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Deploying to iOS

Kiera edited this page Mar 9, 2017 · 2 revisions

This page shows you the steps to deploy the app to any iOS device from Unity.

  1. From Unity, go to file -> autobuilder -> iOS -This will generate an xcode project inside the repo, and should automatically place it in SingedFeathers/Builds/ios

  2. Open the SingedFeathers/Builds/ios in xcode

  3. Sign in to your apple account

  4. You'll need to change the field with .com.companyName.ProductName to something else. It doesn't matter what, but an example could be .com.[yourname].SingedFeathers

  5. Plug in the iOS device you want to deploy the app to

  6. Go to window -> devices -> [click on the device]

  7. Press Run

Then you should be good to go!

You might need to give your computer permission to access your device, in which case you'll need to go to Settings -> General -> Device Management and click Trust

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