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Kiera edited this page Feb 27, 2017 · 22 revisions

A vigilante, an arsonist and pigeons.

We bring you, Singed Feathers! --A strategy game where you fight for the fate of pigeons.

Become a master strategist and be matched against willing opponents, or invite a friend to their demise. Be creative and design a playing field to your advantage. Share your meticulous creations with others, or take the challenge of owning up on a field designed by your enemy. But before you begin there’s one question: save the pigeons or burn them?

What side will you choose?

Access the current state of the game now at singedfeathers.online

Detailed Description

Our vision is to make a game where two players play opposing roles, either choosing to save pigeons or to burn them. Players make their decisions simultaneously then watch them resolve in a deterministic way; promoting strategy through clear pre-determined behaviour. Players, in addition to playing against others, may choose to create levels and share them with other players through a server based service. Along with the level sharing service, there will be a service for pairing players up for games. This matchmaking service will allow players to easily find others willing to play. Despite the game being a multiplayer game, the main design feature will be level creation. For this reason the game will run from the client level, requiring validations from a server side service mostly only while playing with other players.

Game Components

Map-maker

  • Lvl test
  • Map validation

Gameplay

Matchmaking

  • Invite based initially

UI

Mobile API

Persistence

Backend

Road Map

Timeline

  • First official sprint will start on Thursday Feb 2nd.
  • Each sprint will be 1 week long.
  • Last sprint will be from March 30th - April 6th
  • Final project implementation is on the 10th
  • From the 6th to the 10th is for bug fixes and small changes, nothing major.
  • This gives us 9 sprints in total to work with.
  • Before discussing details we should aim to have an MVP by sprint 7 at minimum. (This could change drastically, but it gives us some flexibility)
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