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Custom Model Importer
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: Content Pipeline, Games: Graphics | 5/24/2007 | Code Sample |
This sample shows how to implement a custom model importer for the XNA Framework Content Pipeline.
The sample importer is for the popular 3D model format OBJ. It can import many simple .obj files and their accompanying material (.mtl) files. However, the sample doesn't fully support all possible OBJ models.
Any project that references the importer can use the importer. The importer can be selected automatically by file extension, or manually through the Properties pane. For more information, see the topic Using a Custom Importer or Content Processor in the documentation.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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ModelImporterSample_4_0 | 1.49MB | Source code and assets for the Custom Model Importer Sample (XNA Game Studio 4.0). |
ModelImporterSample_4_0.zip | 1.49MB | Source code and assets for the Custom Model Importer Sample (XNA Game Studio 4.0). |