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Sudoku.cpp
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Sudoku.cpp
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// Sudoku.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Sudoku.h"
#include "SudokuDlg.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CSudokuApp
BEGIN_MESSAGE_MAP(CSudokuApp, CWinApp)
//{{AFX_MSG_MAP(CSudokuApp)
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CSudokuApp construction
CSudokuApp::CSudokuApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CSudokuApp object
CSudokuApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CSudokuApp initialization
BOOL CSudokuApp::InitInstance()
{
AfxEnableControlContainer();
// Standard initialization
#ifdef _AFXDLL
// Enable3dControls(); // Call this when using MFC in a shared DLL
//#else
// Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
CSudokuDlg dlg;
m_pMainWnd = &dlg;
dlg.DoModal();
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}