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Releases: DarthPointer/PayToPlay

1.5.4.3

19 Aug 16:29
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Added:

  • Button for reenabling failed engines without full maintenance (consumes reliability).
  • Maintenance reliability consumption doubled for failed engines.

1.5.4.2 Refixing

18 Aug 12:41
42db164
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Added:

  • Config for ReStock+.

Fixed:

  • Entering KCT-edit mode and saving changes could decrease parts sreliability for "no reason".
  • Issues with autoreplacing.

1.5.4.1

17 Aug 14:11
42db164
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Added:

  • Failed engines get a random configurable extra maintenance cost. Default configs set max random cost to 10% of "full" cost, random costs are not less than 1/2 of configured maximum.

Fixed:

  • NREs when editing symmetries.
  • New Mainsail and Skipper were not patched.

1.5.4.0

16 Aug 20:33
9915c41
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This release is a bit unplanned, it adds features needed for further 1.6.0 and brings some fixes that I'd like to introduse ASAP. Here we are.

Added:

  • Ignition Restore buttons that let you restore ignitions without having full maintenance/replacement.
  • Ignitions cost money now (relevant for new Ign. Restore buttons and maintenance as now maintenance costs as earlier + ign. resotre).
  • Maintenance cost is now not limited with replace cost and can exceed it making maintenance almost useless in certain cases.
  • Nerfed Stage1 engines category to 100s of topBaseRatedTime.

Fixed:

  • Reenabled vessel change calls when target part costs changed. In 1.5.3.1 cost changes could only be visible after any other change to the vessel.
  • Possibility to clone used null-priced engines. Now copied engines should be treated as "new".

Note:

  • A way I store a state of engine has changed: nominal bool flag is replaced with issueCode int. I've added an OnLoad(ConfigNode) code to properly load status from the bool to the int (for nominal = false there are two different codes). Some testing is done, no issues found yet. Still I'm warning you there is a slight chance that pre-1.5.4.0 P2P saves with any vessels in flight or in KCT building/storage may need manual fixing.

1.5.3.1 A Yet Another Step

22 Jul 14:01
fd9a957
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Fixed:

  • Too large step for ignition issues sliders.

1.5.3 Reset can be bugged too!

21 Jul 21:10
69ea55f
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Fixed:

  • Vessels that have been rolled out via KCT had their engines stats reset to "a new up-to-date" state on EVERY flight scene (re)load.

1.5.2

21 Jul 10:11
733a808
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Added:

  • Automatic reliability progress update for rolled out engines if replace cost is 0 (no need to KCT-edit vessesl using engines that got reliability upped).

Fixed:

  • Replaced OnVesselChanged calls for updating the PAW.

1.5.1 Reconstruting Time

14 Jul 18:17
d28e9f4
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Added (1.5.0):

  • Random startig reliability bonus (configurable)
  • Hiding burn time for engines with no usage experience recovered yet (switchable)
  • Random strings instead of "failed" status (switchable)
  • Automatic model reliability update if vessel is not KCT-built or replacement is free. (Needs KCT 1.4.7.14+)
  • Uptweaked usage experience generation for engines without burntime failures (SRBs)
  • Separate PAW group for buttons
  • Extra logging switchable

Fixed (1.5.0):

  • Some misbehaviour with procedural SRB's
  • Autoshutdown on warning button should be removed properly now

Fixed (1.5.1):

  • Handling of burn time visibility for P2P 1.4 saves
  • Switching off burn time hiding did not reveal it for "existing" parts

1.4.3

16 Jun 21:39
12873c3
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Fixed:

  • Random failure time miscalculation (mostly affected low reliability)

1.4.2 You Have Been Warned!

16 Jun 09:31
8f62460
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Added:

  • Random warnings about oncoming failure (toggled in settings, chances and deviation from failure depend on reliability progress and settings). Warning sets part highlighted in yellow.
  • Autoshutdown for warings (toggled per part)