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Looping & Resetting Progress Due To Twitch Bug(?) #505
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Confirming this is also happening to me although I was still using that fork fix up until today. Looks like it's another twitch change in the background. |
Hello. Yeah, this definitely looks like some sort of a Twitch bug / visual issue being present. On my side, my last drop says it's been claimed 13 hours ago, and can be found at the top, so everything seems to be working just fine. Are you using the latest dev version? Please note that I don't/cannot provide much support to you, if you're using a fork instead. |
I was actually mining drops on three different accounts, and all three have the same issue. I was using the fork at that time, and when I started noticing things were off, I went back to your version (latest dev version). Same thing happens no matter which one I use I don't have a very technical understanding of how the miner works, but is it possible that the miner caused this bug? |
@iXerxes Multi-account mining is not supported. The issues you're experiencing are most likely caused by Twitch rate-limiting the miner, which causes it to keep artificially increasing the progress, without doing any of the actual mining like it should be. @matarife123 Are you sure it's the same Twitch account that's logged in the browser and the miner? Because your picture shows that it doesn't seem like it is, and you're looking at the wrong account, or something like that. Again, just to be clear - for the miner to work, you cannot use it on more than one account at a time, and cannot watch any streams in your browser during the mining process. Otherwise, you'll keep getting false progress and it'll generally not work like you expect. |
It is my only Twitch account and I am not on another channel, right now it gave me other errors |
That's related to #110, which has been reported by you already a while ago. I need to finally get around to improving the websocket topics handling. |
@DevilXD I'm aware it's not supported for multiple accounts, however I have been using it like this for a while now, and it's always worked perfectly fine, up until the slight hiccups with the recent Twitch changes. Even still, I have been mining and getting drops on all accounts as expected. When I close all instances and leave just one open, the issue still persists. I do actually have the drops for the affected games (2,023 years ago bug), but the miner doesn't seem to detect that, and keeps trying to make some kind of invalid/false progress. Adding these games to the exclude list fixes the issue - for now - and allows the miner to make progress on the unaffected games, and does so just fine for all account instances running.
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@matarife123 I recommend you go to the Twitch Inventory page and scroll to the bottom and see if your drops are there. As I've mentioned previously in this issue, some of the drops are marked as being as earned 2,023 years ago, and so they appear at the bottom of the page. For what ever reason, this causes problems for the miner. Also check in game for your drops just to be sure. For now, you will have to add the affected games to the exclude list in the miner settings, and pay attention to when there are new drops so that you can un-exclude them. |
The thing is, these "recent Twitch changes" have made it so that the exact same pathway as for downloading the stream content to watch it has to be followed. It's likely that Twitch has an already-implemented set of ways to detect a single IP address trying to watch 3 streams at once there, which causes what you're experiencing. That, or it's simply Twitch testing something, and you're getting caught in the process - gradual changes rollouts usually happen to only a selected subset of accounts at first, where it continues to grow as they decide to keep rolling out the update to everyone. You can't simply downplay it with "but it worked previously", because the previous way of it working literally does not exist anymore. It's an entirely different pathway now, and as I said, it very likely uses the already-existing rate-limiting system Twitch most likely has.
I recommend closing all instances for at least an hour, before concluding that anything "persists", as rate limits can get quite lengthy. A full 24 hours of not doing any mining on any account will let you rule out rate-limiting as the cause, and instead it'll mean it's just Twitch being buggy for you for some reason. Otherwise, we'll never know the real cause. |
I have done this. I closed all instances after finding the bug and forgot about it for a day or two. After which, I loaded up a single instance and the issue still occurred. After adding the affected games to the exclude list, the miner works as expected for the other games. |
WTF is real, thanks. Right now I'm mining payday3 without problems |
I have no real solution to this then, as it appears to be a Twitch-side bug, and I have no way to reproduce this on my side. I guess this issue can remain open in an off-chance someone else runs into this as well, but other than that, excluding the affected games may help solve the issue for you, and other than that, not much can be done. I could possibly try to obtain the API response from you, to try and understand what causes the miner to try mining these drops again, but there's currently no way for the miner to save these. I should probably add it as a debug-feature of sorts. I'll try getting to it tomorrow. |
I think Twitch changed the privacy policy several times, I could see the progress in the profile section like before but it seems like they removed it again. Also thank you very much for your effort and for the great work. ^^ |
f5d5fc3 implements a new launch argument: If you want me to take a look, please attach the dump file here. |
I'll need the dump file to try diagnosing it and provide any further help. |
@DevilXD Here is my dump. Currently, the these campaigns are/were bugged for me in some way:
Campaigns that I have confirmed to be making valid progress (during this dump):
Note:
https://pastebin.com/xnizP6Va (Before PAYDAY 3 "Jumpstart") |
Looking at the dump myself, it really doesn't show a whole lot to be honest. XDefiant just shows that I don't have the drops, and I haven't started the campaign, given that it doesn't have the PAYDAY 3 also tells me nothing, other than I hadn't yet started the drop in dump 1, and then I have progress in dump 2. |
The most annoying thing about the If the drop claim date is returned as 2023 years ago, then it's probably been marked as unclaimed, and that's why the miner is trying to mine it. I'll take a look at the dumps later today, once I get out of work. |
I've taken a look at the dump file.
That's because it was included in the drop instance ID, which is a special ID that's sent to Twitch during drop claiming operation, and is the only way to tell it what you're claiming. If you have a campaign present in your inventory, that has at least one claimed (or ready to claim) drop, but not all of them are claimed yet, then the API will return self edges like that, including the drop instance ID that was used to claim that drop. I've totally forgot that's something that can include user IDs, but just pushed out a commit that ensures those are excluded from the dump: da05082 As far as inspecting the dump goes, you have 22 drop instances that "were claimed" on the 1st of January 1 A.D, at midnight (
Which one would you like to go with? There's only one Payday 3 campaign, and it appears you have 15 minutes of progres on it already. There doesn't seem to be any other Payday 3 campaign present in the dump. All other values are as expected in the "before" dump as well. The only reason it wouldn't start on it's own, is the priority list focusing on something else, or no available channels to watch - otherwise it should start normally. If it didn't, then I have no idea why could that be. |
@matarife123 No, that's just the drop that's currently being mined. This same drop is returned by GQL to check on mining progress, when the websocket decides to not respond for a while. It should generally be the same drop the websocket returns. |
Yea, I assumed this would be something the dump wouldn't be able to show. Sadly though, I was specifically testing to see which of my drops were working, and had all other available drops in the exclude list to isolate Payday 3. There were definitely people online and streaming it. Everything, from trying to test Payday in the miner, to jumpstarting the drop on Twitch its self, and back again - it all happened within the same 15-20 minutes.
lol yea, idk either. These Twitch changes over the past several months have been a killer. I have actually emailed Twitch, however, showing them the glitched "Earned 2,023 years ago" drops, and they have said they're aware of it and are working on some solution. So hopefully this is something you can sit out, and just let it be until it passes :) |
Was the miner watching a Payday 3 stream though? Or it didn't even attempt to watch it/watched something else? |
Yes, it was watching Payday 3. I even had to check a few times because there was some visual glitch where it looked like it was farming another game's drop, before some graphical update. So yes, I'm certain it was watching and attempting to progress Payday 3 - and failing to do so, before the "Jumpstart". |
That actually leads me to believe the miner was trying to do something else, or at least it's internal state lead it to believe it was trying to mine something else, other than Payday 3 campaign. I'll put some more time into studying the dump file, in hope of finding an answer to this, but for now, it doesn't seem like it's something I can fix in any way. If Payday 3 stream was being watched, the campaign should start one way or another, regardless of what drop progress was being displayed. |
I assume this may be a Twitch bug, so there might not be a lot you're able to do here, however, I'm reporting it anyway, as it may be able to be worked around.
Recently, a lot of my drops appear as though they aren't being mined, specifically for me, the Overwatch 2 ones. The miner will watch a channel, progress for some hours and then the timer/progress will reset to zero if the channel is switched or something refreshes the miner.
After some looking around, it turns out I have already earned these drops, however, in my Twitch inventory page, the drops are marked as "Earned 2,023 years ago", and so they appear at the bottom of the page instead of at the top where the recently earned rewards appear.
I think this may be the reason the miner is constantly trying to farm the same drop over and over, as the drops that do this are the ones that show as being "Earned 2,023 years ago". For now, I will have to pay attention to which drops I have earned and exclude the game, but it would be nice if there was some work-around for this.
Thank you :)
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