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colour_changing_spiral.js
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colour_changing_spiral.js
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return class MyEffect
{
add(input, change, dir)
{
input+= dir*change;
return input;
}
constructor(display)
{
this.display = display;
this.r = 255;
this.g = 255;
this.b = 255;
this.tick = 0;
this.x=0;
this.y=0;
this.rdir=1;
this.gdir=1;
this.bdir=1;
this.layer=0;
this.ldir=1;
}
update()
{
this.tick++;
this.display.flush();
//Speed of Change: V
for (let a = 0;a< 20 ;a++)
{
this.r=this.add(this.r,this.tick%10,this.rdir)
if (this.r>255||this.r<0)
{
this.rdir*=-1;
}
this.g=this.add(this.g,(this.tick%100)/10,this.gdir)
if (this.g>255||this.g<0)
{
this.gdir*=-1;
}
this.b=this.add(this.b,(this.tick%1000)/100,this.bdir)
if (this.b>255||this.b<0)
{
this.bdir*=-1;
}
this.display.setPixel(this.x, this.y, [this.r, this.g,this.b ]);
//this.display.setPixel(this.x, this.y, [255,255,255]);
this.paintspiral();
}
}
paintspiral()
{
if(this.x==40&&this.y==this.display.height/2)
{
this.x=0;
this.y=0;
this.layer=0;
}
if (this.y == this.layer)
{
if (this.x == this.display.width - this.layer - this.ldir)
{
this.y += this.ldir;
}
else
{
this.x += this.ldir;
}
}
else if (this.x == this.display.width - this.layer - this.ldir)
{
if (this.y == this.display.height - this.layer - this.ldir)
{
this.x -= this.ldir;
}
else
{
this.y += this.ldir;
}
}
else if (this.y == this.display.height - this.layer - this.ldir)
{
if (this.x == this.layer)
{
this.y -= this.ldir;
}
else
{
this.x -= this.ldir;
}
}
else if (this.x == this.layer)
{
if (this.y == this.layer + this.ldir)
{
this.layer += this.ldir;
}
else
{
this.y -= this.ldir;
}
}
}
paintdown()
{
this.x++;
if (this.x>=this.display.width)
{
this.x=0;
this.y++;
{
if (this.y>=this.display.height)
{
this.y=0;
}
}
}
}
}