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simon.js
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simon.js
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let gameseq = [];
let userseq = [];
let btns = ["red", "green", "blue", "yellow"];
let started = false;
let level = 0;
let h2 = document.querySelector("h2");
let maxscore = 0;
document.addEventListener("keypress",function(){
if(started==false){
started = true;
console.log("Start");
levelup();
}
});
function gameflesh(btn){
btn.classList.add("flesh");
setTimeout(function(){
btn.classList.remove("flesh");
},200);
}
function userflash(btn){
btn.classList.add("userflesh");
setTimeout(function(){
btn.classList.remove("userflesh");
},200);
}
function levelup(){
userseq = [];
level++;
h2.innerText = `Level ${level}`;
let randindex = Math.floor(Math.random()*4);
let randcolor = btns[randindex];
let randbtn = document.querySelector(`.${randcolor}`);
gameseq.push(randcolor);
console.log(gameseq);
gameflesh(randbtn);
}
function checkans(idx){
if(userseq[idx]===gameseq[idx]){
if(userseq.length === gameseq.length){
setTimeout(levelup,1000);
}
} else {
h2.innerHTML = `Game Over! Your score was <b>${level-1}</b>... Press any key to Start.`;
document.querySelector("body").style.backgroundColor = "red";
setTimeout(function(){
document.querySelector("body").style.backgroundColor = "rgba(0, 0, 0, 0.853)";
},100);
if(maxscore<level-1){
maxscore = level - 1;
}
reset();
}
}
function btnpress(){
console.log(this);
let btn = this;
userflash(btn);
let usercolor = btn.getAttribute("id");
userseq.push(usercolor);
checkans(userseq.length-1);
}
let allbtns = document.querySelectorAll(".btn");
for(btn of allbtns){
btn.addEventListener("click",btnpress);
}
function reset(){
started = false;
gameseq = [];
userseq = [];
let h3 = document.querySelector("h3");
h3.innerText = `Max Score: ${maxscore}`;
level = 0;
}