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Deploying to iOS
This page shows you the steps to deploy the app to any iOS device from Unity.
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From Unity, go to
file -> autobuilder -> iOS
-This will generate an xcode project inside the repo, and should automatically place it inSingedFeathers/Builds/ios
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Open the
SingedFeathers/Builds/ios
in xcode -
Sign in to your apple account
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You'll need to change the field with
.com.companyName.ProductName
to something else. It doesn't matter what, but an example could be.com.[yourname].SingedFeathers
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Plug in the iOS device you want to deploy the app to
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Go to
window -> devices -> [click on the device]
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Press
Run
Then you should be good to go!
You might need to give your computer permission to access your device, in which case you'll need to go to Settings -> General -> Device Management
and click Trust
©WhyNot 2017