251 +0,0 @@ -_id: LCElnliuUrdkR5xT -name: Gnoll -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnoll.png -items: - - name: Weapon - type: weapon - system: - description:

Damage 2d4 or by Weapon +1 

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: wmuCOohzGS76PGai - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664135234338 - modifiedTime: 1664135269188 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!LCElnliuUrdkR5xT.wmuCOohzGS76PGai' - - _id: hUOYulKJwDo1qxHI - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489416467 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!LCElnliuUrdkR5xT.hUOYulKJwDo1qxHI' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Gnolls are hyena-headed, evil humanoids that wander in loose tribes. Most - gnolls have dirty yellow or reddish-brown fur. An adult male gnoll is about - 71⁄2 feet tall and weighs 300 pounds.

- -

Gnolls are nocturnal, and have Darkvision with a 30' range. They are - cruel carnivores, preferring intelligent creatures for food because they - scream more. They show little discipline when fighting unless they have a - strong leader.

- -

One out of every six gnolls will be a hardened warrior of 4 Hit Dice (240 - XP) having a +1 bonus to damage due to strength. Gnolls gain a +1 bonus to - their morale if they are led by such a warrior. In lairs of 12 or greater, - there will be a pack leader of 6 Hit Dice (500 XP) having a +2 bonus to - damage. In the lair, gnolls never fail a morale check as long as the pack - leader is alive. In addition, a lair has a chance equal to 1-2 on 1d6 of a - shaman being present, and 1 on 1d6 of a witch or warlock. A shaman is - equivalent to a hardened warrior statistically, and in addition has Clerical - abilities at level 1d4+1. A witch or warlock is equivalent to a regular - gnoll, and has Magic-User abilities of level 1d4.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 3d6, Lair 3d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, S each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Gnoll - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnoll.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664489416467 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!LCElnliuUrdkR5xT' - diff --git a/src/packs/monsters-humanoid/monster_Gnome_Captain_YuUilNtrFFVd6s8g.yml b/src/packs/monsters-humanoid/monster_Gnome_Captain_YuUilNtrFFVd6s8g.yml deleted file mode 100644 index e666a20..0000000 --- a/src/packs/monsters-humanoid/monster_Gnome_Captain_YuUilNtrFFVd6s8g.yml +++ /dev/null @@ -1,354 +0,0 @@ -name: Gnome Captain -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png -items: - - _id: 8ya9aCzsUtYkFSIH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!YuUilNtrFFVd6s8g.8ya9aCzsUtYkFSIH' - - _id: m3ioUTqRXvduFAJ1 - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489446827 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!YuUilNtrFFVd6s8g.m3ioUTqRXvduFAJ1' - - _id: sW6D3ncY6dYwBIdQ - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489992673 - modifiedTime: 1664489992673 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!YuUilNtrFFVd6s8g.sW6D3ncY6dYwBIdQ' - - _id: EoH41QsGxk5bEBHR - name: Shield - type: armor - img: icons/equipment/shield/buckler-wooden-boss-brown.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - system: - description:

AC +1

- price: - value: 7 gp - label: BASICFANTASYRPG.Price - weight: - value: 5 - label: BASICFANTASYRPG.Weight - armorClass: - value: 1 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489995123 - modifiedTime: 1664489995123 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - duplicateSource: null - _key: '!actors.items!YuUilNtrFFVd6s8g.EoH41QsGxk5bEBHR' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Gnomes stand 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Their - skin color ranges from dark tan to woody brown, their hair is fair, and - their eyes can be any shade of blue. Males usually wear short, carefully - trimmed beards.

- -

Gnomes generally wear leather or earth tones, though they decorate their - clothes with intricate stitching or fine jewelry. Gnomes reach adulthood at - about age 40, and they live about 350 years. They have Darkvision with a 30' - range. When attacked in melee by creatures larger than man-sized, gnomes - gain a +1 bonus to their Armor Class. Outdoors in their preferred forest - terrain, they are able to hide very effectively; so long as they remain - still there is only a 20% chance they will be detected. If one or more - gnomes who are successfully hiding attack from ambush, they surprise their - foes on 1-4 on 1d6.

- -

Gnomes speak their own language, Gnomish, and many know the language of - the dwarves. Most gnomes who travel outside gnome lands (as traders or - tinkers) know Common, while warriors in gnome settlements usually learn - Goblin. Gnomes encountered in the wilderness are likely to be unfriendly, - but not hostile. They tolerate dwarves but dislike most other humanoid - races. When forced to interact with other races, a gnome will generally be - recalcitrant, unless offered a significant amount of treasure.

- -

Most gnomes encountered outside their home are warriors; the statistics - above are for such. In the lair, for every warrior there will be an average - of three civilians having 1-1 Hit Dice and Armor Class 11; such gnomes have - Morale of 7. One out of every eight gnome warriors will be a sergeant having - 3 Hit Dice (145 XP). Gnomes gain a +1 bonus to their morale if they are led - by a sergeant. Both warriors and sergeants commonly wear chainmail. In - gnomish communities, one out of every sixteen warriors will be a captain of - 5 Hit Dice (360 XP) with an Armor Class of 16 (11), adding a shield. In - addition, in communities of 35 or greater, there will be a king of 7 Hit - Dice (670 XP), with an Armor Class of 18 (11), in plate mail and carrying a - shield, having a +1 bonus damage due to strength. In their community, gnomes - never fail a morale check as long as the king is alive. There is a chance - equal to 1-4 on 1d6 that a community will have a Cleric of level 1d6+1, and - 1-2 on 1d6 of a Magic-User of level 1d6. Gnomish Clerics and Magic-Users are - equivalent to regular gnomish warriors statistically.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 5d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Gnome - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664135839518 - modifiedTime: 1664489995123 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn - duplicateSource: null -folder: null -sort: 0 -_id: YuUilNtrFFVd6s8g -_key: '!actors!YuUilNtrFFVd6s8g' - diff --git a/src/packs/monsters-humanoid/monster_Gnome_Cleric_F7BR5N6TT5YV9imF.yml b/src/packs/monsters-humanoid/monster_Gnome_Cleric_F7BR5N6TT5YV9imF.yml deleted file mode 100644 index 913d56c..0000000 --- a/src/packs/monsters-humanoid/monster_Gnome_Cleric_F7BR5N6TT5YV9imF.yml +++ /dev/null @@ -1,312 +0,0 @@ -name: Gnome Cleric -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png -items: - - _id: 8ya9aCzsUtYkFSIH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!F7BR5N6TT5YV9imF.8ya9aCzsUtYkFSIH' - - name: Cleric Ability - type: feature - system: - description: >- -

There is a chance equal to 1-4 on 1d6 that a community will have a - Cleric of level 1d6+1.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: O7i5J3QRKKvorrQe - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664141992911 - modifiedTime: 1664142038396 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!F7BR5N6TT5YV9imF.O7i5J3QRKKvorrQe' - - _id: EvMiB6jTQo2IHRKG - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489462023 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!F7BR5N6TT5YV9imF.EvMiB6jTQo2IHRKG' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Gnomes stand 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Their - skin color ranges from dark tan to woody brown, their hair is fair, and - their eyes can be any shade of blue. Males usually wear short, carefully - trimmed beards.

- -

Gnomes generally wear leather or earth tones, though they decorate their - clothes with intricate stitching or fine jewelry. Gnomes reach adulthood at - about age 40, and they live about 350 years. They have Darkvision with a 30' - range. When attacked in melee by creatures larger than man-sized, gnomes - gain a +1 bonus to their Armor Class. Outdoors in their preferred forest - terrain, they are able to hide very effectively; so long as they remain - still there is only a 20% chance they will be detected. If one or more - gnomes who are successfully hiding attack from ambush, they surprise their - foes on 1-4 on 1d6.

- -

Gnomes speak their own language, Gnomish, and many know the language of - the dwarves. Most gnomes who travel outside gnome lands (as traders or - tinkers) know Common, while warriors in gnome settlements usually learn - Goblin. Gnomes encountered in the wilderness are likely to be unfriendly, - but not hostile. They tolerate dwarves but dislike most other humanoid - races. When forced to interact with other races, a gnome will generally be - recalcitrant, unless offered a significant amount of treasure.

- -

Most gnomes encountered outside their home are warriors; the statistics - above are for such. In the lair, for every warrior there will be an average - of three civilians having 1-1 Hit Dice and Armor Class 11; such gnomes have - Morale of 7. One out of every eight gnome warriors will be a sergeant having - 3 Hit Dice (145 XP). Gnomes gain a +1 bonus to their morale if they are led - by a sergeant. Both warriors and sergeants commonly wear chainmail. In - gnomish communities, one out of every sixteen warriors will be a captain of - 5 Hit Dice (360 XP) with an Armor Class of 16 (11), adding a shield. In - addition, in communities of 35 or greater, there will be a king of 7 Hit - Dice (670 XP), with an Armor Class of 18 (11), in plate mail and carrying a - shield, having a +1 bonus damage due to strength. In their community, gnomes - never fail a morale check as long as the king is alive. There is a chance - equal to 1-4 on 1d6 that a community will have a Cleric of level 1d6+1, and - 1-2 on 1d6 of a Magic-User of level 1d6. Gnomish Clerics and Magic-Users are - equivalent to regular gnomish warriors statistically.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 5d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Gnome - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664135839518 - modifiedTime: 1664489462023 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn - duplicateSource: null -folder: null -sort: 0 -_id: F7BR5N6TT5YV9imF -_key: '!actors!F7BR5N6TT5YV9imF' - diff --git a/src/packs/monsters-humanoid/monster_Gnome_King_jwnmlcyPGErorGG9.yml b/src/packs/monsters-humanoid/monster_Gnome_King_jwnmlcyPGErorGG9.yml deleted file mode 100644 index 65b4b72..0000000 --- a/src/packs/monsters-humanoid/monster_Gnome_King_jwnmlcyPGErorGG9.yml +++ /dev/null @@ -1,390 +0,0 @@ -name: Gnome King -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png -items: - - _id: 8ya9aCzsUtYkFSIH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664137307637 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jwnmlcyPGErorGG9.8ya9aCzsUtYkFSIH' - - name: Ensure Morale - type: feature - system: - description: >- -

In their community, gnomes never fail a morale check as long as the - king is alive.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: muA3SR9dJq4Heclu - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664137357392 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!jwnmlcyPGErorGG9.muA3SR9dJq4Heclu' - - _id: WOoKCdyeybCEGLhL - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489469958 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!jwnmlcyPGErorGG9.WOoKCdyeybCEGLhL' - - _id: kWVAdW7FezvtSM0q - name: Plate Mail - type: armor - img: icons/equipment/chest/breastplate-cuirass-steel-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.Y5Ze714cKj2ZjUc0 - system: - description: '' - price: - value: 300 gp - label: BASICFANTASYRPG.Price - weight: - value: 50 - label: BASICFANTASYRPG.Weight - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490003133 - modifiedTime: 1664490003133 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.Y5Ze714cKj2ZjUc0 - duplicateSource: null - _key: '!actors.items!jwnmlcyPGErorGG9.kWVAdW7FezvtSM0q' - - _id: gF417LH4P1R7CDXa - name: Shield - type: armor - img: icons/equipment/shield/buckler-wooden-boss-brown.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - system: - description:

AC +1

- price: - value: 7 gp - label: BASICFANTASYRPG.Price - weight: - value: 5 - label: BASICFANTASYRPG.Weight - armorClass: - value: 1 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490007330 - modifiedTime: 1664490007330 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - duplicateSource: null - _key: '!actors.items!jwnmlcyPGErorGG9.gF417LH4P1R7CDXa' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Gnomes stand 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Their - skin color ranges from dark tan to woody brown, their hair is fair, and - their eyes can be any shade of blue. Males usually wear short, carefully - trimmed beards.

- -

Gnomes generally wear leather or earth tones, though they decorate their - clothes with intricate stitching or fine jewelry. Gnomes reach adulthood at - about age 40, and they live about 350 years. They have Darkvision with a 30' - range. When attacked in melee by creatures larger than man-sized, gnomes - gain a +1 bonus to their Armor Class. Outdoors in their preferred forest - terrain, they are able to hide very effectively; so long as they remain - still there is only a 20% chance they will be detected. If one or more - gnomes who are successfully hiding attack from ambush, they surprise their - foes on 1-4 on 1d6.

- -

Gnomes speak their own language, Gnomish, and many know the language of - the dwarves. Most gnomes who travel outside gnome lands (as traders or - tinkers) know Common, while warriors in gnome settlements usually learn - Goblin. Gnomes encountered in the wilderness are likely to be unfriendly, - but not hostile. They tolerate dwarves but dislike most other humanoid - races. When forced to interact with other races, a gnome will generally be - recalcitrant, unless offered a significant amount of treasure.

- -

Most gnomes encountered outside their home are warriors; the statistics - above are for such. In the lair, for every warrior there will be an average - of three civilians having 1-1 Hit Dice and Armor Class 11; such gnomes have - Morale of 7. One out of every eight gnome warriors will be a sergeant having - 3 Hit Dice (145 XP). Gnomes gain a +1 bonus to their morale if they are led - by a sergeant. Both warriors and sergeants commonly wear chainmail. In - gnomish communities, one out of every sixteen warriors will be a captain of - 5 Hit Dice (360 XP) with an Armor Class of 16 (11), adding a shield. In - addition, in communities of 35 or greater, there will be a king of 7 Hit - Dice (670 XP), with an Armor Class of 18 (11), in plate mail and carrying a - shield, having a +1 bonus damage due to strength. In their community, gnomes - never fail a morale check as long as the king is alive. There is a chance - equal to 1-4 on 1d6 that a community will have a Cleric of level 1d6+1, and - 1-2 on 1d6 of a Magic-User of level 1d6. Gnomish Clerics and Magic-Users are - equivalent to regular gnomish warriors statistically.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 5d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Gnome - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664135839518 - modifiedTime: 1664490007330 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn - duplicateSource: null -folder: null -sort: 0 -_id: jwnmlcyPGErorGG9 -_key: '!actors!jwnmlcyPGErorGG9' - diff --git a/src/packs/monsters-humanoid/monster_Gnome_Magic_User_KNpPepAt0yGGgRFH.yml b/src/packs/monsters-humanoid/monster_Gnome_Magic_User_KNpPepAt0yGGgRFH.yml deleted file mode 100644 index 2e09a78..0000000 --- a/src/packs/monsters-humanoid/monster_Gnome_Magic_User_KNpPepAt0yGGgRFH.yml +++ /dev/null @@ -1,312 +0,0 @@ -name: Gnome Magic-User -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png -items: - - _id: 8ya9aCzsUtYkFSIH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KNpPepAt0yGGgRFH.8ya9aCzsUtYkFSIH' - - name: Magic-User Ability - type: feature - system: - description: >- -

There is a chance equal to 1-2 on 1d6 that a community will have a - Magic-User of level 1d6.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: e96p10bWpHvctCR3 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142067907 - modifiedTime: 1664142115659 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KNpPepAt0yGGgRFH.e96p10bWpHvctCR3' - - _id: hlbp1EZmdUVcZbPZ - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489476392 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!KNpPepAt0yGGgRFH.hlbp1EZmdUVcZbPZ' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Gnomes stand 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Their - skin color ranges from dark tan to woody brown, their hair is fair, and - their eyes can be any shade of blue. Males usually wear short, carefully - trimmed beards.

- -

Gnomes generally wear leather or earth tones, though they decorate their - clothes with intricate stitching or fine jewelry. Gnomes reach adulthood at - about age 40, and they live about 350 years. They have Darkvision with a 30' - range. When attacked in melee by creatures larger than man-sized, gnomes - gain a +1 bonus to their Armor Class. Outdoors in their preferred forest - terrain, they are able to hide very effectively; so long as they remain - still there is only a 20% chance they will be detected. If one or more - gnomes who are successfully hiding attack from ambush, they surprise their - foes on 1-4 on 1d6.

- -

Gnomes speak their own language, Gnomish, and many know the language of - the dwarves. Most gnomes who travel outside gnome lands (as traders or - tinkers) know Common, while warriors in gnome settlements usually learn - Goblin. Gnomes encountered in the wilderness are likely to be unfriendly, - but not hostile. They tolerate dwarves but dislike most other humanoid - races. When forced to interact with other races, a gnome will generally be - recalcitrant, unless offered a significant amount of treasure.

- -

Most gnomes encountered outside their home are warriors; the statistics - above are for such. In the lair, for every warrior there will be an average - of three civilians having 1-1 Hit Dice and Armor Class 11; such gnomes have - Morale of 7. One out of every eight gnome warriors will be a sergeant having - 3 Hit Dice (145 XP). Gnomes gain a +1 bonus to their morale if they are led - by a sergeant. Both warriors and sergeants commonly wear chainmail. In - gnomish communities, one out of every sixteen warriors will be a captain of - 5 Hit Dice (360 XP) with an Armor Class of 16 (11), adding a shield. In - addition, in communities of 35 or greater, there will be a king of 7 Hit - Dice (670 XP), with an Armor Class of 18 (11), in plate mail and carrying a - shield, having a +1 bonus damage due to strength. In their community, gnomes - never fail a morale check as long as the king is alive. There is a chance - equal to 1-4 on 1d6 that a community will have a Cleric of level 1d6+1, and - 1-2 on 1d6 of a Magic-User of level 1d6. Gnomish Clerics and Magic-Users are - equivalent to regular gnomish warriors statistically.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 5d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Gnome - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664135839518 - modifiedTime: 1664489476392 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn - duplicateSource: null -folder: null -sort: 0 -_id: KNpPepAt0yGGgRFH -_key: '!actors!KNpPepAt0yGGgRFH' - diff --git a/src/packs/monsters-humanoid/monster_Gnome_Sergeant_CieWASTUiFzv2FRr.yml b/src/packs/monsters-humanoid/monster_Gnome_Sergeant_CieWASTUiFzv2FRr.yml deleted file mode 100644 index 44a4797..0000000 --- a/src/packs/monsters-humanoid/monster_Gnome_Sergeant_CieWASTUiFzv2FRr.yml +++ /dev/null @@ -1,352 +0,0 @@ -name: Gnome Sergeant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png -items: - - _id: 8ya9aCzsUtYkFSIH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!CieWASTUiFzv2FRr.8ya9aCzsUtYkFSIH' - - name: Raise Morale - type: feature - system: - description: >- -

Gnomes gain a +1 bonus to their morale if they are led by a - sergeant.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: muA3SR9dJq4Heclu - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488178421 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!CieWASTUiFzv2FRr.muA3SR9dJq4Heclu' - - _id: B4rKgx3Sgs7YyJHE - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489483433 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!CieWASTUiFzv2FRr.B4rKgx3Sgs7YyJHE' - - _id: TgnGxQZaJgY7g0jL - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489979103 - modifiedTime: 1664489979103 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!CieWASTUiFzv2FRr.TgnGxQZaJgY7g0jL' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Gnomes stand 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Their - skin color ranges from dark tan to woody brown, their hair is fair, and - their eyes can be any shade of blue. Males usually wear short, carefully - trimmed beards.

- -

Gnomes generally wear leather or earth tones, though they decorate their - clothes with intricate stitching or fine jewelry. Gnomes reach adulthood at - about age 40, and they live about 350 years. They have Darkvision with a 30' - range. When attacked in melee by creatures larger than man-sized, gnomes - gain a +1 bonus to their Armor Class. Outdoors in their preferred forest - terrain, they are able to hide very effectively; so long as they remain - still there is only a 20% chance they will be detected. If one or more - gnomes who are successfully hiding attack from ambush, they surprise their - foes on 1-4 on 1d6.

- -

Gnomes speak their own language, Gnomish, and many know the language of - the dwarves. Most gnomes who travel outside gnome lands (as traders or - tinkers) know Common, while warriors in gnome settlements usually learn - Goblin. Gnomes encountered in the wilderness are likely to be unfriendly, - but not hostile. They tolerate dwarves but dislike most other humanoid - races. When forced to interact with other races, a gnome will generally be - recalcitrant, unless offered a significant amount of treasure.

- -

Most gnomes encountered outside their home are warriors; the statistics - above are for such. In the lair, for every warrior there will be an average - of three civilians having 1-1 Hit Dice and Armor Class 11; such gnomes have - Morale of 7. One out of every eight gnome warriors will be a sergeant having - 3 Hit Dice (145 XP). Gnomes gain a +1 bonus to their morale if they are led - by a sergeant. Both warriors and sergeants commonly wear chainmail. In - gnomish communities, one out of every sixteen warriors will be a captain of - 5 Hit Dice (360 XP) with an Armor Class of 16 (11), adding a shield. In - addition, in communities of 35 or greater, there will be a king of 7 Hit - Dice (670 XP), with an Armor Class of 18 (11), in plate mail and carrying a - shield, having a +1 bonus damage due to strength. In their community, gnomes - never fail a morale check as long as the king is alive. There is a chance - equal to 1-4 on 1d6 that a community will have a Cleric of level 1d6+1, and - 1-2 on 1d6 of a Magic-User of level 1d6. Gnomish Clerics and Magic-Users are - equivalent to regular gnomish warriors statistically.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 5d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Gnome - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664135839518 - modifiedTime: 1664489979104 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.gfRJ3Gi3q3EZaOCn - duplicateSource: null -folder: null -sort: 0 -_id: CieWASTUiFzv2FRr -_key: '!actors!CieWASTUiFzv2FRr' - diff --git a/src/packs/monsters-humanoid/monster_Gnome_gfRJ3Gi3q3EZaOCn.yml b/src/packs/monsters-humanoid/monster_Gnome_gfRJ3Gi3q3EZaOCn.yml deleted file mode 100644 index be436d9..0000000 --- a/src/packs/monsters-humanoid/monster_Gnome_gfRJ3Gi3q3EZaOCn.yml +++ /dev/null @@ -1,314 +0,0 @@ -_id: gfRJ3Gi3q3EZaOCn -name: Gnome -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png -items: - - _id: 8ya9aCzsUtYkFSIH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!gfRJ3Gi3q3EZaOCn.8ya9aCzsUtYkFSIH' - - _id: nD8OxQNFhVw5sUzH - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489435696 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!gfRJ3Gi3q3EZaOCn.nD8OxQNFhVw5sUzH' - - _id: biRVyrIFxKc4VV3m - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489968146 - modifiedTime: 1664489968146 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!gfRJ3Gi3q3EZaOCn.biRVyrIFxKc4VV3m' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Gnomes stand 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Their - skin color ranges from dark tan to woody brown, their hair is fair, and - their eyes can be any shade of blue. Males usually wear short, carefully - trimmed beards.

- -

Gnomes generally wear leather or earth tones, though they decorate their - clothes with intricate stitching or fine jewelry. Gnomes reach adulthood at - about age 40, and they live about 350 years. They have Darkvision with a 30' - range. When attacked in melee by creatures larger than man-sized, gnomes - gain a +1 bonus to their Armor Class. Outdoors in their preferred forest - terrain, they are able to hide very effectively; so long as they remain - still there is only a 20% chance they will be detected. If one or more - gnomes who are successfully hiding attack from ambush, they surprise their - foes on 1-4 on 1d6.

- -

Gnomes speak their own language, Gnomish, and many know the language of - the dwarves. Most gnomes who travel outside gnome lands (as traders or - tinkers) know Common, while warriors in gnome settlements usually learn - Goblin. Gnomes encountered in the wilderness are likely to be unfriendly, - but not hostile. They tolerate dwarves but dislike most other humanoid - races. When forced to interact with other races, a gnome will generally be - recalcitrant, unless offered a significant amount of treasure.

- -

Most gnomes encountered outside their home are warriors; the statistics - above are for such. In the lair, for every warrior there will be an average - of three civilians having 1-1 Hit Dice and Armor Class 11; such gnomes have - Morale of 7. One out of every eight gnome warriors will be a sergeant having - 3 Hit Dice (145 XP). Gnomes gain a +1 bonus to their morale if they are led - by a sergeant. Both warriors and sergeants commonly wear chainmail. In - gnomish communities, one out of every sixteen warriors will be a captain of - 5 Hit Dice (360 XP) with an Armor Class of 16 (11), adding a shield. In - addition, in communities of 35 or greater, there will be a king of 7 Hit - Dice (670 XP), with an Armor Class of 18 (11), in plate mail and carrying a - shield, having a +1 bonus damage due to strength. In their community, gnomes - never fail a morale check as long as the king is alive. There is a chance - equal to 1-4 on 1d6 that a community will have a Cleric of level 1d6+1, and - 1-2 on 1d6 of a Magic-User of level 1d6. Gnomish Clerics and Magic-Users are - equivalent to regular gnomish warriors statistically.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 8 - wands: - value: 9 - paralysis: - value: 10 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 5d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Gnome - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gnome.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664489968146 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!gfRJ3Gi3q3EZaOCn' - diff --git a/src/packs/monsters-humanoid/monster_Goblin_Chieftain_MGSDljtcYsdxFGR9.yml b/src/packs/monsters-humanoid/monster_Goblin_Chieftain_MGSDljtcYsdxFGR9.yml deleted file mode 100644 index d88e735..0000000 --- a/src/packs/monsters-humanoid/monster_Goblin_Chieftain_MGSDljtcYsdxFGR9.yml +++ /dev/null @@ -1,301 +0,0 @@ -name: Goblin Chieftain -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6+1 or by weapon +1.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: F9iCxTXC8wtyCKoH - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142500024 - modifiedTime: 1664142908441 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MGSDljtcYsdxFGR9.F9iCxTXC8wtyCKoH' - - _id: jsvXqEiSfHxfZhzd - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489506556 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!MGSDljtcYsdxFGR9.jsvXqEiSfHxfZhzd' - - _id: 7mSxKwivkA0PXwtf - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490074566 - modifiedTime: 1664490074566 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!MGSDljtcYsdxFGR9.7mSxKwivkA0PXwtf' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Goblins are small, wicked humanoids that favor ambushes, overwhelming - odds, dirty tricks, and any other edge they can devise. An adult goblin - stands 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Its eyes are - usually bright and crafty-looking, varying in color from red to yellow. A - goblin’s skin color ranges from yellow through any shade of orange to - a deep red; usually all members of a single tribe are about the same color. - Goblins wear clothing of dark leather, tending toward drab, soiled-looking - colors. They have Darkvision with a 30' range.

- -

The statistics given above are for a standard Goblin in leather armor - with a shield; they have a natural Movement rate of 30' and a natural Armor - Class of 11.

- -

Some goblins ride dire wolves into combat, and large - groups of goblins will often employ them to track and attack their foes.

- -

One out of every eight goblins will be a warrior of 3-3 Hit Dice (145 - XP). Goblins gain a +1 bonus to their morale if they are led by a warrior. - In a lair or other settlement, one out of every fifteen will be a chieftain - of 5-5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and - movement of 10' that gains a +1 bonus to damage due to strength. In lairs or - settlements of 30 or more goblins, there will be a goblin king of 7-7 Hit - Dice (670 XP), with an Armor Class of 16 (11), wearing chainmail and - carrying a shield, with a movement of 10', and having a +1 bonus to damage. - Goblins have a +2 bonus to morale while their king is present (this is not - cumulative with the bonus given by a warrior leader). In addition, a lair - has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on 1d6 if a - goblin king is present). A shaman is equivalent to a regular goblin - statistically, but has Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10, Unarmored 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 5 - mod: -5 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: R each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Goblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664142609372 - modifiedTime: 1664490074566 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL - duplicateSource: null -folder: null -sort: 0 -_id: MGSDljtcYsdxFGR9 -_key: '!actors!MGSDljtcYsdxFGR9' - diff --git a/src/packs/monsters-humanoid/monster_Goblin_King_v9wTwG7T32SMwgtp.yml b/src/packs/monsters-humanoid/monster_Goblin_King_v9wTwG7T32SMwgtp.yml deleted file mode 100644 index 84c9092..0000000 --- a/src/packs/monsters-humanoid/monster_Goblin_King_v9wTwG7T32SMwgtp.yml +++ /dev/null @@ -1,375 +0,0 @@ -name: Goblin King -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6+1 or by weapon +1.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: F9iCxTXC8wtyCKoH - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142500024 - modifiedTime: 1664142908441 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!v9wTwG7T32SMwgtp.F9iCxTXC8wtyCKoH' - - name: Raise Morale - type: feature - system: - description: >- -

Goblins gain a +2 bonus to their morale while their King is - present.  Not cumulative with the bonus for other leaders.)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: vOwllt8eqCX6EtxG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664142999240 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!v9wTwG7T32SMwgtp.vOwllt8eqCX6EtxG' - - _id: 8Nji2lcbt2WiJVI2 - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489513118 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!v9wTwG7T32SMwgtp.8Nji2lcbt2WiJVI2' - - _id: 2rcYmhbVSg869Xt8 - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490086085 - modifiedTime: 1664490086085 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!v9wTwG7T32SMwgtp.2rcYmhbVSg869Xt8' - - _id: ggtpSnLxdZFJgxdf - name: Shield - type: armor - img: icons/equipment/shield/buckler-wooden-boss-brown.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - system: - description:

AC +1

- price: - value: 7 gp - label: BASICFANTASYRPG.Price - weight: - value: 5 - label: BASICFANTASYRPG.Weight - armorClass: - value: 1 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490095309 - modifiedTime: 1664490095309 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - duplicateSource: null - _key: '!actors.items!v9wTwG7T32SMwgtp.ggtpSnLxdZFJgxdf' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Goblins are small, wicked humanoids that favor ambushes, overwhelming - odds, dirty tricks, and any other edge they can devise. An adult goblin - stands 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Its eyes are - usually bright and crafty-looking, varying in color from red to yellow. A - goblin’s skin color ranges from yellow through any shade of orange to - a deep red; usually all members of a single tribe are about the same color. - Goblins wear clothing of dark leather, tending toward drab, soiled-looking - colors. They have Darkvision with a 30' range.

- -

The statistics given above are for a standard Goblin in leather armor - with a shield; they have a natural Movement rate of 30' and a natural Armor - Class of 11.

- -

Some goblins ride dire wolves into combat, and large - groups of goblins will often employ them to track and attack their foes.

- -

One out of every eight goblins will be a warrior of 3-3 Hit Dice (145 - XP). Goblins gain a +1 bonus to their morale if they are led by a warrior. - In a lair or other settlement, one out of every fifteen will be a chieftain - of 5-5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and - movement of 10' that gains a +1 bonus to damage due to strength. In lairs or - settlements of 30 or more goblins, there will be a goblin king of 7-7 Hit - Dice (670 XP), with an Armor Class of 16 (11), wearing chainmail and - carrying a shield, with a movement of 10', and having a +1 bonus to damage. - Goblins have a +2 bonus to morale while their king is present (this is not - cumulative with the bonus given by a warrior leader). In addition, a lair - has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on 1d6 if a - goblin king is present). A shaman is equivalent to a regular goblin - statistically, but has Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10, Unarmored 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 7 - mod: -7 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: R each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Goblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664142609372 - modifiedTime: 1664490095309 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL - duplicateSource: null -folder: null -sort: 0 -_id: v9wTwG7T32SMwgtp -_key: '!actors!v9wTwG7T32SMwgtp' - diff --git a/src/packs/monsters-humanoid/monster_Goblin_QNtRPPnLXi6AoagL.yml b/src/packs/monsters-humanoid/monster_Goblin_QNtRPPnLXi6AoagL.yml deleted file mode 100644 index 4f926b8..0000000 --- a/src/packs/monsters-humanoid/monster_Goblin_QNtRPPnLXi6AoagL.yml +++ /dev/null @@ -1,261 +0,0 @@ -_id: QNtRPPnLXi6AoagL -name: Goblin -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6 or by weapon.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: F9iCxTXC8wtyCKoH - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142500024 - modifiedTime: 1664142531458 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!QNtRPPnLXi6AoagL.F9iCxTXC8wtyCKoH' - - _id: Q35PH1IPkQiICYdt - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489499352 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!QNtRPPnLXi6AoagL.Q35PH1IPkQiICYdt' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Goblins are small, wicked humanoids that favor ambushes, overwhelming - odds, dirty tricks, and any other edge they can devise. An adult goblin - stands 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Its eyes are - usually bright and crafty-looking, varying in color from red to yellow. A - goblin’s skin color ranges from yellow through any shade of orange to - a deep red; usually all members of a single tribe are about the same color. - Goblins wear clothing of dark leather, tending toward drab, soiled-looking - colors. They have Darkvision with a 30' range.

- -

The statistics given above are for a standard Goblin in leather armor - with a shield; they have a natural Movement rate of 30' and a natural Armor - Class of 11.

- -

Some goblins ride dire wolves into combat, and large - groups of goblins will often employ them to track and attack their foes.

- -

One out of every eight goblins will be a warrior of 3-3 Hit Dice (145 - XP). Goblins gain a +1 bonus to their morale if they are led by a warrior. - In a lair or other settlement, one out of every fifteen will be a chieftain - of 5-5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and - movement of 10' that gains a +1 bonus to damage due to strength. In lairs or - settlements of 30 or more goblins, there will be a goblin king of 7-7 Hit - Dice (670 XP), with an Armor Class of 16 (11), wearing chainmail and - carrying a shield, with a movement of 10', and having a +1 bonus to damage. - Goblins have a +2 bonus to morale while their king is present (this is not - cumulative with the bonus given by a warrior leader). In addition, a lair - has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on 1d6 if a - goblin king is present). A shaman is equivalent to a regular goblin - statistically, but has Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: -1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: R each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Goblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664489499352 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!QNtRPPnLXi6AoagL' - diff --git a/src/packs/monsters-humanoid/monster_Goblin_Shaman_Su3ftY5sv7SrwqdJ.yml b/src/packs/monsters-humanoid/monster_Goblin_Shaman_Su3ftY5sv7SrwqdJ.yml deleted file mode 100644 index 347e98d..0000000 --- a/src/packs/monsters-humanoid/monster_Goblin_Shaman_Su3ftY5sv7SrwqdJ.yml +++ /dev/null @@ -1,299 +0,0 @@ -name: Goblin Shaman -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6 or by weapon.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: F9iCxTXC8wtyCKoH - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142500024 - modifiedTime: 1664142531458 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!Su3ftY5sv7SrwqdJ.F9iCxTXC8wtyCKoH' - - name: Cleric Abilities - type: feature - system: - description:

A shaman possesses 1d4+1 levels of Clerical abilities.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: eimrV2jIhTjDrzoL - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.sBBOvsynIXGmwvzo.Item.aQKGENTlg8zcV2rL - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664133137249 - modifiedTime: 1664143055660 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.sBBOvsynIXGmwvzo.Item.aQKGENTlg8zcV2rL - duplicateSource: null - _key: '!actors.items!Su3ftY5sv7SrwqdJ.eimrV2jIhTjDrzoL' - - _id: hRwk7Q32vNhrpPDE - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489529450 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!Su3ftY5sv7SrwqdJ.hRwk7Q32vNhrpPDE' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Goblins are small, wicked humanoids that favor ambushes, overwhelming - odds, dirty tricks, and any other edge they can devise. An adult goblin - stands 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Its eyes are - usually bright and crafty-looking, varying in color from red to yellow. A - goblin’s skin color ranges from yellow through any shade of orange to - a deep red; usually all members of a single tribe are about the same color. - Goblins wear clothing of dark leather, tending toward drab, soiled-looking - colors. They have Darkvision with a 30' range.

- -

The statistics given above are for a standard Goblin in leather armor - with a shield; they have a natural Movement rate of 30' and a natural Armor - Class of 11.

- -

Some goblins ride dire wolves into combat, and large - groups of goblins will often employ them to track and attack their foes.

- -

One out of every eight goblins will be a warrior of 3-3 Hit Dice (145 - XP). Goblins gain a +1 bonus to their morale if they are led by a warrior. - In a lair or other settlement, one out of every fifteen will be a chieftain - of 5-5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and - movement of 10' that gains a +1 bonus to damage due to strength. In lairs or - settlements of 30 or more goblins, there will be a goblin king of 7-7 Hit - Dice (670 XP), with an Armor Class of 16 (11), wearing chainmail and - carrying a shield, with a movement of 10', and having a +1 bonus to damage. - Goblins have a +2 bonus to morale while their king is present (this is not - cumulative with the bonus given by a warrior leader). In addition, a lair - has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on 1d6 if a - goblin king is present). A shaman is equivalent to a regular goblin - statistically, but has Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: -1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: R each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Goblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664142609372 - modifiedTime: 1664489529450 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL - duplicateSource: null -folder: null -sort: 0 -_id: Su3ftY5sv7SrwqdJ -_key: '!actors!Su3ftY5sv7SrwqdJ' - diff --git a/src/packs/monsters-humanoid/monster_Goblin_Warrior_rfzzshymlDkB8Sk1.yml b/src/packs/monsters-humanoid/monster_Goblin_Warrior_rfzzshymlDkB8Sk1.yml deleted file mode 100644 index 06c0d4d..0000000 --- a/src/packs/monsters-humanoid/monster_Goblin_Warrior_rfzzshymlDkB8Sk1.yml +++ /dev/null @@ -1,299 +0,0 @@ -name: Goblin Warrior -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6 or by weapon.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: F9iCxTXC8wtyCKoH - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142500024 - modifiedTime: 1664142531458 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!rfzzshymlDkB8Sk1.F9iCxTXC8wtyCKoH' - - name: Raise Morale - type: feature - system: - description: >- -

Goblins gain a +1 bonus to their morale if they are led by a - warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: vOwllt8eqCX6EtxG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488200719 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!rfzzshymlDkB8Sk1.vOwllt8eqCX6EtxG' - - _id: CMwnYiHTDSWEsQ3h - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489536849 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!rfzzshymlDkB8Sk1.CMwnYiHTDSWEsQ3h' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Goblins are small, wicked humanoids that favor ambushes, overwhelming - odds, dirty tricks, and any other edge they can devise. An adult goblin - stands 3 to 31⁄2 feet tall and weigh 40 to 45 pounds. Its eyes are - usually bright and crafty-looking, varying in color from red to yellow. A - goblin’s skin color ranges from yellow through any shade of orange to - a deep red; usually all members of a single tribe are about the same color. - Goblins wear clothing of dark leather, tending toward drab, soiled-looking - colors. They have Darkvision with a 30' range.

- -

The statistics given above are for a standard Goblin in leather armor - with a shield; they have a natural Movement rate of 30' and a natural Armor - Class of 11.

- -

Some goblins ride dire wolves into combat, and large - groups of goblins will often employ them to track and attack their foes.

- -

One out of every eight goblins will be a warrior of 3-3 Hit Dice (145 - XP). Goblins gain a +1 bonus to their morale if they are led by a warrior. - In a lair or other settlement, one out of every fifteen will be a chieftain - of 5-5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and - movement of 10' that gains a +1 bonus to damage due to strength. In lairs or - settlements of 30 or more goblins, there will be a goblin king of 7-7 Hit - Dice (670 XP), with an Armor Class of 16 (11), wearing chainmail and - carrying a shield, with a movement of 10', and having a +1 bonus to damage. - Goblins have a +2 bonus to morale while their king is present (this is not - cumulative with the bonus given by a warrior leader). In addition, a lair - has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on 1d6 if a - goblin king is present). A shaman is equivalent to a regular goblin - statistically, but has Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 30 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 3 - mod: -3 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: R each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Goblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/goblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664142609372 - modifiedTime: 1664489536849 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL - duplicateSource: null -folder: null -sort: 0 -_id: rfzzshymlDkB8Sk1 -_key: '!actors!rfzzshymlDkB8Sk1' - diff --git a/src/packs/monsters-humanoid/monster_Harpy_PeZ2RVREbiXBj7A2.yml b/src/packs/monsters-humanoid/monster_Harpy_PeZ2RVREbiXBj7A2.yml deleted file mode 100644 index 09e661a..0000000 --- a/src/packs/monsters-humanoid/monster_Harpy_PeZ2RVREbiXBj7A2.yml +++ /dev/null @@ -1,293 +0,0 @@ -_id: PeZ2RVREbiXBj7A2 -name: Harpy -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/harpy.png -items: - - name: Claws - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: G4aevQTxcQbKsyXW - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143348460 - modifiedTime: 1664143367374 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PeZ2RVREbiXBj7A2.G4aevQTxcQbKsyXW' - - name: Attack - type: weapon - system: - description: '

Damage: 1d6 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: OjxoLaR7qpu2pM2X - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143375659 - modifiedTime: 1664143408577 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PeZ2RVREbiXBj7A2.OjxoLaR7qpu2pM2X' - - name: Harpy song of Charm - type: feature - system: - description: >- -

When a harpy sings, all creatures (other than harpies) within a 300' - radius must succeed on a save vs. Spells or become charmed. The same - harpy’s song cannot affect a creature that successfully saves - again for 24 hours. A charmed victim walks toward the harpy, taking the - most direct route available. If the path leads into a dangerous area - (through ame, off a cliff, or the like), that creature is allowed a - second saving throw to resist the charm. Charmed creatures can take no - actions other than to defend themselves. A victim within reach of the - harpy offers no resistance to the monster’s attacks. The effect - continues for as long as the harpy sings, and for one round - thereafter.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: mvqg5ZdEq047SREU - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143465123 - modifiedTime: 1664143495714 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!PeZ2RVREbiXBj7A2.mvqg5ZdEq047SREU' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

A harpy looks like a giant vulture bearing the torso and face of a human - female. They are able to attack with their claws as well as with normal - weapons, but their most insidious ability is their song. When a harpy sings, - all creatures (other than harpies) within a 300' radius must succeed on a - save vs. Spells or become charmed. The same harpy’s - song cannot affect a creature that successfully saves again for 24 hours. A - charmed victim walks toward the harpy, taking the most direct route - available. If the path leads into a dangerous area (through flame, off a - cliff, or the like), that creature is allowed a second saving throw to - resist the charm. Charmed creatures can take no actions other than to defend - themselves. A victim within reach of the harpy offers no resistance to the - monster’s attacks. The effect continues for as long as the harpy - sings, and for one round thereafter.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Fly 50 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Harpy - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/harpy.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664143560331 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!PeZ2RVREbiXBj7A2' - diff --git a/src/packs/monsters-humanoid/monster_Hobgoblin_Chieftain_GXQnX2choT2PWDDg.yml b/src/packs/monsters-humanoid/monster_Hobgoblin_Chieftain_GXQnX2choT2PWDDg.yml deleted file mode 100644 index 0fdb226..0000000 --- a/src/packs/monsters-humanoid/monster_Hobgoblin_Chieftain_GXQnX2choT2PWDDg.yml +++ /dev/null @@ -1,302 +0,0 @@ -name: Hobgoblin Chieftain -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d8+1 or by weapon +1.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: YPaR1RESmJF6Jwv1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143959261 - modifiedTime: 1664144264903 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GXQnX2choT2PWDDg.YPaR1RESmJF6Jwv1' - - _id: GxLv0rULHIpQA942 - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489593225 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!GXQnX2choT2PWDDg.GxLv0rULHIpQA942' - - _id: akcpML7TStk9V8wZ - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490146666 - modifiedTime: 1664490146666 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!GXQnX2choT2PWDDg.akcpML7TStk9V8wZ' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hobgoblins are larger cousins of goblins, being about the same size as - humans. Their hair color ranges from dark reddish-brown to dark gray. They - have dark orange or red-orange skin. Large males have blue or red noses. - Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. - Their garments tend to be brightly colored, often blood red with - black-tinted leather. Their weaponry is kept polished and in good repair. - They wear toughened hides and carry wooden shields for armor. As with most - goblinoids, they have Darkvision with a 30' range.

- -

Hobgoblins are cruel and calculating warriors, always looking to exploit - those weaker than themselves. They have a strong grasp of strategy and - tactics and are capable of carrying out sophisticated battle plans. Under - the leadership of a skilled strategist or tactician, their discipline can - prove a deciding factor. Hobgoblins hate elves and attack them first in - preference over other opponents.

- -

One out of every six hobgoblins will be a warrior of 3 Hit Dice (145 XP). - Regular hobgoblins gain a +1 bonus to their morale if they are led by a - warrior. In hobgoblin lairs, one out of every twelve will be a chieftain of - 5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and a - movement of 20', having a +1 bonus to damage due to strength. In lairs of 30 - or greater, there will be a hobgoblin king of 7 Hit Dice (670 XP), adding a - shield for an Armor Class of 16 (11) (movement  is still 20') having a - +2 bonus to damage. In the lair, hobgoblins never fail a morale check as - long as the king is alive. In addition, a lair has a chance equal to 1-2 on - 1d6 of a shaman being present (or 1-3 on 1d6 if a hobgoblin king is - present), and 1 on 1d6 of a witch or warlock. A shaman is equivalent to a - hobgoblin warrior statistically, but has Clerical abilities at level 1d6+1. - A witch or warlock is equivalent to a regular hobgoblin, but has Magic-User - abilities of level 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 4d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, R each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Hobgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664144105730 - modifiedTime: 1664490146666 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC - duplicateSource: null -folder: null -sort: 0 -_id: GXQnX2choT2PWDDg -_key: '!actors!GXQnX2choT2PWDDg' - diff --git a/src/packs/monsters-humanoid/monster_Hobgoblin_King_GZ0ZFLoMIbaY5EWr.yml b/src/packs/monsters-humanoid/monster_Hobgoblin_King_GZ0ZFLoMIbaY5EWr.yml deleted file mode 100644 index d1103f8..0000000 --- a/src/packs/monsters-humanoid/monster_Hobgoblin_King_GZ0ZFLoMIbaY5EWr.yml +++ /dev/null @@ -1,376 +0,0 @@ -name: Hobgoblin King -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d8+2 or by weapon +2.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: YPaR1RESmJF6Jwv1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143959261 - modifiedTime: 1664144311115 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GZ0ZFLoMIbaY5EWr.YPaR1RESmJF6Jwv1' - - name: Ensure Morale - type: feature - system: - description: >- -

In the lair, hobgoblins never fail a morale check as long as the king - is alive.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 6DI4pLghO8H1LLnG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664144342790 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!GZ0ZFLoMIbaY5EWr.6DI4pLghO8H1LLnG' - - _id: Qr3D9Q4pblBATaIQ - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489599479 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!GZ0ZFLoMIbaY5EWr.Qr3D9Q4pblBATaIQ' - - _id: xjiO6AS06g101C9Y - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490153730 - modifiedTime: 1664490153730 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!GZ0ZFLoMIbaY5EWr.xjiO6AS06g101C9Y' - - _id: t25zFOkHz1n0GAWM - name: Shield - type: armor - img: icons/equipment/shield/buckler-wooden-boss-brown.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - system: - description:

AC +1

- price: - value: 7 gp - label: BASICFANTASYRPG.Price - weight: - value: 5 - label: BASICFANTASYRPG.Weight - armorClass: - value: 1 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490155974 - modifiedTime: 1664490155974 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.LKHVUqJaWSjx2zJo - duplicateSource: null - _key: '!actors.items!GZ0ZFLoMIbaY5EWr.t25zFOkHz1n0GAWM' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hobgoblins are larger cousins of goblins, being about the same size as - humans. Their hair color ranges from dark reddish-brown to dark gray. They - have dark orange or red-orange skin. Large males have blue or red noses. - Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. - Their garments tend to be brightly colored, often blood red with - black-tinted leather. Their weaponry is kept polished and in good repair. - They wear toughened hides and carry wooden shields for armor. As with most - goblinoids, they have Darkvision with a 30' range.

- -

Hobgoblins are cruel and calculating warriors, always looking to exploit - those weaker than themselves. They have a strong grasp of strategy and - tactics and are capable of carrying out sophisticated battle plans. Under - the leadership of a skilled strategist or tactician, their discipline can - prove a deciding factor. Hobgoblins hate elves and attack them first in - preference over other opponents.

- -

One out of every six hobgoblins will be a warrior of 3 Hit Dice (145 XP). - Regular hobgoblins gain a +1 bonus to their morale if they are led by a - warrior. In hobgoblin lairs, one out of every twelve will be a chieftain of - 5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and a - movement of 20', having a +1 bonus to damage due to strength. In lairs of 30 - or greater, there will be a hobgoblin king of 7 Hit Dice (670 XP), adding a - shield for an Armor Class of 16 (11) (movement  is still 20') having a - +2 bonus to damage. In the lair, hobgoblins never fail a morale check as - long as the king is alive. In addition, a lair has a chance equal to 1-2 on - 1d6 of a shaman being present (or 1-3 on 1d6 if a hobgoblin king is - present), and 1 on 1d6 of a witch or warlock. A shaman is equivalent to a - hobgoblin warrior statistically, but has Clerical abilities at level 1d6+1. - A witch or warlock is equivalent to a regular hobgoblin, but has Magic-User - abilities of level 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 4d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, R each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Hobgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664144105730 - modifiedTime: 1664490155974 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC - duplicateSource: null -folder: null -sort: 0 -_id: GZ0ZFLoMIbaY5EWr -_key: '!actors!GZ0ZFLoMIbaY5EWr' - diff --git a/src/packs/monsters-humanoid/monster_Hobgoblin_Shaman_HUtP46w1KsPzgx5Z.yml b/src/packs/monsters-humanoid/monster_Hobgoblin_Shaman_HUtP46w1KsPzgx5Z.yml deleted file mode 100644 index 95cbe0a..0000000 --- a/src/packs/monsters-humanoid/monster_Hobgoblin_Shaman_HUtP46w1KsPzgx5Z.yml +++ /dev/null @@ -1,303 +0,0 @@ -name: Hobgoblin Shaman -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d8 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: YPaR1RESmJF6Jwv1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143959261 - modifiedTime: 1664144023219 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!HUtP46w1KsPzgx5Z.YPaR1RESmJF6Jwv1' - - name: Cleric Abilities - type: feature - system: - description: >- -

There is a chance equal to 1-2 on 1d6 that a community will have a - Cleric of level 1d6+1 (or 1-3 on 1d6 if a hobgoblin king is - present).

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: hW2MFwDUaT3dwKve - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.sBBOvsynIXGmwvzo.Item.aQKGENTlg8zcV2rL - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664133137249 - modifiedTime: 1664144584541 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.sBBOvsynIXGmwvzo.Item.aQKGENTlg8zcV2rL - duplicateSource: null - _key: '!actors.items!HUtP46w1KsPzgx5Z.hW2MFwDUaT3dwKve' - - _id: fv6Ed3tGMWRRWtwY - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489604810 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!HUtP46w1KsPzgx5Z.fv6Ed3tGMWRRWtwY' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hobgoblins are larger cousins of goblins, being about the same size as - humans. Their hair color ranges from dark reddish-brown to dark gray. They - have dark orange or red-orange skin. Large males have blue or red noses. - Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. - Their garments tend to be brightly colored, often blood red with - black-tinted leather. Their weaponry is kept polished and in good repair. - They wear toughened hides and carry wooden shields for armor. As with most - goblinoids, they have Darkvision with a 30' range.

- -

Hobgoblins are cruel and calculating warriors, always looking to exploit - those weaker than themselves. They have a strong grasp of strategy and - tactics and are capable of carrying out sophisticated battle plans. Under - the leadership of a skilled strategist or tactician, their discipline can - prove a deciding factor. Hobgoblins hate elves and attack them first in - preference over other opponents.

- -

One out of every six hobgoblins will be a warrior of 3 Hit Dice (145 XP). - Regular hobgoblins gain a +1 bonus to their morale if they are led by a - warrior. In hobgoblin lairs, one out of every twelve will be a chieftain of - 5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and a - movement of 20', having a +1 bonus to damage due to strength. In lairs of 30 - or greater, there will be a hobgoblin king of 7 Hit Dice (670 XP), adding a - shield for an Armor Class of 16 (11) (movement  is still 20') having a - +2 bonus to damage. In the lair, hobgoblins never fail a morale check as - long as the king is alive. In addition, a lair has a chance equal to 1-2 on - 1d6 of a shaman being present (or 1-3 on 1d6 if a hobgoblin king is - present), and 1 on 1d6 of a witch or warlock. A shaman is equivalent to a - hobgoblin warrior statistically, but has Clerical abilities at level 1d6+1. - A witch or warlock is equivalent to a regular hobgoblin, but has Magic-User - abilities of level 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 4d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, R each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Hobgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664144105730 - modifiedTime: 1664489604810 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC - duplicateSource: null -folder: null -sort: 0 -_id: HUtP46w1KsPzgx5Z -_key: '!actors!HUtP46w1KsPzgx5Z' - diff --git a/src/packs/monsters-humanoid/monster_Hobgoblin_Warrior_bUjrJPM6xegoaNNp.yml b/src/packs/monsters-humanoid/monster_Hobgoblin_Warrior_bUjrJPM6xegoaNNp.yml deleted file mode 100644 index 40aa344..0000000 --- a/src/packs/monsters-humanoid/monster_Hobgoblin_Warrior_bUjrJPM6xegoaNNp.yml +++ /dev/null @@ -1,300 +0,0 @@ -name: Hobgoblin Warrior -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d8 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: YPaR1RESmJF6Jwv1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143959261 - modifiedTime: 1664144023219 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!bUjrJPM6xegoaNNp.YPaR1RESmJF6Jwv1' - - name: Raise Morale - type: feature - system: - description: >- -

Hobgoblins gain a +1 bonus to their morale if they are led by a - hardened warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 6DI4pLghO8H1LLnG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488229048 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!bUjrJPM6xegoaNNp.6DI4pLghO8H1LLnG' - - _id: YXhtZ0K5gjUbAY9d - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489610562 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!bUjrJPM6xegoaNNp.YXhtZ0K5gjUbAY9d' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hobgoblins are larger cousins of goblins, being about the same size as - humans. Their hair color ranges from dark reddish-brown to dark gray. They - have dark orange or red-orange skin. Large males have blue or red noses. - Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. - Their garments tend to be brightly colored, often blood red with - black-tinted leather. Their weaponry is kept polished and in good repair. - They wear toughened hides and carry wooden shields for armor. As with most - goblinoids, they have Darkvision with a 30' range.

- -

Hobgoblins are cruel and calculating warriors, always looking to exploit - those weaker than themselves. They have a strong grasp of strategy and - tactics and are capable of carrying out sophisticated battle plans. Under - the leadership of a skilled strategist or tactician, their discipline can - prove a deciding factor. Hobgoblins hate elves and attack them first in - preference over other opponents.

- -

One out of every six hobgoblins will be a warrior of 3 Hit Dice (145 XP). - Regular hobgoblins gain a +1 bonus to their morale if they are led by a - warrior. In hobgoblin lairs, one out of every twelve will be a chieftain of - 5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and a - movement of 20', having a +1 bonus to damage due to strength. In lairs of 30 - or greater, there will be a hobgoblin king of 7 Hit Dice (670 XP), adding a - shield for an Armor Class of 16 (11) (movement  is still 20') having a - +2 bonus to damage. In the lair, hobgoblins never fail a morale check as - long as the king is alive. In addition, a lair has a chance equal to 1-2 on - 1d6 of a shaman being present (or 1-3 on 1d6 if a hobgoblin king is - present), and 1 on 1d6 of a witch or warlock. A shaman is equivalent to a - hobgoblin warrior statistically, but has Clerical abilities at level 1d6+1. - A witch or warlock is equivalent to a regular hobgoblin, but has Magic-User - abilities of level 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 4d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, R each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Hobgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664144105730 - modifiedTime: 1664489610562 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC - duplicateSource: null -folder: null -sort: 0 -_id: bUjrJPM6xegoaNNp -_key: '!actors!bUjrJPM6xegoaNNp' - diff --git a/src/packs/monsters-humanoid/monster_Hobgoblin_Witch_Warlock_y5wHbxt4d5aTewQk.yml b/src/packs/monsters-humanoid/monster_Hobgoblin_Witch_Warlock_y5wHbxt4d5aTewQk.yml deleted file mode 100644 index df2a223..0000000 --- a/src/packs/monsters-humanoid/monster_Hobgoblin_Witch_Warlock_y5wHbxt4d5aTewQk.yml +++ /dev/null @@ -1,302 +0,0 @@ -name: Hobgoblin Witch/Warlock -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d8 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: YPaR1RESmJF6Jwv1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143959261 - modifiedTime: 1664144023219 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!y5wHbxt4d5aTewQk.YPaR1RESmJF6Jwv1' - - name: Magic-User Ability - type: feature - system: - description: >- -

There is a chance equal to 1 on 1d6 that a community will have a - Magic-User of level 1d6.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: uxeqEfct0t9LbEvX - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.KNpPepAt0yGGgRFH.Item.e96p10bWpHvctCR3 - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664142067907 - modifiedTime: 1664144503280 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.KNpPepAt0yGGgRFH.Item.e96p10bWpHvctCR3 - duplicateSource: null - _key: '!actors.items!y5wHbxt4d5aTewQk.uxeqEfct0t9LbEvX' - - _id: dqoCXwRccUJJPtl2 - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489626480 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!y5wHbxt4d5aTewQk.dqoCXwRccUJJPtl2' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hobgoblins are larger cousins of goblins, being about the same size as - humans. Their hair color ranges from dark reddish-brown to dark gray. They - have dark orange or red-orange skin. Large males have blue or red noses. - Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. - Their garments tend to be brightly colored, often blood red with - black-tinted leather. Their weaponry is kept polished and in good repair. - They wear toughened hides and carry wooden shields for armor. As with most - goblinoids, they have Darkvision with a 30' range.

- -

Hobgoblins are cruel and calculating warriors, always looking to exploit - those weaker than themselves. They have a strong grasp of strategy and - tactics and are capable of carrying out sophisticated battle plans. Under - the leadership of a skilled strategist or tactician, their discipline can - prove a deciding factor. Hobgoblins hate elves and attack them first in - preference over other opponents.

- -

One out of every six hobgoblins will be a warrior of 3 Hit Dice (145 XP). - Regular hobgoblins gain a +1 bonus to their morale if they are led by a - warrior. In hobgoblin lairs, one out of every twelve will be a chieftain of - 5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and a - movement of 20', having a +1 bonus to damage due to strength. In lairs of 30 - or greater, there will be a hobgoblin king of 7 Hit Dice (670 XP), adding a - shield for an Armor Class of 16 (11) (movement  is still 20') having a - +2 bonus to damage. In the lair, hobgoblins never fail a morale check as - long as the king is alive. In addition, a lair has a chance equal to 1-2 on - 1d6 of a shaman being present (or 1-3 on 1d6 if a hobgoblin king is - present), and 1 on 1d6 of a witch or warlock. A shaman is equivalent to a - hobgoblin warrior statistically, but has Clerical abilities at level 1d6+1. - A witch or warlock is equivalent to a regular hobgoblin, but has Magic-User - abilities of level 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 4d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, R each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Hobgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664144105730 - modifiedTime: 1664489626480 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.xPEJld3lYde0AGGC - duplicateSource: null -folder: null -sort: 0 -_id: y5wHbxt4d5aTewQk -_key: '!actors!y5wHbxt4d5aTewQk' - diff --git a/src/packs/monsters-humanoid/monster_Hobgoblin_xPEJld3lYde0AGGC.yml b/src/packs/monsters-humanoid/monster_Hobgoblin_xPEJld3lYde0AGGC.yml deleted file mode 100644 index 56d5ca2..0000000 --- a/src/packs/monsters-humanoid/monster_Hobgoblin_xPEJld3lYde0AGGC.yml +++ /dev/null @@ -1,262 +0,0 @@ -_id: xPEJld3lYde0AGGC -name: Hobgoblin -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d8 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: YPaR1RESmJF6Jwv1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r7 - coreVersion: '12.331' - createdTime: 1664143959261 - modifiedTime: 1664144023219 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!xPEJld3lYde0AGGC.YPaR1RESmJF6Jwv1' - - _id: 8hsRH3IlVXdvptL4 - name: Darkvision 30' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489364137 - modifiedTime: 1664489583772 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!xPEJld3lYde0AGGC.8hsRH3IlVXdvptL4' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Hobgoblins are larger cousins of goblins, being about the same size as - humans. Their hair color ranges from dark reddish-brown to dark gray. They - have dark orange or red-orange skin. Large males have blue or red noses. - Hobgoblins' eyes are yellowish or dark brown, while their teeth are yellow. - Their garments tend to be brightly colored, often blood red with - black-tinted leather. Their weaponry is kept polished and in good repair. - They wear toughened hides and carry wooden shields for armor. As with most - goblinoids, they have Darkvision with a 30' range.

- -

Hobgoblins are cruel and calculating warriors, always looking to exploit - those weaker than themselves. They have a strong grasp of strategy and - tactics and are capable of carrying out sophisticated battle plans. Under - the leadership of a skilled strategist or tactician, their discipline can - prove a deciding factor. Hobgoblins hate elves and attack them first in - preference over other opponents.

- -

One out of every six hobgoblins will be a warrior of 3 Hit Dice (145 XP). - Regular hobgoblins gain a +1 bonus to their morale if they are led by a - warrior. In hobgoblin lairs, one out of every twelve will be a chieftain of - 5 Hit Dice (360 XP) in chainmail with an Armor Class of 15 (11) and a - movement of 20', having a +1 bonus to damage due to strength. In lairs of 30 - or greater, there will be a hobgoblin king of 7 Hit Dice (670 XP), adding a - shield for an Armor Class of 16 (11) (movement  is still 20') having a - +2 bonus to damage. In the lair, hobgoblins never fail a morale check as - long as the king is alive. In addition, a lair has a chance equal to 1-2 on - 1d6 of a shaman being present (or 1-3 on 1d6 if a hobgoblin king is - present), and 1 on 1d6 of a witch or warlock. A shaman is equivalent to a - hobgoblin warrior statistically, but has Clerical abilities at level 1d6+1. - A witch or warlock is equivalent to a regular hobgoblin, but has Magic-User - abilities of level 1d6.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Unarmored 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 4d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: 'Q, R each: D, K in Lair' - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Hobgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/hobgoblin.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664489583772 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!xPEJld3lYde0AGGC' - diff --git a/src/packs/monsters-humanoid/monster_Kobold_3y6iV0mVOA8p77FW.yml b/src/packs/monsters-humanoid/monster_Kobold_3y6iV0mVOA8p77FW.yml deleted file mode 100644 index c2015f5..0000000 --- a/src/packs/monsters-humanoid/monster_Kobold_3y6iV0mVOA8p77FW.yml +++ /dev/null @@ -1,262 +0,0 @@ -_id: 3y6iV0mVOA8p77FW -name: Kobold -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d4 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: C86UKIuSH9yIzEz1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483360380 - modifiedTime: 1664483398919 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!3y6iV0mVOA8p77FW.C86UKIuSH9yIzEz1' - - _id: CVO7ALFO9tIj2QRm - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489651688 - modifiedTime: 1664489651688 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!3y6iV0mVOA8p77FW.CVO7ALFO9tIj2QRm' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Kobolds are small, dog-faced reptilian humanoids. A kobold is 2 to - 21⁄2 feet tall and weighs 35 to 45 pounds. They prefer ranged combat, - closing only when they can see that their foes have been weakened. Whenever - they can, kobolds set up ambushes near trapped areas. They aim to drive - enemies into the traps, where other kobolds wait to pour flaming oil over - them, shoot them, or drop poisonous vermin onto them. Kobolds have - Darkvision with a range of 60', and suffer a -1 penalty to attack rolls in - bright sunlight or within the radius of light spells. - Kobolds typically wear leather armor in battle.

- -

One out of every six kobolds will be a warrior of 1 Hit Dice (25 XP). - Kobolds gain a +1 bonus to their morale if they are led by a warrior. In - kobold lairs, one out of every twelve will be a chieftain of 2 Hit Dice (75 - XP) with an Armor Class of 14 (11) and having a +1 bonus to damage due to - strength. In lairs of 30 or greater, there will be a kobold king of 3 Hit - Dice (145 XP) who wears chain mail with an Armor Class of 15 (11) and a - movement of 10', and who has a +1 bonus to damage. In the lair, kobolds - never fail a morale check as long as the kobold king is alive. In addition, - a lair has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on - 1d6 if a kobold king is present). A shaman is equivalent to a regular kobold - statistically, but has Clerical abilities at level 1d4+1.

- -

Kobolds are cunning foes. They see all larger races as enemies, and are - thus likely to be hostile when encountered. However, they are naturally - cowardly, and prefer to avoid combat, leading enemies into ambushes or traps - rather than facing them directly. Sometimes kobold tribes build and inhabit - extensive dungeon areas filled with deadly traps which only they know how to - avoid.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Unarmored 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 4d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: P, Q each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Kobold - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664489651688 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!3y6iV0mVOA8p77FW' - diff --git a/src/packs/monsters-humanoid/monster_Kobold_Chieftain_8dbS2PAK497gOV2e.yml b/src/packs/monsters-humanoid/monster_Kobold_Chieftain_8dbS2PAK497gOV2e.yml deleted file mode 100644 index 51bd930..0000000 --- a/src/packs/monsters-humanoid/monster_Kobold_Chieftain_8dbS2PAK497gOV2e.yml +++ /dev/null @@ -1,264 +0,0 @@ -name: Kobold Chieftain -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d4+1 or by weapon +1

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: C86UKIuSH9yIzEz1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483360380 - modifiedTime: 1664484078099 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!8dbS2PAK497gOV2e.C86UKIuSH9yIzEz1' - - _id: SashpSXT0jKLqfUH - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489659078 - modifiedTime: 1664489659078 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!8dbS2PAK497gOV2e.SashpSXT0jKLqfUH' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Kobolds are small, dog-faced reptilian humanoids. A kobold is 2 to - 21⁄2 feet tall and weighs 35 to 45 pounds. They prefer ranged combat, - closing only when they can see that their foes have been weakened. Whenever - they can, kobolds set up ambushes near trapped areas. They aim to drive - enemies into the traps, where other kobolds wait to pour flaming oil over - them, shoot them, or drop poisonous vermin onto them. Kobolds have - Darkvision with a range of 60', and suffer a -1 penalty to attack rolls in - bright sunlight or within the radius of light spells. - Kobolds typically wear leather armor in battle.

- -

One out of every six kobolds will be a warrior of 1 Hit Dice (25 XP). - Kobolds gain a +1 bonus to their morale if they are led by a warrior. In - kobold lairs, one out of every twelve will be a chieftain of 2 Hit Dice (75 - XP) with an Armor Class of 14 (11) and having a +1 bonus to damage due to - strength. In lairs of 30 or greater, there will be a kobold king of 3 Hit - Dice (145 XP) who wears chain mail with an Armor Class of 15 (11) and a - movement of 10', and who has a +1 bonus to damage. In the lair, kobolds - never fail a morale check as long as the kobold king is alive. In addition, - a lair has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on - 1d6 if a kobold king is present). A shaman is equivalent to a regular kobold - statistically, but has Clerical abilities at level 1d4+1.

- -

Kobolds are cunning foes. They see all larger races as enemies, and are - thus likely to be hostile when encountered. However, they are naturally - cowardly, and prefer to avoid combat, leading enemies into ambushes or traps - rather than facing them directly. Sometimes kobold tribes build and inhabit - extensive dungeon areas filled with deadly traps which only they know how to - avoid.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Unarmored 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 4d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: P, Q each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Kobold - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483478955 - modifiedTime: 1664489659078 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW - duplicateSource: null -folder: null -sort: 0 -_id: 8dbS2PAK497gOV2e -_key: '!actors!8dbS2PAK497gOV2e' - diff --git a/src/packs/monsters-humanoid/monster_Kobold_King_2TGyTXwFfbVOTcUV.yml b/src/packs/monsters-humanoid/monster_Kobold_King_2TGyTXwFfbVOTcUV.yml deleted file mode 100644 index 40a3686..0000000 --- a/src/packs/monsters-humanoid/monster_Kobold_King_2TGyTXwFfbVOTcUV.yml +++ /dev/null @@ -1,338 +0,0 @@ -name: Kobold King -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d4+1 or by weapon +1

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: C86UKIuSH9yIzEz1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483360380 - modifiedTime: 1664484078099 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2TGyTXwFfbVOTcUV.C86UKIuSH9yIzEz1' - - name: Ensure Morale - type: feature - system: - description: >- -

In the lair, kobolds never fail a morale check as long as the kobold - king is alive.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: SKUN9lbuXEi4wm4p - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664484223977 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!2TGyTXwFfbVOTcUV.SKUN9lbuXEi4wm4p' - - _id: dLZ5yQYsRjJACuPK - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489664939 - modifiedTime: 1664489664939 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!2TGyTXwFfbVOTcUV.dLZ5yQYsRjJACuPK' - - _id: bDWHrpgIuRcHhqkN - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - default: 0 - LrGMzAS8tQpjcrRT: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490180984 - modifiedTime: 1664490180984 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!2TGyTXwFfbVOTcUV.bDWHrpgIuRcHhqkN' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Kobolds are small, dog-faced reptilian humanoids. A kobold is 2 to - 21⁄2 feet tall and weighs 35 to 45 pounds. They prefer ranged combat, - closing only when they can see that their foes have been weakened. Whenever - they can, kobolds set up ambushes near trapped areas. They aim to drive - enemies into the traps, where other kobolds wait to pour flaming oil over - them, shoot them, or drop poisonous vermin onto them. Kobolds have - Darkvision with a range of 60', and suffer a -1 penalty to attack rolls in - bright sunlight or within the radius of light spells. - Kobolds typically wear leather armor in battle.

- -

One out of every six kobolds will be a warrior of 1 Hit Dice (25 XP). - Kobolds gain a +1 bonus to their morale if they are led by a warrior. In - kobold lairs, one out of every twelve will be a chieftain of 2 Hit Dice (75 - XP) with an Armor Class of 14 (11) and having a +1 bonus to damage due to - strength. In lairs of 30 or greater, there will be a kobold king of 3 Hit - Dice (145 XP) who wears chain mail with an Armor Class of 15 (11) and a - movement of 10', and who has a +1 bonus to damage. In the lair, kobolds - never fail a morale check as long as the kobold king is alive. In addition, - a lair has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on - 1d6 if a kobold king is present). A shaman is equivalent to a regular kobold - statistically, but has Clerical abilities at level 1d4+1.

- -

Kobolds are cunning foes. They see all larger races as enemies, and are - thus likely to be hostile when encountered. However, they are naturally - cowardly, and prefer to avoid combat, leading enemies into ambushes or traps - rather than facing them directly. Sometimes kobold tribes build and inhabit - extensive dungeon areas filled with deadly traps which only they know how to - avoid.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' Unarmored 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 4d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: P, Q each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Kobold - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483478955 - modifiedTime: 1664490180984 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW - duplicateSource: null -folder: null -sort: 0 -_id: 2TGyTXwFfbVOTcUV -_key: '!actors!2TGyTXwFfbVOTcUV' - diff --git a/src/packs/monsters-humanoid/monster_Kobold_Shaman_ZUkGvDRrK3KPncGi.yml b/src/packs/monsters-humanoid/monster_Kobold_Shaman_ZUkGvDRrK3KPncGi.yml deleted file mode 100644 index f7ff221..0000000 --- a/src/packs/monsters-humanoid/monster_Kobold_Shaman_ZUkGvDRrK3KPncGi.yml +++ /dev/null @@ -1,304 +0,0 @@ -name: Kobold Shaman -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d4 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: C86UKIuSH9yIzEz1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483360380 - modifiedTime: 1664483398919 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZUkGvDRrK3KPncGi.C86UKIuSH9yIzEz1' - - name: Cleric Abilities - type: feature - system: - description: >- -

a lair has a chance equal to 1 on 1d6 of a shaman being present (or - 1-2 on 1d6 if a kobold king is present). A shaman is equivalent to a - regular kobold statistically, but has Clerical abilities at level - 1d4+1.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: ocWQm9gliCV3MoHm - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.sBBOvsynIXGmwvzo.Item.aQKGENTlg8zcV2rL - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133137249 - modifiedTime: 1664484359559 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.sBBOvsynIXGmwvzo.Item.aQKGENTlg8zcV2rL - duplicateSource: null - _key: '!actors.items!ZUkGvDRrK3KPncGi.ocWQm9gliCV3MoHm' - - _id: WYZJWCFl8B6uidDM - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489675370 - modifiedTime: 1664489675370 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!ZUkGvDRrK3KPncGi.WYZJWCFl8B6uidDM' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Kobolds are small, dog-faced reptilian humanoids. A kobold is 2 to - 21⁄2 feet tall and weighs 35 to 45 pounds. They prefer ranged combat, - closing only when they can see that their foes have been weakened. Whenever - they can, kobolds set up ambushes near trapped areas. They aim to drive - enemies into the traps, where other kobolds wait to pour flaming oil over - them, shoot them, or drop poisonous vermin onto them. Kobolds have - Darkvision with a range of 60', and suffer a -1 penalty to attack rolls in - bright sunlight or within the radius of light spells. - Kobolds typically wear leather armor in battle.

- -

One out of every six kobolds will be a warrior of 1 Hit Dice (25 XP). - Kobolds gain a +1 bonus to their morale if they are led by a warrior. In - kobold lairs, one out of every twelve will be a chieftain of 2 Hit Dice (75 - XP) with an Armor Class of 14 (11) and having a +1 bonus to damage due to - strength. In lairs of 30 or greater, there will be a kobold king of 3 Hit - Dice (145 XP) who wears chain mail with an Armor Class of 15 (11) and a - movement of 10', and who has a +1 bonus to damage. In the lair, kobolds - never fail a morale check as long as the kobold king is alive. In addition, - a lair has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on - 1d6 if a kobold king is present). A shaman is equivalent to a regular kobold - statistically, but has Clerical abilities at level 1d4+1.

- -

Kobolds are cunning foes. They see all larger races as enemies, and are - thus likely to be hostile when encountered. However, they are naturally - cowardly, and prefer to avoid combat, leading enemies into ambushes or traps - rather than facing them directly. Sometimes kobold tribes build and inhabit - extensive dungeon areas filled with deadly traps which only they know how to - avoid.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Unarmored 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 4d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: P, Q each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Kobold - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483478955 - modifiedTime: 1664489675370 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW - duplicateSource: null -folder: null -sort: 0 -_id: ZUkGvDRrK3KPncGi -_key: '!actors!ZUkGvDRrK3KPncGi' - diff --git a/src/packs/monsters-humanoid/monster_Kobold_Warrior_fQhe9fmS98bopAGr.yml b/src/packs/monsters-humanoid/monster_Kobold_Warrior_fQhe9fmS98bopAGr.yml deleted file mode 100644 index 39de3c3..0000000 --- a/src/packs/monsters-humanoid/monster_Kobold_Warrior_fQhe9fmS98bopAGr.yml +++ /dev/null @@ -1,300 +0,0 @@ -name: Kobold Warrior -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d4 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: C86UKIuSH9yIzEz1 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483360380 - modifiedTime: 1664483398919 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fQhe9fmS98bopAGr.C86UKIuSH9yIzEz1' - - name: Raise Morale - type: feature - system: - description: >- -

Kobolds gain a +1 bonus to their morale if they are led by a - warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: SKUN9lbuXEi4wm4p - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488255211 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!fQhe9fmS98bopAGr.SKUN9lbuXEi4wm4p' - - _id: suV7JK5Jg3cHGO8e - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664489681093 - modifiedTime: 1664489681093 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.uuGFQfIoJEQGQW2l.Item.nRrSS8otdKrQ1vfy - duplicateSource: null - _key: '!actors.items!fQhe9fmS98bopAGr.suV7JK5Jg3cHGO8e' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Kobolds are small, dog-faced reptilian humanoids. A kobold is 2 to - 21⁄2 feet tall and weighs 35 to 45 pounds. They prefer ranged combat, - closing only when they can see that their foes have been weakened. Whenever - they can, kobolds set up ambushes near trapped areas. They aim to drive - enemies into the traps, where other kobolds wait to pour flaming oil over - them, shoot them, or drop poisonous vermin onto them. Kobolds have - Darkvision with a range of 60', and suffer a -1 penalty to attack rolls in - bright sunlight or within the radius of light spells. - Kobolds typically wear leather armor in battle.

- -

One out of every six kobolds will be a warrior of 1 Hit Dice (25 XP). - Kobolds gain a +1 bonus to their morale if they are led by a warrior. In - kobold lairs, one out of every twelve will be a chieftain of 2 Hit Dice (75 - XP) with an Armor Class of 14 (11) and having a +1 bonus to damage due to - strength. In lairs of 30 or greater, there will be a kobold king of 3 Hit - Dice (145 XP) who wears chain mail with an Armor Class of 15 (11) and a - movement of 10', and who has a +1 bonus to damage. In the lair, kobolds - never fail a morale check as long as the kobold king is alive. In addition, - a lair has a chance equal to 1 on 1d6 of a shaman being present (or 1-2 on - 1d6 if a kobold king is present). A shaman is equivalent to a regular kobold - statistically, but has Clerical abilities at level 1d4+1.

- -

Kobolds are cunning foes. They see all larger races as enemies, and are - thus likely to be hostile when encountered. However, they are naturally - cowardly, and prefer to avoid combat, leading enemies into ambushes or traps - rather than facing them directly. Sometimes kobold tribes build and inhabit - extensive dungeon areas filled with deadly traps which only they know how to - avoid.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Unarmored 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 4d4, Wild 6d10, Lair 6d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: P, Q each; C in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Kobold - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/kobold.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664483478955 - modifiedTime: 1664489681093 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.3y6iV0mVOA8p77FW - duplicateSource: null -folder: null -sort: 0 -_id: fQhe9fmS98bopAGr -_key: '!actors!fQhe9fmS98bopAGr' - diff --git a/src/packs/monsters-humanoid/monster_Lizard_Man_ZiJ317YCeaszeCjR.yml b/src/packs/monsters-humanoid/monster_Lizard_Man_ZiJ317YCeaszeCjR.yml deleted file mode 100644 index 2a05c8d..0000000 --- a/src/packs/monsters-humanoid/monster_Lizard_Man_ZiJ317YCeaszeCjR.yml +++ /dev/null @@ -1,212 +0,0 @@ -_id: ZiJ317YCeaszeCjR -name: Lizard Man -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/lizard-man.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6+1 or by weapon +1

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 4rfeHvSaK5EzEL3D - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664484729275 - modifiedTime: 1664484763797 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ZiJ317YCeaszeCjR.4rfeHvSaK5EzEL3D' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

A lizard man is usually 6 to 7 feet tall with green, gray, or brown - scales. Its tail is used for balance and is 3 to 4 feet long. Adult males - can weigh from 200 to 250 pounds.

- -

Due to their great Strength they always receive a +1 to damage done with - melee weapons. They wear leather armor and carry shields in battle.

- -

Lizard men are excellent swimmers and can hold their breath for an - extended period of time (up to a full turn). They cannot swim while wearing - armor; however, they often hide in the water even while armored, standing on - the bottom with just nose and eyes exposed (similar to a crocodile). When - they are able to employ this maneuver, lizard men surprise on 1-4 on - 1d6.

- -

Lizard men are largely indifferent to other races, being primarily - interested in their own survival. If aroused, however, they are fearsome - warriors, using simple but sound tactics.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Unarmored 30' Swim 40' (not in armor) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 6d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Lizard Man - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/lizard-man.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664484763797 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!ZiJ317YCeaszeCjR' - diff --git a/src/packs/monsters-humanoid/monster_Medusa_Sam7AWjTnK8w9X37.yml b/src/packs/monsters-humanoid/monster_Medusa_Sam7AWjTnK8w9X37.yml deleted file mode 100644 index 2ffcc8f..0000000 --- a/src/packs/monsters-humanoid/monster_Medusa_Sam7AWjTnK8w9X37.yml +++ /dev/null @@ -1,267 +0,0 @@ -_id: Sam7AWjTnK8w9X37 -name: Medusa -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/medusa.png -items: - - name: Vipers - type: weapon - system: - description: >- -

The snakes growing from her head are poisonous (save vs. Poison or - die in one turn). They attack as a group, not individually, once per - round for 1d6 damage (plus the poison).

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: zvsFco86dtqlBMuk - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664485222712 - modifiedTime: 1664485277448 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!Sam7AWjTnK8w9X37.zvsFco86dtqlBMuk' - - name: Petrify - type: feature - system: - description: >- -

The gaze of a medusa will petrify any creature who meets it unless a - save vs. Petrification is made. In general, any creature surprised by - the medusa will meet its gaze. Those who attempt to fight the monster - while averting their eyes suffer penalties of -4 on attack rolls and -2 - to AC. It is safe to view a medusa's reflection in a mirror or other - reflective surface; anyone using a mirror to fight a medusa suffers a - penalty of -2 to attack and no penalty to AC. If a medusa sees its own - reflection, it must save vs. Petrification itself; a petrified medusa is - no longer able to petrify others, but the face of a medusa continues to - possess the power to petrify even after death otherwise.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 6hB6fGKwxJesOIOe - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664485447736 - modifiedTime: 1664485666691 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!Sam7AWjTnK8w9X37.6hB6fGKwxJesOIOe' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

A medusa appears to be a human female with vipers growing from her head - instead of hair. The gaze of a medusa will petrify any creature who meets it - unless a save vs. Petrification is made. In general, any creature surprised - by the medusa will meet its gaze. Those who attempt to fight the monster - while averting their eyes suffer penalties of -4 on attack rolls and -2 to - AC. It is safe to view a medusa's reflection in a mirror or other reflective - surface; anyone using a mirror to fight a medusa suffers a penalty of -2 to - attack and no penalty to AC. If a medusa sees its own reflection, it must - save vs. Petrification itself; a petrified medusa is no longer able to - petrify others, but the face of a medusa continues to possess the power to - petrify even after death otherwise. Medusae instinctively avoid mirrors or - other reflective surfaces, even drinking with their eyes closed, but if an - attacker can manage to surprise the monster with a mirror she may see her - reflection.

- -

Further, the snakes growing from her head are poisonous (save vs. Poison - or die in one turn). They attack as a group, not individually, once per - round for 1d6 damage (plus the poison).

- -

A medusa often wears garments that enhance its body while hiding its face - behind a hood or veil. A typical medusa is 5 to 6 feet tall and about the - same weight as a human.

- -

Medusae are shy and reclusive, owing no doubt to the fact that, once the - lair of one is found, any humans living nearby will not rest until she is - slain. They are hateful creatures, however, and will seek to destroy as many - humans as they can without being discovered.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Medusa - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/medusa.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664485666691 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!Sam7AWjTnK8w9X37' - diff --git a/src/packs/monsters-humanoid/monster_Mermaid_OJaci1VU4kHFAeLk.yml b/src/packs/monsters-humanoid/monster_Mermaid_OJaci1VU4kHFAeLk.yml deleted file mode 100644 index 85e22cc..0000000 --- a/src/packs/monsters-humanoid/monster_Mermaid_OJaci1VU4kHFAeLk.yml +++ /dev/null @@ -1,287 +0,0 @@ -_id: OJaci1VU4kHFAeLk -name: Mermaid -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/mermaid.png -items: - - name: Attack - type: weapon - system: - description: '

Damage: 1d6 or by weapon.

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: BvUcXPcAriVIlIcx - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL.Item.F9iCxTXC8wtyCKoH - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664142500024 - modifiedTime: 1664486041539 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.QNtRPPnLXi6AoagL.Item.F9iCxTXC8wtyCKoH - duplicateSource: null - _key: '!actors.items!OJaci1VU4kHFAeLk.BvUcXPcAriVIlIcx' - - name: Siren Song - type: feature - system: - description: >- -

A mermaid's song will attract any man within 100 yards, but generally - has no effect on women. Men within the area of effect must save vs. - Spells to resist, or else they will move toward the mermaid with amorous - intent as directly as possible. If two mermaids are singing, apply a - penalty of -4 to the save; more than two gives no extra benefit. - Affected men will submit to anything the mermaid desires. When she tires - of him, he might be freed or slain, depending on the mermaid's - temperament.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: IYHtiTilazjiIo4G - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664486194117 - modifiedTime: 1664486220963 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OJaci1VU4kHFAeLk.IYHtiTilazjiIo4G' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Mermaids have the upper bodies of women and the lower bodies of dolphins. - Also called “sirens,” mermaids often attempt to lure sailors or - other men found near the sea. They accomplish this by means of their - enchanting songs.

- -

A mermaid's song will attract any man within 100 yards, but generally has - no effect on women. Men within the area of effect must save vs. Spells to - resist, or else they will move toward the mermaid with amorous intent as - directly as possible. If two mermaids are singing, apply a penalty of -4 to - the save; more than two gives no extra benefit. Affected men will submit to - anything the mermaid desires. When she tires of him, he might be freed or - slain, depending on the mermaid's temperament.

- -

Contrary to popular belief, mermaids are not fish (nor even half fish) - and do not breathe water. They can hold their breath for up to an hour of - light activity, or two turns (20 minutes) of strenuous action. However, - being out of water more than two turns (20 minutes) causes the mermaid 1d4 - points of damage per turn.

- -

Mermaids can hear as well as dolphins, and can produce sounds ranging - from the lowest frequency a normal human woman can produce up to the highest - frequency of a dolphin. This means that mermaids can learn to communicate - with dolphins and whales; at least 35% of mermaids will know the language of - one or the other, and 10% can communicate with any such creature.

- -

Three-quarters of mermaid births are female. Of the quarter which are - male, most have legs rather than tails. Such will either be slain or put - ashore to be adopted by humans, depending on the temperament of the mother. - Mermen (those born with tails) are raised to be subservient to the females. - A small mermaid community (3d6 including the male) will often form around - such a merman and his mother, who becomes their leader. Such a group is - called a pod.

- -

One-third of female mermaids are infertile. Other mermaids can sense - this, but non-mermaids cannot tell. Infertile mermaids usually remain with a - fertile sister (or more rarely a close friend) to help her ensnare men. This - explains the first number appearing given; in any group of 2, one will be - infertile.

- -

A mermaid with a child will not generally be encountered, as they remain - in the deeper parts of the ocean and avoid the attention of men. Pods of - mermaids do likewise, and in fact any pod includes 2d4-2 children/juveniles - (over and above the number rolled for Number Appearing). Men generally meet - mermaids only in groups of 1 or 2.

- -

Mermaids arm themselves with spears or daggers. They hunt fish and - harvest kelp for food. Mermaids sometimes possess more than 1 hit die, and - about 3% have some Clerical abilities.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Swim 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d2 or 3d6 (see Description) - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: A - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Mermaid - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/mermaid.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664486220963 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!OJaci1VU4kHFAeLk' - diff --git a/src/packs/monsters-humanoid/monster_Minotaur_O7n8w3nE2N9k5Bnp.yml b/src/packs/monsters-humanoid/monster_Minotaur_O7n8w3nE2N9k5Bnp.yml deleted file mode 100644 index 6a05c3f..0000000 --- a/src/packs/monsters-humanoid/monster_Minotaur_O7n8w3nE2N9k5Bnp.yml +++ /dev/null @@ -1,278 +0,0 @@ -_id: O7n8w3nE2N9k5Bnp -name: Minotaur -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/minotaur.png -items: - - name: Gore - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: y009rRvYS1bsu8Gh - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664486582931 - modifiedTime: 1664486596808 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!O7n8w3nE2N9k5Bnp.y009rRvYS1bsu8Gh' - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: TiWL5Mr0uZT269hi - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664486585529 - modifiedTime: 1664486606627 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!O7n8w3nE2N9k5Bnp.TiWL5Mr0uZT269hi' - - name: Added weapon dmg - type: feature - system: - description: >- -

They gain +2 to damage when using melee weapons due to their great - Strength.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: sD2Vk9Ju0q4NpwDI - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664486735592 - modifiedTime: 1664486812983 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!O7n8w3nE2N9k5Bnp.sD2Vk9Ju0q4NpwDI' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Minotaurs are huge bull-headed humanoid monsters. A minotaur stands more - than 7 feet tall and weighs about 700 pounds. Most minotaurs are very - aggressive, and fly into a murderous rage if provoked or hungry. Although - minotaurs are not especially intelligent, they possess innate cunning and - logical ability. They never become lost, and can track enemies with 85% - accuracy. They gain +2 to damage when using melee weapons due to their great - Strength. Minotaurs often wear toughened hides for armor.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d8, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Minotaur - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/minotaur.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664486812983 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!O7n8w3nE2N9k5Bnp' - diff --git a/src/packs/monsters-humanoid/monster_Ogre_Bully_JNNfUu1dxvgEtTeE.yml b/src/packs/monsters-humanoid/monster_Ogre_Bully_JNNfUu1dxvgEtTeE.yml deleted file mode 100644 index a7920b3..0000000 --- a/src/packs/monsters-humanoid/monster_Ogre_Bully_JNNfUu1dxvgEtTeE.yml +++ /dev/null @@ -1,329 +0,0 @@ -_id: JNNfUu1dxvgEtTeE -name: Ogre Bully -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ogre.png -items: - - _id: EgQa9s39JeZC0BVH - name: Large Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6+4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487202028 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!JNNfUu1dxvgEtTeE.EgQa9s39JeZC0BVH' - - _id: 43ppnve51Y48wxJq - name: Unarmed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487219231 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!JNNfUu1dxvgEtTeE.43ppnve51Y48wxJq' - - _id: Co8Zc37NSUQ15D66 - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: z6eMdvE71A9tTVtB - sort: 0 - flags: - core: - sourceId: Compendium.basicfantasyrpg.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Compendium.basicfantasyrpg.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!JNNfUu1dxvgEtTeE.Co8Zc37NSUQ15D66' - - name: Raise Morale - type: feature - system: - description: >- -

Ogres gain +2 to morale so long as the ogre bully is present (and - alive).

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: JpfCsCqqyUw1Kau2 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664487072564 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!JNNfUu1dxvgEtTeE.JpfCsCqqyUw1Kau2' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 17 (13)

- -

No. of Attacks: 1 weapon

- -

Damage: 2d6

- -

Ogres appear as large, very ugly humans. Adult ogres stand 9 to 10 feet - tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow - to dull brown. Their clothing consists of poorly cured furs and hides, which - add to their naturally repellent odor. Ogres are brutish and aggressive, but - inherently lazy. They employ direct attacks in combat, typically using large - clubs, axes, or pole arms, generally causing 2d6 damage. If normal weapons - are employed, an ogre has a +3 bonus to damage due to strength. If an ogre - fights bare-handed, it does 1d8 subduing damage per hit.

- -

One out of every six ogres will be a pack leader of 6+1 Hit Dice (500 - XP). Ogres gain a +1 bonus to their morale if they are led by a pack leader. - In ogre lairs of 10 or greater, there will also be an ogre bully of 8+2 Hit - Dice (875 XP), with an Armor Class of 17 (13) (movement 20') and having a +4 - bonus to damage due to strength. Ogre bullies generally wire together pieces - of chainmail to wear over their hides. Ogres gain +2 to morale so long as - the ogre bully is present (and alive).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 8 - mod: 2 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d6, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C + 1d20x100 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Ogre - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ogre.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487219231 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!JNNfUu1dxvgEtTeE' - diff --git a/src/packs/monsters-humanoid/monster_Ogre_Pack_Leader_YiCJcpioUcnhoDgG.yml b/src/packs/monsters-humanoid/monster_Ogre_Pack_Leader_YiCJcpioUcnhoDgG.yml deleted file mode 100644 index a0bb6e6..0000000 --- a/src/packs/monsters-humanoid/monster_Ogre_Pack_Leader_YiCJcpioUcnhoDgG.yml +++ /dev/null @@ -1,295 +0,0 @@ -_id: YiCJcpioUcnhoDgG -name: Ogre Pack Leader -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ogre.png -items: - - _id: EgQa9s39JeZC0BVH - name: Large Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!YiCJcpioUcnhoDgG.EgQa9s39JeZC0BVH' - - _id: 43ppnve51Y48wxJq - name: Unarmed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!YiCJcpioUcnhoDgG.43ppnve51Y48wxJq' - - name: Raise Morale - type: feature - system: - description: >- -

Ogres gain a +1 bonus to their morale if they are led by a pack - leader.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: JtJbJFauCi7iymNv - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488356165 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!YiCJcpioUcnhoDgG.JtJbJFauCi7iymNv' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (12)

- -

No. of Attacks: 1 weapon

- -

Damage: 2d6

- -

Ogres appear as large, very ugly humans. Adult ogres stand 9 to 10 feet - tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow - to dull brown. Their clothing consists of poorly cured furs and hides, which - add to their naturally repellent odor. Ogres are brutish and aggressive, but - inherently lazy. They employ direct attacks in combat, typically using large - clubs, axes, or pole arms, generally causing 2d6 damage. If normal weapons - are employed, an ogre has a +3 bonus to damage due to strength. If an ogre - fights bare-handed, it does 1d8 subduing damage per hit.

- -

One out of every six ogres will be a pack leader of 6+1 Hit Dice (500 - XP). Ogres gain a +1 bonus to their morale if they are led by a pack leader. - In ogre lairs of 10 or greater, there will also be an ogre bully of 8+2 Hit - Dice (875 XP), with an Armor Class of 17 (13) (movement 20') and having a +4 - bonus to damage due to strength. Ogre bullies generally wire together pieces - of chainmail to wear over their hides. Ogres gain +2 to morale so long as - the ogre bully is present (and alive).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d6, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C + 1d20x100 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Ogre Pack Leader - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ogre.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664488356165 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!YiCJcpioUcnhoDgG' - diff --git a/src/packs/monsters-humanoid/monster_Ogre_TBiiSBZL27BIfdJJ.yml b/src/packs/monsters-humanoid/monster_Ogre_TBiiSBZL27BIfdJJ.yml deleted file mode 100644 index 868fb2e..0000000 --- a/src/packs/monsters-humanoid/monster_Ogre_TBiiSBZL27BIfdJJ.yml +++ /dev/null @@ -1,259 +0,0 @@ -_id: TBiiSBZL27BIfdJJ -name: Ogre -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ogre.png -items: - - _id: EgQa9s39JeZC0BVH - name: Large Weapon - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!TBiiSBZL27BIfdJJ.EgQa9s39JeZC0BVH' - - _id: 43ppnve51Y48wxJq - name: Unarmed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!TBiiSBZL27BIfdJJ.43ppnve51Y48wxJq' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (12)

- -

No. of Attacks: 1 weapon

- -

Damage: 2d6

- -

Ogres appear as large, very ugly humans. Adult ogres stand 9 to 10 feet - tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow - to dull brown. Their clothing consists of poorly cured furs and hides, which - add to their naturally repellent odor. Ogres are brutish and aggressive, but - inherently lazy. They employ direct attacks in combat, typically using large - clubs, axes, or pole arms, generally causing 2d6 damage. If normal weapons - are employed, an ogre has a +3 bonus to damage due to strength. If an ogre - fights bare-handed, it does 1d8 subduing damage per hit.

- -

One out of every six ogres will be a pack leader of 6+1 Hit Dice (500 - XP). Ogres gain a +1 bonus to their morale if they are led by a pack leader. - In ogre lairs of 10 or greater, there will also be an ogre bully of 8+2 Hit - Dice (875 XP), with an Armor Class of 17 (13) (movement 20') and having a +4 - bonus to damage due to strength. Ogre bullies generally wire together pieces - of chainmail to wear over their hides. Ogres gain +2 to morale so long as - the ogre bully is present (and alive).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d6, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C + 1d20x100 gp - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Ogre - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ogre.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!TBiiSBZL27BIfdJJ' - diff --git a/src/packs/monsters-humanoid/monster_Orc_Chieftain_WcICKlNxo8B1xRZk.yml b/src/packs/monsters-humanoid/monster_Orc_Chieftain_WcICKlNxo8B1xRZk.yml deleted file mode 100644 index 7507a0e..0000000 --- a/src/packs/monsters-humanoid/monster_Orc_Chieftain_WcICKlNxo8B1xRZk.yml +++ /dev/null @@ -1,291 +0,0 @@ -_id: WcICKlNxo8B1xRZk -name: Orc Chieftain -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png -items: - - _id: d3MV2A1f58Qrgxfo - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '

Damage: 1d8+1 or by weapon +1

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487596755 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!WcICKlNxo8B1xRZk.d3MV2A1f58Qrgxfo' - - _id: nRrSS8otdKrQ1vfy - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!WcICKlNxo8B1xRZk.nRrSS8otdKrQ1vfy' - - _id: nvjpkjuScRvnrlMH - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: z6eMdvE71A9tTVtB - sort: 0 - flags: - core: - sourceId: Compendium.basicfantasyrpg.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Compendium.basicfantasyrpg.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!WcICKlNxo8B1xRZk.nvjpkjuScRvnrlMH' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 15 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

Orcs are grotesque humanoids bent on war and domination. They have lupine - ears, reddish eyes, truncated, upturned noses, and black hair (but very - little body hair). An adult male orc is a little over 6 feet tall and weighs - about 210 pounds; females are slightly smaller. Orcs prefer wearing vivid - colors that many humans would consider unpleasant, such as blood red, - mustard yellow, yellow-green, and deep purple. They utilize all manner of - weapons and armor scavenged from battlefields.

- -

Orcs have Darkvision to a range of 60'. They suffer a -1 attack penalty - in bright sunlight or within the radius of a spell causing magical light. - They speak their own rough and simple language, but many also speak some - common or goblin.

- -

One out of every eight orcs will be a warrior of 2 Hit Dice (75 XP). Orcs - gain a +1 bonus to their morale if they are led by a warrior. In orc lairs, - one out of every twelve will be a chieftain of 4 Hit Dice (240 XP) in - chainmail with an Armor Class of 15 (11), a movement 20', and having a +1 - bonus to damage due to strength. In lairs of 30 or more, there will be an - orc king of 6 Hit Dice (500 XP), with an Armor Class of 16 (11), in - chainmail with a shield, movement 20', and having a +2 bonus to damage. In - the lair, orcs never fail a morale check as long as the orc king is alive. - In addition, a lair has a chance equal to 1-2 on 1d6 of a shaman being - present. A shaman is equivalent to a warrior orc statistically, but has - Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4 , Wild 3d6, Lair 10d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; D in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Orc Chieftain - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487596755 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!WcICKlNxo8B1xRZk' - diff --git a/src/packs/monsters-humanoid/monster_Orc_King_6U3Hg5OiQxrXapPW.yml b/src/packs/monsters-humanoid/monster_Orc_King_6U3Hg5OiQxrXapPW.yml deleted file mode 100644 index 7ac1037..0000000 --- a/src/packs/monsters-humanoid/monster_Orc_King_6U3Hg5OiQxrXapPW.yml +++ /dev/null @@ -1,361 +0,0 @@ -_id: 6U3Hg5OiQxrXapPW -name: Orc King -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png -items: - - _id: d3MV2A1f58Qrgxfo - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '

Damage: 1d8+2 or by weapon +2

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8+2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487720518 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!6U3Hg5OiQxrXapPW.d3MV2A1f58Qrgxfo' - - _id: nRrSS8otdKrQ1vfy - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!6U3Hg5OiQxrXapPW.nRrSS8otdKrQ1vfy' - - _id: ZF9xTbaudGLzX4cJ - name: Chain Mail - type: armor - img: icons/equipment/chest/breastplate-metal-scaled-grey.webp - effects: [] - folder: z6eMdvE71A9tTVtB - sort: 0 - flags: - core: - sourceId: Compendium.basicfantasyrpg.armor-and-shields.z8JpH8Nf70sFkmci - system: - description: '' - price: - value: 60 gp - label: BASICFANTASYRPG.Price - weight: - value: 40 - label: BASICFANTASYRPG.Weight - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Compendium.basicfantasyrpg.armor-and-shields.z8JpH8Nf70sFkmci - duplicateSource: null - _key: '!actors.items!6U3Hg5OiQxrXapPW.ZF9xTbaudGLzX4cJ' - - _id: anYSxqf5WpKBSs8d - name: Shield - type: armor - img: icons/equipment/shield/buckler-wooden-boss-brown.webp - effects: [] - folder: z6eMdvE71A9tTVtB - sort: 0 - flags: - core: - sourceId: Compendium.basicfantasyrpg.armor-and-shields.LKHVUqJaWSjx2zJo - system: - description:

AC +1

- price: - value: 7 gp - label: BASICFANTASYRPG.Price - weight: - value: 5 - label: BASICFANTASYRPG.Weight - armorClass: - value: 1 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - ownership: - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Compendium.basicfantasyrpg.armor-and-shields.LKHVUqJaWSjx2zJo - duplicateSource: null - _key: '!actors.items!6U3Hg5OiQxrXapPW.anYSxqf5WpKBSs8d' - - name: Ensure Morale - type: feature - system: - description: >- -

In the lair, Orcs never fail a morale check as long as the Orc King - is alive.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: 7lkwlmyeTuKFOW4n - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664487689354 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!6U3Hg5OiQxrXapPW.7lkwlmyeTuKFOW4n' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 16 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

Orcs are grotesque humanoids bent on war and domination. They have lupine - ears, reddish eyes, truncated, upturned noses, and black hair (but very - little body hair). An adult male orc is a little over 6 feet tall and weighs - about 210 pounds; females are slightly smaller. Orcs prefer wearing vivid - colors that many humans would consider unpleasant, such as blood red, - mustard yellow, yellow-green, and deep purple. They utilize all manner of - weapons and armor scavenged from battlefields.

- -

Orcs have Darkvision to a range of 60'. They suffer a -1 attack penalty - in bright sunlight or within the radius of a spell causing magical light. - They speak their own rough and simple language, but many also speak some - common or goblin.

- -

One out of every eight orcs will be a warrior of 2 Hit Dice (75 XP). Orcs - gain a +1 bonus to their morale if they are led by a warrior. In orc lairs, - one out of every twelve will be a chieftain of 4 Hit Dice (240 XP) in - chainmail with an Armor Class of 15 (11), a movement 20', and having a +1 - bonus to damage due to strength. In lairs of 30 or more, there will be an - orc king of 6 Hit Dice (500 XP), with an Armor Class of 16 (11), in - chainmail with a shield, movement 20', and having a +2 bonus to damage. In - the lair, orcs never fail a morale check as long as the orc king is alive. - In addition, a lair has a chance equal to 1-2 on 1d6 of a shaman being - present. A shaman is equivalent to a warrior orc statistically, but has - Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4 , Wild 3d6, Lair 10d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; D in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Orc King - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487720519 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!6U3Hg5OiQxrXapPW' - diff --git a/src/packs/monsters-humanoid/monster_Orc_Shaman_RpBexUI7KKjmeLM3.yml b/src/packs/monsters-humanoid/monster_Orc_Shaman_RpBexUI7KKjmeLM3.yml deleted file mode 100644 index b76eb0f..0000000 --- a/src/packs/monsters-humanoid/monster_Orc_Shaman_RpBexUI7KKjmeLM3.yml +++ /dev/null @@ -1,289 +0,0 @@ -_id: RpBexUI7KKjmeLM3 -name: Orc Shaman -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png -items: - - _id: d3MV2A1f58Qrgxfo - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!RpBexUI7KKjmeLM3.d3MV2A1f58Qrgxfo' - - _id: nRrSS8otdKrQ1vfy - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!RpBexUI7KKjmeLM3.nRrSS8otdKrQ1vfy' - - _id: k7kBHKgyuwc3TBWM - name: Clerical Abilities at - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - formula: - value: 1d4+1 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!RpBexUI7KKjmeLM3.k7kBHKgyuwc3TBWM' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 14 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

Orcs are grotesque humanoids bent on war and domination. They have lupine - ears, reddish eyes, truncated, upturned noses, and black hair (but very - little body hair). An adult male orc is a little over 6 feet tall and weighs - about 210 pounds; females are slightly smaller. Orcs prefer wearing vivid - colors that many humans would consider unpleasant, such as blood red, - mustard yellow, yellow-green, and deep purple. They utilize all manner of - weapons and armor scavenged from battlefields.

- -

Orcs have Darkvision to a range of 60'. They suffer a -1 attack penalty - in bright sunlight or within the radius of a spell causing magical light. - They speak their own rough and simple language, but many also speak some - common or goblin.

- -

One out of every eight orcs will be a warrior of 2 Hit Dice (75 XP). Orcs - gain a +1 bonus to their morale if they are led by a warrior. In orc lairs, - one out of every twelve will be a chieftain of 4 Hit Dice (240 XP) in - chainmail with an Armor Class of 15 (11), a movement 20', and having a +1 - bonus to damage due to strength. In lairs of 30 or more, there will be an - orc king of 6 Hit Dice (500 XP), with an Armor Class of 16 (11), in - chainmail with a shield, movement 20', and having a +2 bonus to damage. In - the lair, orcs never fail a morale check as long as the orc king is alive. - In addition, a lair has a chance equal to 1-2 on 1d6 of a shaman being - present. A shaman is equivalent to a warrior orc statistically, but has - Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4 , Wild 3d6, Lair 10d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; D in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Orc Shaman - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!RpBexUI7KKjmeLM3' - diff --git a/src/packs/monsters-humanoid/monster_Orc_Warrior_MH44bTCoRN38kALR.yml b/src/packs/monsters-humanoid/monster_Orc_Warrior_MH44bTCoRN38kALR.yml deleted file mode 100644 index 1f9c2bd..0000000 --- a/src/packs/monsters-humanoid/monster_Orc_Warrior_MH44bTCoRN38kALR.yml +++ /dev/null @@ -1,293 +0,0 @@ -_id: MH44bTCoRN38kALR -name: Orc Warrior -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png -items: - - _id: d3MV2A1f58Qrgxfo - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MH44bTCoRN38kALR.d3MV2A1f58Qrgxfo' - - _id: nRrSS8otdKrQ1vfy - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MH44bTCoRN38kALR.nRrSS8otdKrQ1vfy' - - name: Raise Morale - type: feature - system: - description: >- -

Orcs gain a +1 bonus to their morale if they are led by a - warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: DszLwQu1NH1e0fV4 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664488383229 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!MH44bTCoRN38kALR.DszLwQu1NH1e0fV4' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 14 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

Orcs are grotesque humanoids bent on war and domination. They have lupine - ears, reddish eyes, truncated, upturned noses, and black hair (but very - little body hair). An adult male orc is a little over 6 feet tall and weighs - about 210 pounds; females are slightly smaller. Orcs prefer wearing vivid - colors that many humans would consider unpleasant, such as blood red, - mustard yellow, yellow-green, and deep purple. They utilize all manner of - weapons and armor scavenged from battlefields.

- -

Orcs have Darkvision to a range of 60'. They suffer a -1 attack penalty - in bright sunlight or within the radius of a spell causing magical light. - They speak their own rough and simple language, but many also speak some - common or goblin.

- -

One out of every eight orcs will be a warrior of 2 Hit Dice (75 XP). Orcs - gain a +1 bonus to their morale if they are led by a warrior. In orc lairs, - one out of every twelve will be a chieftain of 4 Hit Dice (240 XP) in - chainmail with an Armor Class of 15 (11), a movement 20', and having a +1 - bonus to damage due to strength. In lairs of 30 or more, there will be an - orc king of 6 Hit Dice (500 XP), with an Armor Class of 16 (11), in - chainmail with a shield, movement 20', and having a +2 bonus to damage. In - the lair, orcs never fail a morale check as long as the orc king is alive. - In addition, a lair has a chance equal to 1-2 on 1d6 of a shaman being - present. A shaman is equivalent to a warrior orc statistically, but has - Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4 , Wild 3d6, Lair 10d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; D in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Orc Warrior - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664488383229 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!MH44bTCoRN38kALR' - diff --git a/src/packs/monsters-humanoid/monster_Orc_uuGFQfIoJEQGQW2l.yml b/src/packs/monsters-humanoid/monster_Orc_uuGFQfIoJEQGQW2l.yml deleted file mode 100644 index 6465a60..0000000 --- a/src/packs/monsters-humanoid/monster_Orc_uuGFQfIoJEQGQW2l.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: uuGFQfIoJEQGQW2l -name: Orc -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png -items: - - _id: d3MV2A1f58Qrgxfo - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '

Damage: 1d8 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487415189 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!uuGFQfIoJEQGQW2l.d3MV2A1f58Qrgxfo' - - _id: nRrSS8otdKrQ1vfy - name: Darkvision 60' - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!uuGFQfIoJEQGQW2l.nRrSS8otdKrQ1vfy' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 14 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

Orcs are grotesque humanoids bent on war and domination. They have lupine - ears, reddish eyes, truncated, upturned noses, and black hair (but very - little body hair). An adult male orc is a little over 6 feet tall and weighs - about 210 pounds; females are slightly smaller. Orcs prefer wearing vivid - colors that many humans would consider unpleasant, such as blood red, - mustard yellow, yellow-green, and deep purple. They utilize all manner of - weapons and armor scavenged from battlefields.

- -

Orcs have Darkvision to a range of 60'. They suffer a -1 attack penalty - in bright sunlight or within the radius of a spell causing magical light. - They speak their own rough and simple language, but many also speak some - common or goblin.

- -

One out of every eight orcs will be a warrior of 2 Hit Dice (75 XP). Orcs - gain a +1 bonus to their morale if they are led by a warrior. In orc lairs, - one out of every twelve will be a chieftain of 4 Hit Dice (240 XP) in - chainmail with an Armor Class of 15 (11), a movement 20', and having a +1 - bonus to damage due to strength. In lairs of 30 or more, there will be an - orc king of 6 Hit Dice (500 XP), with an Armor Class of 16 (11), in - chainmail with a shield, movement 20', and having a +2 bonus to damage. In - the lair, orcs never fail a morale check as long as the orc king is alive. - In addition, a lair has a chance equal to 1-2 on 1d6 of a shaman being - present. A shaman is equivalent to a warrior orc statistically, but has - Clerical abilities at level 1d4+1.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4 , Wild 3d6, Lair 10d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R each; D in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Orc - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/orc.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664487415189 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!uuGFQfIoJEQGQW2l' - diff --git a/src/packs/monsters-humanoid/monster_Troglodyte_Leader_79uW9PG7kSuBejfF.yml b/src/packs/monsters-humanoid/monster_Troglodyte_Leader_79uW9PG7kSuBejfF.yml deleted file mode 100644 index 571a23e..0000000 --- a/src/packs/monsters-humanoid/monster_Troglodyte_Leader_79uW9PG7kSuBejfF.yml +++ /dev/null @@ -1,380 +0,0 @@ -name: Troglodyte Leader -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/troglodyte.png -items: - - _id: M4VIK0zaZr9jd5BF - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664490832934 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!79uW9PG7kSuBejfF.M4VIK0zaZr9jd5BF' - - _id: PINVit7uMZzATNzq - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664490842919 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!79uW9PG7kSuBejfF.PINVit7uMZzATNzq' - - name: Camouflaged - type: feature - system: - description: >- -

They can change color at will, and 50% of the time a group can blend - into the environment well enough to surprise on a roll of 1-5 on 1d6. - Furthermore, they gain a +2 attack bonus during any surprise round due - to their excellent ambush skills.

- formula: - value: 1d6<6 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: l9pBXWSYxxcRQzol - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490399398 - modifiedTime: 1664490490141 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!79uW9PG7kSuBejfF.l9pBXWSYxxcRQzol' - - name: Repulsive Scent - type: feature - system: - description: >- -

All mammals (including, of course, all the standard character races) - find the scent repulsive, and those within 10 feet of the Troglodyte - must make a saving throw versus poison. Those failing the save suffer a - -2 penalty to attack rolls while they remain within range of the - Troglodyte. Getting out of range negates the penalty, but renewed - exposure reinstates the penalty. The results of the original save last a - full 24 hours, after which a new save must be rolled.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: pFoaW6YKPqLFI1hV - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490536593 - modifiedTime: 1664490578183 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!79uW9PG7kSuBejfF.pFoaW6YKPqLFI1hV' - - name: Raise Morale - type: feature - system: - description: >- -

Troglodytes gain a +1 bonus to their morale if they are led by a - warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: a4oNhn5Ph8PHubHF - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664490752570 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!79uW9PG7kSuBejfF.a4oNhn5Ph8PHubHF' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.RGnmKjt3y3MEDR79 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d4/1d4/1d4

- -

Troglodytes are very intelligent lizardlike humanoid creatures. They have - large red eyes and spiny “combs” on their legs, head, and arms. - They normally stand 5 to 6 feet tall. They can change color at will, and 50% - of the time a group can blend into the environment well enough to surprise - on a roll of 1-5 on 1d6. Furthermore, they gain a +2 attack bonus during any - surprise round due to their excellent ambush skills.

- -

Troglodytes secrete a smelly oil that keeps their scaly skin supple. All - mammals (including, of course, all the standard character races) find the - scent repulsive, and those within 10 feet of the Troglodyte must make a - saving throw versus poison. Those failing the save suffer a -2 penalty to - attack rolls while they remain within range of the Troglodyte. Getting out - of range negates the penalty, but renewed exposure reinstates the penalty. - The results of the original save last a full 24 hours, after which a new - save must be rolled.

- -

Troglodytes are very hostile, attacking equal or weaker non-troglodyte - groups on sight. They prefer to attack with surprise, depending on their - color-changing ability for this.

- -

One out of every eight troglodytes will be a warrior of 4 Hit Dice (240 - XP) that gains a +1 bonus to damage due to Strength. Troglodytes gain a +1 - bonus to their morale if they are led by a warrior. In lairs of 24 or more, - there will be a troglodyte leader of 6 Hit Dice (500 XP) with an Armor Class - of 17 and having a +2 bonus to damage due to Strength. In the lair, - troglodytes never fail a morale check as long as the leader is alive.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: A - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Troglodyte - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/troglodyte.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490596810 - modifiedTime: 1664490878257 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.RGnmKjt3y3MEDR79 - duplicateSource: null -folder: null -sort: 0 -_id: 79uW9PG7kSuBejfF -_key: '!actors!79uW9PG7kSuBejfF' - diff --git a/src/packs/monsters-humanoid/monster_Troglodyte_RGnmKjt3y3MEDR79.yml b/src/packs/monsters-humanoid/monster_Troglodyte_RGnmKjt3y3MEDR79.yml deleted file mode 100644 index 4bc0313..0000000 --- a/src/packs/monsters-humanoid/monster_Troglodyte_RGnmKjt3y3MEDR79.yml +++ /dev/null @@ -1,342 +0,0 @@ -_id: RGnmKjt3y3MEDR79 -name: Troglodyte -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/troglodyte.png -items: - - _id: M4VIK0zaZr9jd5BF - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!RGnmKjt3y3MEDR79.M4VIK0zaZr9jd5BF' - - _id: PINVit7uMZzATNzq - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!RGnmKjt3y3MEDR79.PINVit7uMZzATNzq' - - name: Camouflaged - type: feature - system: - description: >- -

They can change color at will, and 50% of the time a group can blend - into the environment well enough to surprise on a roll of 1-5 on 1d6. - Furthermore, they gain a +2 attack bonus during any surprise round due - to their excellent ambush skills.

- formula: - value: 1d6<6 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: l9pBXWSYxxcRQzol - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490399398 - modifiedTime: 1664490490141 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!RGnmKjt3y3MEDR79.l9pBXWSYxxcRQzol' - - name: Repulsive Scent - type: feature - system: - description: >- -

All mammals (including, of course, all the standard character races) - find the scent repulsive, and those within 10 feet of the Troglodyte - must make a saving throw versus poison. Those failing the save suffer a - -2 penalty to attack rolls while they remain within range of the - Troglodyte. Getting out of range negates the penalty, but renewed - exposure reinstates the penalty. The results of the original save last a - full 24 hours, after which a new save must be rolled.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: pFoaW6YKPqLFI1hV - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490536593 - modifiedTime: 1664490578183 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!RGnmKjt3y3MEDR79.pFoaW6YKPqLFI1hV' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d4/1d4/1d4

- -

Troglodytes are very intelligent lizardlike humanoid creatures. They have - large red eyes and spiny “combs” on their legs, head, and arms. - They normally stand 5 to 6 feet tall. They can change color at will, and 50% - of the time a group can blend into the environment well enough to surprise - on a roll of 1-5 on 1d6. Furthermore, they gain a +2 attack bonus during any - surprise round due to their excellent ambush skills.

- -

Troglodytes secrete a smelly oil that keeps their scaly skin supple. All - mammals (including, of course, all the standard character races) find the - scent repulsive, and those within 10 feet of the Troglodyte must make a - saving throw versus poison. Those failing the save suffer a -2 penalty to - attack rolls while they remain within range of the Troglodyte. Getting out - of range negates the penalty, but renewed exposure reinstates the penalty. - The results of the original save last a full 24 hours, after which a new - save must be rolled.

- -

Troglodytes are very hostile, attacking equal or weaker non-troglodyte - groups on sight. They prefer to attack with surprise, depending on their - color-changing ability for this.

- -

One out of every eight troglodytes will be a warrior of 4 Hit Dice (240 - XP) that gains a +1 bonus to damage due to Strength. Troglodytes gain a +1 - bonus to their morale if they are led by a warrior. In lairs of 24 or more, - there will be a troglodyte leader of 6 Hit Dice (500 XP) with an Armor Class - of 17 and having a +2 bonus to damage due to Strength. In the lair, - troglodytes never fail a morale check as long as the leader is alive.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: A - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Troglodyte - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/troglodyte.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664490578183 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!RGnmKjt3y3MEDR79' - diff --git a/src/packs/monsters-humanoid/monster_Troglodyte_Warrior_N7wEZznQI2e7yQ3l.yml b/src/packs/monsters-humanoid/monster_Troglodyte_Warrior_N7wEZznQI2e7yQ3l.yml deleted file mode 100644 index 3475ee2..0000000 --- a/src/packs/monsters-humanoid/monster_Troglodyte_Warrior_N7wEZznQI2e7yQ3l.yml +++ /dev/null @@ -1,380 +0,0 @@ -name: Troglodyte Warrior -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/troglodyte.png -items: - - _id: M4VIK0zaZr9jd5BF - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!N7wEZznQI2e7yQ3l.M4VIK0zaZr9jd5BF' - - _id: PINVit7uMZzATNzq - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4+1 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664490693092 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!N7wEZznQI2e7yQ3l.PINVit7uMZzATNzq' - - name: Camouflaged - type: feature - system: - description: >- -

They can change color at will, and 50% of the time a group can blend - into the environment well enough to surprise on a roll of 1-5 on 1d6. - Furthermore, they gain a +2 attack bonus during any surprise round due - to their excellent ambush skills.

- formula: - value: 1d6<6 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: l9pBXWSYxxcRQzol - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490399398 - modifiedTime: 1664490490141 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!N7wEZznQI2e7yQ3l.l9pBXWSYxxcRQzol' - - name: Repulsive Scent - type: feature - system: - description: >- -

All mammals (including, of course, all the standard character races) - find the scent repulsive, and those within 10 feet of the Troglodyte - must make a saving throw versus poison. Those failing the save suffer a - -2 penalty to attack rolls while they remain within range of the - Troglodyte. Getting out of range negates the penalty, but renewed - exposure reinstates the penalty. The results of the original save last a - full 24 hours, after which a new save must be rolled.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: pFoaW6YKPqLFI1hV - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490536593 - modifiedTime: 1664490578183 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!N7wEZznQI2e7yQ3l.pFoaW6YKPqLFI1hV' - - name: Raise Morale - type: feature - system: - description: >- -

Troglodytes gain a +1 bonus to their morale if they are led by a - warrior.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: a4oNhn5Ph8PHubHF - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664133038989 - modifiedTime: 1664490752570 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Actor.3wFlIkdJuGCoPRGr.Item.U62X8LLhPdFoyMzm - duplicateSource: null - _key: '!actors.items!N7wEZznQI2e7yQ3l.a4oNhn5Ph8PHubHF' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.RGnmKjt3y3MEDR79 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d4/1d4/1d4

- -

Troglodytes are very intelligent lizardlike humanoid creatures. They have - large red eyes and spiny “combs” on their legs, head, and arms. - They normally stand 5 to 6 feet tall. They can change color at will, and 50% - of the time a group can blend into the environment well enough to surprise - on a roll of 1-5 on 1d6. Furthermore, they gain a +2 attack bonus during any - surprise round due to their excellent ambush skills.

- -

Troglodytes secrete a smelly oil that keeps their scaly skin supple. All - mammals (including, of course, all the standard character races) find the - scent repulsive, and those within 10 feet of the Troglodyte must make a - saving throw versus poison. Those failing the save suffer a -2 penalty to - attack rolls while they remain within range of the Troglodyte. Getting out - of range negates the penalty, but renewed exposure reinstates the penalty. - The results of the original save last a full 24 hours, after which a new - save must be rolled.

- -

Troglodytes are very hostile, attacking equal or weaker non-troglodyte - groups on sight. They prefer to attack with surprise, depending on their - color-changing ability for this.

- -

One out of every eight troglodytes will be a warrior of 4 Hit Dice (240 - XP) that gains a +1 bonus to damage due to Strength. Troglodytes gain a +1 - bonus to their morale if they are led by a warrior. In lairs of 24 or more, - there will be a troglodyte leader of 6 Hit Dice (500 XP) with an Armor Class - of 17 and having a +2 bonus to damage due to Strength. In the lair, - troglodytes never fail a morale check as long as the leader is alive.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Lair 5d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: A - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Troglodyte - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/troglodyte.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490596810 - modifiedTime: 1664490766675 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.RGnmKjt3y3MEDR79 - duplicateSource: null -folder: null -sort: 0 -_id: N7wEZznQI2e7yQ3l -_key: '!actors!N7wEZznQI2e7yQ3l' - diff --git a/src/packs/monsters-humanoid/monster_Troll_LUalrrleKq8HuRHr.yml b/src/packs/monsters-humanoid/monster_Troll_LUalrrleKq8HuRHr.yml deleted file mode 100644 index 731a4ee..0000000 --- a/src/packs/monsters-humanoid/monster_Troll_LUalrrleKq8HuRHr.yml +++ /dev/null @@ -1,309 +0,0 @@ -_id: LUalrrleKq8HuRHr -name: Troll -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: Yhrbw8scKqu00c81 - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!LUalrrleKq8HuRHr.Yhrbw8scKqu00c81' - - _id: 8iRhUPnA1qYRcAGD - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!LUalrrleKq8HuRHr.8iRhUPnA1qYRcAGD' - - name: Regeneration - type: feature - system: - description: >- -

Trolls have the power of regeneration; they heal 1 hit point of - damage each round after being injured. A troll reduced to 0 hit points - is not dead, but only disabled for 2d6 rounds, at which point it will - regain 1 hit point. Note that the troll may “play dead” - until it has regenerated further.

- -

Damage from fire and acid cannot be regenerated, and must heal at the - normal rate; a troll can only be killed by this sort of damage. The - lower morale rating (in parentheses) is used when the troll faces - attackers armed with fire or acid. If a troll loses a limb or body part, - the lost portion regrows in one turn; or, the creature can reattach the - severed member instantly by holding it to the stump.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: YpUeQgnjEajCUe6U - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490954100 - modifiedTime: 1664491017950 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!LUalrrleKq8HuRHr.YpUeQgnjEajCUe6U' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/1d10

- -

Morale: 10 (8)

- -

A typical adult troll stands 9 feet tall and weighs 500 pounds. A - troll’s rubbery hide is moss green, mottled green and gray, or putrid - gray. The hair is usually greenish black or iron gray. They appear sexless - if examined, and their method of reproduction is a mystery. Trolls walk - upright but hunched forward with sagging shoulders. Their gait is uneven, - and when they run, their arms dangle and drag along the ground. For all this - seeming awkwardness, trolls are very agile.

- -

Trolls have the power of regeneration; they heal 1 hit point of damage - each round after being injured. A troll reduced to 0 hit points is not dead, - but only disabled for 2d6 rounds, at which point it will regain 1 hit point. - Note that the troll may “play dead” until it has regenerated - further. Damage from fire and acid cannot be regenerated, and must heal at - the normal rate; a troll can only be killed by this sort of damage. The - lower morale rating (in parentheses) is used when the troll faces attackers - armed with fire or acid. If a troll loses a limb or body part, the lost - portion regrows in one turn; or, the creature can reattach the severed - member instantly by holding it to the stump.

- -

Trolls are hateful creatures, reveling in combat and bloodshed. Though - trolls could easily use a variety of weapons, they much prefer the sensation - of flesh being rent by their teeth and claws.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 1d8, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Troll - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664491052714 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!LUalrrleKq8HuRHr' - diff --git a/src/packs/monsters-humanoid/monster_Urgoblin_nSQJLGXXhOrVnZzO.yml b/src/packs/monsters-humanoid/monster_Urgoblin_nSQJLGXXhOrVnZzO.yml deleted file mode 100644 index 8d117f2..0000000 --- a/src/packs/monsters-humanoid/monster_Urgoblin_nSQJLGXXhOrVnZzO.yml +++ /dev/null @@ -1,255 +0,0 @@ -_id: nSQJLGXXhOrVnZzO -name: Urgoblin -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: aVey5k5Rc6lOxDWQ - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '

Damage: 1d8 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664491367896 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!nSQJLGXXhOrVnZzO.aVey5k5Rc6lOxDWQ' - - name: Regeneration - type: feature - system: - description: >- -

Urgoblins have the power of regeneration; they heal 1 hit point of - damage each round after being injured. Damage from fire and acid cannot - be regenerated, and must heal at the normal rate.  

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: CvvTwMlkQ285W5QL - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.LUalrrleKq8HuRHr.Item.YpUeQgnjEajCUe6U - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1664490954100 - modifiedTime: 1664491338436 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-humanoid.LUalrrleKq8HuRHr.Item.YpUeQgnjEajCUe6U - duplicateSource: null - _key: '!actors.items!nSQJLGXXhOrVnZzO.CvvTwMlkQ285W5QL' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 14 (11)

- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

These creatures appear to be normal hobgoblins, but - urgoblins are actually a mutant subspecies. Urgoblins are able to regenerate - much as do trolls (with the same limitations). All - urgoblins are male; if an urgoblin mates with a female hobgoblin, any - offspring will also be male, but only one in four such offspring will share - their father's gifts. Like hobgoblins, urgoblins wear toughened hides and - carry wooden shields into battle, blending in perfectly.

- -

Some hobgoblin tribes consider urgoblins an abomination, and kill them - whenever they can be identified. Other hobgoblin tribes employ them as - bodyguards for the chieftain, and accord them great honor. There are even - rumors of a tribe entirely made up of urgoblins, with kidnapped hobgoblin - females as their mates; reportedly they slit the throats of all infants born - to their mates, so that only those who have the power of regeneration - survive.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30' Unarmored 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Special - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Q, R, S each; special in lair - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Urgoblin - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1664491367896 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!nSQJLGXXhOrVnZzO' - diff --git a/src/packs/monsters-insects/monster_Giant_Ant_7o0MpAQFFm1mySjA.yml b/src/packs/monsters-insects/monster_Giant_Ant_7o0MpAQFFm1mySjA.yml deleted file mode 100644 index 2afc1fa..0000000 --- a/src/packs/monsters-insects/monster_Giant_Ant_7o0MpAQFFm1mySjA.yml +++ /dev/null @@ -1,209 +0,0 @@ -_id: 7o0MpAQFFm1mySjA -name: Giant Ant -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-ant.png -items: - - _id: ZtG0MheivEwWFHMx - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-rows-red.webp - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665001282060 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7o0MpAQFFm1mySjA.ZtG0MheivEwWFHMx' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant ants are among the hardiest and most adaptable vermin. Soldiers and - workers are about 5 to 6 feet long, while queens can grow to a length of 9 - feet. Giant ants may be red or black; there is no statistical difference - between them. Though relatively shy when first encountered, once combat - begins they will fight to the death. They are known to collect shiny things, - and so will sometimes have a small amount of treasure in their lair.

- -

Giant ants may occasionally mine shiny metals such as gold or silver; one - in three (1-2 on 1d6) giant ant lairs will contain 1d100 x 1d100 gp value in - relatively pure nuggets.

- -

Morale: 7 on first sighting, 12 after engaged.

- -

No. Appearing: 2d6, Wild 2d6, Lair 4d6

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d6, Wild 2d6, Lair 4d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: U or special - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Ant - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-ant.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665001282060 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!7o0MpAQFFm1mySjA' - diff --git a/src/packs/monsters-insects/monster_Giant_Bee_OJRYKXYtzkgn0ylC.yml b/src/packs/monsters-insects/monster_Giant_Bee_OJRYKXYtzkgn0ylC.yml deleted file mode 100644 index 37cb15f..0000000 --- a/src/packs/monsters-insects/monster_Giant_Bee_OJRYKXYtzkgn0ylC.yml +++ /dev/null @@ -1,208 +0,0 @@ -_id: OJRYKXYtzkgn0ylC -name: Giant Bee -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-bee.png -items: - - name: Poison Sting - type: weapon - system: - description: >- -

Damage: 1d4 + poison

- -

 

- -

Those stung by a giant bee must save vs. Poison or die. A giant bee - that successfully stings another creature pulls away, leaving its - stinger in the creature. The bee then dies.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: jvh8BX8kJhlHjafE - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665003488726 - modifiedTime: 1665003604467 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!OJRYKXYtzkgn0ylC.jvh8BX8kJhlHjafE' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Although many times larger, growing to a length of about a foot, giant - bees behave generally the same as their smaller cousins. Giant bees are - usually not aggressive except when defending themselves or their hive. Those - stung by a giant bee must save vs. Poison or die. A giant bee that - successfully stings another creature pulls away, leaving its stinger in the - creature. The bee then dies.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10', Fly 50' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 5d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: Special - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Bee - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-bee.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665003636849 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!OJRYKXYtzkgn0ylC' - diff --git a/src/packs/monsters-insects/monster_Giant_Bombardier_Beetle_fOUSSwV7hhmijM05.yml b/src/packs/monsters-insects/monster_Giant_Bombardier_Beetle_fOUSSwV7hhmijM05.yml deleted file mode 100644 index 92a7fbb..0000000 --- a/src/packs/monsters-insects/monster_Giant_Bombardier_Beetle_fOUSSwV7hhmijM05.yml +++ /dev/null @@ -1,263 +0,0 @@ -_id: fOUSSwV7hhmijM05 -name: Giant Bombardier Beetle -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: ZFubwG8pCGpzltIA - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665003885488 - modifiedTime: 1665003896457 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fOUSSwV7hhmijM05.ZFubwG8pCGpzltIA' - - name: Toxic Gas - type: weapon - system: - description: >- -

10' wide cone.

- -

 

- -

Sprays a cone of very hot and noxious gases from a nozzle in the - rearmost tip of the abdomen. This toxic blast causes 2d6 points of - damage to all within a cone 10' long and 10' wide at the far end (a save - vs. Death Ray for half damage is allowed). A giant bombardier beetle can - use this spray attack up to five times per day, but no more often than - once per three rounds. Faced with opponents attacking from just one - direction, a giant bombardier beetle may choose to turn away and use the - spray attack rather than biting.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 10' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: qXaznXOOhEl0c8fc - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665003939665 - modifiedTime: 1665004066935 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!fOUSSwV7hhmijM05.qXaznXOOhEl0c8fc' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant bombardier beetles have red head and thorax sections and black - abdomens. They are 3 to 4 feet long. In combat, a giant bombardier beetle - bites opponents in front of it, and sprays a cone of very hot and noxious - gases from a nozzle in the rearmost tip of the abdomen. This toxic blast - causes 2d6 points of damage to all within a cone 10' long and 10' wide at - the far end (a save vs. Death Ray for half damage is allowed). A giant - bombardier beetle can use this spray attack up to five times per day, but no - more often than once per three rounds. Faced with opponents attacking from - just one direction, a giant bombardier beetle may choose to turn away and - use the spray attack rather than biting.

- -

Giant bombardier beetles, like most beetles, have more or less the same - visual acuity in all directions, and thus suffer no penalty to Armor Class - when attacked from behind.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 2d6, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Bombardier Beetle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665004066935 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!fOUSSwV7hhmijM05' - diff --git a/src/packs/monsters-insects/monster_Giant_Cave_Locust_2RuwBeRbWzU15cfr.yml b/src/packs/monsters-insects/monster_Giant_Cave_Locust_2RuwBeRbWzU15cfr.yml deleted file mode 100644 index 70b3280..0000000 --- a/src/packs/monsters-insects/monster_Giant_Cave_Locust_2RuwBeRbWzU15cfr.yml +++ /dev/null @@ -1,334 +0,0 @@ -_id: 2RuwBeRbWzU15cfr -name: Giant Cave Locust -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d2 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 3fcPpaH4GRt2rOt4 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665008706666 - modifiedTime: 1665008749057 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2RuwBeRbWzU15cfr.3fcPpaH4GRt2rOt4' - - name: Bump - type: weapon - system: - description: >- -

A giant cave locust can leap up to 60' horizontally, or up to 30' up. - If one of these creatures is not engaged at the beginning of the round, - it will leap toward one of the opponent creatures; roll a normal attack - roll, and if the attack hits, the target creature takes 1d4 points of - non-lethal damage from the impact.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 60' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: SLIBsMpg2JmJmLRr - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665008778881 - modifiedTime: 1665008820659 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2RuwBeRbWzU15cfr.SLIBsMpg2JmJmLRr' - - name: Spit - type: weapon - system: - description: >- -
- -

Can spray a greenish-brown goo (its digestive juices) up to 10' away. - Each giant cave locust can perform this attack just once per encounter. - This spit attack will usually be reserved until they fail a morale - check, in which case all remaining giant cave locusts will spit at their - nearest opponent, and then all will attempt to flee in the next round. - To spit on an opponent, the giant cave locust rolls an attack against - Armor Class 11 (plus Dexterity and magical bonuses, but no normal armor - value applies). If the attack hits, the target must save vs. Poison or - be unable to do anything for 3d6 rounds due to the horrible smell.

- -
- -
- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 10' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: P3HLQBuxnvrkPDWv - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665008856801 - modifiedTime: 1665008926635 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!2RuwBeRbWzU15cfr.P3HLQBuxnvrkPDWv' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant cave locusts are pale, cricket-like creatures that live - underground. An average giant cave locust is 2 to 4 feet long. They are - eyeless, depending on their sound-sensitive antennae, vibration-sensitive - feet and a variety of touch-sensitive “hairs” on their legs to - sense the environment around them.

- -

These creatures eat subterranean fungus (including shriekers) as well as - carrion; they are not predators, but if disturbed they will attack, - shrieking loudly, biting, jumping wildly around, or spitting nasty goo.

- -

All giant cave locusts in a group will shriek when disturbed, attracting - wandering monsters. The GM should roll a wandering monster check each round - that one or more cave locusts are attacking; if wandering monsters are - indicated, they will arrive in 1d4 rounds.

- -

Any giant cave locust that is engaged (adjacent to an opponent) will - attempt to bite, doing 1d2 damage on a successful hit. This does not - interrupt the monster's shrieking.

- -

A giant cave locust can leap up to 60' horizontally, or up to 30' up. If - one of these creatures is not engaged at the beginning of the round, it will - leap toward one of the opponent creatures; roll a normal attack roll, and if - the attack hits, the target creature takes 1d4 points of non-lethal damage - from the impact.

- -

Finally, a giant cave locust can spray a greenish-brown goo (its - digestive juices) up to 10' away. Each giant cave locust can perform this - attack just once per encounter. This spit attack will usually be reserved - until they fail a morale check, in which case all remaining giant cave - locusts will spit at their nearest opponent, and then all will attempt to - flee in the next round. To spit on an opponent, the giant cave locust rolls - an attack against Armor Class 11 (plus Dexterity and magical bonuses, but no - normal armor value applies). If the attack hits, the target must save vs. - Poison or be unable to do anything for 3d6 rounds due to the horrible - smell.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' Fly 60' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 5 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d10, Wild 1d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Cave Locust - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665008926635 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!2RuwBeRbWzU15cfr' - diff --git a/src/packs/monsters-insects/monster_Giant_Centipede_gKJsdr52wDwGHqLD.yml b/src/packs/monsters-insects/monster_Giant_Centipede_gKJsdr52wDwGHqLD.yml deleted file mode 100644 index 7ad2b08..0000000 --- a/src/packs/monsters-insects/monster_Giant_Centipede_gKJsdr52wDwGHqLD.yml +++ /dev/null @@ -1,209 +0,0 @@ -_id: gKJsdr52wDwGHqLD -name: Giant Centipede -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Poison Bite - type: weapon - system: - description: >- -

Those bitten by a giant centipede must save vs. Poison at +2 or - die.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: JjcbMrodyx96J7wY - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665009060999 - modifiedTime: 1665009135034 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!gKJsdr52wDwGHqLD.JjcbMrodyx96J7wY' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 11 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant centipedes are larger versions of the normal sort, being 2 to 3 - feet long. Centipedes are fast-moving, predatory, venomous arthropods, - having long segmented bodies with exoskeletons. They prefer to live in - underground areas, shadowy forested areas, and other places out of direct - sunlight; however, there are desert-dwelling varieties that hide under the - sand waiting for prey to wander by.

- -

Giant centipedes tend to attack anything that resembles food, biting with - their jaws and injecting their poison. Those bitten by a giant centipede - must save vs. Poison at +2 or die.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d4 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Centipede - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665009135034 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!gKJsdr52wDwGHqLD' - diff --git a/src/packs/monsters-insects/monster_Giant_Fire_Beetle_MHQpgshjLgwghFau.yml b/src/packs/monsters-insects/monster_Giant_Fire_Beetle_MHQpgshjLgwghFau.yml deleted file mode 100644 index 5307d1b..0000000 --- a/src/packs/monsters-insects/monster_Giant_Fire_Beetle_MHQpgshjLgwghFau.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: MHQpgshjLgwghFau -name: Giant Fire Beetle -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: J1iGa32NI0tUcnzl - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665009273806 - modifiedTime: 1665009288530 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MHQpgshjLgwghFau.J1iGa32NI0tUcnzl' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

These luminous nocturnal insects are prized by miners and adventurers. - They have two glands, one above each eye, that produce a red glow. The - glands’ luminosity persists for 1d6 days after removal from the - beetle, illuminating a roughly circular area with a 10-foot radius.

- -

Giant fire beetles are about 2 feet long. They are normally timid but - will fight if cornered. Like most beetles, they have more or less the same - visual acuity in all directions, and thus suffer no penalty to Armor Class - when attacked from behind.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 2 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 2d6, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Fire Beetle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665009288530 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!MHQpgshjLgwghFau' - diff --git a/src/packs/monsters-insects/monster_Giant_Fly_eaGtL1mkCAUXhFCK.yml b/src/packs/monsters-insects/monster_Giant_Fly_eaGtL1mkCAUXhFCK.yml deleted file mode 100644 index 8732eda..0000000 --- a/src/packs/monsters-insects/monster_Giant_Fly_eaGtL1mkCAUXhFCK.yml +++ /dev/null @@ -1,199 +0,0 @@ -_id: eaGtL1mkCAUXhFCK -name: Giant Fly -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: Es0JGZCFCoIjblVL - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665009441343 - modifiedTime: 1665009455989 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!eaGtL1mkCAUXhFCK.Es0JGZCFCoIjblVL' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant flies look much like ordinary houseflies, but are about 3' long. - Some are banded yellow and black, and are thus mistaken for giant bees. - Giant flies are predators; after killing prey, they will sometimes lay eggs - in the remains.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 30, Fly 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Fly - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665009455989 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!eaGtL1mkCAUXhFCK' - diff --git a/src/packs/monsters-insects/monster_Giant_Scorpion_aPe7xDEYeso9vhec.yml b/src/packs/monsters-insects/monster_Giant_Scorpion_aPe7xDEYeso9vhec.yml deleted file mode 100644 index 897fc8d..0000000 --- a/src/packs/monsters-insects/monster_Giant_Scorpion_aPe7xDEYeso9vhec.yml +++ /dev/null @@ -1,247 +0,0 @@ -_id: aPe7xDEYeso9vhec -name: Giant Scorpion -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 4d0didrzjaPaVoSb - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!aPe7xDEYeso9vhec.4d0didrzjaPaVoSb' - - _id: 04IuOH6y0Flz1nkY - name: Stinger - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!aPe7xDEYeso9vhec.04IuOH6y0Flz1nkY' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 stinger

- -

Damage: 1d10/1d10/1d6 + poison

- -

Giant scorpions are quite large, sometimes as large as a donkey. They are - aggressive predators and generally attack on sight. If a claw attack hits, - the giant scorpion receives a +2 attack bonus with its stinger (but two claw - hits do not give a double bonus). Those hit by the stinger must save vs. - Poison or die. Giant scorpions are most commonly found in desert areas or - caverns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Giant Scorpion - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!aPe7xDEYeso9vhec' - diff --git a/src/packs/monsters-insects/monster_Giant_Tiger_Beetle_Th5YP3pLskKdWhod.yml b/src/packs/monsters-insects/monster_Giant_Tiger_Beetle_Th5YP3pLskKdWhod.yml deleted file mode 100644 index 9f48ea3..0000000 --- a/src/packs/monsters-insects/monster_Giant_Tiger_Beetle_Th5YP3pLskKdWhod.yml +++ /dev/null @@ -1,203 +0,0 @@ -_id: Th5YP3pLskKdWhod -name: Giant Tiger Beetle -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 6fzbD6zpEbn6QMEP - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665009654795 - modifiedTime: 1665009674052 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!Th5YP3pLskKdWhod.6fzbD6zpEbn6QMEP' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant tiger beetles are predatory monsters around 5 feet long. Their - carapaces tend to be dark brown with lighter brown striped or spotted - patterns, but there are many variations.

- -

They are fast runners, depending on their speed to run down prey, and - they willingly prey on any creature of man size or smaller. Like most - beetles, they have more or less the same visual acuity in all directions, - and thus suffer no penalty to Armor Class when attacked from behind.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: U - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Tiger Beetle - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665009674052 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!Th5YP3pLskKdWhod' - diff --git a/src/packs/monsters-insects/monster_Insect_Swarm__2hd__QhyOe9lqkSaJ6ZtA.yml b/src/packs/monsters-insects/monster_Insect_Swarm__2hd__QhyOe9lqkSaJ6ZtA.yml deleted file mode 100644 index 0c3c6e9..0000000 --- a/src/packs/monsters-insects/monster_Insect_Swarm__2hd__QhyOe9lqkSaJ6ZtA.yml +++ /dev/null @@ -1,220 +0,0 @@ -_id: QhyOe9lqkSaJ6ZtA -name: Insect Swarm (2hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/insect-swarm.png -items: - - name: Swarm - type: weapon - system: - description: >- -

Damage doubled against no armour (or below AC15 for creatures which - don't wear armour)

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d3 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: qM6U8vRuIwnb1uRG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010048607 - modifiedTime: 1665010111459 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!QhyOe9lqkSaJ6ZtA.qM6U8vRuIwnb1uRG' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: null - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

An insect swarm is not a single creature; rather, it is a large group of - ordinary flying or crawling insects moving as a unit. In general, a swarm - fills a volume equal to three 10' cubes, though it is possible for a swarm - to become more compact in order to move through a small doorway or narrow - corridor. If the swarm consists of crawling insects, it covers three 10' - squares and the flying movement above is ignored.

- -

Any living creature within the volume or area of the swarm suffers 1d3 - points of damage each round. Damage rolls are doubled if the victim is - unarmored (for creatures which do not wear armor, any creature having less - than Armor Class 15 is considered unarmored).

- -

Damage is reduced to a single point per round for three rounds if the - character manages to exit the swarm. It is possible to “ward - off” the insects by swinging a weapon, shield, or other similar-sized - object around, and in this case also damage is reduced to 1 point per round. - If a lit torch is used in this way, the swarm takes 1d4 damage per round. - Weapons, even magic weapons, do not harm an insect swarm. An entire swarm - can be affected by a sleep spell. Smoke can be used to - drive a swarm away (if the swarm moves away from the victim(s) due to - smoke, the damage stops immediately). Finally, a victim who dives into water - will take damage for only one more round.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10', Fly 20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: null - wands: - value: null - paralysis: - value: null - breath: - value: null - spells: - value: null - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1 swarm, Wild 1d3 swarms - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Insect Swarm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/insect-swarm.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665010111459 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!QhyOe9lqkSaJ6ZtA' - diff --git a/src/packs/monsters-insects/monster_Insect_Swarm__3hd__DrmSHb2Kv5NU6ir5.yml b/src/packs/monsters-insects/monster_Insect_Swarm__3hd__DrmSHb2Kv5NU6ir5.yml deleted file mode 100644 index abc4bda..0000000 --- a/src/packs/monsters-insects/monster_Insect_Swarm__3hd__DrmSHb2Kv5NU6ir5.yml +++ /dev/null @@ -1,222 +0,0 @@ -name: Insect Swarm (3hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/insect-swarm.png -items: - - name: Swarm - type: weapon - system: - description: >- -

Damage doubled against no armour (or below AC15 for creatures which - don't wear armour)

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d3 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: qM6U8vRuIwnb1uRG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010048607 - modifiedTime: 1665010111459 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!DrmSHb2Kv5NU6ir5.qM6U8vRuIwnb1uRG' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-insects.QhyOe9lqkSaJ6ZtA -system: - armorClass: - value: null - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

An insect swarm is not a single creature; rather, it is a large group of - ordinary flying or crawling insects moving as a unit. In general, a swarm - fills a volume equal to three 10' cubes, though it is possible for a swarm - to become more compact in order to move through a small doorway or narrow - corridor. If the swarm consists of crawling insects, it covers three 10' - squares and the flying movement above is ignored.

- -

Any living creature within the volume or area of the swarm suffers 1d3 - points of damage each round. Damage rolls are doubled if the victim is - unarmored (for creatures which do not wear armor, any creature having less - than Armor Class 15 is considered unarmored).

- -

Damage is reduced to a single point per round for three rounds if the - character manages to exit the swarm. It is possible to “ward - off” the insects by swinging a weapon, shield, or other similar-sized - object around, and in this case also damage is reduced to 1 point per round. - If a lit torch is used in this way, the swarm takes 1d4 damage per round. - Weapons, even magic weapons, do not harm an insect swarm. An entire swarm - can be affected by a sleep spell. Smoke can be used to - drive a swarm away (if the swarm moves away from the victim(s) due to - smoke, the damage stops immediately). Finally, a victim who dives into water - will take damage for only one more round.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10', Fly 20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: null - wands: - value: null - paralysis: - value: null - breath: - value: null - spells: - value: null - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1 swarm, Wild 1d3 swarms - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Insect Swarm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/insect-swarm.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010137958 - modifiedTime: 1665010183154 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-insects.QhyOe9lqkSaJ6ZtA - duplicateSource: null -folder: null -sort: 0 -_id: DrmSHb2Kv5NU6ir5 -_key: '!actors!DrmSHb2Kv5NU6ir5' - diff --git a/src/packs/monsters-insects/monster_Insect_Swarm__4hd__zi9MxToxdZnTQNLR.yml b/src/packs/monsters-insects/monster_Insect_Swarm__4hd__zi9MxToxdZnTQNLR.yml deleted file mode 100644 index 0e61bef..0000000 --- a/src/packs/monsters-insects/monster_Insect_Swarm__4hd__zi9MxToxdZnTQNLR.yml +++ /dev/null @@ -1,222 +0,0 @@ -name: Insect Swarm (4hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/insect-swarm.png -items: - - name: Swarm - type: weapon - system: - description: >- -

Damage doubled against no armour (or below AC15 for creatures which - don't wear armour)

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d3 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: qM6U8vRuIwnb1uRG - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010048607 - modifiedTime: 1665010111459 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!zi9MxToxdZnTQNLR.qM6U8vRuIwnb1uRG' -effects: [] -flags: - core: - sourceId: Compendium.basicfantasyrpg-corerules-en.monsters-insects.QhyOe9lqkSaJ6ZtA -system: - armorClass: - value: null - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

An insect swarm is not a single creature; rather, it is a large group of - ordinary flying or crawling insects moving as a unit. In general, a swarm - fills a volume equal to three 10' cubes, though it is possible for a swarm - to become more compact in order to move through a small doorway or narrow - corridor. If the swarm consists of crawling insects, it covers three 10' - squares and the flying movement above is ignored.

- -

Any living creature within the volume or area of the swarm suffers 1d3 - points of damage each round. Damage rolls are doubled if the victim is - unarmored (for creatures which do not wear armor, any creature having less - than Armor Class 15 is considered unarmored).

- -

Damage is reduced to a single point per round for three rounds if the - character manages to exit the swarm. It is possible to “ward - off” the insects by swinging a weapon, shield, or other similar-sized - object around, and in this case also damage is reduced to 1 point per round. - If a lit torch is used in this way, the swarm takes 1d4 damage per round. - Weapons, even magic weapons, do not harm an insect swarm. An entire swarm - can be affected by a sleep spell. Smoke can be used to - drive a swarm away (if the swarm moves away from the victim(s) due to - smoke, the damage stops immediately). Finally, a victim who dives into water - will take damage for only one more round.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10', Fly 20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: null - wands: - value: null - paralysis: - value: null - breath: - value: null - spells: - value: null - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1 swarm, Wild 1d3 swarms - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - 4NepM6JBrulMDol4: 3 -prototypeToken: - name: Insect Swarm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/insect-swarm.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010137958 - modifiedTime: 1665010214984 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: Compendium.basicfantasyrpg-corerules-en.monsters-insects.QhyOe9lqkSaJ6ZtA - duplicateSource: null -folder: null -sort: 0 -_id: zi9MxToxdZnTQNLR -_key: '!actors!zi9MxToxdZnTQNLR' - diff --git a/src/packs/monsters-lizards/monster_Basilisk_F4SxMACQ6PMnKKe7.yml b/src/packs/monsters-lizards/monster_Basilisk_F4SxMACQ6PMnKKe7.yml deleted file mode 100644 index 4f79852..0000000 --- a/src/packs/monsters-lizards/monster_Basilisk_F4SxMACQ6PMnKKe7.yml +++ /dev/null @@ -1,269 +0,0 @@ -_id: F4SxMACQ6PMnKKe7 -name: Basilisk -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/basalisk.png -items: - - _id: CTX7gEsr0bqgbSqx - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '' - label: BASICFANTASYRPG.Weight - bonusAb: - value: null - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: '' - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!F4SxMACQ6PMnKKe7.CTX7gEsr0bqgbSqx' - - _id: geRTdyO9bZEh2Ncy - name: Gaze - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Any living creature which meets the gaze of the basilisk must save - vs. Petrification or be turned to stone instantly. In general, any - creature surprised by the basilisk will meet its gaze. Those who attempt - to fight the monster while averting their eyes suffer penalties of -4 to - attack and -2 to AC. It is possible to use a mirror to fight the - monster, in which case the penalties are -2 to attack and no penalty to - AC. If a basilisk sees its own reflection in a mirror it must save vs. - Petrification or be turned to stone; a petrified basilisk loses its - power to petrify. Basilisks instinctively avoid mirrors or other - reflective surfaces, even drinking with their eyes closed, but if an - attacker can manage to surprise the monster with a mirror it may see its - reflection.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: null - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '' - label: BASICFANTASYRPG.Range - size: - value: '' - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665010540789 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!F4SxMACQ6PMnKKe7.geRTdyO9bZEh2Ncy' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

A basilisk is an eight-legged reptilian monster that petrifies living - creatures with a mere gaze. A basilisk usually has a dull brown body with a - yellowish underbelly. Some specimens sport a short, curved horn atop the - nose. An adult basilisk’s body grows to about 6 feet long, not - including its tail, which can reach an additional length of 5 to 7 feet. The - creature weighs about 300 pounds.

- -

Any living creature which meets the gaze of the basilisk must save vs. - Petrification or be turned to stone instantly. In general, any creature - surprised by the basilisk will meet its gaze. Those who attempt to fight the - monster while averting their eyes suffer penalties of -4 to attack and -2 to - AC. It is possible to use a mirror to fight the monster, in which case the - penalties are -2 to attack and no penalty to AC. If a basilisk sees its own - reflection in a mirror it must save vs. Petrification or be turned to stone; - a petrified basilisk loses its power to petrify. Basilisks instinctively - avoid mirrors or other reflective surfaces, even drinking with their eyes - closed, but if an attacker can manage to surprise the monster with a mirror - it may see its reflection.

- -

No. Appearing: 1d6, Wild 1d6, Lair 1d6

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (10') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Basilisk - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/basalisk.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665010540790 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!F4SxMACQ6PMnKKe7' - diff --git a/src/packs/monsters-lizards/monster_Giant_Draco_vAfaIBsVNl39HTY5.yml b/src/packs/monsters-lizards/monster_Giant_Draco_vAfaIBsVNl39HTY5.yml deleted file mode 100644 index 66cae56..0000000 --- a/src/packs/monsters-lizards/monster_Giant_Draco_vAfaIBsVNl39HTY5.yml +++ /dev/null @@ -1,201 +0,0 @@ -_id: vAfaIBsVNl39HTY5 -name: Giant Draco -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d10 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 9IbTP20dSxUpoyed - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010684603 - modifiedTime: 1665010702570 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vAfaIBsVNl39HTY5.9IbTP20dSxUpoyed' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant draco lizards are able to extend their ribs and connected skin to - form a sort of wing, allowing them to fly for short distances (no more than - three rounds, and ascending is impossible). An average giant draco lizard is - 8' long, including its nearly 3' long tail. They are fierce predators.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40', Fly 70' (20') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 2 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Draco - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665010773710 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!vAfaIBsVNl39HTY5' - diff --git a/src/packs/monsters-lizards/monster_Giant_Gecko_tpj9d9lvlzF0TCOv.yml b/src/packs/monsters-lizards/monster_Giant_Gecko_tpj9d9lvlzF0TCOv.yml deleted file mode 100644 index 0912450..0000000 --- a/src/packs/monsters-lizards/monster_Giant_Gecko_tpj9d9lvlzF0TCOv.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: tpj9d9lvlzF0TCOv -name: Giant Gecko -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: xatnfFEiBOeYa75r - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-lizards.vAfaIBsVNl39HTY5.Item.9IbTP20dSxUpoyed - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010684603 - modifiedTime: 1665010830485 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-lizards.vAfaIBsVNl39HTY5.Item.9IbTP20dSxUpoyed - duplicateSource: null - _key: '!actors.items!tpj9d9lvlzF0TCOv.xatnfFEiBOeYa75r' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant gecko lizards range from 4' to 6' in length, and are generally - green in color, though grey or white versions can be found underground. - They can climb walls and even walk across ceilings at full movement - rate due to their specialized toe pads. They are carnivores, typically - attacking weaker prey from above.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (special) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 1 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Gecko - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665010900430 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!tpj9d9lvlzF0TCOv' - diff --git a/src/packs/monsters-lizards/monster_Giant_Horned_Chameleon_VSfBuO3l3fSoVQN8.yml b/src/packs/monsters-lizards/monster_Giant_Horned_Chameleon_VSfBuO3l3fSoVQN8.yml deleted file mode 100644 index df7953f..0000000 --- a/src/packs/monsters-lizards/monster_Giant_Horned_Chameleon_VSfBuO3l3fSoVQN8.yml +++ /dev/null @@ -1,260 +0,0 @@ -_id: VSfBuO3l3fSoVQN8 -name: Giant Horned Chameleon -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: >- -

Does bite damage automatically on the round following a tongue grab - (and all subsequent rounds, until the chameleon is killed or fails a - morale check, or until the prey is dead).

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 0H1Fgy4CaW6vZo6q - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-lizards.vAfaIBsVNl39HTY5.Item.9IbTP20dSxUpoyed - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010684603 - modifiedTime: 1665011037312 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-lizards.vAfaIBsVNl39HTY5.Item.9IbTP20dSxUpoyed - duplicateSource: null - _key: '!actors.items!VSfBuO3l3fSoVQN8.0H1Fgy4CaW6vZo6q' - - name: Tongue Grab - type: weapon - system: - description: >- -

very long tongues, able to spring out up to 20' forward; the sticky - muscular ball on the end grabs on to the chameleon's prey, and the - chameleon then drags the prey to its mouth (see bite)

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 20' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: N9Kbfz0ezdH5PdX4 - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665011042682 - modifiedTime: 1665011098444 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!VSfBuO3l3fSoVQN8.N9Kbfz0ezdH5PdX4' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 11 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant horned chameleons average 8' to 10' in length. They are typically - green, but can change color to blend into their surroundings, allowing them - to surprise prey on 1-4 on 1d6. Giant horned chameleon have very - long tongues, able to spring out up to 20' forward; the - sticky muscular ball on the end grabs on to the chameleon's prey, and - the chameleon then drags the prey to its mouth, doing bite damage - automatically on the following round (and all subsequent rounds, until the - chameleon is killed or fails a morale check, or until the prey is dead).

- -

The horns of the giant horned chameleon are used only in mating rituals, - not in combat.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Horned Chameleon - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665011146167 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!VSfBuO3l3fSoVQN8' - diff --git a/src/packs/monsters-lizards/monster_Giant_Tuatara_vJXQh2dELuXqeFBu.yml b/src/packs/monsters-lizards/monster_Giant_Tuatara_vJXQh2dELuXqeFBu.yml deleted file mode 100644 index a90771e..0000000 --- a/src/packs/monsters-lizards/monster_Giant_Tuatara_vJXQh2dELuXqeFBu.yml +++ /dev/null @@ -1,245 +0,0 @@ -_id: vJXQh2dELuXqeFBu -name: Giant Tuatara -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: ToBtw1MaodzPN3vr - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-lizards.vAfaIBsVNl39HTY5.Item.9IbTP20dSxUpoyed - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665010684603 - modifiedTime: 1665011214763 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-lizards.vAfaIBsVNl39HTY5.Item.9IbTP20dSxUpoyed - duplicateSource: null - _key: '!actors.items!vJXQh2dELuXqeFBu.ToBtw1MaodzPN3vr' - - name: Claw - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 287Q3mhgOAlcrnPj - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665011219608 - modifiedTime: 1665011240062 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!vJXQh2dELuXqeFBu.287Q3mhgOAlcrnPj' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant tuataras are large, being 10' to 12' long, and heavily built. They - are predators with a powerful shearing bite. Giant tuataras are more - resistant to cold than most lizards, and are thus sometimes found hunting - deep underground. They are also known to hibernate in cold weather.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 6 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Tuatara - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665011321877 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!vJXQh2dELuXqeFBu' - diff --git a/src/packs/monsters-lycanthrope/monster_Werebear_SEvDuYyQWhIlrzA1.yml b/src/packs/monsters-lycanthrope/monster_Werebear_SEvDuYyQWhIlrzA1.yml deleted file mode 100644 index c63e97f..0000000 --- a/src/packs/monsters-lycanthrope/monster_Werebear_SEvDuYyQWhIlrzA1.yml +++ /dev/null @@ -1,388 +0,0 @@ -_id: SEvDuYyQWhIlrzA1 -name: Werebear -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: cnVm0XifrGKXfN0k - name: Lycanthropy - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.VN2kKAT6glKnsR2t - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Lycanthropy is spread like a disease. Any human - who loses half or more of his or her hit points due to lycanthrope bite - and/or claw attacks will subsequently contract the same form of - lycanthropy in [[3d6]] days. For demi-humans and humanoids, contracting - the disease is fatal in the same time period. A cure disease cast before - the onset is complete will stop the progress of the disease, but once - the time has elapsed, the transformation is permanent.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!SEvDuYyQWhIlrzA1.cnVm0XifrGKXfN0k' - - _id: d9o0cRG9BzPCef92 - name: Only hit by silver or magical weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.hAfzVhtmgLMvWzlN - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!SEvDuYyQWhIlrzA1.d9o0cRG9BzPCef92' - - _id: SOdg0EL5IHLH8KMs - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!SEvDuYyQWhIlrzA1.SOdg0EL5IHLH8KMs' - - _id: 9x2jOEvMqQ4CJPM7 - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!SEvDuYyQWhIlrzA1.9x2jOEvMqQ4CJPM7' - - _id: qKBx9zIKo3Biblyv - name: Hug - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!SEvDuYyQWhIlrzA1.qKBx9zIKo3Biblyv' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite + hug

- -

Damage: 2d4/2d4/2d8 + 2d8

- -

Lycanthropes are humans who can transform themselves into animals. - In its natural form, a lycanthrope looks like any other human, though - those who have been afflicted for a long time tend to acquire features - reminiscent of their animal forms. In animal form, a lycanthrope - resembles a powerful version of the normal animal, but on - close inspection, its eyes (which often glow red in the dark) show - a faint spark of unnatural intelligence.

- -

Lycanthropy is spread like a disease. Any human who loses half or - more of his or her hit points due to lycanthrope bite and/or claw - attacks will subsequently contract the same form of lycanthropy in 3d6 - days. For demi-humans and humanoids, contracting the disease - is fatal in the same time period. A cure disease cast before the - onset is complete will stop the progress of the disease, but once the - time has elapsed, the transformation is permanent.

- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- -

Werebears are humans that can transform into large bears. When in human - form, they typically appear as well-muscled, imposing figures, with an - abundance of thick hair. Werebears typically dwell in deep forests, far from - civilization. They are distrustful of those that they do not know, but will - ferociously defend those that they have befriended.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Werebear - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!SEvDuYyQWhIlrzA1' - diff --git a/src/packs/monsters-lycanthrope/monster_Wereboar_Q4n6JrBtqQLx0KgG.yml b/src/packs/monsters-lycanthrope/monster_Wereboar_Q4n6JrBtqQLx0KgG.yml deleted file mode 100644 index b174cee..0000000 --- a/src/packs/monsters-lycanthrope/monster_Wereboar_Q4n6JrBtqQLx0KgG.yml +++ /dev/null @@ -1,303 +0,0 @@ -_id: Q4n6JrBtqQLx0KgG -name: Wereboar -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: IIQIeiq7DoIavNe2 - name: Lycanthropy - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.VN2kKAT6glKnsR2t - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Lycanthropy is spread like a disease. Any human - who loses half or more of his or her hit points due to lycanthrope bite - and/or claw attacks will subsequently contract the same form of - lycanthropy in [[3d6]] days. For demi-humans and humanoids, contracting - the disease is fatal in the same time period. A cure disease cast before - the onset is complete will stop the progress of the disease, but once - the time has elapsed, the transformation is permanent.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!Q4n6JrBtqQLx0KgG.IIQIeiq7DoIavNe2' - - _id: eFtUDom3hDnVKtIN - name: Only hit by silver or magical weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.hAfzVhtmgLMvWzlN - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!Q4n6JrBtqQLx0KgG.eFtUDom3hDnVKtIN' - - _id: nR1C58Vtr6mwhzKR - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Q4n6JrBtqQLx0KgG.nR1C58Vtr6mwhzKR' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d6

- -

Lycanthropes are humans who can transform themselves into animals. - In its natural form, a lycanthrope looks like any other human, though - those who have been afflicted for a long time tend to acquire features - reminiscent of their animal forms. In animal form, a lycanthrope - resembles a powerful version of the normal animal, but on - close inspection, its eyes (which often glow red in the dark) show - a faint spark of unnatural intelligence.

- -

Lycanthropy is spread like a disease. Any human who loses half or - more of his or her hit points due to lycanthrope bite and/or claw - attacks will subsequently contract the same form of lycanthropy in 3d6 - days. For demi-humans and humanoids, contracting the disease - is fatal in the same time period. A cure disease cast before the - onset is complete will stop the progress of the disease, but once the - time has elapsed, the transformation is permanent.

- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- -

Wereboars in human form tend to be a stocky, muscular individuals of - average height. They dress in simple garments that are easy to remove, - repair, or replace. In either form, wereboars are as aggressive and - ferocious as normal boars.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50 Human Form 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 2d4, Lair 2d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Wereboar - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Q4n6JrBtqQLx0KgG' - diff --git a/src/packs/monsters-lycanthrope/monster_Wererat_R2FsNBuHb287S18i.yml b/src/packs/monsters-lycanthrope/monster_Wererat_R2FsNBuHb287S18i.yml deleted file mode 100644 index 609e2d1..0000000 --- a/src/packs/monsters-lycanthrope/monster_Wererat_R2FsNBuHb287S18i.yml +++ /dev/null @@ -1,354 +0,0 @@ -_id: R2FsNBuHb287S18i -name: Wererat -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/wererat-lycanthrope.png -items: - - _id: ZsJ1wEHk9D3HqbjB - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!R2FsNBuHb287S18i.ZsJ1wEHk9D3HqbjB' - - _id: 76NfVmor7gEJJS4x - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!R2FsNBuHb287S18i.76NfVmor7gEJJS4x' - - _id: VN2kKAT6glKnsR2t - name: Lycanthropy - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Lycanthropy is spread like a disease. Any human - who loses half or more of his or her hit points due to lycanthrope bite - and/or claw attacks will subsequently contract the same form of - lycanthropy in [[3d6]] days. For demi-humans and humanoids, contracting - the disease is fatal in the same time period. A cure disease cast before - the onset is complete will stop the progress of the disease, but once - the time has elapsed, the transformation is permanent.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!R2FsNBuHb287S18i.VN2kKAT6glKnsR2t' - - _id: hAfzVhtmgLMvWzlN - name: Only hit by silver or magical weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!R2FsNBuHb287S18i.hAfzVhtmgLMvWzlN' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or 1 weapon

- -

Damage: 1d4 or 1d6 or by weapon

- -

Lycanthropes are humans who can transform themselves into animals. - In its natural form, a lycanthrope looks like any other human, though - those who have been afflicted for a long time tend to acquire features - reminiscent of their animal forms. In animal form, a lycanthrope - resembles a powerful version of the normal animal, but on - close inspection, its eyes (which often glow red in the dark) show - a faint spark of unnatural intelligence.

- -

Lycanthropy is spread like a disease. Any human who loses half or - more of his or her hit points due to lycanthrope bite and/or claw - attacks will subsequently contract the same form of lycanthropy in 3d6 - days. For demi-humans and humanoids, contracting the disease - is fatal in the same time period. A cure disease cast before the - onset is complete will stop the progress of the disease, but once the - time has elapsed, the transformation is permanent.

- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- -

A wererat in human form tends to be a thin, wiry individual of shorter - than average height, with eyes constantly darting around. A wererat's nose - and mouth may twitch if he or she is excited. Males often wear thin, ragged - mustaches.

- -

In addition to assuming the form of a giant rat, wererats can assume an - intermediate form (a “ratman”). The ratman form shares the - animal form's immunity to normal weapons, and can deliver an identical bite, - but in this form the wererat may use a normal weapon instead of biting. Note - that the wererat in ratman form cannot bite and use a weapon in the same - round.

- -

Unlike most lycanthropes, wererats prefer to inhabit civilized areas, - particularly cities. They frequently lair in sewers or other underground - areas, coming out by night to steal from or kill city folk.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8, Wild 2d8, Lair 2d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Wererat - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/wererat-lycanthrope.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665094582954 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!R2FsNBuHb287S18i' - diff --git a/src/packs/monsters-lycanthrope/monster_Weretiger_Z2tQ5eqimYG904N0.yml b/src/packs/monsters-lycanthrope/monster_Weretiger_Z2tQ5eqimYG904N0.yml deleted file mode 100644 index 9e8156d..0000000 --- a/src/packs/monsters-lycanthrope/monster_Weretiger_Z2tQ5eqimYG904N0.yml +++ /dev/null @@ -1,345 +0,0 @@ -_id: Z2tQ5eqimYG904N0 -name: Weretiger -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 5fKae7MkOtAGQJFo - name: Lycanthropy - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.VN2kKAT6glKnsR2t - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

Lycanthropy is spread like a disease. Any human - who loses half or more of his or her hit points due to lycanthrope bite - and/or claw attacks will subsequently contract the same form of - lycanthropy in [[3d6]] days. For demi-humans and humanoids, contracting - the disease is fatal in the same time period. A cure disease cast before - the onset is complete will stop the progress of the disease, but once - the time has elapsed, the transformation is permanent.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!Z2tQ5eqimYG904N0.5fKae7MkOtAGQJFo' - - _id: UaoaHyjBuOeMK9yq - name: Only hit by silver or magical weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.hAfzVhtmgLMvWzlN - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: >- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!Z2tQ5eqimYG904N0.UaoaHyjBuOeMK9yq' - - _id: fG80uLEnG8nxr4mq - name: Claw - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Z2tQ5eqimYG904N0.fG80uLEnG8nxr4mq' - - _id: 1NwZGWrrIV5Sx0Mp - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!Z2tQ5eqimYG904N0.1NwZGWrrIV5Sx0Mp' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d6/1d6/2d6

- -

Lycanthropes are humans who can transform themselves into animals. - In its natural form, a lycanthrope looks like any other human, though - those who have been afflicted for a long time tend to acquire features - reminiscent of their animal forms. In animal form, a lycanthrope - resembles a powerful version of the normal animal, but on - close inspection, its eyes (which often glow red in the dark) show - a faint spark of unnatural intelligence.

- -

Lycanthropy is spread like a disease. Any human who loses half or - more of his or her hit points due to lycanthrope bite and/or claw - attacks will subsequently contract the same form of lycanthropy in 3d6 - days. For demi-humans and humanoids, contracting the disease - is fatal in the same time period. A cure disease cast before the - onset is complete will stop the progress of the disease, but once the - time has elapsed, the transformation is permanent.

- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- -

Weretigers are humans that can transform into tigers. In human form, they - tend to be tall, trim, and very agile. They tend to live and hunt close to - human settlements, and are excellent trackers (5 in 6 chance to track prey - in either form). Weretigers will typically only attack if provoked.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 50 Human Form 40 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Weretiger - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!Z2tQ5eqimYG904N0' - diff --git a/src/packs/monsters-lycanthrope/monster_Werewolf_UsJGf3p56jP9tv2g.yml b/src/packs/monsters-lycanthrope/monster_Werewolf_UsJGf3p56jP9tv2g.yml deleted file mode 100644 index 16a43a2..0000000 --- a/src/packs/monsters-lycanthrope/monster_Werewolf_UsJGf3p56jP9tv2g.yml +++ /dev/null @@ -1,301 +0,0 @@ -_id: UsJGf3p56jP9tv2g -name: Werewolf -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: LtPZZTd01YubApKG - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665094758785 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!UsJGf3p56jP9tv2g.LtPZZTd01YubApKG' - - _id: G9dR8ycAsznrbhRq - name: Lycanthropy - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.VN2kKAT6glKnsR2t - system: - description: >- -

Lycanthropy is spread like a disease. Any human - who loses half or more of his or her hit points due to lycanthrope bite - and/or claw attacks will subsequently contract the same form of - lycanthropy in [[3d6]] days. For demi-humans and humanoids, contracting - the disease is fatal in the same time period. A cure disease cast before - the onset is complete will stop the progress of the disease, but once - the time has elapsed, the transformation is permanent.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.VN2kKAT6glKnsR2t - duplicateSource: null - _key: '!actors.items!UsJGf3p56jP9tv2g.G9dR8ycAsznrbhRq' - - _id: KmcgcocWtNVpkrLF - name: Only hit by silver or magical weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.hAfzVhtmgLMvWzlN - system: - description: >- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.hAfzVhtmgLMvWzlN - duplicateSource: null - _key: '!actors.items!UsJGf3p56jP9tv2g.KmcgcocWtNVpkrLF' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 2d4

- -

Lycanthropes are humans who can transform themselves into animals. In its - natural form, a lycanthrope looks like any other human, though those who - have been afflicted for a long time tend to acquire features reminiscent of - their animal forms. In animal form, a lycanthrope resembles a powerful - version of the normal animal, but on close inspection, its eyes (which often - glow red in the dark) show a faint spark of unnatural intelligence.

- -

Lycanthropy is spread like a disease. Any human who loses half or more of - his or her hit points due to lycanthrope bite and/or claw attacks will - subsequently contract the same form of lycanthropy in 3d6 days. For - demi-humans and humanoids, contracting the disease is fatal in the same time - period. A cure disease cast before the onset is complete will stop the - progress of the disease, but once the time has elapsed, the transformation - is permanent.

- -

In animal form, lycanthropes may be hit only by silver or magical - weapons.

- -

Werewolves in human form have no distinguishing traits. They may be found - anywhere humans are found. They are ferocious predators, equally willing to - eat animal or human flesh.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 60' Human Form 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d6, Lair 2d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: C - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Werewolf - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665094758785 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!UsJGf3p56jP9tv2g' - diff --git a/src/packs/monsters-simple-life/monster_Black_Pudding_IjLOhWjPMZYhEsNf.yml b/src/packs/monsters-simple-life/monster_Black_Pudding_IjLOhWjPMZYhEsNf.yml deleted file mode 100644 index 79d1cda..0000000 --- a/src/packs/monsters-simple-life/monster_Black_Pudding_IjLOhWjPMZYhEsNf.yml +++ /dev/null @@ -1,295 +0,0 @@ -_id: IjLOhWjPMZYhEsNf -name: Black Pudding -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/black-pudding.png -items: - - _id: ZUhE2UgAhYy6FPAH - name: Pseudopod - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665182480645 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IjLOhWjPMZYhEsNf.ZUhE2UgAhYy6FPAH' - - _id: glKjT8Bz4W5CyNIk - name: Immune to Cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Immune to Cold or Ice but such an attack will paralyze the pudding - for one round per die of damage the attack would normall cause.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IjLOhWjPMZYhEsNf.glKjT8Bz4W5CyNIk' - - _id: fUPZzD8sD8ETWw3Q - name: Split - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

If attacked with normal or magical weapons, or with lightning or - electricity, a black pudding suffers no injury, but will be split into - two puddings; the GM should divide the original black pudding's hit dice - between the two however he or she sees fit, with the limitation that - neither pudding may have less than two hit dice. A two hit die black - pudding is simply unharmed by such attacks, but cannot be split - further.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IjLOhWjPMZYhEsNf.fUPZzD8sD8ETWw3Q' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 pseudopod

- -

Damage: 3d8

- -

Black puddings are amorphous creatures that live only to eat. They - inhabit underground areas throughout the world, scouring caverns, ruins, and - dungeons in search of organic matter, living or dead. They attack any - creatures they encounter, lashing out with pseudopods or simply engulfing - opponents with their bodies, which secrete acids that help them catch and - digest their prey.

- -

If attacked with normal or magical weapons, or with lightning or - electricity, a black pudding suffers no injury, but will be split into two - puddings; the GM should divide the original black pudding's hit dice between - the two however he or she sees fit, with the limitation that neither pudding - may have less than two hit dice. A two hit die black pudding is simply - unharmed by such attacks, but cannot be split further.

- -

Cold or ice based attacks do not harm a black pudding, but such an attack - will paralyze the pudding for one round per die of damage the attack would - normally cause. Other attack forms will affect a black pudding normally; the - preferred method of killing one usually involves fire.

- -

The typical black pudding measures 10 feet across and 2 feet thick, and - weighs about 10,000 pounds. Black puddings of smaller sizes may be - encountered, possibly as a result of the splitting described above.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Black Pudding - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/black-pudding.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665528957936 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!IjLOhWjPMZYhEsNf' - diff --git a/src/packs/monsters-simple-life/monster_Gelatinous_Cube_VG49TvLdjd3oCzI3.yml b/src/packs/monsters-simple-life/monster_Gelatinous_Cube_VG49TvLdjd3oCzI3.yml deleted file mode 100644 index 2e11d1c..0000000 --- a/src/packs/monsters-simple-life/monster_Gelatinous_Cube_VG49TvLdjd3oCzI3.yml +++ /dev/null @@ -1,212 +0,0 @@ -_id: VG49TvLdjd3oCzI3 -name: Gelatinous Cube -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gelatinous-cube.png -items: - - _id: fNJg0LXQxa2ua5Pp - name: Attack (+ paralysis) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Any character hit by a gelatinous cube must save vs. Paralyzation or - be paralyzed for [[2d4]] turns.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665182769335 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!VG49TvLdjd3oCzI3.fNJg0LXQxa2ua5Pp' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

The nearly transparent gelatinous cube travels slowly along dungeon - corridors and cave floors, absorbing carrion, creatures, and trash. - Inorganic material remains trapped and visible inside the cube’s body. - A typical gelatinous cube is ten feet on a side and weighs about 15,000 - pounds; however, smaller specimens have been reported.

- -

A gelatinous cube attacks by slamming its body into its prey. It is - capable of lashing out with a pseudopod, but usually engulfs foes. Any - character hit by a gelatinous cube must save vs. Paralyzation or be - paralyzed for 2d4 turns.

- -

Any treasure indicated will be visible inside the creature, which must be - slain if the treasure is to be recovered.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: V - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Gelatinous Cube - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/gelatinous-cube.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665182769335 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!VG49TvLdjd3oCzI3' - diff --git a/src/packs/monsters-simple-life/monster_Giant_Caecilia_BcFtlWwv1PjyLOMC.yml b/src/packs/monsters-simple-life/monster_Giant_Caecilia_BcFtlWwv1PjyLOMC.yml deleted file mode 100644 index cc7af75..0000000 --- a/src/packs/monsters-simple-life/monster_Giant_Caecilia_BcFtlWwv1PjyLOMC.yml +++ /dev/null @@ -1,291 +0,0 @@ -_id: BcFtlWwv1PjyLOMC -name: Giant Caecilia -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 4ffQGUgPY1eYCifC - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BcFtlWwv1PjyLOMC.4ffQGUgPY1eYCifC' - - _id: xsGIldbnCwU59RsJ - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BcFtlWwv1PjyLOMC.xsGIldbnCwU59RsJ' - - _id: gUNmTlveBv8wUfVh - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665182984515 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!BcFtlWwv1PjyLOMC.gUNmTlveBv8wUfVh' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite + swallow on 19/20

- -

Damage: 1d8 + 1d8/round if swallowed

- -

Caecilia are carnivorous, legless amphibians; they strongly resemble - earthworms, but they have bony skeletons and sharp teeth. Caecilia live - entirely underground. The giant variety grows up to 30' long and frequently - are found in caverns or dungeons. They are nearly blind, but caecilia are - very sensitive to sound and vibrations, and are able to find their prey - regardless of light or the absence thereof.

- -

A caecilia can swallow a single small humanoid or demi-human (such as a - goblin or halfling) whole. On a natural attack roll of 19 or 20, such a - victim has been swallowed (assuming that roll does actually hit the victim). - A swallowed victim suffers 1d8 damage per round, and may only attack from - the inside with a small cutting or stabbing weapon such as a dagger. While - the inside of the caecilia is easier for the victim to hit, fighting while - swallowed is more difficult, so no modifiers to the attack roll are - applied.

- -

Once a caecilia has swallowed an opponent, it will generally attempt to - disengage from combat, going to its lair to rest and digest its meal.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20 (10) - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Caecilia - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665182984515 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!BcFtlWwv1PjyLOMC' - diff --git a/src/packs/monsters-simple-life/monster_Giant_Leech_5zGqheuQoD8dsn8n.yml b/src/packs/monsters-simple-life/monster_Giant_Leech_5zGqheuQoD8dsn8n.yml deleted file mode 100644 index eff8fea..0000000 --- a/src/packs/monsters-simple-life/monster_Giant_Leech_5zGqheuQoD8dsn8n.yml +++ /dev/null @@ -1,252 +0,0 @@ -_id: 5zGqheuQoD8dsn8n -name: Giant Leech -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Bite - type: weapon - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: NraXZxgBrgdDctEH - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183112429 - modifiedTime: 1665183126635 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!5zGqheuQoD8dsn8n.NraXZxgBrgdDctEH' - - name: Hold - type: weapon - system: - description: >- -

Once a giant leech hits in combat, it attaches to the victim and - sucks blood, causing an additional 1d6 damage each round until the - victim or the leech is dead. There is no way to remove the leech other - than to kill it.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: 96A1IDD62mnYsudE - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183129513 - modifiedTime: 1665183158306 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!5zGqheuQoD8dsn8n.96A1IDD62mnYsudE' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Giant leeches are slimy, segmented wormlike creatures which live in - water. Salt or fresh, clean or stagnant, there are giant leech varieties for - all wet environments. However, only a true leech expert can tell the various - types apart. An average giant leech will be 4 to 6 feet long.

- -

Once a giant leech hits in combat, it attaches to the victim and sucks - blood, causing an additional 1d6 damage each round until the victim or the - leech is dead. There is no way to remove the leech other than to kill - it.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Leech - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665183174120 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!5zGqheuQoD8dsn8n' - diff --git a/src/packs/monsters-simple-life/monster_Gray_Ooze_J9BFR6qATZkCZ4LR.yml b/src/packs/monsters-simple-life/monster_Gray_Ooze_J9BFR6qATZkCZ4LR.yml deleted file mode 100644 index 8106292..0000000 --- a/src/packs/monsters-simple-life/monster_Gray_Ooze_J9BFR6qATZkCZ4LR.yml +++ /dev/null @@ -1,262 +0,0 @@ -_id: J9BFR6qATZkCZ4LR -name: Gray Ooze -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: iAdfe8lJOkF5SNBH - name: Pseudopod - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.IjLOhWjPMZYhEsNf.Item.ZUhE2UgAhYy6FPAH - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183283240 - modifiedTime: 1665183295823 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.IjLOhWjPMZYhEsNf.Item.ZUhE2UgAhYy6FPAH - duplicateSource: null - _key: '!actors.items!J9BFR6qATZkCZ4LR.iAdfe8lJOkF5SNBH' - - name: Hold - type: weapon - system: - description: >- -

After a successful hit, the ooze will stick to the creature attacked, - dealing [[2d8]] damage per round automatically.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: gj9PgzC1mdUMoVxp - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.5zGqheuQoD8dsn8n.Item.96A1IDD62mnYsudE - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183129513 - modifiedTime: 1665183414082 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.5zGqheuQoD8dsn8n.Item.96A1IDD62mnYsudE - duplicateSource: null - _key: '!actors.items!J9BFR6qATZkCZ4LR.gj9PgzC1mdUMoVxp' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Gray oozes are amorphous creatures that live only to eat. They inhabit - underground areas, scouring caverns, ruins, and dungeons in search of - organic matter, living or dead. A gray ooze can grow to a diameter of up to - 10 feet and a thickness of about 6 inches. A typical specimen weighs about - 700 pounds.

- -

A gray ooze secretes a digestive acid that quickly dissolves organic - material and metal, but not stone. After a successful hit, the ooze will - stick to the creature attacked, dealing 2d8 damage per round automatically. - Normal (non-magical) armor or clothing dissolves and becomes useless - immediately. A non-magical metal or wooden weapon that strikes a gray ooze - also dissolves immediately. Magical weapons, armor, and clothing are allowed - a saving throw (use the wearer's save vs. Death Ray, adding any magical - “plus” value to the roll if applicable).

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '1' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Gray Ooze - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665183414082 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!J9BFR6qATZkCZ4LR' - diff --git a/src/packs/monsters-simple-life/monster_Green_Slime_qqKOUaJf74bk5N4a.yml b/src/packs/monsters-simple-life/monster_Green_Slime_qqKOUaJf74bk5N4a.yml deleted file mode 100644 index 938f760..0000000 --- a/src/packs/monsters-simple-life/monster_Green_Slime_qqKOUaJf74bk5N4a.yml +++ /dev/null @@ -1,258 +0,0 @@ -_id: qqKOUaJf74bk5N4a -name: Green Slime -type: monster -img: icons/svg/mystery-man.svg -items: - - name: Only hit by fire or cold - type: feature - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _id: Oh54XaEBHcNRv25x - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183575639 - modifiedTime: 1665183592717 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qqKOUaJf74bk5N4a.Oh54XaEBHcNRv25x' - - name: Special - type: weapon - system: - description: >- -

On the first round of contact, the slime can be scraped off a - creature (most likely destroying the scraping device), but after that it - must be frozen, burned, or cut away (dealing the same damage to both the - victim and the slime). A cure disease spell - will destroy a patch of green slime. It does not harm stone or enchanted - metal, but can dissolve normal metal or enchanted wood in a turn and - normal wood in 2d4 rounds.

- -

If not destroyed or scraped off within 6+1d4 rounds, the victim will - be completely transformed into green slime; such a character or creature - cannot be retrieved by any magic short of - a wish.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: VvYRqUmxA2OhGebF - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183613949 - modifiedTime: 1665183709499 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!qqKOUaJf74bk5N4a.VvYRqUmxA2OhGebF' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: null - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Green slime devours flesh and organic materials on contact and is even - capable of dissolving metal given enough time. Bright green, wet, and - sticky, it clings to walls, floors, and ceilings in patches, reproducing as - it consumes organic matter. It drops from walls and ceilings when it detects - movement (and possible food) below. Green slime cannot grow in sunlight; - even the indirect sunlight of a dense forest will stunt it and prevent it - from spreading, and direct sunlight will kill green slime outright within a - turn.

- -

On the first round of contact, the slime can be scraped off a creature - (most likely destroying the scraping device), but after that it must be - frozen, burned, or cut away (dealing the same damage to both the victim and - the slime). A cure disease spell will destroy a patch of - green slime. It does not harm stone or enchanted metal, but can dissolve - normal metal or enchanted wood in a turn and normal wood in 2d4 rounds.

- -

If not destroyed or scraped off within 6+1d4 rounds, the victim will be - completely transformed into green slime; such a character or creature cannot - be retrieved by any magic short of a wish.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Green Slime - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665183709499 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!qqKOUaJf74bk5N4a' - diff --git a/src/packs/monsters-simple-life/monster_Ochre_Jelly_WJ42aaeAHxI0ZOjj.yml b/src/packs/monsters-simple-life/monster_Ochre_Jelly_WJ42aaeAHxI0ZOjj.yml deleted file mode 100644 index c625a16..0000000 --- a/src/packs/monsters-simple-life/monster_Ochre_Jelly_WJ42aaeAHxI0ZOjj.yml +++ /dev/null @@ -1,242 +0,0 @@ -_id: WJ42aaeAHxI0ZOjj -name: Ochre Jelly -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: pDVlmtCT7Rph6KLD - name: Pseudopod - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!WJ42aaeAHxI0ZOjj.pDVlmtCT7Rph6KLD' - - _id: YTgjNim2NolPetmJ - name: Only hit by fire or cold - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!WJ42aaeAHxI0ZOjj.YTgjNim2NolPetmJ' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: 12 (only hit by fire or cold)

- -

No. of Attacks: 1 pseudopod

- -

Damage: 2d6

- -

Ochre jellies are ochre-colored amorphous monsters, similar to the gray - ooze in appearance. An ochre jelly can grow to a diameter of up to 10 feet - and a thickness of about 6 inches. A typical specimen weighs about 700 - pounds.

- -

Ochre jellies can only be hit (damaged) by fire or cold. Attacks with - weapons or electricity/lightning cause the creature to divide into 1d4+1 - smaller jellies of 2 hit dice apiece. If divided, the resulting smaller - jellies do 1d6 damage with each hit.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Ochre Jelly - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!WJ42aaeAHxI0ZOjj' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__11hd__GyuUGJaoZxkYvQu3.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__11hd__GyuUGJaoZxkYvQu3.yml deleted file mode 100644 index f6ede4b..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__11hd__GyuUGJaoZxkYvQu3.yml +++ /dev/null @@ -1,346 +0,0 @@ -_id: GyuUGJaoZxkYvQu3 -name: Purple Worm (11hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GyuUGJaoZxkYvQu3.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665183878350 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!GyuUGJaoZxkYvQu3.0rm9e8dzetNthVtB' - - _id: nkvr66WWue8YX0Ep - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665183940439 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!GyuUGJaoZxkYvQu3.nkvr66WWue8YX0Ep' - - _id: iaFCdqf6Og3siGHs - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184052072 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!GyuUGJaoZxkYvQu3.iaFCdqf6Og3siGHs' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 11 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665528999542 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!GyuUGJaoZxkYvQu3' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__12hd__nrzJqw8zadO0tMCr.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__12hd__nrzJqw8zadO0tMCr.yml deleted file mode 100644 index c41aac2..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__12hd__nrzJqw8zadO0tMCr.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: nrzJqw8zadO0tMCr -name: Purple Worm (12hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!nrzJqw8zadO0tMCr.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!nrzJqw8zadO0tMCr.0rm9e8dzetNthVtB' - - _id: UF05YeJM9juxpTnG - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184142891 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!nrzJqw8zadO0tMCr.UF05YeJM9juxpTnG' - - _id: lZOMaAuicRKZio3F - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184145278 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!nrzJqw8zadO0tMCr.lZOMaAuicRKZio3F' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 12 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529005670 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!nrzJqw8zadO0tMCr' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__13hd__bi03Bbn96UrqRXD2.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__13hd__bi03Bbn96UrqRXD2.yml deleted file mode 100644 index 6812d77..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__13hd__bi03Bbn96UrqRXD2.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: bi03Bbn96UrqRXD2 -name: Purple Worm (13hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!bi03Bbn96UrqRXD2.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!bi03Bbn96UrqRXD2.0rm9e8dzetNthVtB' - - _id: JKOfv84JMfp47eXu - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184166665 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!bi03Bbn96UrqRXD2.JKOfv84JMfp47eXu' - - _id: Pq4uyhZQ971wLKhY - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184168493 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!bi03Bbn96UrqRXD2.Pq4uyhZQ971wLKhY' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 13 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529009899 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!bi03Bbn96UrqRXD2' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__14hd__MtyHFArRO9lPxsl2.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__14hd__MtyHFArRO9lPxsl2.yml deleted file mode 100644 index e77dd6d..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__14hd__MtyHFArRO9lPxsl2.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: MtyHFArRO9lPxsl2 -name: Purple Worm (14hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MtyHFArRO9lPxsl2.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MtyHFArRO9lPxsl2.0rm9e8dzetNthVtB' - - _id: TWYxmz75NdMZQWTt - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184196570 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!MtyHFArRO9lPxsl2.TWYxmz75NdMZQWTt' - - _id: Ohg7XDdtF7UxtEsJ - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184197867 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!MtyHFArRO9lPxsl2.Ohg7XDdtF7UxtEsJ' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 14 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529014735 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!MtyHFArRO9lPxsl2' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__15hd__ygyI6zBvn1b3JkFL.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__15hd__ygyI6zBvn1b3JkFL.yml deleted file mode 100644 index b9060aa..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__15hd__ygyI6zBvn1b3JkFL.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: ygyI6zBvn1b3JkFL -name: Purple Worm (15hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ygyI6zBvn1b3JkFL.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!ygyI6zBvn1b3JkFL.0rm9e8dzetNthVtB' - - _id: UslAx6lsxaAkrWwM - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184250497 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!ygyI6zBvn1b3JkFL.UslAx6lsxaAkrWwM' - - _id: iynTocAJDYYjXlZf - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184252707 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!ygyI6zBvn1b3JkFL.iynTocAJDYYjXlZf' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 15 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529023790 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!ygyI6zBvn1b3JkFL' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__16hd__9K7EPSe4Z2D9rtIB.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__16hd__9K7EPSe4Z2D9rtIB.yml deleted file mode 100644 index 0813751..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__16hd__9K7EPSe4Z2D9rtIB.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: 9K7EPSe4Z2D9rtIB -name: Purple Worm (16hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9K7EPSe4Z2D9rtIB.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9K7EPSe4Z2D9rtIB.0rm9e8dzetNthVtB' - - _id: f8ifT9lxwAATng5l - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184272639 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!9K7EPSe4Z2D9rtIB.f8ifT9lxwAATng5l' - - _id: zfsVZm53PnegwDAW - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184274927 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!9K7EPSe4Z2D9rtIB.zfsVZm53PnegwDAW' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 16 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529027545 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!9K7EPSe4Z2D9rtIB' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__17hd__jd6RKkpZpUvjo7KM.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__17hd__jd6RKkpZpUvjo7KM.yml deleted file mode 100644 index eac2dbf..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__17hd__jd6RKkpZpUvjo7KM.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: jd6RKkpZpUvjo7KM -name: Purple Worm (17hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jd6RKkpZpUvjo7KM.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!jd6RKkpZpUvjo7KM.0rm9e8dzetNthVtB' - - _id: 2Ggn13FevXot7M0D - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184369570 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!jd6RKkpZpUvjo7KM.2Ggn13FevXot7M0D' - - _id: aWQcOcdKzGpuZPqz - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184372164 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!jd6RKkpZpUvjo7KM.aWQcOcdKzGpuZPqz' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 17 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529031678 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!jd6RKkpZpUvjo7KM' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__18hd__MlPiBEbXXfGp9sqI.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__18hd__MlPiBEbXXfGp9sqI.yml deleted file mode 100644 index 91fa1c8..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__18hd__MlPiBEbXXfGp9sqI.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: MlPiBEbXXfGp9sqI -name: Purple Worm (18hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MlPiBEbXXfGp9sqI.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MlPiBEbXXfGp9sqI.0rm9e8dzetNthVtB' - - _id: W4qVmAwB6ikY8KcK - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184398456 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!MlPiBEbXXfGp9sqI.W4qVmAwB6ikY8KcK' - - _id: VpAKfrybAGvFevjl - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184400492 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!MlPiBEbXXfGp9sqI.VpAKfrybAGvFevjl' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 18 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529035315 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!MlPiBEbXXfGp9sqI' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__19hd__w1mCOrTcC8JI7dRo.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__19hd__w1mCOrTcC8JI7dRo.yml deleted file mode 100644 index 87342d9..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__19hd__w1mCOrTcC8JI7dRo.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: w1mCOrTcC8JI7dRo -name: Purple Worm (19hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!w1mCOrTcC8JI7dRo.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!w1mCOrTcC8JI7dRo.0rm9e8dzetNthVtB' - - _id: qrB8xsD9SXQ2dTg5 - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184418024 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!w1mCOrTcC8JI7dRo.qrB8xsD9SXQ2dTg5' - - _id: VZUxDXccKFW3mWA5 - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184419855 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!w1mCOrTcC8JI7dRo.VZUxDXccKFW3mWA5' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 19 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529039738 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!w1mCOrTcC8JI7dRo' - diff --git a/src/packs/monsters-simple-life/monster_Purple_Worm__20hd__IjecJSzMVEgGF4mQ.yml b/src/packs/monsters-simple-life/monster_Purple_Worm__20hd__IjecJSzMVEgGF4mQ.yml deleted file mode 100644 index 2012836..0000000 --- a/src/packs/monsters-simple-life/monster_Purple_Worm__20hd__IjecJSzMVEgGF4mQ.yml +++ /dev/null @@ -1,344 +0,0 @@ -_id: IjecJSzMVEgGF4mQ -name: Purple Worm (20hd) -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: ujjr1OjR5oPgQlkv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IjecJSzMVEgGF4mQ.ujjr1OjR5oPgQlkv' - - _id: 0rm9e8dzetNthVtB - name: Sting - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IjecJSzMVEgGF4mQ.0rm9e8dzetNthVtB' - - _id: DX7ShdwPEefHBMnZ - name: Swallow - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - system: - description:

Swallowed on 19/20

- formula: - value: d20 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665183940439 - modifiedTime: 1665184437716 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.gUNmTlveBv8wUfVh - duplicateSource: null - _key: '!actors.items!IjecJSzMVEgGF4mQ.DX7ShdwPEefHBMnZ' - - _id: waRYyND3b0B7UQJy - name: Swallowed - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - system: - description: >- -

Any time a purple worm successfully bites a man-sized or smaller - opponent with a natural roll of 19 or 20, the opponent has been - swallowed, and will suffer 3d6 damage per round afterward due to being - digested. A character who has been swallowed can only effectively attack - with small cutting or stabbing weapons such as dagger or shortsword.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 3d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - PBX8yk3Fz19HfGi0: 3 - 4NepM6JBrulMDol4: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665184038911 - modifiedTime: 1665184439926 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.monsters-simple-life.BcFtlWwv1PjyLOMC.Item.xsGIldbnCwU59RsJ - duplicateSource: null - _key: '!actors.items!IjecJSzMVEgGF4mQ.waRYyND3b0B7UQJy' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 16 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 sing

- -

Damage: 2d8/1d8+poison

- -

Purple worms are gigantic subterranean monsters; they are rarely found - above ground. The body of a mature purple worm is 5-8 feet in diameter and - 60-100 feet long, weighing about 40,000 pounds.

- -

The creature has a poisonous stinger in its tail; those injured by it - must save vs. Poison or die. Note that the purple worm's movement is less - than the monster's length, so that, if attacking from out of a tunnel, it - might not be able to use the stinger for several rounds.

- -

Any time a purple worm successfully bites a man-sized or smaller opponent - with a natural roll of 19 or 20, the opponent has been swallowed, and will - suffer 3d6 damage per round afterward due to being digested. A character who - has been swallowed can only effectively attack with small cutting or - stabbing weapons such as dagger or shortsword.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 20' (15') - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 20 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Purple Worm - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529045022 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!IjecJSzMVEgGF4mQ' - diff --git a/src/packs/monsters-simple-life/monster_Rot_Grub_XwfjT3aAgeGIxcco.yml b/src/packs/monsters-simple-life/monster_Rot_Grub_XwfjT3aAgeGIxcco.yml deleted file mode 100644 index fa8777e..0000000 --- a/src/packs/monsters-simple-life/monster_Rot_Grub_XwfjT3aAgeGIxcco.yml +++ /dev/null @@ -1,212 +0,0 @@ -_id: XwfjT3aAgeGIxcco -name: Rot Grub -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 9EPXW8qmDGNlIxYv - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!XwfjT3aAgeGIxcco.9EPXW8qmDGNlIxYv' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 10 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: special

- -

Rot grubs are 1-inch long vermin found in carrion, dung, and other such - garbage and organic material. Their skin color is white or brown. When a - living creature contacts an area (dung heap, offal, etc) infested with rot - grubs, the grubs will attack if they can come in contact the victim’s - skin. A rot grub secretes an anesthetic when it bites and will burrow into - the flesh. A burrowing grub can be noticed if the victim succeeds at a - Wisdom check. If successful, the victim sees strange rippling beneath his - skin. If failed, the creature does not notice the grubs. During the first - two rounds, a burrowing rot grub can be killed by applying fire to the - infested skin or by cutting open the infested skin with any slashing weapon. - Either method deals 2d6 points of damage to the victim, but kills the grubs. - After the second round, only a cure disease can kill the grubs as they - burrow to the victim’s heart and devour it in 1d3 turns.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 5' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: '' - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 5d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Rot Grub - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!XwfjT3aAgeGIxcco' - diff --git a/src/packs/monsters-simple-life/monster_Shrieker_5jaRrGkyPzsTD9ch.yml b/src/packs/monsters-simple-life/monster_Shrieker_5jaRrGkyPzsTD9ch.yml deleted file mode 100644 index b70cb2d..0000000 --- a/src/packs/monsters-simple-life/monster_Shrieker_5jaRrGkyPzsTD9ch.yml +++ /dev/null @@ -1,169 +0,0 @@ -_id: 5jaRrGkyPzsTD9ch -name: Shrieker -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/shrieker.png -items: [] -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: Special

- -

Damage: None

- -

A shrieker is a large (3' to 5' tall and about the same size across), - semi-mobile fungus that emits a loud noise as a defense mechanism when - disturbed. Shriekers live in dark, subterranean places. They come in several - shades of purple.

- -

A shrieker has no means of attack. Instead, it lures monsters to its - vicinity by emitting a loud noise. Movement or a light source within 10 feet - of a shrieker causes the fungus to emit a piercing sound that lasts for 1d3 - rounds. The sound attracts nearby creatures that are disposed to investigate - it. Some creatures that live near shriekers learn that the fungus’ - noise means there is food nearby. In game terms, the GM should roll a - wandering monster check each round that a shrieker shrieks.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 5' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Shrieker - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/shrieker.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!5jaRrGkyPzsTD9ch' - diff --git a/src/packs/monsters-simple-life/monster_Yellow_Mold_hDVmNeeXxUMUIh60.yml b/src/packs/monsters-simple-life/monster_Yellow_Mold_hDVmNeeXxUMUIh60.yml deleted file mode 100644 index 20f228e..0000000 --- a/src/packs/monsters-simple-life/monster_Yellow_Mold_hDVmNeeXxUMUIh60.yml +++ /dev/null @@ -1,213 +0,0 @@ -_id: hDVmNeeXxUMUIh60 -name: Yellow Mold -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 2ZcZTRNM87eINCZ5 - name: Spores - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

All within 10 feet of the mold will be affected by the spores and - must save vs. Death Ray or take 1d8 points of damage per round for 6 - rounds.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: '10' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665184825297 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!hDVmNeeXxUMUIh60.2ZcZTRNM87eINCZ5' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 0 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Armor Class: Can always be hit

- -

No. of Attacks: Special

- -

Damage: See below

- -

Morale: N/A

- -

If disturbed, a patch of this mold bursts forth with a cloud of poisonous - spores. Each patch covers from 10 to 25 square feet; several patches may - grow adjacent to each other, and will appear to be a single patch in this - case. Each patch can emit a cloud of spores once per day. All within 10 feet - of the mold will be affected by the spores and must save vs. Death Ray or - take 1d8 points of damage per round for 6 rounds. Sunlight renders yellow - mold dormant.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '0' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 13 - wands: - value: 14 - paralysis: - value: 15 - breath: - value: 16 - spells: - value: 18 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: null - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Yellow Mold - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665184825297 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!hDVmNeeXxUMUIh60' - diff --git a/src/packs/monsters-snakes/monster_Giant_Rattlesnake_19g3isJRZ7CYJOKD.yml b/src/packs/monsters-snakes/monster_Giant_Rattlesnake_19g3isJRZ7CYJOKD.yml deleted file mode 100644 index ad35ce5..0000000 --- a/src/packs/monsters-snakes/monster_Giant_Rattlesnake_19g3isJRZ7CYJOKD.yml +++ /dev/null @@ -1,204 +0,0 @@ -_id: 19g3isJRZ7CYJOKD -name: Giant Rattlesnake -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-rattlesnake-snake.png -items: - - _id: MyARGV48G4itBJbO - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Those bitten must save vs. Poison or die

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665520725794 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!19g3isJRZ7CYJOKD.MyARGV48G4itBJbO' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d8 + poison

- -

Giant rattlesnakes are simply much enlarged versions of the normal - rattlesnake (see pit vipers, below, for details). They - average 14' to 20' in length at adulthood.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d2, Wild 1d2, Lair 1d2 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Giant Rattlesnake - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/giant-rattlesnake-snake.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665520725794 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!19g3isJRZ7CYJOKD' - diff --git a/src/packs/monsters-snakes/monster_Pit_Viper_wg9KTVB2Ty2fSmkw.yml b/src/packs/monsters-snakes/monster_Pit_Viper_wg9KTVB2Ty2fSmkw.yml deleted file mode 100644 index 968e500..0000000 --- a/src/packs/monsters-snakes/monster_Pit_Viper_wg9KTVB2Ty2fSmkw.yml +++ /dev/null @@ -1,215 +0,0 @@ -_id: wg9KTVB2Ty2fSmkw -name: Pit Viper -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: GHLw7Ex7icyR8aEc - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Those bitten by a pit viper must save vs. Poison or die

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665520811104 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!wg9KTVB2Ty2fSmkw.GHLw7Ex7icyR8aEc' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1d4 + poison

- -

Pit vipers are highly venomous snakes. There are many varieties ranging - in size from 2' to 12' at adulthood; the statistics above are for an - “average” variety which reaches about 9' in length.

- -

Those bitten by a pit viper must save vs. Poison or die.

- -

Pit vipers are named for the thermally sensitive “pits” - between their eyes and nostrils. These are used to detect birds, mammals, - and lizards, the natural prey of these snakes. Note that, even though - lizards are cold-blooded, pit vipers can still sense them because their - temperature will often be slightly higher or lower than their - surroundings.

- -

Rattlesnakes are a variety of pit viper; in addition to the details given - above, a rattlesnake has a rattle (from which it gets its name) at the end - of its tail. The rattle is used to warn away larger creatures.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Wild 1d4, Lair 1d4 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Pit Viper - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665520811105 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!wg9KTVB2Ty2fSmkw' - diff --git a/src/packs/monsters-snakes/monster_Python_sUNKBwR1Yi2DSwvR.yml b/src/packs/monsters-snakes/monster_Python_sUNKBwR1Yi2DSwvR.yml deleted file mode 100644 index f6d8b92..0000000 --- a/src/packs/monsters-snakes/monster_Python_sUNKBwR1Yi2DSwvR.yml +++ /dev/null @@ -1,246 +0,0 @@ -_id: sUNKBwR1Yi2DSwvR -name: Python -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: F2Ta8RKYBbChHJ7s - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sUNKBwR1Yi2DSwvR.F2Ta8RKYBbChHJ7s' - - _id: CywjVUgwrJ84SI30 - name: Constrict - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 2d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!sUNKBwR1Yi2DSwvR.CywjVUgwrJ84SI30' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite/1 constrict

- -

Damage: 1d4/2d4

- -

After a successful bite attack, a python will wrap itself around the - victim (in the same round), constricting for 2d4 damage plus an additional - 2d4 per round thereafter. The hold may be broken on a roll of 1 on 1d6 (add - the victim's Strength bonus to the range, so a Strength of 16 would result - in a range of 1-3 on 1d6); breaking the hold takes a full round.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 8 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d3, Wild 1d3, Lair 1d3 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Python - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521037142 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!sUNKBwR1Yi2DSwvR' - diff --git a/src/packs/monsters-snakes/monster_Sea_Snake_9ibqKVMbzQVN2JSV.yml b/src/packs/monsters-snakes/monster_Sea_Snake_9ibqKVMbzQVN2JSV.yml deleted file mode 100644 index 615c8ef..0000000 --- a/src/packs/monsters-snakes/monster_Sea_Snake_9ibqKVMbzQVN2JSV.yml +++ /dev/null @@ -1,211 +0,0 @@ -_id: 9ibqKVMbzQVN2JSV -name: Sea Snake -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: 8r9jQootY9IyDCJb - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Their bite does so little damage that the creature bitten has only a - 50% chance to notice the attack, but their poison is terribly strong, - such that any creature bitten must save vs. Poison at a penalty of -4 or - die.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '1' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521205844 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!9ibqKVMbzQVN2JSV.8r9jQootY9IyDCJb' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite

- -

Damage: 1 + poison

- -

Sea snakes are relatively small; the largest varieties rarely exceed 6' - in length. They have relatively small heads, and are very stealthy in the - water. Their bite does so little damage that the creature bitten has only a - 50% chance to notice the attack, but their poison is terribly strong, such - that any creature bitten must save vs. Poison at a penalty of -4 or die.

- -

Fortunately, sea snakes rarely attack; only if molested (grabbed, stepped - on, etc.) will they do so. They are very clumsy when out of the water.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 10' Swim 30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: Wild 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Sea Snake - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521205844 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!9ibqKVMbzQVN2JSV' - diff --git a/src/packs/monsters-snakes/monster_Spitting_Cobra_MOxFwu7gJlH0LEkV.yml b/src/packs/monsters-snakes/monster_Spitting_Cobra_MOxFwu7gJlH0LEkV.yml deleted file mode 100644 index 23e990f..0000000 --- a/src/packs/monsters-snakes/monster_Spitting_Cobra_MOxFwu7gJlH0LEkV.yml +++ /dev/null @@ -1,257 +0,0 @@ -_id: MOxFwu7gJlH0LEkV -name: Spitting Cobra -type: monster -img: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/spitting-cobra-snake.png -items: - - _id: 998Hq61MRsKwV5Ym - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

those successfully hit must save vs. Poison or die.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521355661 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MOxFwu7gJlH0LEkV.998Hq61MRsKwV5Ym' - - _id: V6RbJYfzODHZ99nD - name: Spit - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Failure to retreat from the spitting cobra will likely result in the - cobra spitting venom; the cobra can project its venom up to 5', and any - creature hit must roll a save vs. Poison or be blinded permanently - (though the cure blindness spell can be used to heal this injury).

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: 5' - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521405263 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!MOxFwu7gJlH0LEkV.V6RbJYfzODHZ99nD' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 bite or 1 spit

- -

Damage: 1d4 + poison or blindness

- -

Spitting cobras average about 7' in length at adulthood. They use their - spreading hood to warn other creatures not to bother them, and generally - refrain from attacking if possible to allow larger creatures time to - retreat. Failure to retreat from the spitting cobra will likely result in - the cobra  spitting venom; the cobra can project its venom up to 5', - and any creature hit must roll a save vs. Poison or be blinded permanently - (though the cure blindness spell can be used to heal this - injury). If the cobra cannot deter a creature by spitting, it will attack - using its bite. In this case, those successfully hit must save vs. Poison or - die.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 7 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Spitting Cobra - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: >- - modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/spitting-cobra-snake.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521405263 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!MOxFwu7gJlH0LEkV' - diff --git a/src/packs/monsters-undead/monster_Ghast_EXaMA97qWY7RqiMv.yml b/src/packs/monsters-undead/monster_Ghast_EXaMA97qWY7RqiMv.yml deleted file mode 100644 index 091ee9b..0000000 --- a/src/packs/monsters-undead/monster_Ghast_EXaMA97qWY7RqiMv.yml +++ /dev/null @@ -1,333 +0,0 @@ -_id: EXaMA97qWY7RqiMv -name: Ghast -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: GCC5UVGC3NNW3Sa5 - name: Claws - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EXaMA97qWY7RqiMv.GCC5UVGC3NNW3Sa5' - - _id: YhfdSHlcoUCt57MF - name: Bite - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EXaMA97qWY7RqiMv.YhfdSHlcoUCt57MF' - - _id: JcKO23f6sdymmGsW - name: Stench - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Creatures within 10 feet must succeed a save vs. Poison or be - sickened for [[2d6]] rounds (-2 to attack rolls)

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EXaMA97qWY7RqiMv.JcKO23f6sdymmGsW' - - _id: D8eUch55XYpaiaeq - name: Paralysis - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Those hit by a ghast's bite or claw attack must save vs. Paralyzation - or be paralyzed for [[2d8]] turns.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!EXaMA97qWY7RqiMv.D8eUch55XYpaiaeq' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Although these creatures look just like their lesser kin, the ghoul, they - are far more deadly and cunning. Those hit by a ghast’s bite or claw - attack must save vs. Paralyzation or be paralyzed for 2d8 turns. Elves are - immune to this paralysis. Ghasts try to attack with surprise whenever - possible, striking from behind tombstones and bursting from shallow graves; - when these methods are employed, they are able to surprise opponents on 1-3 - on 1d6. They are undead, and thus are immune to sleep, charm and hold - magics. They may be Turned by Clerics using the same column as the ghoul. As - they are superior to ghouls, in a mixed group of ghasts and ghouls the GM - should apply Turning effects to the ordinary ghouls first.

- -

Humanoids bitten by ghasts may be infected with ghast fever. Each time a - humanoid is bitten, there is a 10% chance of the infection being passed. The - afflicted humanoid is allowed to save vs. Death Ray; if the save is failed, - the humanoid dies within a day.

- -

An afflicted humanoid who dies of ghast fever rises as a ghast at the - next midnight. A humanoid who becomes a ghast in this way retains none of - the knowledge or abilities he or she possessed in life. The newly-risen - ghast is not under the control of any other ghasts, but hungers for the - flesh of the living and behaves like any other ghast in all respects.

- -

The stink of death and corruption surrounding these creatures is - overwhelming. Living creatures within 10 feet must succeed on a save vs. - Poison or be sickened for 2d6 rounds (-2 to attack rolls). A creature that - successfully saves cannot be affected again by the same ghast’s stench - for 24 hours. A neutralize poison spell removes the effect from a sickened - creature.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4 Wild/Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Ghast - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665521983319 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!EXaMA97qWY7RqiMv' - diff --git a/src/packs/monsters-undead/monster_Ghost_IPxMX56wze7XCG4U.yml b/src/packs/monsters-undead/monster_Ghost_IPxMX56wze7XCG4U.yml deleted file mode 100644 index 0d6ee72..0000000 --- a/src/packs/monsters-undead/monster_Ghost_IPxMX56wze7XCG4U.yml +++ /dev/null @@ -1,471 +0,0 @@ -_id: IPxMX56wze7XCG4U -name: Ghost -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ghost.png -items: - - _id: JqsX85bNhAnn11ze - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!IPxMX56wze7XCG4U.JqsX85bNhAnn11ze' - - _id: D4YatePUHYVEKZOG - name: Seeing a Ghost - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Seeing a - ghost is so terrible that the victim must save vs. Spells or flee for - 2d6 rounds. A character or creature who successfully saves vs. a given - ghost's fear attack may not be so affected by that ghost again, but of - course may still be affected by another.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IPxMX56wze7XCG4U.D4YatePUHYVEKZOG' - - _id: 1pYhf46AnWZCp4DN - name: Telekenesis - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Once per - turn, a ghost can use @Item[pW8cv7Ot79pKtvo2]{Telekinesis} (as the spell) - as if it were a 10th level Magic-User.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IPxMX56wze7XCG4U.1pYhf46AnWZCp4DN' - - _id: 6l5HHWkw8ubmMXN8 - name: Telekinesis - type: spell - img: icons/sundries/scrolls/scroll-writing-white.webp - effects: [] - folder: XmOhM6L8I9eRDiMK - sort: 0 - flags: - core: - sourceId: >- - Compendium.basicfantasyrpg-corerules-en.spells-magic-user-5th-level.pW8cv7Ot79pKtvo2 - system: - description: >- -

This spell permits the caster to move objects or creatures by - concentration alone. An object weighing no more than 50 pounds per - caster level can be moved up to 20 feet per round. A creature can negate - the effect on itself or an object it holds or has on its body with a - successful save vs. Death Ray. In order to use this power, the caster - must maintain concentration, moving no more than normal movement (no - running), making no attacks and casting no spells. If concentration is - lost (whether intentional or not), the power may be used again on the - next round, but the subject of the effect is allowed a new saving - throw.

- class: - value: Magic-User - label: BASICFANTASYRPG.Class - duration: - value: 3 turns - label: BASICFANTASYRPG.Duration - prepared: - value: 0 - label: BASICFANTASYRPG.Prepared - range: - value: self - label: BASICFANTASYRPG.Range - spellLevel: - value: 5 - label: BASICFANTASYRPG.SpellLevel - ownership: - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: >- - Compendium.basicfantasyrpg-corerules-en.spells-magic-user-5th-level.pW8cv7Ot79pKtvo2 - duplicateSource: null - _key: '!actors.items!IPxMX56wze7XCG4U.6l5HHWkw8ubmMXN8' - - _id: w0jCWJ5mTghXQVGQ - name: Touch - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

A ghost that hits a living target with its - touch attack does 1d8 points of damage, and at the same time regenerates - the same number of hit points. In addition, the victim loses 1 - Constitution point. Elves and dwarves (and other long-lived creatures - such as dragons) are allowed a saving throw vs. Death Ray to resist this - effect, which must be rolled on each hit. Characters who lose - Constitution appear to have aged. If a ghost is fighting a living - creature which does not have a Constitution score, the GM should assign - whatever score he or she sees fit.

- -

Lost Constitution can be regained at a - rate of one point per casting of restoration; nothing else - (except a wish) can restore Constitution lost to a ghost. If a - character's Constitution falls to 0, he or she dies permanently and - cannot be raised (but still may be reincarnated).

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IPxMX56wze7XCG4U.w0jCWJ5mTghXQVGQ' - - _id: miNxZJjYpND6mk8r - name: Possess Living Creature - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: >- -

Instead of attacking, a ghost may attempt to possess a living - creature. This ability is similar to a @Item[AdHYHn9PmDPVAfbh]{Magic - Jar} spell (as if cast by a 10th level Magic-User), except that it does - not require a receptacle. To use this ability, the ghost must be able to - move into the target (so it is possible to outrun it). The target can - resist the attack with a successful save vs. Spells. A creature that - successfully saves is immune to being possessed by that ghost for 24 - hours. If the save fails, the ghost enters the target's body and - controls it; control may be maintained until the ghost chooses to leave - the victim's body, or until it is driven out by means of a remove curse - spell. While it is possessing a living creature, a ghost may not use any - of its special abilities.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!IPxMX56wze7XCG4U.miNxZJjYpND6mk8r' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 20 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 touch/1 gaze

- -

Damage 1d8 + special

- -

Ghosts are the spectral remnants of intelligent beings who, for one - reason or another, cannot rest easily in their graves. A ghost normally - resembles the form it had in life, but sometimes the spiritual form is - altered. For instance, the ghost of someone who believed he or she was evil - might look a bit demonic. Because they are incorporeal, ghosts may be hit - only by magical weapons.

- -

Seeing a ghost is so terrible that the victim must save vs. Spells or - flee for 2d6 rounds. A character or creature who successfully saves vs. a - given ghost's fear attack may not be so affected by that ghost again, but of - course may still be affected by another.

- -

A ghost that hits a living target with its touch attack does 1d8 points - of damage, and at the same time regenerates the same number of hit points. - In addition, the victim loses 1 Constitution point. Elves and dwarves (and - other long-lived creatures such as dragons) are allowed a saving throw vs. - Death Ray to resist this effect, which must be rolled on each hit. - Characters who lose Constitution appear to have aged. If a ghost is fighting - a living creature which does not have a Constitution score, the GM should - assign whatever score he or she sees fit.

- -

Lost Constitution can be regained at a rate of one point per casting of - @Item[P9y1y3QaNCpBpqaG]{Restoration}; nothing else (except a - wish) can restore Constitution lost to a ghost. If a - character's Constitution falls to 0, he or she dies permanently and cannot - be raised (but still may be - reincarnated).

- -

Once per turn, a ghost can use - @Item[pW8cv7Ot79pKtvo2]{Telekinesis} (as the spell) as if it were a - 10th level Magic-User.

- -

Instead of attacking, a ghost may attempt to possess a living creature. - This ability is similar to a @Item[AdHYHn9PmDPVAfbh]{Magic Jar} spell - (as if cast by a 10th level Magic-User), except that it does not require a - receptacle. To use this ability, the ghost must be able to move into the - target (so it is possible to outrun it). The target can resist the attack - with a successful save vs. Spells. A creature that successfully saves is - immune to being possessed by that ghost for 24 hours. If the save fails, the - ghost enters the target's body and controls it; control may be maintained - until the ghost chooses to leave the victim's body, or until it is driven - out by means of a remove curse spell. While it is possessing a living - creature, a ghost may not use any of its special abilities.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 9 - paralysis: - value: 11 - breath: - value: 12 - spells: - value: 13 - hitDice: - size: d8 - number: 10 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 10 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: '1' - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E, N, O - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Ghost - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ghost.png - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529113636 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!IPxMX56wze7XCG4U' - diff --git a/src/packs/monsters-undead/monster_Ghoul_xFc7qVFzVnOYcTNv.yml b/src/packs/monsters-undead/monster_Ghoul_xFc7qVFzVnOYcTNv.yml deleted file mode 100644 index e999fed..0000000 --- a/src/packs/monsters-undead/monster_Ghoul_xFc7qVFzVnOYcTNv.yml +++ /dev/null @@ -1,335 +0,0 @@ -_id: xFc7qVFzVnOYcTNv -name: Ghoul -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ghoul.png -items: - - _id: AkSZdjKgAfBUySBg - name: Bite - type: weapon - img: icons/creatures/abilities/mouth-teeth-lamprey-red.webp - effects: [] - folder: null - sort: 400000 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!xFc7qVFzVnOYcTNv.AkSZdjKgAfBUySBg' - - _id: iqCqrtWMJX5r29E5 - name: Claw - type: weapon - img: icons/creatures/claws/claw-talons-glowing-orange.webp - effects: [] - folder: null - sort: 300000 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d4 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!xFc7qVFzVnOYcTNv.iqCqrtWMJX5r29E5' - - _id: xGYBqvjPDxrjKR7Q - name: Paralysis - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: >- -

Those hit by a ghoul’s bite or claw attack must save vs. - Paralyzation or be paralyzed for 2d8 turns.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!xFc7qVFzVnOYcTNv.xGYBqvjPDxrjKR7Q' - - _id: OLw7KcFwXxAy1y8h - name: Ghoul fever - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: >- -

Humanoids bitten by ghouls may be infected with ghoul fever. Each - time a humanoid is bitten, there is a 5% chance of the infection being - passed. The afflicted humanoid is allowed to save vs. Death Ray; if the - save is failed, the humanoid dies within a day.

- formula: - value: d100 - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!xFc7qVFzVnOYcTNv.OLw7KcFwXxAy1y8h' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 14 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 2 claws/1 bite

- -

Damage: 1d4/1d4/1d4, all plus paralysis

- -

Ghouls are undead monsters which eat the flesh of dead - humanoids to survive. They are vile, disgusting carrion-eaters, but are more - than willing to kill for food. Those slain by ghouls will generally be - stored until they begin to rot before the ghouls will actually eat them.

- -

Those hit by a ghoul’s bite or claw attack must save vs. - Paralyzation or be paralyzed for 2d8 turns. Elves are immune to this - paralysis. Ghouls try to attack with surprise whenever possible, striking - from behind tombstones and bursting from shallow graves; when these methods - are employed, they are able to surprise opponents on 1-3 on 1d6. Like all - undead, they may be Turned by Clerics and are immune to - sleep, charm and hold - magics.

- -

Humanoids bitten by ghouls may be infected with ghoul fever. Each time a - humanoid is bitten, there is a 5% chance of the infection being passed. The - afflicted humanoid is allowed to save vs. Death Ray; if the save is failed, - the humanoid dies within a day.

- -

An afflicted humanoid who dies of ghoul fever rises as a ghoul at the - next midnight. A humanoid who becomes a ghoul in this way retains none of - the knowledge or abilities he or she possessed in life. The newly-risen - ghoul is not under the control of any other ghouls, but hungers for the - flesh of the living and behaves like any other ghoul in all respects.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 9 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 2d8, Lair 2d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Ghoul - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/ghoul.png - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!xFc7qVFzVnOYcTNv' - diff --git a/src/packs/monsters-undead/monster_Mummy_hyMbvhtkQVg1x9wY.yml b/src/packs/monsters-undead/monster_Mummy_hyMbvhtkQVg1x9wY.yml deleted file mode 100644 index 437e93d..0000000 --- a/src/packs/monsters-undead/monster_Mummy_hyMbvhtkQVg1x9wY.yml +++ /dev/null @@ -1,210 +0,0 @@ -_id: hyMbvhtkQVg1x9wY -name: Mummy -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/mummy.png -items: - - name: Touch - type: weapon - system: - description: >- -

Those injured by mummy attacks will contract mummy rot, a disease - that prevents normal or magical healing; a cure disease spell must be - applied to the victim before he or she may again regain hit points.

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d12 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _id: rYkGAA0OkZcuiW3H - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - ownership: - default: 0 - 4NepM6JBrulMDol4: 3 - flags: {} - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: 1665526764632 - modifiedTime: 1665526805831 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!hyMbvhtkQVg1x9wY.rYkGAA0OkZcuiW3H' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

Mummies are undead monsters, linen-wrapped preserved - corpses animated through the auspices of dark desert gods best forgotten. - Most mummies are 5 to 6 feet tall and weigh about 120 pounds.

- -

As they are undead, mummies are immune to sleep, - charm and hold magic. They can only be - injured by spells, fire, or magical weapons; furthermore, magic weapons do - only half damage, while any sort of fire-based attack does double damage. - Those injured by mummy attacks will contract mummy rot, a - disease that prevents normal or magical healing; a cure - disease spell must be applied to the victim before he or she may - again regain hit points.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 5 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Lair 1d12 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: D - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Mummy - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/mummy.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665526805831 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!hyMbvhtkQVg1x9wY' - diff --git a/src/packs/monsters-undead/monster_Skeleton_DW2x8D4J13JT21MX.yml b/src/packs/monsters-undead/monster_Skeleton_DW2x8D4J13JT21MX.yml deleted file mode 100644 index 7c45b10..0000000 --- a/src/packs/monsters-undead/monster_Skeleton_DW2x8D4J13JT21MX.yml +++ /dev/null @@ -1,208 +0,0 @@ -_id: DW2x8D4J13JT21MX -name: Skeleton -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/skeleton.png -items: - - _id: tan8agUCfaWLAIjH - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '

Damage: 1d6 or by weapon

' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665526876695 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!DW2x8D4J13JT21MX.tan8agUCfaWLAIjH' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 13 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 weapon

- -

Damage: 1d6 or by weapon

- -

Skeletons are mindless undead created by an evil - Magic-User or Cleric, generally to guard a tomb or treasure hoard, or to act - as guards for their creator. They take only 1⁄2 damage from edged - weapons, and only a single point from arrows, bolts or sling stones (plus - any magical bonus). As with all undead, they can be Turned by a Cleric, and - are immune to sleep, charm or - hold magic. As they are mindless, no form of mind reading - is of any use against them. Skeletons never fail morale, and thus always - fight until destroyed.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 12 - wands: - value: 13 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 17 - hitDice: - size: d8 - number: 1 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 3d6, Wild 3d10 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Skeleton - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/skeleton.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665526904628 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!DW2x8D4J13JT21MX' - diff --git a/src/packs/monsters-undead/monster_Spectre_7H3wdqACRwwwCn3i.yml b/src/packs/monsters-undead/monster_Spectre_7H3wdqACRwwwCn3i.yml deleted file mode 100644 index e004b5b..0000000 --- a/src/packs/monsters-undead/monster_Spectre_7H3wdqACRwwwCn3i.yml +++ /dev/null @@ -1,242 +0,0 @@ -_id: 7H3wdqACRwwwCn3i -name: Spectre -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: wxaxwtjrzbcijZBt - name: Touch - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Energy drain 2 levels/touch

- price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665526944547 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null - _key: '!actors.items!7H3wdqACRwwwCn3i.wxaxwtjrzbcijZBt' - - _id: eMgbYohsUvLw82fI - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: - core: - sourceId: Item.waZLM9VAFWPcqtCG - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: Item.waZLM9VAFWPcqtCG - duplicateSource: null - _key: '!actors.items!7H3wdqACRwwwCn3i.eMgbYohsUvLw82fI' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 17 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 touch

- -

Damage: Energy drain 2 levels/touch

- -

A spectre looks much as it did in life and can be easily recognized by - those who knew the individual or have seen the individual’s face in a - painting or a drawing. In many cases, the evidence of a violent death is - visible on its body. A spectre is roughly human-sized and is weightless.

- -

Like all undead, they may be Turned by Clerics and are immune to - sleep, charm and hold - magics. Due to their incorporeal nature, they cannot be harmed by - non-magical weapons.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 100 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 6 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Spectre - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - color: null - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - tint: '#ffffff' - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665526944547 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!7H3wdqACRwwwCn3i' - diff --git a/src/packs/monsters-undead/monster_Vampire__7hd__KLOaGLNGq9Vtvrwv.yml b/src/packs/monsters-undead/monster_Vampire__7hd__KLOaGLNGq9Vtvrwv.yml deleted file mode 100644 index c112f37..0000000 --- a/src/packs/monsters-undead/monster_Vampire__7hd__KLOaGLNGq9Vtvrwv.yml +++ /dev/null @@ -1,345 +0,0 @@ -_id: KLOaGLNGq9Vtvrwv -name: Vampire (7hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/vampire.png -items: - - _id: waZLM9VAFWPcqtCG - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KLOaGLNGq9Vtvrwv.waZLM9VAFWPcqtCG' - - _id: UJB4a5IHaNPZkSiG - name: Special (See Description) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KLOaGLNGq9Vtvrwv.UJB4a5IHaNPZkSiG' - - _id: vYqxNPO7rv9S14zt - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!KLOaGLNGq9Vtvrwv.vYqxNPO7rv9S14zt' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 weapon or special

- -

Damage: 1d8 or by weapon or special

- -

Vampires appear just as they did in life, although their features are - often hardened and feral, with the predatory ook of wolves. They often - embrace finery and decadence and may assume the guise of nobility. Despite - their human appearance, vampires can be easily recognized, for they cast no - shadows and throw no reflections in mirrors. They speak any languages they - knew in life.

- -

A vampire can charm anyone who meets its gaze; a save vs. Spells is - allowed to resist, but at a penalty of -2 due to the power of the charm. - This charm is so powerful that the victim will not resist being bitten by - the vampire.

- -

The bite inflicts 1d3 damage, then each round thereafter one energy level - is drained from the victim. The vampire regenerates a 1d6 hit points (if - needed) for each energy level drained. If the victim dies from the energy - drain, he or she will arise as a vampire at the next sunset (but not less - than 12 hours later). Vampires spawned in this way are under the permanent - control of the vampire who created them.

- -

If using the bite attack, the vampire suffers a penalty of -5 to Armor - Class due to the vulnerable position it must assume. For this reason, the - bite is rarely used in combat. Vampires have great Strength, gaining a bonus - of +3 to damage when using melee weapons, and a vampire will generally - choose to use a melee weapon (or even its bare hands) in combat rather than - attempting to bite.

- -

Vampires are unharmed by non-magical weapons, and like all undead are - immune to sleep, charm and - hold spells. If reduced to 0 hit points in combat, the - vampire is not destroyed, though it may appear to be. The vampire will begin - to regenerate 1d8 hours later, recovering 1 hit point per turn, and resuming - normal activity as soon as the first point is restored.

- -

Vampires command the lesser creatures of the night and once per day can - call forth 10d10 rats, 5d4 giant rats, 10d10 bats, 3d6 giant bats, or a pack - of 3d6 wolves (assuming any such creatures are nearby). These creatures - arrive in 2d6 rounds and serve the vampire for up to 1 hour.

- -

A vampire can assume the form of a giant bat or a - dire wolf at will, requiring one round to complete the - transformation. The flying movement listed is for the giant bat form. In - animal form, the vampire can use the normal attacks for that form. It can't - use its other powers while in animal form, except that creatures summoned - are still controlled, and charms already in effect continue in effect.

- -

For all their power, vampires have a number of weaknesses:

- -

Repelling a Vampire: Vampires cannot tolerate the strong - odor of garlic and will not enter an area laced with it. Similarly, they - recoil from a mirror or a strongly presented holy symbol. These things - don’t harm the vampire – they merely keep it at bay. A recoiling - vampire must stay at least 5 feet away from a creature holding the mirror or - holy symbol and cannot touch or make melee attacks against the creature - holding the item for the rest of the encounter.

- -

Vampires are also unable to cross running water, although they can be - carried over it while resting in their coffins or aboard a ship. They are - utterly unable to enter a home or other building unless invited in by - someone with the authority to do so. They may freely enter public places, - since these are by definition open to all.

- -

Slaying a Vampire: Reducing a vampire’s hit points - to 0 or lower incapacitates it but doesn’t always destroy it, as - described above. However, certain attacks can slay vampires. Exposing any - vampire to direct sunlight disorients it: It can act for only one round and - is destroyed utterly in the next round if it cannot escape. Similarly, - immersing a vampire in running water robs it of one-third of its hit points - each round until it is destroyed at the end of the third round of immersion. - Driving a wooden stake through a vampire’s heart instantly slays the - monster. However, it returns to life if the stake is removed, unless the - body is destroyed, by water or sunlight as described above, or by burning it - completely in a funeral pyre.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 10 - wands: - value: 11 - paralysis: - value: 12 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 7 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Vampire - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/vampire.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529128975 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!KLOaGLNGq9Vtvrwv' - diff --git a/src/packs/monsters-undead/monster_Vampire__8hd__K4BPoBwj2RXHTcp0.yml b/src/packs/monsters-undead/monster_Vampire__8hd__K4BPoBwj2RXHTcp0.yml deleted file mode 100644 index 89bca01..0000000 --- a/src/packs/monsters-undead/monster_Vampire__8hd__K4BPoBwj2RXHTcp0.yml +++ /dev/null @@ -1,345 +0,0 @@ -_id: K4BPoBwj2RXHTcp0 -name: Vampire (8hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/vampire.png -items: - - _id: waZLM9VAFWPcqtCG - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!K4BPoBwj2RXHTcp0.waZLM9VAFWPcqtCG' - - _id: UJB4a5IHaNPZkSiG - name: Special (See Description) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!K4BPoBwj2RXHTcp0.UJB4a5IHaNPZkSiG' - - _id: vYqxNPO7rv9S14zt - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!K4BPoBwj2RXHTcp0.vYqxNPO7rv9S14zt' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 weapon or special

- -

Damage: 1d8 or by weapon or special

- -

Vampires appear just as they did in life, although their features are - often hardened and feral, with the predatory ook of wolves. They often - embrace finery and decadence and may assume the guise of nobility. Despite - their human appearance, vampires can be easily recognized, for they cast no - shadows and throw no reflections in mirrors. They speak any languages they - knew in life.

- -

A vampire can charm anyone who meets its gaze; a save vs. Spells is - allowed to resist, but at a penalty of -2 due to the power of the charm. - This charm is so powerful that the victim will not resist being bitten by - the vampire.

- -

The bite inflicts 1d3 damage, then each round thereafter one energy level - is drained from the victim. The vampire regenerates a 1d6 hit points (if - needed) for each energy level drained. If the victim dies from the energy - drain, he or she will arise as a vampire at the next sunset (but not less - than 12 hours later). Vampires spawned in this way are under the permanent - control of the vampire who created them.

- -

If using the bite attack, the vampire suffers a penalty of -5 to Armor - Class due to the vulnerable position it must assume. For this reason, the - bite is rarely used in combat. Vampires have great Strength, gaining a bonus - of +3 to damage when using melee weapons, and a vampire will generally - choose to use a melee weapon (or even its bare hands) in combat rather than - attempting to bite.

- -

Vampires are unharmed by non-magical weapons, and like all undead are - immune to sleep, charm and - hold spells. If reduced to 0 hit points in combat, the - vampire is not destroyed, though it may appear to be. The vampire will begin - to regenerate 1d8 hours later, recovering 1 hit point per turn, and resuming - normal activity as soon as the first point is restored.

- -

Vampires command the lesser creatures of the night and once per day can - call forth 10d10 rats, 5d4 giant rats, 10d10 bats, 3d6 giant bats, or a pack - of 3d6 wolves (assuming any such creatures are nearby). These creatures - arrive in 2d6 rounds and serve the vampire for up to 1 hour.

- -

A vampire can assume the form of a giant bat or a - dire wolf at will, requiring one round to complete the - transformation. The flying movement listed is for the giant bat form. In - animal form, the vampire can use the normal attacks for that form. It can't - use its other powers while in animal form, except that creatures summoned - are still controlled, and charms already in effect continue in effect.

- -

For all their power, vampires have a number of weaknesses:

- -

Repelling a Vampire: Vampires cannot tolerate the strong - odor of garlic and will not enter an area laced with it. Similarly, they - recoil from a mirror or a strongly presented holy symbol. These things - don’t harm the vampire – they merely keep it at bay. A recoiling - vampire must stay at least 5 feet away from a creature holding the mirror or - holy symbol and cannot touch or make melee attacks against the creature - holding the item for the rest of the encounter.

- -

Vampires are also unable to cross running water, although they can be - carried over it while resting in their coffins or aboard a ship. They are - utterly unable to enter a home or other building unless invited in by - someone with the authority to do so. They may freely enter public places, - since these are by definition open to all.

- -

Slaying a Vampire: Reducing a vampire’s hit points - to 0 or lower incapacitates it but doesn’t always destroy it, as - described above. However, certain attacks can slay vampires. Exposing any - vampire to direct sunlight disorients it: It can act for only one round and - is destroyed utterly in the next round if it cannot escape. Similarly, - immersing a vampire in running water robs it of one-third of its hit points - each round until it is destroyed at the end of the third round of immersion. - Driving a wooden stake through a vampire’s heart instantly slays the - monster. However, it returns to life if the stake is removed, unless the - body is destroyed, by water or sunlight as described above, or by burning it - completely in a funeral pyre.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 8 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Vampire - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/vampire.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529132822 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!K4BPoBwj2RXHTcp0' - diff --git a/src/packs/monsters-undead/monster_Vampire__9hd__J5sTE6HI4EVWVWsF.yml b/src/packs/monsters-undead/monster_Vampire__9hd__J5sTE6HI4EVWVWsF.yml deleted file mode 100644 index 56533fb..0000000 --- a/src/packs/monsters-undead/monster_Vampire__9hd__J5sTE6HI4EVWVWsF.yml +++ /dev/null @@ -1,345 +0,0 @@ -_id: J5sTE6HI4EVWVWsF -name: Vampire (9hd) -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/vampire.png -items: - - _id: waZLM9VAFWPcqtCG - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description:

Can only be hit by magical weapons.

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!J5sTE6HI4EVWVWsF.waZLM9VAFWPcqtCG' - - _id: UJB4a5IHaNPZkSiG - name: Special (See Description) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!J5sTE6HI4EVWVWsF.UJB4a5IHaNPZkSiG' - - _id: vYqxNPO7rv9S14zt - name: Attack - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - _stats: - systemId: null - systemVersion: null - coreVersion: '12.331' - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - _key: '!actors.items!J5sTE6HI4EVWVWsF.vYqxNPO7rv9S14zt' -effects: [] -folder: null -sort: 0 -flags: {} -system: - armorClass: - value: 18 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 weapon or special

- -

Damage: 1d8 or by weapon or special

- -

Vampires appear just as they did in life, although their features are - often hardened and feral, with the predatory ook of wolves. They often - embrace finery and decadence and may assume the guise of nobility. Despite - their human appearance, vampires can be easily recognized, for they cast no - shadows and throw no reflections in mirrors. They speak any languages they - knew in life.

- -

A vampire can charm anyone who meets its gaze; a save vs. Spells is - allowed to resist, but at a penalty of -2 due to the power of the charm. - This charm is so powerful that the victim will not resist being bitten by - the vampire.

- -

The bite inflicts 1d3 damage, then each round thereafter one energy level - is drained from the victim. The vampire regenerates a 1d6 hit points (if - needed) for each energy level drained. If the victim dies from the energy - drain, he or she will arise as a vampire at the next sunset (but not less - than 12 hours later). Vampires spawned in this way are under the permanent - control of the vampire who created them.

- -

If using the bite attack, the vampire suffers a penalty of -5 to Armor - Class due to the vulnerable position it must assume. For this reason, the - bite is rarely used in combat. Vampires have great Strength, gaining a bonus - of +3 to damage when using melee weapons, and a vampire will generally - choose to use a melee weapon (or even its bare hands) in combat rather than - attempting to bite.

- -

Vampires are unharmed by non-magical weapons, and like all undead are - immune to sleep, charm and - hold spells. If reduced to 0 hit points in combat, the - vampire is not destroyed, though it may appear to be. The vampire will begin - to regenerate 1d8 hours later, recovering 1 hit point per turn, and resuming - normal activity as soon as the first point is restored.

- -

Vampires command the lesser creatures of the night and once per day can - call forth 10d10 rats, 5d4 giant rats, 10d10 bats, 3d6 giant bats, or a pack - of 3d6 wolves (assuming any such creatures are nearby). These creatures - arrive in 2d6 rounds and serve the vampire for up to 1 hour.

- -

A vampire can assume the form of a giant bat or a - dire wolf at will, requiring one round to complete the - transformation. The flying movement listed is for the giant bat form. In - animal form, the vampire can use the normal attacks for that form. It can't - use its other powers while in animal form, except that creatures summoned - are still controlled, and charms already in effect continue in effect.

- -

For all their power, vampires have a number of weaknesses:

- -

Repelling a Vampire: Vampires cannot tolerate the strong - odor of garlic and will not enter an area laced with it. Similarly, they - recoil from a mirror or a strongly presented holy symbol. These things - don’t harm the vampire – they merely keep it at bay. A recoiling - vampire must stay at least 5 feet away from a creature holding the mirror or - holy symbol and cannot touch or make melee attacks against the creature - holding the item for the rest of the encounter.

- -

Vampires are also unable to cross running water, although they can be - carried over it while resting in their coffins or aboard a ship. They are - utterly unable to enter a home or other building unless invited in by - someone with the authority to do so. They may freely enter public places, - since these are by definition open to all.

- -

Slaying a Vampire: Reducing a vampire’s hit points - to 0 or lower incapacitates it but doesn’t always destroy it, as - described above. However, certain attacks can slay vampires. Exposing any - vampire to direct sunlight disorients it: It can act for only one round and - is destroyed utterly in the next round if it cannot escape. Similarly, - immersing a vampire in running water robs it of one-third of its hit points - each round until it is destroyed at the end of the third round of immersion. - Driving a wooden stake through a vampire’s heart instantly slays the - monster. However, it returns to life if the stake is removed, unless the - body is destroyed, by water or sunlight as described above, or by burning it - completely in a funeral pyre.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: 40 Fly 60 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 9 - wands: - value: 10 - paralysis: - value: 12 - breath: - value: 13 - spells: - value: 14 - hitDice: - size: d8 - number: 9 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 11 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d6, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: F - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -prototypeToken: - name: Vampire - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/vampire.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - offsetX: 0 - offsetY: 0 - rotation: 0 - anchorX: 0.5 - anchorY: 0.5 - fit: contain - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - detectionModes: [] - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_stats: - systemId: basicfantasyrpg - systemVersion: r8 - coreVersion: '12.331' - createdTime: null - modifiedTime: 1665529136908 - lastModifiedBy: 4NepM6JBrulMDol4 - compendiumSource: null - duplicateSource: null -_key: '!actors!J5sTE6HI4EVWVWsF' - diff --git a/src/packs/monsters-undead/monster_Wight_J09VgWjmrReQSLkd.yml b/src/packs/monsters-undead/monster_Wight_J09VgWjmrReQSLkd.yml deleted file mode 100644 index e6b12cb..0000000 --- a/src/packs/monsters-undead/monster_Wight_J09VgWjmrReQSLkd.yml +++ /dev/null @@ -1,244 +0,0 @@ -_id: J09VgWjmrReQSLkd -name: Wight -type: monster -img: icons/svg/mystery-man.svg -items: - - _id: kkCGC5WK66jaZW4B - name: Touch (Energy drain (1 level)) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: '0' - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!J09VgWjmrReQSLkd.kkCGC5WK66jaZW4B' - - _id: VLwfJJ8NEXa6QLnC - name: Only Hit by Silver or Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!J09VgWjmrReQSLkd.VLwfJJ8NEXa6QLnC' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 touch

- -

Damage: Energy drain (1 level)

- -

A wight’s appearance is a weird and twisted reflection of the form - it had in life. A wight is about the height and weight of a human. Wights do - not possess any of the abilities they had in life.

- -

If a wight touches (or is touched by) a living creature, that living - creature suffers one level of energy drain (as described in - the Encounter section). No saving throw is allowed. - Striking a wight with a weapon does not count as “touching” - it.

- -

Any humanoid slain by a wight becomes a wight by the next sunset (but not - less than 12 hours later). Wight spawn are under the command of the wight - that created them and remain enslaved until its death.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '30' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 3 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d6, Wild 1d8, Lair 1d8 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 1 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: B - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Wight - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - attenuation: 0.5 - negative: false - priority: 0 - color: null - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: icons/svg/mystery-man.svg - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - tint: '#ffffff' - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!J09VgWjmrReQSLkd' - diff --git a/src/packs/monsters-undead/monster_Wraith_SBqA2t2LQ2J9q0SL.yml b/src/packs/monsters-undead/monster_Wraith_SBqA2t2LQ2J9q0SL.yml deleted file mode 100644 index 2757b42..0000000 --- a/src/packs/monsters-undead/monster_Wraith_SBqA2t2LQ2J9q0SL.yml +++ /dev/null @@ -1,242 +0,0 @@ -_id: SBqA2t2LQ2J9q0SL -name: Wraith -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/wraith.png -items: - - _id: CegzhvwYOi0bviv9 - name: Touch (+energy drain (1 level)) - type: weapon - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '0' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d6 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: '' - label: BASICFANTASYRPG.Size - _key: '!actors.items!SBqA2t2LQ2J9q0SL.CegzhvwYOi0bviv9' - - _id: 6wt6Qo1SDn6muzF1 - name: Only Hit by Magical Weapons - type: feature - img: icons/svg/item-bag.svg - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description:

Can only be hit by magical weapons

- formula: - value: '' - label: BASICFANTASYRPG.Formula - rollUnder: - value: true - label: BASICFANTASYRPG.RollUnder - targetNumber: - value: '' - label: BASICFANTASYRPG.TargetNumber - _key: '!actors.items!SBqA2t2LQ2J9q0SL.6wt6Qo1SDn6muzF1' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 15 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 touch

- -

Damage: 1d6 + energy drain (1 level)

- -

Wraiths are incorporeal creatures born of evil and darkness. In some - cases, the grim silhouette of a wraith  might appear armored or - outfitted with weapons. This appearance does not affect the creature’s - AC or combat abilities but only reflects the shape it had in life.

- -

Like all undead, they may be Turned by Clerics and are immune to - sleep, charm and hold - magics. Due to their incorporeal nature, they cannot be harmed by - non-magical weapons.

- -

 

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: 0 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: Fly 80 - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 11 - paralysis: - value: 13 - breath: - value: 14 - spells: - value: 15 - hitDice: - size: d8 - number: 4 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 1d4, Lair 1d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 2 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: E - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Wraith - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/wraith.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!SBqA2t2LQ2J9q0SL' - diff --git a/src/packs/monsters-undead/monster_Zombie_hTt9sTzD33M2Rmuf.yml b/src/packs/monsters-undead/monster_Zombie_hTt9sTzD33M2Rmuf.yml deleted file mode 100644 index 8bd80f9..0000000 --- a/src/packs/monsters-undead/monster_Zombie_hTt9sTzD33M2Rmuf.yml +++ /dev/null @@ -1,209 +0,0 @@ -_id: hTt9sTzD33M2Rmuf -name: Zombie -type: monster -img: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/zombie.png -items: - - _id: 8c6bJ3LncBONERRn - name: Unarmed - type: weapon - img: icons/creatures/abilities/mouth-teeth-human.webp - effects: [] - folder: null - sort: 0 - flags: {} - _stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null - ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 - system: - description: '' - price: - value: '' - label: BASICFANTASYRPG.Price - weight: - value: '1' - label: BASICFANTASYRPG.Weight - bonusAb: - value: 0 - label: BASICFANTASYRPG.BonusAttackBonus - damage: - value: 1d8 - label: BASICFANTASYRPG.Damage - abbr: BASICFANTASYRPG.DamageAbbr - range: - value: Melee - label: BASICFANTASYRPG.Range - size: - value: M - label: BASICFANTASYRPG.Size - _key: '!actors.items!hTt9sTzD33M2Rmuf.8c6bJ3LncBONERRn' -effects: [] -folder: null -sort: 0 -flags: {} -_stats: - coreVersion: '12.331' - systemId: null - systemVersion: null - createdTime: null - modifiedTime: null - lastModifiedBy: null - compendiumSource: null - duplicateSource: null -ownership: - default: 0 - ibGMZPma8kUz3MmY: 3 -system: - armorClass: - value: 12 - label: BASICFANTASYRPG.ArmorClass - abbr: BASICFANTASYRPG.ArmorClassAbbr - attackBonus: - value: 1 - label: BASICFANTASYRPG.AttackBonus - abbr: BASICFANTASYRPG.AttackBonusAbbr - biography: >- -

No. of Attacks: 1 weapon

- -

Damage: 1d8 or by weapon

- -

Zombies are the undead corpses of humanoid creatures. - They are deathly slow, but they move silently, are very strong and must be - literally hacked to pieces to “kill” them. They take only half - damage from blunt weapons, and only a single point from arrows, bolts or - sling stones (plus any magical bonus). A zombie never has Initiative and - always acts last in any given round. Like all undead, they may be Turned by - Clerics and are immune to sleep, charm and - hold magics. As they are mindless, no form of mind reading - is of any use against them. Zombies never fail morale checks, and thus - always fight until destroyed.

- hitPoints: - value: null - max: null - label: BASICFANTASYRPG.HitPoints - abbr: BASICFANTASYRPG.HitPointsAbbr - initBonus: - value: -6 - label: BASICFANTASYRPG.InitiativeBonus - move: - value: '20' - label: BASICFANTASYRPG.Movement - saves: - death: - value: 11 - wands: - value: 12 - paralysis: - value: 14 - breath: - value: 15 - spells: - value: 16 - hitDice: - size: d8 - number: 2 - mod: 0 - label: BASICFANTASYRPG.HitDice - abbr: BASICFANTASYRPG.HitDiceAbbr - morale: - value: 12 - label: BASICFANTASYRPG.Morale - numberAppearing: - value: 2d4, Wild 4d6 - label: BASICFANTASYRPG.NumberAppearing - specialAbility: - value: 0 - label: BASICFANTASYRPG.SpecialAbility - treasureType: - value: None - label: BASICFANTASYRPG.TreasureType - xp: - value: 0 - label: BASICFANTASYRPG.ExperiencePoints - abbr: BASICFANTASYRPG.ExperiencePointsAbbr -prototypeToken: - name: Zombie - displayName: 0 - actorLink: false - width: 1 - height: 1 - lockRotation: false - rotation: 0 - alpha: 1 - light: - alpha: 0.5 - angle: 360 - bright: 0 - coloration: 1 - dim: 0 - luminosity: 0.5 - saturation: 0 - contrast: 0 - shadows: 0 - animation: - speed: 5 - intensity: 5 - reverse: false - type: null - darkness: - min: 0 - max: 1 - color: null - attenuation: 0.5 - negative: false - priority: 0 - disposition: -1 - displayBars: 0 - bar1: - attribute: hitPoints - bar2: - attribute: null - flags: {} - randomImg: false - texture: - src: modules/basicfantasyrpg-corerules-en/assets/tokens-monsters/zombie.png - tint: '#ffffff' - scaleX: 1 - scaleY: 1 - anchorX: 0.5 - anchorY: 0.5 - offsetX: 0 - offsetY: 0 - fit: contain - rotation: 0 - alphaThreshold: 0.75 - sight: - angle: 360 - enabled: false - range: 0 - brightness: 1 - visionMode: basic - color: null - attenuation: 0.1 - saturation: 0 - contrast: 0 - appendNumber: false - prependAdjective: false - hexagonalShape: 0 - detectionModes: [] - occludable: - radius: 0 - ring: - enabled: false - colors: - ring: null - background: null - effects: 1 - subject: - scale: 1 - texture: null -_key: '!actors!hTt9sTzD33M2Rmuf' -