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config.h
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config.h
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#define PLUG_NAME "WavShaper"
#define PLUG_MFR "DJ_Level_3"
#define PLUG_VERSION_HEX 0x00000110
#define PLUG_VERSION_STR "0.1.2"
#define PLUG_UNIQUE_ID '985f'
#define PLUG_MFR_ID 'DJL3'
#define PLUG_URL_STR "https://github.com/DJLevel3/WavShaper"
#define PLUG_EMAIL_STR "djlevel3gaming@gmail.com"
#define PLUG_COPYRIGHT_STR "Copyright 2024 DJ_Level_3"
#define PLUG_CLASS_NAME WavShaper
#define BUNDLE_NAME "WavShaper"
#define BUNDLE_MFR "DJ_Level_3"
#define BUNDLE_DOMAIN "com"
#define SHARED_RESOURCES_SUBPATH "WavShaper"
#define PLUG_CHANNEL_IO "2-2"
#define PLUG_LATENCY 0
#define PLUG_TYPE 0
#define PLUG_DOES_MIDI_IN 0
#define PLUG_DOES_MIDI_OUT 0
#define PLUG_DOES_MPE 0
#define PLUG_DOES_STATE_CHUNKS 0
#define PLUG_HAS_UI 1
#define PLUG_WIDTH 400
#define PLUG_HEIGHT 600
#define PLUG_FPS 60
#define PLUG_SHARED_RESOURCES 0
#define PLUG_HOST_RESIZE 0
#define AUV2_ENTRY WavShaper_Entry
#define AUV2_ENTRY_STR "WavShaper_Entry"
#define AUV2_FACTORY WavShaper_Factory
#define AUV2_VIEW_CLASS WavShaper_View
#define AUV2_VIEW_CLASS_STR "WavShaper_View"
#define AAX_TYPE_IDS 'IEF1', 'IEF2'
#define AAX_TYPE_IDS_AUDIOSUITE 'IEA1', 'IEA2'
#define AAX_PLUG_MFR_STR "DJ_Level_3"
#define AAX_PLUG_NAME_STR "WavShaper\nIPEF"
#define AAX_PLUG_CATEGORY_STR "Effect"
#define AAX_DOES_AUDIOSUITE 1
#define VST3_SUBCATEGORY "Fx"
#define VST3_PRESET_LIST 1
#define APP_NUM_CHANNELS 2
#define APP_N_VECTOR_WAIT 0
#define APP_MULT 1
#define APP_COPY_AUV3 0
#define APP_SIGNAL_VECTOR_SIZE 64
#define DEFAULT_FONT "Hack-Regular"
#define HACK_FN "Hack-Regular.ttf"
#define ROBOTO_FN "Hack-Regular2.ttf"
#define TRACETOSTDOUT
#define WS_LOGO_FN "WavShaperLogo.png"