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Objects. #6

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DaloLorn opened this issue Dec 22, 2016 · 0 comments
Open

Objects. #6

DaloLorn opened this issue Dec 22, 2016 · 0 comments

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@DaloLorn
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I may need to add a layer of functionality between the Object class and all of its children (like Anomaly or Ship). This 'metaobject' would basically bind the graphics/physics/health behavior of an SR2 Object to its corresponding SERS entity, handling things like sensors (yay, I can do vision more complex than 'is it in seeable and sight range?'!) or the object's location in the strategic view.

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