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types.json
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[
{
"id": "5303",
"name": "Direction",
"doc": "types",
"desc": "A direction, e.g. north, east, behind, 5 south east, 1.3 meters to the right, etc.\nLocations and some blocks also have a direction, but without a length.\nPlease note that directions have changed extensively in the betas and might not work perfectly. They can also not be used as command arguments.",
"addon": "Skript",
"version": "2.0",
"pattern": "direction[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.500",
"has_snippet": "0",
"keywords": null
},
{
"id": "5333",
"name": "Projectile",
"doc": "types",
"desc": "A projectile, e.g. an arrow, snowball or thrown potion.",
"addon": "Skript",
"version": "1.0",
"pattern": "projectile[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.050",
"has_snippet": "0",
"keywords": null
},
{
"id": "5292",
"name": "Block",
"doc": "types",
"desc": "A block in a world. It has a location and a type, and can also have a direction (mostly a facing), an inventory, or other special properties.",
"addon": "Skript",
"version": "1.0",
"pattern": "block[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5293",
"name": "Block Data",
"doc": "types",
"desc": "Block data is the detailed information about a block, referred to in Minecraft as BlockStates, allowing for the manipulation of different aspects of the block, including shape, waterlogging, direction the block is facing, and so much more. Information regarding each block's optional data can be found on Minecraft's Wiki. Find the block you're looking for and scroll down to 'Block States'. Different states must be separated by a semicolon (see examples). The 'minecraft:' namespace is optional, as well as are underscores.",
"addon": "Skript",
"version": "2.5",
"pattern": "block[ ]data[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5294",
"name": "Boolean",
"doc": "types",
"desc": "A boolean is a value that is either true or false. Other accepted names are 'on' and 'yes' for true, and 'off' and 'no' for false.",
"addon": "Skript",
"version": "1.0",
"pattern": "boolean[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5296",
"name": "Chunk",
"doc": "types",
"desc": "A chunk is a cuboid of 16\u00d716\u00d7128 (x\u00d7z\u00d7y) blocks. Chunks are spread on a fixed rectangular grid in their world.",
"addon": "Skript",
"version": "2.0",
"pattern": "chunk[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5300",
"name": "Damage Cause",
"doc": "types",
"desc": "The cause\/type of a damage event, e.g. lava, fall, fire, drowning, explosion, poison, etc.\nPlease note that support for this type is very rudimentary, e.g. lava, fire and burning, as well as projectile and attack are considered different types.",
"addon": "Skript",
"version": "2.0",
"pattern": "damage[ ]cause[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5301",
"name": "Date",
"doc": "types",
"desc": "A date is a certain point in the real world's time which can currently only be obtained with now.\nSee time and timespan for the other time types of Skript.",
"addon": "Skript",
"version": "1.4",
"pattern": "date[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5304",
"name": "Enchantment",
"doc": "types",
"desc": "An enchantment, e.g. 'sharpness' or 'fortune'. Unlike enchantment type this type has no level, but you usually don't need to use this type anyway.",
"addon": "Skript",
"version": "1.4.6",
"pattern": "enchantment[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5307",
"name": "Entity",
"doc": "types",
"desc": "An entity is something in a world that's not a block, e.g. a player, a skeleton, or a zombie, but also projectiles like arrows, fireballs or thrown potions, or special entities like dropped items, falling blocks or paintings.",
"addon": "Skript",
"version": "1.0",
"pattern": "entit(y|ies)",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5309",
"name": "Entity Type with Amount",
"doc": "types",
"desc": "An entity type with an amount, e.g. '2 zombies'. I might remove this type in the future and make a more general 'type' type, i.e. a type that has a number and a type.",
"addon": "Skript",
"version": "1.3",
"pattern": "entitytype",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5310",
"name": "Experience",
"doc": "types",
"desc": "Experience points. Please note that Bukkit only allows to give XP, but not remove XP from players. You can however change a player's level and level progress freely.",
"addon": "Skript",
"version": "2.0",
"pattern": "experience[ ][point[s]]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5318",
"name": "Inventory",
"doc": "types",
"desc": "An inventory of a player or block. Inventories have many effects and conditions regarding the items contained.\nAn inventory has a fixed amount of slots which represent a specific place in the inventory, e.g. the helmet slot for players (Please note that slot support is still very limited but will be improved eventually).",
"addon": "Skript",
"version": "1.0",
"pattern": "inventor(y|ies)",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5319",
"name": "Inventory Action",
"doc": "types",
"desc": "What player just did in inventory event. Note that when in creative game mode, most actions do not work correctly.",
"addon": "Skript",
"version": "2.2-dev16",
"pattern": "inventory[ ]action[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5320",
"name": "Inventory Slot",
"doc": "types",
"desc": "Represents a single slot of an inventory. Notable slots are the armour slots and furnace slots. \nThe most important property that distinguishes a slot from an item is its ability to be changed, e.g. it can be set, deleted, enchanted, etc. (Some item expressions can be changed as well, e.g. items stored in variables. For that matter: slots are never saved to variables, only the items they represent at the time when the variable is set).\nPlease note that tool can be regarded a slot, but it can actually change it's position, i.e. doesn't represent always the same slot.",
"addon": "Skript",
"version": "",
"pattern": "[inventory ]slot[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5322",
"name": "Item \/ Material",
"doc": "types",
"desc": "An item, e.g. a stack of torches, a furnace, or a wooden sword of sharpness 2. Unlike item type an item can only represent exactly one item (e.g. an upside-down cobblestone stair facing west), while an item type can represent a whole range of items (e.g. any cobble stone stairs regardless of direction).\nYou don't usually need this type except when you want to make a command that only accepts an exact item.\nPlease note that currently 'material' is exactly the same as 'item', i.e. can have an amount & enchantments.",
"addon": "Skript",
"version": "1.0",
"pattern": "item\nmaterial",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5323",
"name": "Item Type",
"doc": "types",
"desc": "An item type is an alias, e.g. 'a pickaxe', 'all plants', etc., and can result in different items when added to an inventory, and unlike items they are well suited for checking whether an inventory contains a certain item or whether a certain item is of a certain type.\nAn item type can also have one or more enchantments with or without a specific level defined, and can optionally start with 'all' or 'every' to make this item type represent all types that the alias represents, including data ranges.",
"addon": "Skript",
"version": "1.0",
"pattern": "item[ ]type[s]\nitems\nmaterials",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5325",
"name": "Location",
"doc": "types",
"desc": "A location in a world. Locations are world-specific and even store a direction, e.g. if you save a location and later teleport to it you will face the exact same direction you did when you saved the location.",
"addon": "Skript",
"version": "1.0",
"pattern": "location[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5327",
"name": "Money",
"doc": "types",
"desc": "A certain amount of money. Please note that this differs from numbers as it includes a currency symbol or name, but usually the two are interchangeable, e.g. you can both add 100$ to the player's balance and add 100 to the player's balance.",
"addon": "Skript",
"version": "2.0",
"pattern": "money",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5328",
"name": "Number",
"doc": "types",
"desc": "A number, e.g. 2.5, 3, or -9812454.\nPlease note that many expressions only need integers, i.e. will discard any fractional parts of any numbers without producing an error.",
"addon": "Skript",
"version": "1.0",
"pattern": "num[ber][s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5329",
"name": "Object",
"doc": "types",
"desc": "The supertype of all types, meaning that if %object% is used in e.g. a condition it will accept all kinds of expressions.",
"addon": "Skript",
"version": "1.0",
"pattern": "object[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5330",
"name": "Offline Player",
"doc": "types",
"desc": "A player that is possibly offline. See player for more information. Please note that while all effects and conditions that require a player can be used with an offline player as well, they will not work if the player is not actually online.",
"addon": "Skript",
"version": "",
"pattern": "offline[ ]player[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5331",
"name": "Player",
"doc": "types",
"desc": "A player. Depending on whether a player is online or offline several actions can be performed with them, though you won't get any errors when using effects that only work if the player is online (e.g. changing their inventory) on an offline player.\nYou have two possibilities to use players as command arguments: <player> and <offline player>. The first requires that the player is online and also accepts only part of the name, while the latter doesn't require that the player is online, but the player's name has to be entered exactly.",
"addon": "Skript",
"version": "1.0",
"pattern": "player[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5334",
"name": "Region",
"doc": "types",
"desc": "A region of a regions plugin. Skript currently supports WorldGuard, Factions, GriefPrevention and PreciousStones.\nPlease note that some regions plugins do not have named regions, some use numerical ids to identify regions, and some may have regions with the same name in different worlds, thus using regions like "region name" in scripts may or may not work.",
"addon": "Skript",
"version": "2.1",
"pattern": "region[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5337",
"name": "Sound Category",
"doc": "types",
"desc": "The category of a sound, they are used for sound options of Minecraft. See the play sound and stop sound effects.",
"addon": "Skript",
"version": "2.4",
"pattern": "sound[ ]categor(y|ies)",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5340",
"name": "Text",
"doc": "types",
"desc": "Text is simply text, i.e. a sequence of characters, which can optionally contain expressions which will be replaced with a meaningful representation (e.g. %player% will be replaced with the player's name).\nBecause scripts are also text, you have to put text into double quotes to tell Skript which part of the line is an effect\/expression and which part is the text.\nPlease read the article on Texts and Variable Names to learn more.",
"addon": "Skript",
"version": "1.0",
"pattern": "(text|string)[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5341",
"name": "Time",
"doc": "types",
"desc": "A time is a point in a minecraft day's time (i.e. ranges from 0:00 to 23:59), which can vary per world.\nSee date and timespan for the other time types of Skript.",
"addon": "Skript",
"version": "1.0",
"pattern": "time[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5342",
"name": "Timeperiod",
"doc": "types",
"desc": "A period of time between two times. Mostly useful since you can use this to test for whether it's day, night, dusk or dawn in a specific world.\nThis type might be removed in the future as you can use 'time of world is between x and y' as a replacement.",
"addon": "Skript",
"version": "1.0",
"pattern": "time[ ]period[s]\nduration[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5343",
"name": "Timespan",
"doc": "types",
"desc": "A timespan is a difference of two different dates or times, e.g '10 minutes'. Timespans are always displayed as real life time, but can be defined as minecraft time, e.g. '5 minecraft days and 12 hours'.\nSee date and time for the other time types of Skript.",
"addon": "Skript",
"version": "1.0",
"pattern": "time[ ]span[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5344",
"name": "Tree Type",
"doc": "types",
"desc": "A tree type represents a tree species or a huge mushroom species. These can be generated in a world with the generate tree effect.",
"addon": "Skript",
"version": "",
"pattern": "tree[ ]type[s]\ntree[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5345",
"name": "Type",
"doc": "types",
"desc": "Represents a type, e.g. number, object, item type, location, block, world, entity type, etc.\nThis is mostly used for expressions like 'event-<type>', '<type>-argument', 'loop-<type>', etc., e.g. event-world, number-argument and loop-player.",
"addon": "Skript",
"version": "2.0",
"pattern": "type[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5346",
"name": "Vector",
"doc": "types",
"desc": "Vector is a collection of numbers. In Minecraft, 3D vectors are used to express velocities of entities.",
"addon": "Skript",
"version": "2.2-dev23",
"pattern": "vector[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5349",
"name": "World",
"doc": "types",
"desc": "One of the server's worlds. Worlds can be put into scripts by surrounding their name with double quotes, e.g. "world_nether", but this might not work reliably as text uses the same syntax.",
"addon": "Skript",
"version": "1.0, 2.2 (alternate syntax)",
"pattern": "world[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "7.000",
"has_snippet": "0",
"keywords": null
},
{
"id": "5324",
"name": "Living Entity",
"doc": "types",
"desc": "A living entity, i.e. a mob or player, not inanimate entities like projectiles or dropped items.",
"addon": "Skript",
"version": "1.0",
"pattern": "living[ ]entit(y|ies)",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.960",
"has_snippet": "0",
"keywords": null
},
{
"id": "5321",
"name": "Inventory Type",
"doc": "types",
"desc": "Minecraft has several different inventory types with their own use cases.",
"addon": "Skript",
"version": "2.2-dev32",
"pattern": "inventory[ ]type[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.730",
"has_snippet": "0",
"keywords": null
},
{
"id": "5306",
"name": "Enchantment Type",
"doc": "types",
"desc": "An enchantment with an optional level, e.g. 'sharpness 2' or 'fortune'.",
"addon": "Skript",
"version": "1.4.6",
"pattern": "enchant(ing|ment) type[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.710",
"has_snippet": "0",
"keywords": null
},
{
"id": "5316",
"name": "Gene",
"doc": "types",
"desc": "Represents a Panda's main or hidden gene. See genetics for more info.",
"addon": "Skript",
"version": "2.4",
"pattern": "[panda ]gene[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.690",
"has_snippet": "0",
"keywords": null
},
{
"id": "5311",
"name": "Firework Effect",
"doc": "types",
"desc": "A configuration of effects that defines the firework when exploded.",
"addon": "Skript",
"version": "2.4",
"pattern": "firework[ ]effect[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.670",
"has_snippet": "0",
"keywords": null
},
{
"id": "5336",
"name": "Server Icon",
"doc": "types",
"desc": "A server icon that was loaded using the load server icon effect.",
"addon": "Skript",
"version": "2.3",
"pattern": "server[ ]icon[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.640",
"has_snippet": "0",
"keywords": null
},
{
"id": "5308",
"name": "Entity Type",
"doc": "types",
"desc": "The type of an entity, e.g. player, wolf, powered creeper, etc.",
"addon": "Skript",
"version": "1.3",
"pattern": "entity[ ]type[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.630",
"has_snippet": "0",
"keywords": null
},
{
"id": "5313",
"name": "Game Mode",
"doc": "types",
"desc": "The game modes survival, creative, adventure and spectator.",
"addon": "Skript",
"version": "1.0",
"pattern": "game[ ]mode[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.590",
"has_snippet": "0",
"keywords": null
},
{
"id": "5326",
"name": "Metadata Holder",
"doc": "types",
"desc": "Something that can hold metadata (e.g. an entity or block)",
"addon": "Skript",
"version": "2.2-dev36",
"pattern": "metadata[ ]holder[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.580",
"has_snippet": "0",
"keywords": null
},
{
"id": "5291",
"name": "Biome",
"doc": "types",
"desc": "All possible biomes Minecraft uses to generate a world.",
"addon": "Skript",
"version": "1.4.4",
"pattern": "biome[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.550",
"has_snippet": "0",
"keywords": null
},
{
"id": "5332",
"name": "Potion Effect Type",
"doc": "types",
"desc": "A potion effect type, e.g. 'strength' or 'swiftness'.",
"addon": "Skript",
"version": "",
"pattern": "potion[[ ]effect][[ ]type][s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.530",
"has_snippet": "0",
"keywords": null
},
{
"id": "5335",
"name": "Resource Pack State",
"doc": "types",
"desc": "The state in a resource pack request response event.",
"addon": "Skript",
"version": "2.4",
"pattern": "resource[ ]pack[ ]state[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.520",
"has_snippet": "0",
"keywords": null
},
{
"id": "5315",
"name": "Gamerule Value",
"doc": "types",
"desc": "A wrapper for the value of a gamerule for a world.",
"addon": "Skript",
"version": "2.5",
"pattern": "gamerule value[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.500",
"has_snippet": "0",
"keywords": null
},
{
"id": "5305",
"name": "Enchantment Offer",
"doc": "types",
"desc": "The enchantmentoffer in an enchant prepare event.",
"addon": "Skript",
"version": "2.5",
"pattern": "enchant[ment][ ]offer[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",
"is_array": "0",
"tags": "",
"reviewed": "true",
"versions": "",
"checkout_json_id": "",
"docs_score": "6.490",
"has_snippet": "0",
"keywords": null
},
{
"id": "5348",
"name": "Weather Type",
"doc": "types",
"desc": "The weather types sunny, rainy, and thundering.",
"addon": "Skript",
"version": "1.0",
"pattern": "weather[ ]type[s]\nweather condition[s]\nweather[s]",
"plugin": "",
"eventvalues": "",
"changers": "",
"returntype": "",